disp: msm: sde: delay frame trigger on esd failure

This change adds support for delaying kickoff in case of ESD error.
This delay is required to handle a race condition between esd
workqueue and display thread.
When ESD workqueue detects the esd and while handling the failure
notification if the new updates arrive on display thread, there
is a possibility that ESD workqueue will keep on waiting on pp_done.
This could happen if display thread keeps on incrementing the kickoff_cnt
before workqueue can check the condition. With this change the kickoff is
delayed, allowing the workqueue to get scheduled and avoiding the race
condition.

Change-Id: I8e6fff5ea5494ae801d1e60ae85b7ad19cc12961
Signed-off-by: Abhijit Kulkarni <kabhijit@codeaurora.org>
This commit is contained in:
Abhijit Kulkarni
2020-11-01 11:29:37 -08:00
vanhempi 2457f38adc
commit f1a277597f
2 muutettua tiedostoa jossa 25 lisäystä ja 1 poistoa

Näytä tiedosto

@@ -189,6 +189,10 @@ struct sde_encoder_ops {
* @valid_cpu_mask: actual voted cpu core mask
* @mode_info: stores the current mode and should be used
* only in commit phase
* @delay_kickoff boolean to delay the kickoff, used in case
* of esd attack to ensure esd workqueue detects
* the previous frame transfer completion before
* next update is triggered.
*/
struct sde_encoder_virt {
struct drm_encoder base;
@@ -256,6 +260,7 @@ struct sde_encoder_virt {
struct dev_pm_qos_request pm_qos_cpu_req[NR_CPUS];
struct cpumask valid_cpu_mask;
struct msm_mode_info mode_info;
bool delay_kickoff;
};
#define to_sde_encoder_virt(x) container_of(x, struct sde_encoder_virt, base)