disp: msm: sde: fix qos lut index calculation for high refresh rate

Fix qos lut offset calculation based on the refresh rate index.
Current calculation is not accounting qos lut size for qseed and non
qseed lut types.

Change-Id: I281fa7b3a245ad9f4a3d2ba45bb5957c3900abd6
Signed-off-by: Prabhanjan Kandula <pkandula@codeaurora.org>
このコミットが含まれているのは:
Prabhanjan Kandula
2021-05-17 09:50:57 -07:00
committed by Gerrit - the friendly Code Review server
コミット c35d5ca0cc

ファイルの表示

@@ -311,7 +311,7 @@ static void _sde_plane_set_qos_lut(struct drm_plane *plane,
psde->pipe_qos_cfg.danger_lut = perf->danger_lut[index];
psde->pipe_qos_cfg.safe_lut = perf->safe_lut[index];
creq_lut_index += (fps_index * SDE_QOS_LUT_USAGE_MAX);
creq_lut_index += (fps_index * SDE_QOS_LUT_USAGE_MAX * SDE_CREQ_LUT_TYPE_MAX);
psde->pipe_qos_cfg.creq_lut = perf->creq_lut[creq_lut_index];
trace_sde_perf_set_qos_luts(psde->pipe - SSPP_VIG0,