drm/amdgpu: get number of shade engine by cgs interface.
the num of shade engine was needed to measure the activity of the graphics core and to enable di/dt feature. Signed-off-by: Rex Zhu <Rex.Zhu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -831,6 +831,9 @@ static int amdgpu_cgs_query_system_info(struct cgs_device *cgs_device,
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case CGS_SYSTEM_INFO_GFX_CU_INFO:
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sys_info->value = adev->gfx.cu_info.number;
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break;
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case CGS_SYSTEM_INFO_GFX_SE_INFO:
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sys_info->value = adev->gfx.config.max_shader_engines;
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break;
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default:
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return -ENODEV;
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}
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@@ -115,6 +115,7 @@ enum cgs_system_info_id {
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CGS_SYSTEM_INFO_CG_FLAGS,
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CGS_SYSTEM_INFO_PG_FLAGS,
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CGS_SYSTEM_INFO_GFX_CU_INFO,
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CGS_SYSTEM_INFO_GFX_SE_INFO,
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CGS_SYSTEM_INFO_ID_MAXIMUM,
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};
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