[Why]
When the DMCU's iRAM definition was moved to the newly created
power_helpers, a #pragma pack was lost, causing the iRAM to be misaligned
[How]
Restore the #pragma pack
Signed-off-by: Josip Pavic <Josip.Pavic@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
DMCU IRAM must be loaded by the driver before DMCU
can function.
Move the IRAM code out of the shadows and into a new file
modules/power/power_helpers.c
The IRAM table contains the backlight curve and ABM parameters
Add this new file to the Makefiles
Call dmcu_load_iram in late init of DM
Move struct dmcu_version from dc.h to dmcu.h to allow
dmcu to be included on its own
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently there are several instances of pointer fs_params being
dereferenced before fs_params is being null checked. Fix this by
only dereferencing fs_params after the null check.
Detected by CoverityScan, CID#1475565 ("Dereference before null check")
Fixes: e1e8a020c6 ("drm/amd/display: Add support for Freesync 2 HDR and Content to Display Mapping")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
All values computed in the gamma curve after the first upperbound
clipped point will need to be clipped anyways. We can avoid
unnecessary computations and potential fixed point
overflow by instead clipping these values to 1 automatically.
[How]
Track if upper-bound clipping has been done, and clip all values after
this threshold is reached without computing the output gamma
point.
Signed-off-by: SivapiriyanKumarasamy <sivapiriyan.kumarasamy@amd.com>
Reviewed-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Set gamma not working on certain planes in MPO configuration
Root cause is that video format (YUV-420) isn't allowed for IGAM where
gamma is applied.
Fix is not easy though:
1. allowing will not work because IGAM is before ICSC so RGB gamma would
be applied on YUV pixels.
2. Moving OS gamma to DGAM or RGAM resulted in weird artifacts.
Ultimately the root cause for these artifacts was due to handling end
points and the fact that YUV->RGB conversion will frequently "overshoot"
FP 1.0 value. DCE has a single end point and slope, so we would take max.
In nightlight mode, blue channel is reduced, sometimes to flat 0 line,
but red is virtually unchanged. Any "overshot" in blue will be clipped
to 1 (max R,G,B) instead of max blue value.
[How]
Fortunately, this can be fixed on DCN where we have end point and slope
for all three color channels. We cannot fix this problem on DCE.
Other things fixed:
- switch (back) to using RGAM for OS gamma instead of IGAM
- add coeffs for 709 YUV->RGB (we used RGB->YUV for both conversions)
- switch color temperature method to scaled bradford - otherwise we would
have clipping problems that caused us to switch to IGAM for OS gamma
in the first place.
- comments and some minor improvements - there are some more issues but
they will be addressed in separate commits.
Signed-off-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Freesync 2 HDR and support for HDR content
outside the range of the HDR display
require implementation on Dal 3 to better match
Dal2.
[How]
Add support for Freesync HDR and mapping
of source content to display ranges for better
representation of HDR content.
Signed-off-by: SivapiriyanKumarasamy <sivapiriyan.kumarasamy@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Current render margin time is not sufficient to compute exit frame
time for most monitors.
[How]
Declared render margin in FPS to compute a exit frame rate that is
4 FPS above the minimum FPS required to engage FreeSync.
Also did code clean-up to remove redundancies.
Signed-off-by: Harmanprit Tatla <htatla@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
A loop inside of build_evenly_distributed_points function that traverse through
the array of points become an infinite loop when m_GammaUpdates does not
get assigned to any value.
[How]
In DMColor, clear m_gammaIsValid bit just before writting all Zeromem for
m_GammaUpdates, to prevent calling build_evenly_distributed_points
before m_GammaUpdates gets assigned to some value.
Signed-off-by: Su Sung Chung <Su.Chung@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
kfree has taken the null pointer into account. hence it is safe
to remove the redundant null pointer check before kfree.
Signed-off-by: zhong jiang <zhongjiang@huawei.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
We only need to register once OS calls the interrupt control.
Also, if we are entering static screen mode, disable after ramping is done.
Disable shall be done via timer of 2 seconds regardless of ramping
complete or not, just to simplify.
Also, ramp to mid instead of min, due to better flicker performance...
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Tearing occurred because new VTOTAL MIN/MAX was being programmed
too early.
The flip can happen within the VUPDATE high region, and the new min/max
would take effect immediately. But this means that frame is not variable
anymore, and tearing would occur when the flip actually happens.
The fixed insert duration should be programmed on the first VUPDATE
interrupt instead.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Ignore MSA bit on DP display is usually set during SetTimings, but
there was a case where the module thought refresh rate was not valid
and ignore MSA bit was not set.
Later, a valid refresh rate range was requested but since ignore MSA bit
not set, it caused black screen.
Issue if with how the module checked for VRR support. Fix up that logic.
DM should call new valid_range function to determine if timing is supported.
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This issue occurs if refresh rate range is very small and lfc is not used.
When frame spikes occur, refresh rate becomes fixed and will not restore properly
Signed-off-by: Anthony Koo <Anthony.Koo@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Custom degamma lut functions are a feature we would
like to support on compatible hardware
[How]
In atomic check, convert from array of drm_color_lut to
dc_transfer_func. On hardware commit, allow for possibility
of custom degamma. Both are based on the equivalent
regamma pipeline.
Signed-off-by: David Francis <David.Francis@amd.com>
Reviewed-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Acked-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
First feature request for 4.19. Highlights:
- Add initial amdgpu documentation
- Add initial GPU scheduler documention
- GPU scheduler fixes for dying processes
- Add support for the JPEG engine on VCN
- Switch CI to use powerplay by default
- EDC support for CZ
- More powerplay cleanups
- Misc DC fixes
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180621161138.3008-1-alexander.deucher@amd.com
Allocating up to 32 physically contiguous pages can easily fail (and has
failed for me), and isn't necessary anyway.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Allocating up to 32 physically contiguous pages can easily fail (and has
failed for me), and isn't necessary anyway.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>