Use shadow flag to judge which direction to sync.
V2:
Don't need bo pin, so remove it.
V3:
1. Split to two functions, one is backup_to_shadow, another is
restore_from_shadow.
2. Clean up previous shadow direction difinitions.
Signed-off-by: Chunming Zhou <David1.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Our RGB bus can be either connected to a bridge or a panel. While the panel
support was already there, the bridge was not.
Fix that.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
In order to properly support bridges and use drm_encoder's bridge pointer,
move the panel (and bridge eventually) retrieval code in the RGB output
init function.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
We will need to access TCON's struct device from outside of TCON's driver
bind function. Store it in our private structure.
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
When we write watermark values to the hardware, those values are stored
in dev_priv->wm.skl_hw. However with recent watermark changes, the
results structure we're copying from only contains valid watermark and
DDB values for the pipes that are actually changing; the values for
other pipes remain 0. Thus a blind copy of the entire skl_wm_values
structure will clobber the values for unchanged pipes...we need to be
more selective and only copy over the values for the changing pipes.
This mistake was hidden until recently due to another bug that caused us
to erroneously re-calculate watermarks for all active pipes rather than
changing pipes. Only when that bug was fixed was the impact of this bug
discovered (e.g., modesets failing with "Requested display configuration
exceeds system watermark limitations" messages and leaving watermarks
non-functional, even ones initiated by intel_fbdev_restore_mode).
Changes since v1:
- Add a function for copying a pipe's wm values
(skl_copy_wm_for_pipe()) so we can reuse this later
Fixes: 734fa01f3a ("drm/i915/gen9: Calculate watermarks during atomic 'check' (v2)")
Fixes: 9b61302274 ("drm/i915/gen9: Re-allocate DDB only for changed pipes")
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Cc: stable@vger.kernel.org
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com>
Cc: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471463761-26796-4-git-send-email-cpaul@redhat.com
(cherry picked from commit 2722efb90b)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Since the watermark calculations for Skylake are still broken, we're apt
to hitting underruns very easily under multi-monitor configurations.
While it would be lovely if this was fixed, it's not. Another problem
that's been coming from this however, is the mysterious issue of
underruns causing full system hangs. An easy way to reproduce this with
a skylake system:
- Get a laptop with a skylake GPU, and hook up two external monitors to
it
- Move the cursor from the built-in LCD to one of the external displays
as quickly as you can
- You'll get a few pipe underruns, and eventually the entire system will
just freeze.
After doing a lot of investigation and reading through the bspec, I
found the existence of the SAGV, which is responsible for adjusting the
system agent voltage and clock frequencies depending on how much power
we need. According to the bspec:
"The display engine access to system memory is blocked during the
adjustment time. SAGV defaults to enabled. Software must use the
GT-driver pcode mailbox to disable SAGV when the display engine is not
able to tolerate the blocking time."
The rest of the bspec goes on to explain that software can simply leave
the SAGV enabled, and disable it when we use interlaced pipes/have more
then one pipe active.
Sure enough, with this patchset the system hangs resulting from pipe
underruns on Skylake have completely vanished on my T460s. Additionally,
the bspec mentions turning off the SAGV with more then one pipe enabled
as a workaround for display underruns. While this patch doesn't entirely
fix that, it looks like it does improve the situation a little bit so
it's likely this is going to be required to make watermarks on Skylake
fully functional.
This will still need additional work in the future: we shouldn't be
enabling the SAGV if any of the currently enabled planes can't enable WM
levels that introduce latencies >= 30 µs.
Changes since v11:
- Add skl_can_enable_sagv()
- Make sure we don't enable SAGV when not all planes can enable
watermarks >= the SAGV engine block time. I was originally going to
save this for later, but I recently managed to run into a machine
that was having problems with a single pipe configuration + SAGV.
- Make comparisons to I915_SKL_SAGV_NOT_CONTROLLED explicit
- Change I915_SAGV_DYNAMIC_FREQ to I915_SAGV_ENABLE
- Move printks outside of mutexes
- Don't print error messages twice
Changes since v10:
- Apparently sandybridge_pcode_read actually writes values and reads
them back, despite it's misleading function name. This means we've
been doing this mostly wrong and have been writing garbage to the
SAGV control. Because of this, we no longer attempt to read the SAGV
status during initialization (since there are no helpers for this).
- mlankhorst noticed that this patch was breaking on some very early
pre-release Skylake machines, which apparently don't allow you to
disable the SAGV. To prevent machines from failing tests due to SAGV
errors, if the first time we try to control the SAGV results in the
mailbox indicating an invalid command, we just disable future attempts
to control the SAGV state by setting dev_priv->skl_sagv_status to
I915_SKL_SAGV_NOT_CONTROLLED and make a note of it in dmesg.
- Move mutex_unlock() a little higher in skl_enable_sagv(). This
doesn't actually fix anything, but lets us release the lock a little
sooner since we're finished with it.
Changes since v9:
- Only enable/disable sagv on Skylake
Changes since v8:
- Add intel_state->modeset guard to the conditional for
skl_enable_sagv()
Changes since v7:
- Remove GEN9_SAGV_LOW_FREQ, replace with GEN9_SAGV_IS_ENABLED (that's
all we use it for anyway)
- Use GEN9_SAGV_IS_ENABLED instead of 0x1 for clarification
- Fix a styling error that snuck past me
Changes since v6:
- Protect skl_enable_sagv() with intel_state->modeset conditional in
intel_atomic_commit_tail()
Changes since v5:
- Don't use is_power_of_2. Makes things confusing
- Don't use the old state to figure out whether or not to
enable/disable the sagv, use the new one
- Split the loop in skl_disable_sagv into it's own function
- Move skl_sagv_enable/disable() calls into intel_atomic_commit_tail()
Changes since v4:
- Use is_power_of_2 against active_crtcs to check whether we have > 1
pipe enabled
- Fix skl_sagv_get_hw_state(): (temp & 0x1) indicates disabled, 0x0
enabled
- Call skl_sagv_enable/disable() from pre/post-plane updates
Changes since v3:
- Use time_before() to compare timeout to jiffies
Changes since v2:
- Really apply minor style nitpicks to patch this time
Changes since v1:
- Added comments about this probably being one of the requirements to
fixing Skylake's watermark issues
- Minor style nitpicks from Matt Roper
- Disable these functions on Broxton, since it doesn't have an SAGV
Signed-off-by: Lyude <cpaul@redhat.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: stable@vger.kernel.org
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471463761-26796-3-git-send-email-cpaul@redhat.com
[mlankhorst: ENOSYS -> ENXIO, whitespace fixes]
(cherry picked from commit 656d1b89e5)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
In the recent patch
bc3d674 drm/i915: Allow userspace to request no-error-capture upon ...
the final version moved the flags and the associated #defines around
so they were adjacent; unfortunately, they ended up between a comment
and the thing (hw_id) to which the comment applies :(
So this patch reshuffles the comment and subject back together.
Also, as we're touching 'hw_id', let's change it from just 'unsigned'
to a fully-specified 'unsigned int', because some code checking tools
(including checkpatch) object to plain 'unsigned'.
Fixes: bc3d674462 ("drm/i915: Allow userspace to request no-error-capture...")
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471616622-6919-1-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit 0be81156b3)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
If the engine isn't being retired (worker starvation?) then it is
possible for us to repeatedly observe that between consecutive
hangchecks the seqno on the ring to be the same and there remain
unretired requests. Ignore these completely and only regard the engine
as busy for the purpose of hang detection (not stall detection) if there
are outstanding breadcrumbs.
In recent history we have looked at using both the request and seqno as
indication of activity on the engine, but that was reduced to just
inspecting seqno in commit cffa781e59 ("drm/i915: Simplify check for
idleness in hangcheck"). However, in commit dcff85c844 ("drm/i915:
Enable i915_gem_wait_for_idle() without holding struct_mutex"), I made
the decision to use the new common lockless function, under the
assumption that request retirement was more frequent than hangcheck and
so we would not have a stuck busy check. The flaw there was in
forgetting that we accumulate the hang score, and so successive checks
seeing a stuck request, albeit with the GPU advancing elsewhere and so
not necessary the same stuck request, would eventually trigger the hang.
Fixes: dcff85c844 ("drm/i915: Enable i915_gem_wait_for_idle()...")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160820145408.32180-1-chris@chris-wilson.co.uk
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
As we never need to directly access the pages we allocate for scratch and
the pagetables, and always remap them into the GTT through the dma
remapper, we do not need to limit the allocations to lowmem i.e. we can
pass in the __GFP_HIGHMEM flag to the page allocation.
For backwards compatibility, e.g. certain old GPUs not liking highmem
for certain functions that may be accidentally mapped to the scratch
page by userspace, keep the GMCH probe as only allocating from DMA32.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822074431.26872-3-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Just like with sysfs, we do some major overhaul.
Pass dev_priv instead of dev to all feature macros (IS_, HAS_,
INTEL_, etc.). This has the side effect that a bunch of functions
now get dev_priv passed instead of dev.
All calls to INTEL_INFO()->gen have been replaced with
INTEL_GEN().
We want access to to_i915(node->minor->dev) in a lot of places,
so add the node_to_i915() helper to accommodate for this.
Finally, we have quite a few cases where we get a void * pointer,
and need to cast it to drm_device *, only to run to_i915() on it.
Add cast_to_i915() to do this.
v2: Don't introduce extra dev (Chris)
v3: Make pipe_crc_info have a pointer to drm_i915_private instead of
drm_device. This saves a bit of space, since we never use
drm_device anywhere in these functions.
Also some minor fixup that I missed in the previous version.
v4: Changed the code a bit so that dev_priv is passed directly
to various functions, thus removing the need for the
cast_to_i915() helper. Also did some additional cleanup.
v5: Additional cleanup of newly introduced changes.
v6: Rebase again because of conflict.
Signed-off-by: David Weinehall <david.weinehall@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822105931.pcbe2lpsgzckzboa@boom
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Various cleanup for i915_sysfs.c; we now use dev_priv whenever
possible. The kdev_to_drm_minor() helper function has been
replaced by one that converts from struct device *
to struct drm_i915_private *.
We already have a seemingly identical helper (kdev_to_i915())
in i915_drv.h. But that one cannot be used here.
Unlike the version in i915_drv.h, this helper
reaches i915 through drm_minor.
v2: Rename kdev_to_i915_dm() to kdev_minor_to_i915() (Chris)
Signed-off-by: David Weinehall <david.weinehall@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160822103245.24069-4-david.weinehall@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
When we write watermark values to the hardware, those values are stored
in dev_priv->wm.skl_hw. However with recent watermark changes, the
results structure we're copying from only contains valid watermark and
DDB values for the pipes that are actually changing; the values for
other pipes remain 0. Thus a blind copy of the entire skl_wm_values
structure will clobber the values for unchanged pipes...we need to be
more selective and only copy over the values for the changing pipes.
This mistake was hidden until recently due to another bug that caused us
to erroneously re-calculate watermarks for all active pipes rather than
changing pipes. Only when that bug was fixed was the impact of this bug
discovered (e.g., modesets failing with "Requested display configuration
exceeds system watermark limitations" messages and leaving watermarks
non-functional, even ones initiated by intel_fbdev_restore_mode).
Changes since v1:
- Add a function for copying a pipe's wm values
(skl_copy_wm_for_pipe()) so we can reuse this later
Fixes: 734fa01f3a ("drm/i915/gen9: Calculate watermarks during atomic 'check' (v2)")
Fixes: 9b61302274 ("drm/i915/gen9: Re-allocate DDB only for changed pipes")
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Lyude <cpaul@redhat.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Cc: stable@vger.kernel.org
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Radhakrishna Sripada <radhakrishna.sripada@intel.com>
Cc: Hans de Goede <hdegoede@redhat.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471463761-26796-4-git-send-email-cpaul@redhat.com
Since the watermark calculations for Skylake are still broken, we're apt
to hitting underruns very easily under multi-monitor configurations.
While it would be lovely if this was fixed, it's not. Another problem
that's been coming from this however, is the mysterious issue of
underruns causing full system hangs. An easy way to reproduce this with
a skylake system:
- Get a laptop with a skylake GPU, and hook up two external monitors to
it
- Move the cursor from the built-in LCD to one of the external displays
as quickly as you can
- You'll get a few pipe underruns, and eventually the entire system will
just freeze.
After doing a lot of investigation and reading through the bspec, I
found the existence of the SAGV, which is responsible for adjusting the
system agent voltage and clock frequencies depending on how much power
we need. According to the bspec:
"The display engine access to system memory is blocked during the
adjustment time. SAGV defaults to enabled. Software must use the
GT-driver pcode mailbox to disable SAGV when the display engine is not
able to tolerate the blocking time."
The rest of the bspec goes on to explain that software can simply leave
the SAGV enabled, and disable it when we use interlaced pipes/have more
then one pipe active.
Sure enough, with this patchset the system hangs resulting from pipe
underruns on Skylake have completely vanished on my T460s. Additionally,
the bspec mentions turning off the SAGV with more then one pipe enabled
as a workaround for display underruns. While this patch doesn't entirely
fix that, it looks like it does improve the situation a little bit so
it's likely this is going to be required to make watermarks on Skylake
fully functional.
This will still need additional work in the future: we shouldn't be
enabling the SAGV if any of the currently enabled planes can't enable WM
levels that introduce latencies >= 30 µs.
Changes since v11:
- Add skl_can_enable_sagv()
- Make sure we don't enable SAGV when not all planes can enable
watermarks >= the SAGV engine block time. I was originally going to
save this for later, but I recently managed to run into a machine
that was having problems with a single pipe configuration + SAGV.
- Make comparisons to I915_SKL_SAGV_NOT_CONTROLLED explicit
- Change I915_SAGV_DYNAMIC_FREQ to I915_SAGV_ENABLE
- Move printks outside of mutexes
- Don't print error messages twice
Changes since v10:
- Apparently sandybridge_pcode_read actually writes values and reads
them back, despite it's misleading function name. This means we've
been doing this mostly wrong and have been writing garbage to the
SAGV control. Because of this, we no longer attempt to read the SAGV
status during initialization (since there are no helpers for this).
- mlankhorst noticed that this patch was breaking on some very early
pre-release Skylake machines, which apparently don't allow you to
disable the SAGV. To prevent machines from failing tests due to SAGV
errors, if the first time we try to control the SAGV results in the
mailbox indicating an invalid command, we just disable future attempts
to control the SAGV state by setting dev_priv->skl_sagv_status to
I915_SKL_SAGV_NOT_CONTROLLED and make a note of it in dmesg.
- Move mutex_unlock() a little higher in skl_enable_sagv(). This
doesn't actually fix anything, but lets us release the lock a little
sooner since we're finished with it.
Changes since v9:
- Only enable/disable sagv on Skylake
Changes since v8:
- Add intel_state->modeset guard to the conditional for
skl_enable_sagv()
Changes since v7:
- Remove GEN9_SAGV_LOW_FREQ, replace with GEN9_SAGV_IS_ENABLED (that's
all we use it for anyway)
- Use GEN9_SAGV_IS_ENABLED instead of 0x1 for clarification
- Fix a styling error that snuck past me
Changes since v6:
- Protect skl_enable_sagv() with intel_state->modeset conditional in
intel_atomic_commit_tail()
Changes since v5:
- Don't use is_power_of_2. Makes things confusing
- Don't use the old state to figure out whether or not to
enable/disable the sagv, use the new one
- Split the loop in skl_disable_sagv into it's own function
- Move skl_sagv_enable/disable() calls into intel_atomic_commit_tail()
Changes since v4:
- Use is_power_of_2 against active_crtcs to check whether we have > 1
pipe enabled
- Fix skl_sagv_get_hw_state(): (temp & 0x1) indicates disabled, 0x0
enabled
- Call skl_sagv_enable/disable() from pre/post-plane updates
Changes since v3:
- Use time_before() to compare timeout to jiffies
Changes since v2:
- Really apply minor style nitpicks to patch this time
Changes since v1:
- Added comments about this probably being one of the requirements to
fixing Skylake's watermark issues
- Minor style nitpicks from Matt Roper
- Disable these functions on Broxton, since it doesn't have an SAGV
Signed-off-by: Lyude <cpaul@redhat.com>
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: stable@vger.kernel.org
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1471463761-26796-3-git-send-email-cpaul@redhat.com
[mlankhorst: ENOSYS -> ENXIO, whitespace fixes]
This issue here is (I think) purely theoretical, since a compiler
would need to be especially foolish to recompute the value of
i915_gem_request_completed right after it was already used. Hence the
additional barrier() is also not really a restriction.
But I believe this to be at least permissible, and since our rcu
trickery is a beast it's worth to annotate all the corner cases.
Chris proposed to instead just wrap a READ_ONCE around
request->fence.seqno in i915_gem_request_completed. But that has a
measurable impact on code size, and everywhere we hold a full
reference to the underlying request it's also not needed. And
personally I'd like to have just enough barriers and locking needed
for correctness, but not more - it makes it much easier in the future
to understand what's going on.
Since the busy ioctl has now fully embraced it's races there's no
point annotating it there too. We really only need it in
active_get_rcu, since that function _must_ deliver a correct snapshot
of the active fences (and not chase something else).
v2: Polish the comment a bit more (Chris).
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471856122-466-1-git-send-email-daniel.vetter@ffwll.ch
This came from the initial bringup code, which always idled the GPU
and always reset the overflow. That massively increases the size of
the working set when you're doing lots of small draws, though, as is
common on X desktops or piglit.
Signed-off-by: Eric Anholt <eric@anholt.net>
We'd end up NULL pointer dereferencing because we didn't take the
error path out in the parent. Fixes igt vc4_lookup_fail test.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a77 ("drm/vc4: Add support for drawing 3D frames.")
Cc: stable@vger.kernel.org
Overflow memory handling is tricky: While it's still referenced by the
BPO registers, we want to keep it from being freed. When we are
putting a new set of overflow memory in the registers, we need to
assign the old one to the last rendering job using it.
We were looking at "what's currently running in the binner", but since
the bin/render submission split, we may end up with the binner
completing and having no new job while the renderer is still
processing. So, if we don't find a bin job at all, look at the
highest-seqno (last) render job to attach our overflow to.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bba ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
The BO cache will complain if BOs are still allocated when we try to
destroy it (since freeing those BOs would try to hit the cache). You
could hit this if you were to unload the module after a GPU hang.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 214613656b ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
If the device was already up, a 1 is returned instead of 0. We were
erroring out, leading the 3D driver to sometimes fail at screen
initialization (generally with ENOENT returned to it).
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: af713795c5 ("drm/vc4: Add a getparam ioctl for getting the V3D identity regs.")
If you exceeded the size that kmalloc would return, you'd get a dmesg
warning and a return from the job submit. We can handle much
allocations with vmalloc, and drm_malloc_ab makes that decision.
Fixes failure in piglit's scissor-many.
Signed-off-by: Eric Anholt <eric@anholt.net>
If you managed to exceed the limit to switch to vmalloc, we'd use the
wrong free.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a77 ("drm/vc4: Add support for drawing 3D frames.")
Cc: stable@vger.kernel.org
Add missing drm_crtc_vblank_on/off() calls so vblank irq
handling/updating/timestamping never runs with a crtc shut down
or during its shutdown/startup, as that causes large jumps in
vblank count and trouble for compositors.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
On top of the interlaced video mode fix and with some additional
adjustments, this now works well. It has almost the same accuracy
as on regular progressive scan modes.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We can't handle doublescan modes at the moment, so if
userspace tries to set one, reject the mode set.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We must not apply CRTC_INTERLACE_HALVE_V to interlaced modes during
mode enumeration, as drm_helper_probe_single_connector_modes
does, so wrap it and reset the effect of CRTC_INTERLACE_HALVE_V
on affected interlaced modes.
Also mode_fixup interlaced modes passed in from user space.
This fixes the vblank timestamping constants and entries in
the mode->crtc_xxx fields needed for precise vblank timestamping.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We already don't expose such modes to userspace, but make
sure userspace can't sneak some interlaced mode in.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>