We added some more lines of code to this if statement but forgot to add
curly braces.
Fixes: 0c24e7ef23 ("drm/amd/powerplay: add specific changes for VEGAM in smu7_hwmgr.c")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This spinlock is superfluous, any call to drm_sched_entity_push_job
should already be under a lock together with matching drm_sched_job_init
to match the order of insertion into queue with job's fence seqence
number.
v2:
Improve patch description.
Add functions documentation describing the locking considerations
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Acked-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Screen flickering observed while running 1080p video using
MPV_VAAPI/VDPAU with 4x4K@60 monitors
Need to set higher mclk in this configuration.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Following change 75fbed2 we never initialize or use the GPU
scheduler for KIQ and hence we need to skip KIQ ring when iterating
amdgpu_ctx's scheduler entites.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Must set amdgpu.exp_hw_support=1 on the kernel command line in
grub to enable support.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vega20 ucode load type is set to AMDGPU_FW_LOAD_DIRECT for default.
So UVD/VCE needn't PSP IP block up. UVD/VCE for Vega20 can be enabled
at this moment.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Enable 2nd instance uvd queue maping for uvd 7.2. For user, only one UVD
instance presents. there is two rings for uvd decode, and
4 rings for uvd encode.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For Vega20, set num of uvd instance to 2, to enble 2nd instance.
The IB test build-in registers need update for vega20 2nd instance.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For Vega20, there are two UVD Hardware. One more UVD hardware
adds one decode ring and two encode rings. So AMDGPU_MAX_RINGS
need increase by 3.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vega20 has dual-UVD. Need add multiple instances support for uvd.
Restruct uvd.inst, using uvd.inst[0] to replace uvd.inst->.
Repurpose amdgpu_ring::me for instance index, and initialize to 0.
There are no any logical changes here.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Vega20 has dual-UVD. Need Restruct amdgpu_device::uvd to support
multiple uvds. There are no any logical changes here.
Signed-off-by: James Zhu <James.Zhu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Set the interface version implemented by the VIC module. This allows
userspace to pass the correct command stream when programming the VIC
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the interface version implemented by the gr3d module. This allows
userspace to pass the correct command stream when programming the gr3d
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the interface version implemented by the gr2d module. This allows
userspace to pass the correct command stream when programming the gr2d
module.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Userspace needs to know the version of the interface implemented by a
client so it can create the proper command streams. Allow individual
drivers to store this version along with the client so that it can be
returned to userspace upon opening a channel.
Acked-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Currently only the DRM_MODE_REFLECT_Y rotation is supported. The driver
already supports reflection on the Y axis via a custom flag which is not
very useful because it requires custom userspace. Add the standard
rotation property that supports 0 degree rotation and Y axis reflection
for primary and overlay planes to provide a better interface than the
custom flag.
v2: keep custom flag for ABI compatibility (Dmitry)
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Set the owner and name of the exported DMA-BUF in addition to the
already filled-in fields.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The number of words and the offset in a gather don't need to be
explicitly sized, so make them unsigned int instead.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
All other array variables use a plural, and this is the only one using
the *array suffix. This is confusing, so rename it for consistency.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Functions taking a pointer to a host1x syncpoint as an argument don't
need to specify a pointer to a host1x instance because it can be
obtained from the syncpoint.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Use unsigned int where possible and don't unnecessarily initialize the
loop variable.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The job submission userspace ABI doesn't support this and there are no
plans to implement it, so all of this code is dead and can be removed.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
In case CONFIG_HSA_AMD is not chosen, there is no need to compile amdkfd
files that reside inside amdgpu dirver. In addition, because amdkfd
depends on x86_64 architecture and amdgpu is not, compiling amdkfd files
under i386 architecture can cause compiler errors and warnings.
This patch modifies amdgpu's makefile to build amdkfd files only if
CONFIG_HSA_AMD is chosen. The only file to be compiled unconditionally
is amdgpu_amdkfd.c
There are stub functions that are compiled only if amdkfd is not
compiled. In that case, calls from amdgpu driver proper will go to those
functions instead of the real functions.
v2: instead of using function pointers, use stub functions
v3: initialize kgd2kfd to NULL in case amdkfd is not compiled
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Oded Gabbay <oded.gabbay@gmail.com>