Allwinner DRM changes for 4.9
This tag adds the support of a new SoC to sun4i-drm (the Allwinner A33),
and the usual few fixes and enhancements
* tag 'sunxi-drm-for-4.9' of https://git.kernel.org/pub/scm/linux/kernel/git/mripard/linux:
drm/sun4i: add missing header dependencies
drm/sun4i: Add a DRC driver
drm/sun4i: backend: Handle the SAT
drm/sun4i: support A33 tcon
drm/sun4i: support TCONs without channel 1
drm/sun4i: Clear encoder->bridge if a bridge is not found
drm/sun4i: rgb: add missing calls to drm_panel_{prepare,unprepare}
drm/sun4i: Remove redundant dev_err call in sun4i_tcon_init_regmap()
drm/sun4i: Add bridge support
drm/sun4i: Move panel retrieval in RGB connector
drm/sun4i: Store TCON's device structure pointer
* tag 'topic/drm-misc-2016-09-08' of git://anongit.freedesktop.org/drm-intel:
drm: Fix error path in drm_mode_page_flip_ioctl()
Revert "drm: Unify handling of blob and object properties"
drm/udl: implement usb_driver suspend/resume.
drm: fix signed integer overflow
drm/atomic: Reject properties not part of the object.
drm/doc: Add a few words on validation with IGT
Two fixes for 4.8:
- missing static specifier on atmel_hlcdc_crtc_reset()
- bug in the hardware scaling logic
* tag 'drm/atmel-hlcdc/4.8-fixes' of github.com:bbrezillon/linux-at91:
drm/atmel-hlcdc: Make ->reset() implementation static
drm: atmel-hlcdc: Fix vertical scaling
i915 fixes from Jani.
* tag 'drm-intel-fixes-2016-09-08' of git://anongit.freedesktop.org/drm-intel:
drm/i915: Add GEN7_PCODE_MIN_FREQ_TABLE_GT_RATIO_OUT_OF_RANGE to SNB
drm/i915: disable 48bit full PPGTT when vGPU is active
drm/i915: enable vGPU detection for all
drm/i915/dvo: Remove dangling call to drm_encoder_cleanup()
reset the asic if adapter is not powerdown when doing freeze()
thaw() and restore(), in order to get a valid state of adapter.
v2: squash in warning fix from Rex
Signed-off-by: JimQu <Jim.Qu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Tested By: Shawn Starr <shawn.starr@rogers.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
job->ctx actually is a fence_context of the entity
it belongs to, naming it as ctx is too vague, and
we'll need add amdgpu_ctx into the job structure
later.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
sync switch buffer scheme with windows kmd for gfx v8,
step2:
Insert 128NOP after&before VM flush to prevent CE vm fault.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This adds VCE VM mode support from Stoney onwards. Session tracking
is an open issue, yet to be supported.
v2: Fixed warnings from checkpatch.pl
Signed-off-by: Maruthi Bayyavarapu <maruthi.bayyavarapu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
If userspace is running an synchronously atomic commit and interrupts the
atomic operation during fence_wait() it will hang until the timer expires,
so here we change the wait to be interruptible so it stop immediately when
userspace wants to quit.
Also adds the necessary error checking for fence_wait().
v2: Comment by Daniel Vetter
- Add error checking for fence_wait()
v3: Rebase on top of new atomic noblocking support
v4: Comment by Maarten Lankhorst
- remove 'swapped' bitfield as it was duplicating information
v5: Comments by Maarten Lankhorst
- assign plane->state to plane_state if !intr
- squash previous patch into this one
v6: Comment by Sean Paul
- rename intr to pre_swap
Signed-off-by: Gustavo Padovan <gustavo.padovan@collabora.co.uk>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
[seanpaul fixed a couple checkpatch warnings and moved the preswap comment]
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/1473707291-14781-1-git-send-email-gustavo@padovan.org
Property lifetimes are equal to the device lifetime, so the separate
drm_property_find is not needed. The pointer can be retrieved from
the properties member, which saves us some locking and a extra lookup.
The lifetime for properties is until the device is destroyed, which
happens late in the device unload path.
kms_atomic is also testing for invalid properties which returns -ENOENT,
to be consistent return -ENOENT for valid properties that don't appear
on the object property list.
Changes since v1:
- Return -ENOENT for invalid properties to make kms_atomic pass.
- Change commit message slightly to take this into account.
Testcase: kms_atomic
Testcase: kms_properties
Fixes: 4e9951d960 ("drm/atomic: Reject properties not part of the object.")
Suggested-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: http://patchwork.freedesktop.org/patch/msgid/599c7fa8-b6fd-a42b-c619-a9e4a9c5c244@linux.intel.com
Fix the number of tries in channel euqalization link training sequence
according to DP 1.2 Spec. It returns a boolean depending on channel
equalization pass or failure.
Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
This function cleans up clock recovery loop in link training compliant
tp Dp Spec 1.2. It tries the clock recovery 5 times for the same voltage
or until max voltage swing is reached and removes the additional non
compliant retries. This function now returns a boolean values based on
if clock recovery passed or failed.
v3:
* Better Debug prints in case of failures (Mika Kahola)
v2:
* Rebased on top of new revision of vswing patch (Manasi Navare)
Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Wrap the max. vswing check in a separate function.
This makes the clock recovery phase of DP link training cleaner
v3:
Fixed the paranthesis warning (Mika Kahola)
v2:
Fixed the Compiler warning (Mika Kahola)
Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Add the PLL selection code for HSW/BDW/BXT/SKL into a stand-alone function
in order to allow for the implementation of a platform neutral upfront
link training function.
v4:
* Removed dereferencing NULL pointer in case of failure (Dhinakaran Pandiyan)
v3:
* Add Hooks for all DDI platforms into this standalone function
v2:
* Change the macro to use dev_priv instead of dev (David Weinehall)
Reviewed-by: Durgadoss R <durgadoss.r@intel.com>
Signed-off-by: Manasi Navare <manasi.d.navare@intel.com>
Signed-off-by: Jim Bride <jim.bride@linux.intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Recently I have been applying an optimisation to avoid stalling and
clflushing GGTT objects based on their current binding. That is we only
set-to-gtt-domain upon first bind. However, on hibernation the objects
remain bound, but they are in the CPU domain. Currently (since commit
975f7ff42e ("drm/i915: Lazily migrate the objects after hibernation"))
we only flush scanout objects as all other objects are expected to be
flushed prior to use. That breaks down in the face of the runtime
optimisation above - and we need to flush all GGTT pinned objects
(essentially ringbuffers).
To reduce the burden of extra clflushes, we only flush those objects we
cannot discard from the GGTT. Everything pinned to the scanout, or
current contexts or ringbuffers will be flushed and rebound. Other
objects, such as inactive contexts, will be left unbound and in the CPU
domain until first use after resuming.
Fixes: 7abc98fadf ("drm/i915: Only change the context object's domain...")
Fixes: 57e8853181 ("drm/i915: Use VMA for ringbuffer tracking")
References: https://bugs.freedesktop.org/show_bug.cgi?id=94722
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: David Weinehall <david.weinehall@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909201957.2499-1-chris@chris-wilson.co.uk
We get 1 warning when building kernel with W=1:
drivers/gpu/drm/vc4/vc4_bo.c:147:6: warning: no previous prototype for 'vc4_bo_cache_purge' [-Wmissing-prototypes]
In fact, this function is only used in the file in which it is
declared and don't need a declaration, but can be made static.
So this patch marks it 'static'.
Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org>
Signed-off-by: Eric Anholt <eric@anholt.net>
If we are waiting upon an external fence, from the pov of hangcheck the
engine is stuck on the last submitted seqno. Currently we give a small
increment to the hangcheck score in order to catch a stuck waiter /
driver. Now that we both have an independent wait hangcheck and may be
stuck waiting on an external fence, resetting the GPU has little effect
on that external fence. As we cannot advance by resetting, skip
incrementing the hangcheck score.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-19-chris@chris-wilson.co.uk
Currently the presumption is that the request construction and its
submission to the GuC are all under the same holding of struct_mutex. We
wish to relax this to separate the request construction and the later
submission to the GuC. This requires us to reserve some space in the
GuC command queue for the future submission. For flexibility to handle
out-of-order request submission we do not preallocate the next slot in
the GuC command queue during request construction, just ensuring that
there is enough space later.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-17-chris@chris-wilson.co.uk
Drive final request submission from a callback from the fence. This way
the request is queued until all dependencies are resolved, at which
point it is handed to the backend for queueing to hardware. At this
point, no dependencies are set on the request, so the callback is
immediate.
A side-effect of imposing a heavier-irqsafe spinlock for execlist
submission is that we lose the softirq enabling after scheduling the
execlists tasklet. To compensate, we manually kickstart the softirq by
disabling and enabling the bh around the fence signaling.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: John Harrison <john.c.harrison@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-14-chris@chris-wilson.co.uk
Update reset path in preparation for engine reset which requires
identification of incomplete requests and associated context and fixing
their state so that engine can resume correctly after reset.
The request that caused the hang will be skipped and head is reset to the
start of breadcrumb. This allows us to resume from where we left-off.
Since this request didn't complete normally we also need to cleanup elsp
queue manually. This is vital if we employ nonblocking request
submission where we may have a web of dependencies upon the hung request
and so advancing the seqno manually is no longer trivial.
ABI: gem_reset_stats / DRM_IOCTL_I915_GET_RESET_STATS
We change the way we count pending batches. Only the active context
involved in the reset is marked as either innocent or guilty, and not
mark the entire world as pending. By inspection this only affects
igt/gem_reset_stats (which assumes implementation details) and not
piglit.
ARB_robustness gives this guide on how we expect the user of this
interface to behave:
* Provide a mechanism for an OpenGL application to learn about
graphics resets that affect the context. When a graphics reset
occurs, the OpenGL context becomes unusable and the application
must create a new context to continue operation. Detecting a
graphics reset happens through an inexpensive query.
And with regards to the actual meaning of the reset values:
Certain events can result in a reset of the GL context. Such a reset
causes all context state to be lost. Recovery from such events
requires recreation of all objects in the affected context. The
current status of the graphics reset state is returned by
enum GetGraphicsResetStatusARB();
The symbolic constant returned indicates if the GL context has been
in a reset state at any point since the last call to
GetGraphicsResetStatusARB. NO_ERROR indicates that the GL context
has not been in a reset state since the last call.
GUILTY_CONTEXT_RESET_ARB indicates that a reset has been detected
that is attributable to the current GL context.
INNOCENT_CONTEXT_RESET_ARB indicates a reset has been detected that
is not attributable to the current GL context.
UNKNOWN_CONTEXT_RESET_ARB indicates a detected graphics reset whose
cause is unknown.
The language here is explicit in that we must mark up the guilty batch,
but is loose enough for us to relax the innocent (i.e. pending)
accounting as only the active batches are involved with the reset.
In the future, we are looking towards single engine resetting (with
minimal locking), where it seems inappropriate to mark the entire world
as innocent since the reset occurred on a different engine. Reducing the
information available means we only have to encounter the pain once, and
also reduces the information leaking from one context to another.
v2: Legacy ringbuffer submission required a reset following hibernation,
or else we restore stale values to the RING_HEAD and walked over
stolen garbage.
v3: GuC requires replaying the requests after a reset.
v4: Restore engine IRQ after reset (so waiters will be woken!)
Rearm hangcheck if resetting with a waiter.
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-13-chris@chris-wilson.co.uk
Since we have a cooperative mode now with a direct reset, we can avoid
the contention on struct_mutex and instead try then sleep on the
I915_RESET_IN_PROGRESS bit. If the mutex is held and that bit is
cleared, all is fine. Otherwise, we sleep for a bit and try again. In
the worst case we sleep for an extra second waiting for the mutex to be
released (no one touching the GPU is allowed the struct_mutex whilst the
I915_RESET_IN_PROGRESS bit is set). But when we have a direct reset,
this allows us to clean up the reset worker faster.
v2: Remember to call wake_up_bit() after changing (for the faster wakeup
as promised)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-12-chris@chris-wilson.co.uk
If a waiter is holding the struct_mutex, then the reset worker cannot
reset the GPU until the waiter returns. We do not want to return -EAGAIN
form i915_wait_request as that breaks delicate operations like
i915_vma_unbind() which often cannot be restarted easily, and returning
-EIO is just as useless (and has in the past proven dangerous). The
remaining WARN_ON(i915_wait_request) serve as a valuable reminder that
handling errors from an indefinite wait are tricky.
We can keep the current semantic that knowing after a reset is complete,
so is the request, by performing the reset ourselves if we hold the
mutex.
uevent emission is still handled by the reset worker, so it may appear
slightly out of order with respect to the actual reset (and concurrent
use of the device).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-11-chris@chris-wilson.co.uk
In the next patch we want to handle reset directly by a locked waiter in
order to avoid issues with returning before the reset is handled. To
handle the reset, we must first know whether we hold the struct_mutex.
If we do not hold the struct_mtuex we can not perform the reset, but we do
not block the reset worker either (and so we can just continue to wait for
request completion) - otherwise we must relinquish the mutex.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-10-chris@chris-wilson.co.uk
In preparation for introducing a per-engine reset, we can first separate
the mixing of the reset state from the global reset counter.
The loss of atomicity in updating the reset state poses a small problem
for handling the waiters. For requests, this is solved by advancing the
seqno so that a waiter waking up after the reset knows the request is
complete. For pending flips, we still rely on the increment of the
global reset epoch (as well as the reset-in-progress flag) to signify
when the hardware was reset.
The advantage, now that we do not inspect the reset state during reset
itself i.e. we no longer emit requests during reset, is that we can use
the atomic updates of the state flags to ensure that only one reset
worker is active.
v2: Mika spotted that I transformed the i915_gem_wait_for_error() wakeup
into a waiter wakeup.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Arun Siluvery <arun.siluvery@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1470414607-32453-6-git-send-email-arun.siluvery@linux.intel.com
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160909131201.16673-7-chris@chris-wilson.co.uk