
cgroup is switching away from multiple hierarchies and will use one unified default hierarchy where controllers can be dynamically enabled and disabled per subtree. The default hierarchy will serve as the unified hierarchy to which all controllers are attached and a css on the default hierarchy would need to also serve the tasks of descendant cgroups which don't have the controller enabled - ie. the tree may be collapsed from leaf towards root when viewed from specific controllers. This has been implemented through effective css in the previous patches. This patch finally implements dynamic subtree controller enable/disable on the default hierarchy via a new knob - "cgroup.subtree_control" which controls which controllers are enabled on the child cgroups. Let's assume a hierarchy like the following. root - A - B - C \ D root's "cgroup.subtree_control" determines which controllers are enabled on A. A's on B. B's on C and D. This coincides with the fact that controllers on the immediate sub-level are used to distribute the resources of the parent. In fact, it's natural to assume that resource control knobs of a child belong to its parent. Enabling a controller in "cgroup.subtree_control" declares that distribution of the respective resources of the cgroup will be controlled. Note that this means that controller enable states are shared among siblings. The default hierarchy has an extra restriction - only cgroups which don't contain any task may have controllers enabled in "cgroup.subtree_control". Combined with the other properties of the default hierarchy, this guarantees that, from the view point of controllers, tasks are only on the leaf cgroups. In other words, only leaf csses may contain tasks. This rules out situations where child cgroups compete against internal tasks of the parent, which is a competition between two different types of entities without any clear way to determine resource distribution between the two. Different controllers handle it differently and all the implemented behaviors are ambiguous, ad-hoc, cumbersome and/or just wrong. Having this structural constraints imposed from cgroup core removes the burden from controller implementations and enables showing one consistent behavior across all controllers. When a controller is enabled or disabled, css associations for the controller in the subtrees of each child should be updated. After enabling, the whole subtree of a child should point to the new css of the child. After disabling, the whole subtree of a child should point to the cgroup's css. This is implemented by first updating cgroup states such that cgroup_e_css() result points to the appropriate css and then invoking cgroup_update_dfl_csses() which migrates all tasks in the affected subtrees to the self cgroup on the default hierarchy. * When read, "cgroup.subtree_control" lists all the currently enabled controllers on the children of the cgroup. * White-space separated list of controller names prefixed with either '+' or '-' can be written to "cgroup.subtree_control". The ones prefixed with '+' are enabled on the controller and '-' disabled. * A controller can be enabled iff the parent's "cgroup.subtree_control" enables it and disabled iff no child's "cgroup.subtree_control" has it enabled. * If a cgroup has tasks, no controller can be enabled via "cgroup.subtree_control". Likewise, if "cgroup.subtree_control" has some controllers enabled, tasks can't be migrated into the cgroup. * All controllers which aren't bound on other hierarchies are automatically associated with the root cgroup of the default hierarchy. All the controllers which are bound to the default hierarchy are listed in the read-only file "cgroup.controllers" in the root directory. * "cgroup.controllers" in all non-root cgroups is read-only file whose content is equal to that of "cgroup.subtree_control" of the parent. This indicates which controllers can be used in the cgroup's "cgroup.subtree_control". This is still experimental and there are some holes, one of which is that ->can_attach() failure during cgroup_update_dfl_csses() may leave the cgroups in an undefined state. The issues will be addressed by future patches. v2: Non-root cgroups now also have "cgroup.controllers". Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: Li Zefan <lizefan@huawei.com>
898 lines
27 KiB
C
898 lines
27 KiB
C
#ifndef _LINUX_CGROUP_H
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#define _LINUX_CGROUP_H
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/*
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* cgroup interface
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*
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* Copyright (C) 2003 BULL SA
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* Copyright (C) 2004-2006 Silicon Graphics, Inc.
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*
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*/
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#include <linux/sched.h>
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#include <linux/cpumask.h>
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#include <linux/nodemask.h>
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#include <linux/rcupdate.h>
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#include <linux/rculist.h>
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#include <linux/cgroupstats.h>
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#include <linux/rwsem.h>
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#include <linux/idr.h>
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#include <linux/workqueue.h>
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#include <linux/fs.h>
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#include <linux/percpu-refcount.h>
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#include <linux/seq_file.h>
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#include <linux/kernfs.h>
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#include <linux/wait.h>
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#ifdef CONFIG_CGROUPS
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struct cgroup_root;
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struct cgroup_subsys;
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struct inode;
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struct cgroup;
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extern int cgroup_init_early(void);
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extern int cgroup_init(void);
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extern void cgroup_fork(struct task_struct *p);
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extern void cgroup_post_fork(struct task_struct *p);
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extern void cgroup_exit(struct task_struct *p);
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extern int cgroupstats_build(struct cgroupstats *stats,
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struct dentry *dentry);
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extern int proc_cgroup_show(struct seq_file *, void *);
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/* define the enumeration of all cgroup subsystems */
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#define SUBSYS(_x) _x ## _cgrp_id,
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enum cgroup_subsys_id {
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#include <linux/cgroup_subsys.h>
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CGROUP_SUBSYS_COUNT,
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};
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#undef SUBSYS
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/* Per-subsystem/per-cgroup state maintained by the system. */
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struct cgroup_subsys_state {
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/* the cgroup that this css is attached to */
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struct cgroup *cgroup;
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/* the cgroup subsystem that this css is attached to */
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struct cgroup_subsys *ss;
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/* reference count - access via css_[try]get() and css_put() */
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struct percpu_ref refcnt;
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/* the parent css */
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struct cgroup_subsys_state *parent;
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unsigned long flags;
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/* percpu_ref killing and RCU release */
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struct rcu_head rcu_head;
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struct work_struct destroy_work;
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};
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/* bits in struct cgroup_subsys_state flags field */
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enum {
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CSS_ROOT = (1 << 0), /* this CSS is the root of the subsystem */
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CSS_ONLINE = (1 << 1), /* between ->css_online() and ->css_offline() */
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};
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/**
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* css_get - obtain a reference on the specified css
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* @css: target css
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*
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* The caller must already have a reference.
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*/
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static inline void css_get(struct cgroup_subsys_state *css)
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{
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/* We don't need to reference count the root state */
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if (!(css->flags & CSS_ROOT))
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percpu_ref_get(&css->refcnt);
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}
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/**
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* css_tryget - try to obtain a reference on the specified css
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* @css: target css
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*
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* Obtain a reference on @css if it's alive. The caller naturally needs to
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* ensure that @css is accessible but doesn't have to be holding a
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* reference on it - IOW, RCU protected access is good enough for this
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* function. Returns %true if a reference count was successfully obtained;
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* %false otherwise.
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*/
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static inline bool css_tryget(struct cgroup_subsys_state *css)
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{
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if (css->flags & CSS_ROOT)
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return true;
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return percpu_ref_tryget(&css->refcnt);
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}
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/**
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* css_put - put a css reference
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* @css: target css
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*
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* Put a reference obtained via css_get() and css_tryget().
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*/
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static inline void css_put(struct cgroup_subsys_state *css)
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{
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if (!(css->flags & CSS_ROOT))
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percpu_ref_put(&css->refcnt);
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}
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/* bits in struct cgroup flags field */
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enum {
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/* Control Group is dead */
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CGRP_DEAD,
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/*
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* Control Group has previously had a child cgroup or a task,
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* but no longer (only if CGRP_NOTIFY_ON_RELEASE is set)
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*/
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CGRP_RELEASABLE,
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/* Control Group requires release notifications to userspace */
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CGRP_NOTIFY_ON_RELEASE,
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/*
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* Clone the parent's configuration when creating a new child
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* cpuset cgroup. For historical reasons, this option can be
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* specified at mount time and thus is implemented here.
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*/
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CGRP_CPUSET_CLONE_CHILDREN,
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/* see the comment above CGRP_ROOT_SANE_BEHAVIOR for details */
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CGRP_SANE_BEHAVIOR,
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};
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struct cgroup {
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unsigned long flags; /* "unsigned long" so bitops work */
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/*
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* idr allocated in-hierarchy ID.
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*
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* The ID of the root cgroup is always 0, and a new cgroup
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* will be assigned with a smallest available ID.
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*
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* Allocating/Removing ID must be protected by cgroup_mutex.
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*/
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int id;
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/* the number of attached css's */
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int nr_css;
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atomic_t refcnt;
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/*
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* We link our 'sibling' struct into our parent's 'children'.
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* Our children link their 'sibling' into our 'children'.
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*/
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struct list_head sibling; /* my parent's children */
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struct list_head children; /* my children */
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struct cgroup *parent; /* my parent */
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struct kernfs_node *kn; /* cgroup kernfs entry */
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struct kernfs_node *control_kn; /* kn for "cgroup.subtree_control" */
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/*
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* Monotonically increasing unique serial number which defines a
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* uniform order among all cgroups. It's guaranteed that all
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* ->children lists are in the ascending order of ->serial_nr.
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* It's used to allow interrupting and resuming iterations.
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*/
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u64 serial_nr;
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/* the bitmask of subsystems enabled on the child cgroups */
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unsigned long child_subsys_mask;
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/* Private pointers for each registered subsystem */
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struct cgroup_subsys_state __rcu *subsys[CGROUP_SUBSYS_COUNT];
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struct cgroup_root *root;
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/*
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* List of cgrp_cset_links pointing at css_sets with tasks in this
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* cgroup. Protected by css_set_lock.
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*/
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struct list_head cset_links;
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/*
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* On the default hierarchy, a css_set for a cgroup with some
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* susbsys disabled will point to css's which are associated with
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* the closest ancestor which has the subsys enabled. The
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* following lists all css_sets which point to this cgroup's css
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* for the given subsystem.
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*/
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struct list_head e_csets[CGROUP_SUBSYS_COUNT];
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/*
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* Linked list running through all cgroups that can
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* potentially be reaped by the release agent. Protected by
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* release_list_lock
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*/
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struct list_head release_list;
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/*
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* list of pidlists, up to two for each namespace (one for procs, one
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* for tasks); created on demand.
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*/
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struct list_head pidlists;
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struct mutex pidlist_mutex;
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/* dummy css with NULL ->ss, points back to this cgroup */
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struct cgroup_subsys_state dummy_css;
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/* For css percpu_ref killing and RCU-protected deletion */
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struct rcu_head rcu_head;
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struct work_struct destroy_work;
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/* used to wait for offlining of csses */
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wait_queue_head_t offline_waitq;
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};
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#define MAX_CGROUP_ROOT_NAMELEN 64
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/* cgroup_root->flags */
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enum {
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/*
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* Unfortunately, cgroup core and various controllers are riddled
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* with idiosyncrasies and pointless options. The following flag,
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* when set, will force sane behavior - some options are forced on,
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* others are disallowed, and some controllers will change their
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* hierarchical or other behaviors.
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*
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* The set of behaviors affected by this flag are still being
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* determined and developed and the mount option for this flag is
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* prefixed with __DEVEL__. The prefix will be dropped once we
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* reach the point where all behaviors are compatible with the
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* planned unified hierarchy, which will automatically turn on this
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* flag.
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*
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* The followings are the behaviors currently affected this flag.
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*
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* - Mount options "noprefix", "xattr", "clone_children",
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* "release_agent" and "name" are disallowed.
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*
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* - When mounting an existing superblock, mount options should
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* match.
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*
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* - Remount is disallowed.
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*
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* - rename(2) is disallowed.
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*
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* - "tasks" is removed. Everything should be at process
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* granularity. Use "cgroup.procs" instead.
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*
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* - "cgroup.procs" is not sorted. pids will be unique unless they
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* got recycled inbetween reads.
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*
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* - "release_agent" and "notify_on_release" are removed.
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* Replacement notification mechanism will be implemented.
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*
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* - "cgroup.clone_children" is removed.
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*
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* - If mount is requested with sane_behavior but without any
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* subsystem, the default unified hierarchy is mounted.
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*
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* - cpuset: tasks will be kept in empty cpusets when hotplug happens
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* and take masks of ancestors with non-empty cpus/mems, instead of
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* being moved to an ancestor.
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*
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* - cpuset: a task can be moved into an empty cpuset, and again it
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* takes masks of ancestors.
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*
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* - memcg: use_hierarchy is on by default and the cgroup file for
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* the flag is not created.
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*
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* - blkcg: blk-throttle becomes properly hierarchical.
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*/
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CGRP_ROOT_SANE_BEHAVIOR = (1 << 0),
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CGRP_ROOT_NOPREFIX = (1 << 1), /* mounted subsystems have no named prefix */
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CGRP_ROOT_XATTR = (1 << 2), /* supports extended attributes */
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/* mount options live below bit 16 */
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CGRP_ROOT_OPTION_MASK = (1 << 16) - 1,
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};
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/*
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* A cgroup_root represents the root of a cgroup hierarchy, and may be
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* associated with a kernfs_root to form an active hierarchy. This is
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* internal to cgroup core. Don't access directly from controllers.
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*/
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struct cgroup_root {
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struct kernfs_root *kf_root;
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/* The bitmask of subsystems attached to this hierarchy */
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unsigned long subsys_mask;
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/* Unique id for this hierarchy. */
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int hierarchy_id;
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/* The root cgroup. Root is destroyed on its release. */
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struct cgroup cgrp;
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/* Number of cgroups in the hierarchy, used only for /proc/cgroups */
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atomic_t nr_cgrps;
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/* A list running through the active hierarchies */
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struct list_head root_list;
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/* Hierarchy-specific flags */
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unsigned long flags;
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/* IDs for cgroups in this hierarchy */
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struct idr cgroup_idr;
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/* The path to use for release notifications. */
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char release_agent_path[PATH_MAX];
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/* The name for this hierarchy - may be empty */
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char name[MAX_CGROUP_ROOT_NAMELEN];
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};
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/*
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* A css_set is a structure holding pointers to a set of
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* cgroup_subsys_state objects. This saves space in the task struct
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* object and speeds up fork()/exit(), since a single inc/dec and a
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* list_add()/del() can bump the reference count on the entire cgroup
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* set for a task.
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*/
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struct css_set {
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/* Reference count */
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atomic_t refcount;
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/*
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* List running through all cgroup groups in the same hash
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* slot. Protected by css_set_lock
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*/
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struct hlist_node hlist;
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/*
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* Lists running through all tasks using this cgroup group.
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* mg_tasks lists tasks which belong to this cset but are in the
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* process of being migrated out or in. Protected by
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* css_set_rwsem, but, during migration, once tasks are moved to
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* mg_tasks, it can be read safely while holding cgroup_mutex.
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*/
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struct list_head tasks;
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struct list_head mg_tasks;
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/*
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* List of cgrp_cset_links pointing at cgroups referenced from this
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* css_set. Protected by css_set_lock.
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*/
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struct list_head cgrp_links;
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/* the default cgroup associated with this css_set */
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struct cgroup *dfl_cgrp;
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/*
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* Set of subsystem states, one for each subsystem. This array is
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* immutable after creation apart from the init_css_set during
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* subsystem registration (at boot time).
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*/
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struct cgroup_subsys_state *subsys[CGROUP_SUBSYS_COUNT];
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/*
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* List of csets participating in the on-going migration either as
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* source or destination. Protected by cgroup_mutex.
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*/
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struct list_head mg_preload_node;
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struct list_head mg_node;
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/*
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* If this cset is acting as the source of migration the following
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* two fields are set. mg_src_cgrp is the source cgroup of the
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* on-going migration and mg_dst_cset is the destination cset the
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* target tasks on this cset should be migrated to. Protected by
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* cgroup_mutex.
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*/
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struct cgroup *mg_src_cgrp;
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struct css_set *mg_dst_cset;
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/*
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* On the default hierarhcy, ->subsys[ssid] may point to a css
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* attached to an ancestor instead of the cgroup this css_set is
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* associated with. The following node is anchored at
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* ->subsys[ssid]->cgroup->e_csets[ssid] and provides a way to
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* iterate through all css's attached to a given cgroup.
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*/
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struct list_head e_cset_node[CGROUP_SUBSYS_COUNT];
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/* For RCU-protected deletion */
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struct rcu_head rcu_head;
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};
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/*
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* struct cftype: handler definitions for cgroup control files
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*
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* When reading/writing to a file:
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* - the cgroup to use is file->f_dentry->d_parent->d_fsdata
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* - the 'cftype' of the file is file->f_dentry->d_fsdata
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*/
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/* cftype->flags */
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enum {
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CFTYPE_ONLY_ON_ROOT = (1 << 0), /* only create on root cgrp */
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CFTYPE_NOT_ON_ROOT = (1 << 1), /* don't create on root cgrp */
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CFTYPE_INSANE = (1 << 2), /* don't create if sane_behavior */
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CFTYPE_NO_PREFIX = (1 << 3), /* (DON'T USE FOR NEW FILES) no subsys prefix */
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CFTYPE_ONLY_ON_DFL = (1 << 4), /* only on default hierarchy */
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};
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#define MAX_CFTYPE_NAME 64
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struct cftype {
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/*
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* By convention, the name should begin with the name of the
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* subsystem, followed by a period. Zero length string indicates
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* end of cftype array.
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*/
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char name[MAX_CFTYPE_NAME];
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int private;
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/*
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* If not 0, file mode is set to this value, otherwise it will
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* be figured out automatically
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*/
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umode_t mode;
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/*
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* The maximum length of string, excluding trailing nul, that can
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* be passed to write_string. If < PAGE_SIZE-1, PAGE_SIZE-1 is
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* assumed.
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*/
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size_t max_write_len;
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/* CFTYPE_* flags */
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unsigned int flags;
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/*
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* Fields used for internal bookkeeping. Initialized automatically
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* during registration.
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*/
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struct cgroup_subsys *ss; /* NULL for cgroup core files */
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struct list_head node; /* anchored at ss->cfts */
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struct kernfs_ops *kf_ops;
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/*
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* read_u64() is a shortcut for the common case of returning a
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* single integer. Use it in place of read()
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*/
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u64 (*read_u64)(struct cgroup_subsys_state *css, struct cftype *cft);
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/*
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* read_s64() is a signed version of read_u64()
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*/
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s64 (*read_s64)(struct cgroup_subsys_state *css, struct cftype *cft);
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/* generic seq_file read interface */
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int (*seq_show)(struct seq_file *sf, void *v);
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|
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/* optional ops, implement all or none */
|
|
void *(*seq_start)(struct seq_file *sf, loff_t *ppos);
|
|
void *(*seq_next)(struct seq_file *sf, void *v, loff_t *ppos);
|
|
void (*seq_stop)(struct seq_file *sf, void *v);
|
|
|
|
/*
|
|
* write_u64() is a shortcut for the common case of accepting
|
|
* a single integer (as parsed by simple_strtoull) from
|
|
* userspace. Use in place of write(); return 0 or error.
|
|
*/
|
|
int (*write_u64)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
u64 val);
|
|
/*
|
|
* write_s64() is a signed version of write_u64()
|
|
*/
|
|
int (*write_s64)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
s64 val);
|
|
|
|
/*
|
|
* write_string() is passed a nul-terminated kernelspace
|
|
* buffer of maximum length determined by max_write_len.
|
|
* Returns 0 or -ve error code.
|
|
*/
|
|
int (*write_string)(struct cgroup_subsys_state *css, struct cftype *cft,
|
|
char *buffer);
|
|
/*
|
|
* trigger() callback can be used to get some kick from the
|
|
* userspace, when the actual string written is not important
|
|
* at all. The private field can be used to determine the
|
|
* kick type for multiplexing.
|
|
*/
|
|
int (*trigger)(struct cgroup_subsys_state *css, unsigned int event);
|
|
|
|
#ifdef CONFIG_DEBUG_LOCK_ALLOC
|
|
struct lock_class_key lockdep_key;
|
|
#endif
|
|
};
|
|
|
|
extern struct cgroup_root cgrp_dfl_root;
|
|
|
|
static inline bool cgroup_on_dfl(const struct cgroup *cgrp)
|
|
{
|
|
return cgrp->root == &cgrp_dfl_root;
|
|
}
|
|
|
|
/*
|
|
* See the comment above CGRP_ROOT_SANE_BEHAVIOR for details. This
|
|
* function can be called as long as @cgrp is accessible.
|
|
*/
|
|
static inline bool cgroup_sane_behavior(const struct cgroup *cgrp)
|
|
{
|
|
return cgrp->root->flags & CGRP_ROOT_SANE_BEHAVIOR;
|
|
}
|
|
|
|
/* no synchronization, the result can only be used as a hint */
|
|
static inline bool cgroup_has_tasks(struct cgroup *cgrp)
|
|
{
|
|
return !list_empty(&cgrp->cset_links);
|
|
}
|
|
|
|
/* returns ino associated with a cgroup, 0 indicates unmounted root */
|
|
static inline ino_t cgroup_ino(struct cgroup *cgrp)
|
|
{
|
|
if (cgrp->kn)
|
|
return cgrp->kn->ino;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static inline struct cftype *seq_cft(struct seq_file *seq)
|
|
{
|
|
struct kernfs_open_file *of = seq->private;
|
|
|
|
return of->kn->priv;
|
|
}
|
|
|
|
struct cgroup_subsys_state *seq_css(struct seq_file *seq);
|
|
|
|
/*
|
|
* Name / path handling functions. All are thin wrappers around the kernfs
|
|
* counterparts and can be called under any context.
|
|
*/
|
|
|
|
static inline int cgroup_name(struct cgroup *cgrp, char *buf, size_t buflen)
|
|
{
|
|
return kernfs_name(cgrp->kn, buf, buflen);
|
|
}
|
|
|
|
static inline char * __must_check cgroup_path(struct cgroup *cgrp, char *buf,
|
|
size_t buflen)
|
|
{
|
|
return kernfs_path(cgrp->kn, buf, buflen);
|
|
}
|
|
|
|
static inline void pr_cont_cgroup_name(struct cgroup *cgrp)
|
|
{
|
|
pr_cont_kernfs_name(cgrp->kn);
|
|
}
|
|
|
|
static inline void pr_cont_cgroup_path(struct cgroup *cgrp)
|
|
{
|
|
pr_cont_kernfs_path(cgrp->kn);
|
|
}
|
|
|
|
char *task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
|
|
|
|
int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
|
|
int cgroup_rm_cftypes(struct cftype *cfts);
|
|
|
|
bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor);
|
|
|
|
/*
|
|
* Control Group taskset, used to pass around set of tasks to cgroup_subsys
|
|
* methods.
|
|
*/
|
|
struct cgroup_taskset;
|
|
struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset);
|
|
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset);
|
|
|
|
/**
|
|
* cgroup_taskset_for_each - iterate cgroup_taskset
|
|
* @task: the loop cursor
|
|
* @tset: taskset to iterate
|
|
*/
|
|
#define cgroup_taskset_for_each(task, tset) \
|
|
for ((task) = cgroup_taskset_first((tset)); (task); \
|
|
(task) = cgroup_taskset_next((tset)))
|
|
|
|
/*
|
|
* Control Group subsystem type.
|
|
* See Documentation/cgroups/cgroups.txt for details
|
|
*/
|
|
|
|
struct cgroup_subsys {
|
|
struct cgroup_subsys_state *(*css_alloc)(struct cgroup_subsys_state *parent_css);
|
|
int (*css_online)(struct cgroup_subsys_state *css);
|
|
void (*css_offline)(struct cgroup_subsys_state *css);
|
|
void (*css_free)(struct cgroup_subsys_state *css);
|
|
|
|
int (*can_attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*cancel_attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*attach)(struct cgroup_subsys_state *css,
|
|
struct cgroup_taskset *tset);
|
|
void (*fork)(struct task_struct *task);
|
|
void (*exit)(struct cgroup_subsys_state *css,
|
|
struct cgroup_subsys_state *old_css,
|
|
struct task_struct *task);
|
|
void (*bind)(struct cgroup_subsys_state *root_css);
|
|
|
|
int disabled;
|
|
int early_init;
|
|
|
|
/*
|
|
* If %false, this subsystem is properly hierarchical -
|
|
* configuration, resource accounting and restriction on a parent
|
|
* cgroup cover those of its children. If %true, hierarchy support
|
|
* is broken in some ways - some subsystems ignore hierarchy
|
|
* completely while others are only implemented half-way.
|
|
*
|
|
* It's now disallowed to create nested cgroups if the subsystem is
|
|
* broken and cgroup core will emit a warning message on such
|
|
* cases. Eventually, all subsystems will be made properly
|
|
* hierarchical and this will go away.
|
|
*/
|
|
bool broken_hierarchy;
|
|
bool warned_broken_hierarchy;
|
|
|
|
/* the following two fields are initialized automtically during boot */
|
|
int id;
|
|
#define MAX_CGROUP_TYPE_NAMELEN 32
|
|
const char *name;
|
|
|
|
/* link to parent, protected by cgroup_lock() */
|
|
struct cgroup_root *root;
|
|
|
|
/*
|
|
* List of cftypes. Each entry is the first entry of an array
|
|
* terminated by zero length name.
|
|
*/
|
|
struct list_head cfts;
|
|
|
|
/* base cftypes, automatically registered with subsys itself */
|
|
struct cftype *base_cftypes;
|
|
};
|
|
|
|
#define SUBSYS(_x) extern struct cgroup_subsys _x ## _cgrp_subsys;
|
|
#include <linux/cgroup_subsys.h>
|
|
#undef SUBSYS
|
|
|
|
/**
|
|
* css_parent - find the parent css
|
|
* @css: the target cgroup_subsys_state
|
|
*
|
|
* Return the parent css of @css. This function is guaranteed to return
|
|
* non-NULL parent as long as @css isn't the root.
|
|
*/
|
|
static inline
|
|
struct cgroup_subsys_state *css_parent(struct cgroup_subsys_state *css)
|
|
{
|
|
return css->parent;
|
|
}
|
|
|
|
/**
|
|
* task_css_set_check - obtain a task's css_set with extra access conditions
|
|
* @task: the task to obtain css_set for
|
|
* @__c: extra condition expression to be passed to rcu_dereference_check()
|
|
*
|
|
* A task's css_set is RCU protected, initialized and exited while holding
|
|
* task_lock(), and can only be modified while holding both cgroup_mutex
|
|
* and task_lock() while the task is alive. This macro verifies that the
|
|
* caller is inside proper critical section and returns @task's css_set.
|
|
*
|
|
* The caller can also specify additional allowed conditions via @__c, such
|
|
* as locks used during the cgroup_subsys::attach() methods.
|
|
*/
|
|
#ifdef CONFIG_PROVE_RCU
|
|
extern struct mutex cgroup_mutex;
|
|
extern struct rw_semaphore css_set_rwsem;
|
|
#define task_css_set_check(task, __c) \
|
|
rcu_dereference_check((task)->cgroups, \
|
|
lockdep_is_held(&cgroup_mutex) || \
|
|
lockdep_is_held(&css_set_rwsem) || \
|
|
((task)->flags & PF_EXITING) || (__c))
|
|
#else
|
|
#define task_css_set_check(task, __c) \
|
|
rcu_dereference((task)->cgroups)
|
|
#endif
|
|
|
|
/**
|
|
* task_css_check - obtain css for (task, subsys) w/ extra access conds
|
|
* @task: the target task
|
|
* @subsys_id: the target subsystem ID
|
|
* @__c: extra condition expression to be passed to rcu_dereference_check()
|
|
*
|
|
* Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The
|
|
* synchronization rules are the same as task_css_set_check().
|
|
*/
|
|
#define task_css_check(task, subsys_id, __c) \
|
|
task_css_set_check((task), (__c))->subsys[(subsys_id)]
|
|
|
|
/**
|
|
* task_css_set - obtain a task's css_set
|
|
* @task: the task to obtain css_set for
|
|
*
|
|
* See task_css_set_check().
|
|
*/
|
|
static inline struct css_set *task_css_set(struct task_struct *task)
|
|
{
|
|
return task_css_set_check(task, false);
|
|
}
|
|
|
|
/**
|
|
* task_css - obtain css for (task, subsys)
|
|
* @task: the target task
|
|
* @subsys_id: the target subsystem ID
|
|
*
|
|
* See task_css_check().
|
|
*/
|
|
static inline struct cgroup_subsys_state *task_css(struct task_struct *task,
|
|
int subsys_id)
|
|
{
|
|
return task_css_check(task, subsys_id, false);
|
|
}
|
|
|
|
static inline struct cgroup *task_cgroup(struct task_struct *task,
|
|
int subsys_id)
|
|
{
|
|
return task_css(task, subsys_id)->cgroup;
|
|
}
|
|
|
|
struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *parent);
|
|
|
|
struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
|
|
|
|
/**
|
|
* css_for_each_child - iterate through children of a css
|
|
* @pos: the css * to use as the loop cursor
|
|
* @parent: css whose children to walk
|
|
*
|
|
* Walk @parent's children. Must be called under rcu_read_lock(). A child
|
|
* css which hasn't finished ->css_online() or already has finished
|
|
* ->css_offline() may show up during traversal and it's each subsystem's
|
|
* responsibility to verify that each @pos is alive.
|
|
*
|
|
* If a subsystem synchronizes against the parent in its ->css_online() and
|
|
* before starting iterating, a css which finished ->css_online() is
|
|
* guaranteed to be visible in the future iterations.
|
|
*
|
|
* It is allowed to temporarily drop RCU read lock during iteration. The
|
|
* caller is responsible for ensuring that @pos remains accessible until
|
|
* the start of the next iteration by, for example, bumping the css refcnt.
|
|
*/
|
|
#define css_for_each_child(pos, parent) \
|
|
for ((pos) = css_next_child(NULL, (parent)); (pos); \
|
|
(pos) = css_next_child((pos), (parent)))
|
|
|
|
struct cgroup_subsys_state *
|
|
css_next_descendant_pre(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *css);
|
|
|
|
struct cgroup_subsys_state *
|
|
css_rightmost_descendant(struct cgroup_subsys_state *pos);
|
|
|
|
/**
|
|
* css_for_each_descendant_pre - pre-order walk of a css's descendants
|
|
* @pos: the css * to use as the loop cursor
|
|
* @root: css whose descendants to walk
|
|
*
|
|
* Walk @root's descendants. @root is included in the iteration and the
|
|
* first node to be visited. Must be called under rcu_read_lock(). A
|
|
* descendant css which hasn't finished ->css_online() or already has
|
|
* finished ->css_offline() may show up during traversal and it's each
|
|
* subsystem's responsibility to verify that each @pos is alive.
|
|
*
|
|
* If a subsystem synchronizes against the parent in its ->css_online() and
|
|
* before starting iterating, and synchronizes against @pos on each
|
|
* iteration, any descendant css which finished ->css_online() is
|
|
* guaranteed to be visible in the future iterations.
|
|
*
|
|
* In other words, the following guarantees that a descendant can't escape
|
|
* state updates of its ancestors.
|
|
*
|
|
* my_online(@css)
|
|
* {
|
|
* Lock @css's parent and @css;
|
|
* Inherit state from the parent;
|
|
* Unlock both.
|
|
* }
|
|
*
|
|
* my_update_state(@css)
|
|
* {
|
|
* css_for_each_descendant_pre(@pos, @css) {
|
|
* Lock @pos;
|
|
* if (@pos == @css)
|
|
* Update @css's state;
|
|
* else
|
|
* Verify @pos is alive and inherit state from its parent;
|
|
* Unlock @pos;
|
|
* }
|
|
* }
|
|
*
|
|
* As long as the inheriting step, including checking the parent state, is
|
|
* enclosed inside @pos locking, double-locking the parent isn't necessary
|
|
* while inheriting. The state update to the parent is guaranteed to be
|
|
* visible by walking order and, as long as inheriting operations to the
|
|
* same @pos are atomic to each other, multiple updates racing each other
|
|
* still result in the correct state. It's guaranateed that at least one
|
|
* inheritance happens for any css after the latest update to its parent.
|
|
*
|
|
* If checking parent's state requires locking the parent, each inheriting
|
|
* iteration should lock and unlock both @pos->parent and @pos.
|
|
*
|
|
* Alternatively, a subsystem may choose to use a single global lock to
|
|
* synchronize ->css_online() and ->css_offline() against tree-walking
|
|
* operations.
|
|
*
|
|
* It is allowed to temporarily drop RCU read lock during iteration. The
|
|
* caller is responsible for ensuring that @pos remains accessible until
|
|
* the start of the next iteration by, for example, bumping the css refcnt.
|
|
*/
|
|
#define css_for_each_descendant_pre(pos, css) \
|
|
for ((pos) = css_next_descendant_pre(NULL, (css)); (pos); \
|
|
(pos) = css_next_descendant_pre((pos), (css)))
|
|
|
|
struct cgroup_subsys_state *
|
|
css_next_descendant_post(struct cgroup_subsys_state *pos,
|
|
struct cgroup_subsys_state *css);
|
|
|
|
/**
|
|
* css_for_each_descendant_post - post-order walk of a css's descendants
|
|
* @pos: the css * to use as the loop cursor
|
|
* @css: css whose descendants to walk
|
|
*
|
|
* Similar to css_for_each_descendant_pre() but performs post-order
|
|
* traversal instead. @root is included in the iteration and the last
|
|
* node to be visited. Note that the walk visibility guarantee described
|
|
* in pre-order walk doesn't apply the same to post-order walks.
|
|
*/
|
|
#define css_for_each_descendant_post(pos, css) \
|
|
for ((pos) = css_next_descendant_post(NULL, (css)); (pos); \
|
|
(pos) = css_next_descendant_post((pos), (css)))
|
|
|
|
/* A css_task_iter should be treated as an opaque object */
|
|
struct css_task_iter {
|
|
struct cgroup_subsys *ss;
|
|
|
|
struct list_head *cset_pos;
|
|
struct list_head *cset_head;
|
|
|
|
struct list_head *task_pos;
|
|
struct list_head *tasks_head;
|
|
struct list_head *mg_tasks_head;
|
|
};
|
|
|
|
void css_task_iter_start(struct cgroup_subsys_state *css,
|
|
struct css_task_iter *it);
|
|
struct task_struct *css_task_iter_next(struct css_task_iter *it);
|
|
void css_task_iter_end(struct css_task_iter *it);
|
|
|
|
int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
|
|
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);
|
|
|
|
struct cgroup_subsys_state *css_tryget_from_dir(struct dentry *dentry,
|
|
struct cgroup_subsys *ss);
|
|
|
|
#else /* !CONFIG_CGROUPS */
|
|
|
|
static inline int cgroup_init_early(void) { return 0; }
|
|
static inline int cgroup_init(void) { return 0; }
|
|
static inline void cgroup_fork(struct task_struct *p) {}
|
|
static inline void cgroup_post_fork(struct task_struct *p) {}
|
|
static inline void cgroup_exit(struct task_struct *p) {}
|
|
|
|
static inline int cgroupstats_build(struct cgroupstats *stats,
|
|
struct dentry *dentry)
|
|
{
|
|
return -EINVAL;
|
|
}
|
|
|
|
/* No cgroups - nothing to do */
|
|
static inline int cgroup_attach_task_all(struct task_struct *from,
|
|
struct task_struct *t)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif /* !CONFIG_CGROUPS */
|
|
|
|
#endif /* _LINUX_CGROUP_H */
|