Use intel_ddi_dp_voltage_max() for HSW/BDW too instead of letting these
fall through the if ladder in a weird way. This function will look at
the actual buf trans tables we have for HSW/BDW to determine the max
vswing level.
It looks to me like the current code leads HSW port A down the IVB port
A path, HSW port B+ and BDW fall through to the very end. Both cases do
result in the correct max vswing level 2, but it's very hard to see that
from the code.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180517170309.28630-1-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
This replaces the repetitive GPL-2.0 license text in code and header files
with the SPDX tags. Generated hardware headers aren't changed, as any changes
there need to be done in the upstream rnndb repository.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
MMUv2 supports up to 40 bits of physical address by folding the upper
8 bits into bits [4:11] of the PTE.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
With etnaviv not being tied into the IOMMU framework anymore, the MMU
functions will only be called under sleeping locks. Thus we are able
to allocate the memory for the 2nd level page tables on demand without
having to deal with memory allocation in atomic context.
This speeds up driver intitialization on MMUv2 GPU cores, as we don't
need to preallocate all the page table memory and also reduces memory
consumption for most workloads, as most of them won't use the full
GPU virtual address space.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
We are likely to write multiple page entries at once and already ensure
proper write buffer flushing before GPU submit, so this improves CPU
time usage in the submit path without any downsides.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Philipp Zabel <p.zabel@pengutronix.de>
I'm not aware of any case where tracing GPU register manipulation at the
kernel level would have been useful. It only adds more indirections and
adds to the code size.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This was useful on MMUv1 GPUs, which don't generate proper faults,
when the GPU write caches weren't fully understood and not properly
handled by the kernel driver. As this has been fixed for quite some
time, the cycling though the MMU address space needlessly spreads
out the MMU mappings.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
The old way did clamp the jiffy conversion and thus caused the timeouts
to become negative after some time. Also it didn't work with userspace
which actually fills the upper 32bits of the 64bit timestamp value.
clock_gettime() is 32-bit on 32-bit architectures. Using 64-bit timespec
math, like we do in this commit, means that when a wrap occurs, the
specified timeout goes into the past and we can't request a timeout in
the future. As the Linux implementation of CLOCK_MONOTONIC is reasonable
and starts at 0, the first such timer wrap will occur after approx. 68
years of system uptime.
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
All values in a struct struct timing_entry (every entry in
struct display_timing) require an integer. Choose the closest
safe integer of 32.
This avoids a warning seen with clang:
drivers/gpu/drm/panel/panel-simple.c:1250:27: warning: implicit
conversion from 'double' to 'u32' (aka 'unsigned int')
changes value from 33.5 to 33 [-Wliteral-conversion]
.vfront_porch = { 6, 21, 33.5 },
~ ^~~~
drivers/gpu/drm/panel/panel-simple.c:1251:26: warning: implicit
conversion from 'double' to 'u32' (aka 'unsigned int')
changes value from 33.5 to 33 [-Wliteral-conversion]
.vback_porch = { 6, 21, 33.5 },
~ ^~~~
Signed-off-by: Stefan Agner <stefan@agner.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180419212003.8155-1-stefan@agner.ch
The compiler is complaining with the following errors:
drivers/gpu/host1x/cdma.c:94:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
drivers/gpu/host1x/cdma.c:113:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
The expected pointer type of the third argument to dma_alloc_wc() is
dma_addr_t but phys_addr_t is passed.
Change the phys member of struct push_buffer to be dma_addr_t so that we
pass the correct type to dma_alloc_wc().
Also check pb->mapped for non-NULL in the destroy function as that is the
right way of checking if dma_alloc_wc() was successful.
Signed-off-by: Emil Goode <emil.fsw@goode.io>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The backlight 1st update was in the otm8009a_prepare() function for a
bad reason: backlight was not working in video mode and the
otm8009a_prepare() is in command mode for the init sequence. As the
backlight is now fixed (no low-power mode), it is good to put it back
in the otm8009a_enable() function, avoiding also image glitches visible
on some "slow" devices.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-3-philippe.cornu@st.com
Backlight updates was not working anymore since the good implementation
of the DSI low-power mode in the DSI host driver. After a longer
analysis, the backlight updates in DSI video mode require the DSI high-
speed mode.
Note: it is important to keep the DSI low-power mode for the rest of the
driver as init sequence, sleep in/out... DSI commands work in low-power
mode.
Signed-off-by: Philippe Cornu <philippe.cornu@st.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180423141054.13128-2-philippe.cornu@st.com
Add device_link from panel device (supplier) to DRM device (consumer)
when drm_panel_attach() is called. This patch should protect the master
DRM driver if an attached panel driver unbinds while it is in use. The
device_link should make sure the DRM device is unbound before the panel
driver becomes unavailable.
The device_link is removed when drm_panel_detach() is called. The
drm_panel_detach() should be called by the consumer DRM driver, not the
panel driver, otherwise both drivers are racing to delete the same link.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/b53584fd988d045c13de22d81825395b0ae0aad7.1524727888.git.jsarha@ti.com
Remove all drm_panel_detach() calls from all panel drivers and update
the kerneldoc for drm_panel_detach().
Setting the connector and drm to NULL when the DRM panel device is going
away hardly serves any purpose. Usually the whole memory structure is
freed right after the remove call. However, calling the detach function
from the master DRM device, and setting the connector pointer to NULL,
has the logic of marking the panel again as available for another DRM
master to attach. The usual situation would be the same DRM master
device binding again.
Signed-off-by: Jyri Sarha <jsarha@ti.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patchwork.freedesktop.org/patch/msgid/464b8d330d6b4c94cfb5aad2ca9ea7eb2c52d934.1524727888.git.jsarha@ti.com
Inserted wait-for-gr-idle in the places it seems that RM does it, seems
to prevent some random mmio timeouts on Quadro GV100.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's better to use "list_for_each_entry_from_reverse" for iterating list
than "for loop" as it makes the code more clear to read.
This patch replace "for loop" with "list_for_each_entry_from_reverse"
and "start" variable with "cstate" which helps in refactoring
the code and also "cstate" variable is more commonly used in the other
functions.
changes in v2:
"start" variable is removed, before "cstate" variable was removed
but "cstate" is more common so preferred "cstate" over "start".
Signed-off-by: Arushi Singhal <arushisinghal19971997@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
A NV34 GPU was seeing temp and pwm entries in hwmon, which would error
out when read. These should not have been visible, but also the whole
hwmon object should just not have been registered in the first place.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct vga_switcheroo_handler::get_client_id() is defined
as returning an 'enum vga_switcheroo_client_id' but the implementation
in this driver, nouveau_dsm_get_client_id(), returns an 'int'.
Fix this by returning 'enum vga_switcheroo_client_id' in this driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The method struct drm_connector_helper_funcs::mode_valid is defined
as returning an 'enum drm_mode_status' but the driver implementation
for this method uses an 'int' for it.
Fix this by using 'enum drm_mode_status' in the driver too.
Signed-off-by: Luc Van Oostenryck <luc.vanoostenryck@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
VEID support hacked in here, as it's the most convenient place for now.
Will be refined once it's better understood.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>