Similar to the issue with reading from the context status buffer,
see commit 26720ab97f ("drm/i915: Move CSB MMIO reads out of the
execlists lock"), we frequently write to the ELSP register (4 writes per
interrupt) and know we hold the required spinlock and forcewake throughout.
We can further reduce the cost of writing these registers beyond the
I915_WRITE_FW() by precomputing the address of the ELSP register. We also
note that the subsequent read serves no purpose here, and are happy to
see it go.
v2: Address I915_WRITE mistakes in changelog
text data bss dec hex filename
1259784 4581 576 1264941 134d2d drivers/gpu/drm/i915/i915.ko
1259720 4581 576 1264877 134ced drivers/gpu/drm/i915/i915.ko
Saves 64 bytes of address recomputation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-4-chris@chris-wilson.co.uk
This is really a core kernel struct in disguise until we can finally
place it in kernel/. There is an immediate need for a fence collection
mechanism that is more flexible than fence-array, in particular being
able to easily drive request submission via events (and not just
interrupt driven). The same mechanism would be useful for handling
nonblocking and asynchronous atomic modesets, parallel execution and
more, but for the time being just create a local sw fence for execbuf.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-1-chris@chris-wilson.co.uk
We get 5 warnings when building kernel with W=1:
drivers/gpu/drm/sun4i/sun4i_framebuffer.c:33:23: warning: no previous prototype for 'sun4i_framebuffer_init' [-Wmissing-prototypes]
drivers/gpu/drm/sun4i/sun4i_framebuffer.c:47:6: warning: no previous prototype for 'sun4i_framebuffer_free' [-Wmissing-prototypes]
drivers/gpu/drm/sun4i/sun4i_rgb.c:202:5: warning: no previous prototype for 'sun4i_rgb_init' [-Wmissing-prototypes]
drivers/gpu/drm/sun4i/sun4i_dotclock.c:151:5: warning: no previous prototype for 'sun4i_dclk_create' [-Wmissing-prototypes]
drivers/gpu/drm/sun4i/sun4i_dotclock.c:186:5: warning: no previous prototype for 'sun4i_dclk_free' [-Wmissing-prototypes]
In fact, these functions are declared in
drivers/gpu/drm/sun4i/sun4i_framebuffer.h,
drivers/gpu/drm/sun4i/sun4i_rgb.h,
drivers/gpu/drm/sun4i/sun4i_dotclock.h,
so this patch adds missing header dependencies.
Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
The A33 pipeline also has a component called DRC. Even though its exact
features and programming model is not known (or documented), it needs to
be clocked for the pipeline to carry the video signal all the way.
Add a minimal driver for it that just claim the needed resources for the
pipeline to operate properly.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Acked-by: Peter Korsgaard <peter@korsgaard.com>
The A33 has an block called SAT that is part of the backend that needs to
be clocked and out of reset to be able for the backend to operate properly.
Extend the binding to have the SAT resources listed, and claim them when
the backend probes.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
The A33 has a significantly different pipeline, with components that differ
too.
Make sure we had compatible for them.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Some Allwinner SoCs, such as the A33, have a variation of the TCON that
doesn't have a second channel (or it is not wired to anything).
Make sure we can handle that case.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Acked-by: Chen-Yu Tsai <wens@csie.org>
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platform
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Make the .hws_needs_physical the exception by switching the flag
on earlier platforms since they are fewer to support. Remove the flag on
later GPUs hardware since they all use GTT hws by default.
Switch the logic as well in the driver to reflect this change
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN2_FEATURES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for 830, 845g, i85x, i865g.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN3_FEATURES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for i915g, i915gm, i945g, i945gm, g33 and pnv.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN4_FEATURES macro to simplify the struct
definitions by platforms given that most of the features are common.
Inspired by the GEN7_FEATURES macro done by Ben W. and others.
Use it for i965g, i965gm, g45 and gm45.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN5_FEATURES macro to simplify the struct
definitions by platforms given that most of the features are common.
Inspired by the GEN7_FEATURES macro done by Ben W. and others.
Use it for ilk.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Moving all GPU features to the platform struct definition allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct
definitions
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Introducing a GEN6_FEAUTRES macro to simplify the struct definitions by
platforms given that most of the features are common. Inspired by the
GEN7_FEATURES macro done by Ben W. and others.
Use it for snb.
CC: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
As recommended by Ville Syrjala removing .is_mobile field from the
platform struct definition for vlv and hsw+ GPUs as there's no need to
make the distinction in later hardware anymore. Keep it for older GPUs
as it is still needed for ilk-ivb.
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
[patch series] Moving all GPU features to the platform struct definition
allows for
- standard place when adding new features from new platforms
- possible to see supported features when dumping struct definition
Signed-off-by: Carlos Santa <carlos.santa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Split out the DisplayPort and HDMI pll setup code into separate
functions and refactor the DP code that calculates the pll
so that it doesn't depend on crtc state.
This will be used for acquiring port pll when doing
upfront link training.
Reviewed-by: Durgadoss R <durgadoss.r@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Split out the DisplayPort and HDMI pll setup code into separate
functions and refactor the DP code does not directly depend on
crtc state, so that the code can be used for upfront link training.
Reviewed-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Jim Bride <jim.bride@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Split out of bxt_ddi_pll_select() the logic that calculates the pll
dividers and dpll_hw_state into a new function that doesn't depend on
crtc state. This will be used for enabling the port pll when doing
upfront link training.
v2:
* Refactored code so that bxt_clk_div need not be exported (Durga)
v1:
* Rebased on top of intel_dpll_mgr.c (Durga)
* Initial version from Ander on top of intel_ddi.c
Reviewed-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Signed-off-by: Durgadoss R <durgadoss.r@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Split intel_ddi_pre_enable() into encoder type specific versions that
don't depend on crtc_state. The necessary parameters are passed as
function arguments. This split will be necessary for implementing DP
upfront link training.
v3:
* Rebased onto latest kernel (Manasi)
v2:
* Rebased onto kernel v4.7 (Jim)
Reviewed-by: Durgadoss R <durgadoss.r@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Signed-off-by: Jim Bride <jim.bride@linux.intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The value of ddi_pll_sel is derived from the selection of shared dpll,
so just calculate the final value when necessary.
v2: Actually remove it from crtc state and delete remaining usages. (CI)
Reviewed-by: Durgadoss R <durgadoss.r@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
WARN if CRTC is touched without CRTC lock. The crtc functions should
not be called simultaneously from multiple threads. Having the DRM
CRTC lock should take care of that.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Take CRTC lock when calling tilcdc_crtc_disable() in
tilcdc_crtc_destroy().
In theory there could still be some operation ongoing, which should
finish before destroying the CRTC. However, the main reason for
adding this is to be able to add WARNing in tilcdc_crtc_disable() if
CRTC is not locked.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Remove unnecessary tilcdc_crtc_disable() from tilcdc_unload(). The
tilcdc_crtc_disable() called via tilcdc_crtc_destroy() by
drm_mode_config_cleanup() couple of lines later.
The early call to tilcdc_crtc_disable() was a wrong fix (that worked)
for calling drm_flip_work_cleanup() before flushing the flip-work
queue.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Flush flip-work workqueue before drm_flip_work_cleanup(). It causes a
nasty warning if there is unfinished flip-work in the queue when
drm_flip_work_cleanup() is called. The flush_workqueue() has to be
called before drm_crtc_cleanup() for unref_worker() to be able to do
its job.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Clean up LCDC functional clock rate setting code.
The LCDC functional clock is set by two functions: mode_set_nofb() and
cpufreq_transition().
When tilcdc_crtc_mode_set_nofb() is called in atomic commit phase the
drm atomic helpers have taken all the necessary drm locks and turned
off the crtc, while tilcdc_commit() is keeping LCDC powered on. For
mode_set_nofb() just a simple clock setting function without any
locking or power management code is enough. The new tilcdc_crtc_set_clk()
is implemented for that purpose.
cpufreq_transition() on the other hand is called from outside DRM and
it needs to take the necessary locks and turn off the CRTC while
keeping the LCDC powered. The reimplemented tilcdc_crtc_update_clk()
is for that purpose and it uses the new tilcdc_crtc_set_clk() to
actually set the clock.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Take crtc modeset lock while updating the crtc clock rate. To avoid a
race in tilcdc_crtc_update_clk(), we do not want crtc mode to change
while we update crtc clock.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Register ASoC HDMI codec for audio functionality and adds device tree
binding for audio configuration.
With the registered HDMI codec the tda998x node can be used like a
regular codec node in ASoC card configurations. HDMI audio info-frame
and audio stream header is generated by the ASoC HDMI codec. The codec
also applies constraints for available sample-rates based on Edid Like
Data from the display. The device tree binding document has been
updated [1].
Part of this patch has been inspired by Jean Francoise's "drm/i2c: tda998x:
Add support of a DT graph of ports"-patch [2]. There may still be some
identical lines left from the original patch and some of the ideas
have come from there.
[1] Documentation/devicetree/bindings/display/bridge/tda998x.txt
[2] http://mailman.alsa-project.org/pipermail/alsa-devel/2015-July/095255.html
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>
Define struct tda998x_audio_params in include/drm/i2c/tda998x.h and
use it in pdata and for tda998x_configure_audio() parameters. Also
updates tda998x_write_aif() to take struct hdmi_audio_infoframe *
directly as a parameter.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>