Browse Source

disp: msm: sde: fix qos lut index calculation for high refresh rate

Fix qos lut offset calculation based on the refresh rate index.
Current calculation is not accounting qos lut size for qseed and non
qseed lut types.

Change-Id: I281fa7b3a245ad9f4a3d2ba45bb5957c3900abd6
Signed-off-by: Prabhanjan Kandula <[email protected]>
Prabhanjan Kandula 4 years ago
parent
commit
c35d5ca0cc
1 changed files with 1 additions and 1 deletions
  1. 1 1
      msm/sde/sde_plane.c

+ 1 - 1
msm/sde/sde_plane.c

@@ -311,7 +311,7 @@ static void _sde_plane_set_qos_lut(struct drm_plane *plane,
 	psde->pipe_qos_cfg.danger_lut = perf->danger_lut[index];
 	psde->pipe_qos_cfg.safe_lut = perf->safe_lut[index];
 
-	creq_lut_index += (fps_index * SDE_QOS_LUT_USAGE_MAX);
+	creq_lut_index += (fps_index * SDE_QOS_LUT_USAGE_MAX * SDE_CREQ_LUT_TYPE_MAX);
 	psde->pipe_qos_cfg.creq_lut = perf->creq_lut[creq_lut_index];
 
 	trace_sde_perf_set_qos_luts(psde->pipe - SSPP_VIG0,