Files
android_kernel_xiaomi_sm8450/arch/x86/kernel/fpu/signal.c
Sebastian Andrzej Siewior 0169f53e0d x86/fpu: Remove user_fpu_begin()
user_fpu_begin() sets fpu_fpregs_owner_ctx to task's fpu struct. This is
always the case since there is no lazy FPU anymore.

fpu_fpregs_owner_ctx is used during context switch to decide if it needs
to load the saved registers or if the currently loaded registers are
valid. It could be skipped during a

  taskA -> kernel thread -> taskA

switch because the switch to the kernel thread would not alter the CPU's
sFPU tate.

Since this field is always updated during context switch and
never invalidated, setting it manually (in user context) makes no
difference. A kernel thread with kernel_fpu_begin() block could
set fpu_fpregs_owner_ctx to NULL but a kernel thread does not use
user_fpu_begin().

This is a leftover from the lazy-FPU time.

Remove user_fpu_begin(), it does not change fpu_fpregs_owner_ctx's
content.

Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de>
Signed-off-by: Borislav Petkov <bp@suse.de>
Reviewed-by: Borislav Petkov <bp@suse.de>
Reviewed-by: Dave Hansen <dave.hansen@intel.com>
Reviewed-by: Thomas Gleixner <tglx@linutronix.de>
Cc: Andy Lutomirski <luto@kernel.org>
Cc: Aubrey Li <aubrey.li@intel.com>
Cc: "H. Peter Anvin" <hpa@zytor.com>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Jann Horn <jannh@google.com>
Cc: "Jason A. Donenfeld" <Jason@zx2c4.com>
Cc: kvm ML <kvm@vger.kernel.org>
Cc: Nicolai Stange <nstange@suse.de>
Cc: Paolo Bonzini <pbonzini@redhat.com>
Cc: Radim Krčmář <rkrcmar@redhat.com>
Cc: Rik van Riel <riel@surriel.com>
Cc: x86-ml <x86@kernel.org>
Link: https://lkml.kernel.org/r/20190403164156.19645-9-bigeasy@linutronix.de
2019-04-10 15:58:44 +02:00

397 lines
11 KiB
C

// SPDX-License-Identifier: GPL-2.0
/*
* FPU signal frame handling routines.
*/
#include <linux/compat.h>
#include <linux/cpu.h>
#include <asm/fpu/internal.h>
#include <asm/fpu/signal.h>
#include <asm/fpu/regset.h>
#include <asm/fpu/xstate.h>
#include <asm/sigframe.h>
#include <asm/trace/fpu.h>
static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
/*
* Check for the presence of extended state information in the
* user fpstate pointer in the sigcontext.
*/
static inline int check_for_xstate(struct fxregs_state __user *buf,
void __user *fpstate,
struct _fpx_sw_bytes *fx_sw)
{
int min_xstate_size = sizeof(struct fxregs_state) +
sizeof(struct xstate_header);
unsigned int magic2;
if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
return -1;
/* Check for the first magic field and other error scenarios. */
if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
fx_sw->xstate_size < min_xstate_size ||
fx_sw->xstate_size > fpu_user_xstate_size ||
fx_sw->xstate_size > fx_sw->extended_size)
return -1;
/*
* Check for the presence of second magic word at the end of memory
* layout. This detects the case where the user just copied the legacy
* fpstate layout with out copying the extended state information
* in the memory layout.
*/
if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
|| magic2 != FP_XSTATE_MAGIC2)
return -1;
return 0;
}
/*
* Signal frame handlers.
*/
static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
{
if (use_fxsr()) {
struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
struct user_i387_ia32_struct env;
struct _fpstate_32 __user *fp = buf;
convert_from_fxsr(&env, tsk);
if (__copy_to_user(buf, &env, sizeof(env)) ||
__put_user(xsave->i387.swd, &fp->status) ||
__put_user(X86_FXSR_MAGIC, &fp->magic))
return -1;
} else {
struct fregs_state __user *fp = buf;
u32 swd;
if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
return -1;
}
return 0;
}
static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
{
struct xregs_state __user *x = buf;
struct _fpx_sw_bytes *sw_bytes;
u32 xfeatures;
int err;
/* Setup the bytes not touched by the [f]xsave and reserved for SW. */
sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
if (!use_xsave())
return err;
err |= __put_user(FP_XSTATE_MAGIC2,
(__u32 __user *)(buf + fpu_user_xstate_size));
/*
* Read the xfeatures which we copied (directly from the cpu or
* from the state in task struct) to the user buffers.
*/
err |= __get_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
/*
* For legacy compatible, we always set FP/SSE bits in the bit
* vector while saving the state to the user context. This will
* enable us capturing any changes(during sigreturn) to
* the FP/SSE bits by the legacy applications which don't touch
* xfeatures in the xsave header.
*
* xsave aware apps can change the xfeatures in the xsave
* header as well as change any contents in the memory layout.
* xrestore as part of sigreturn will capture all the changes.
*/
xfeatures |= XFEATURE_MASK_FPSSE;
err |= __put_user(xfeatures, (__u32 __user *)&x->header.xfeatures);
return err;
}
static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
{
int err;
if (use_xsave())
err = copy_xregs_to_user(buf);
else if (use_fxsr())
err = copy_fxregs_to_user((struct fxregs_state __user *) buf);
else
err = copy_fregs_to_user((struct fregs_state __user *) buf);
if (unlikely(err) && __clear_user(buf, fpu_user_xstate_size))
err = -EFAULT;
return err;
}
/*
* Save the fpu, extended register state to the user signal frame.
*
* 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
* state is copied.
* 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
*
* buf == buf_fx for 64-bit frames and 32-bit fsave frame.
* buf != buf_fx for 32-bit frames with fxstate.
*
* Save the state directly to the user frame pointed by the aligned pointer
* 'buf_fx'.
*
* If this is a 32-bit frame with fxstate, put a fsave header before
* the aligned state at 'buf_fx'.
*
* For [f]xsave state, update the SW reserved fields in the [f]xsave frame
* indicating the absence/presence of the extended state to the user.
*/
int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
{
struct task_struct *tsk = current;
int ia32_fxstate = (buf != buf_fx);
ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) ||
IS_ENABLED(CONFIG_IA32_EMULATION));
if (!access_ok(buf, size))
return -EACCES;
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_get(current, NULL, 0,
sizeof(struct user_i387_ia32_struct), NULL,
(struct _fpstate_32 __user *) buf) ? -1 : 1;
/* Save the live registers state to the user frame directly. */
if (copy_fpregs_to_sigframe(buf_fx))
return -1;
/* Save the fsave header for the 32-bit frames. */
if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
return -1;
if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
return -1;
return 0;
}
static inline void
sanitize_restored_xstate(union fpregs_state *state,
struct user_i387_ia32_struct *ia32_env,
u64 xfeatures, int fx_only)
{
struct xregs_state *xsave = &state->xsave;
struct xstate_header *header = &xsave->header;
if (use_xsave()) {
/*
* Note: we don't need to zero the reserved bits in the
* xstate_header here because we either didn't copy them at all,
* or we checked earlier that they aren't set.
*/
/*
* Init the state that is not present in the memory
* layout and not enabled by the OS.
*/
if (fx_only)
header->xfeatures = XFEATURE_MASK_FPSSE;
else
header->xfeatures &= xfeatures;
}
if (use_fxsr()) {
/*
* mscsr reserved bits must be masked to zero for security
* reasons.
*/
xsave->i387.mxcsr &= mxcsr_feature_mask;
convert_to_fxsr(&state->fxsave, ia32_env);
}
}
/*
* Restore the extended state if present. Otherwise, restore the FP/SSE state.
*/
static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
{
if (use_xsave()) {
if ((unsigned long)buf % 64 || fx_only) {
u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE;
copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
return copy_user_to_fxregs(buf);
} else {
u64 init_bv = xfeatures_mask & ~xbv;
if (unlikely(init_bv))
copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
return copy_user_to_xregs(buf, xbv);
}
} else if (use_fxsr()) {
return copy_user_to_fxregs(buf);
} else
return copy_user_to_fregs(buf);
}
static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
{
int ia32_fxstate = (buf != buf_fx);
struct task_struct *tsk = current;
struct fpu *fpu = &tsk->thread.fpu;
int state_size = fpu_kernel_xstate_size;
u64 xfeatures = 0;
int fx_only = 0;
ia32_fxstate &= (IS_ENABLED(CONFIG_X86_32) ||
IS_ENABLED(CONFIG_IA32_EMULATION));
if (!buf) {
fpu__clear(fpu);
return 0;
}
if (!access_ok(buf, size))
return -EACCES;
if (!static_cpu_has(X86_FEATURE_FPU))
return fpregs_soft_set(current, NULL,
0, sizeof(struct user_i387_ia32_struct),
NULL, buf) != 0;
if (use_xsave()) {
struct _fpx_sw_bytes fx_sw_user;
if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
/*
* Couldn't find the extended state information in the
* memory layout. Restore just the FP/SSE and init all
* the other extended state.
*/
state_size = sizeof(struct fxregs_state);
fx_only = 1;
trace_x86_fpu_xstate_check_failed(fpu);
} else {
state_size = fx_sw_user.xstate_size;
xfeatures = fx_sw_user.xfeatures;
}
}
if (ia32_fxstate) {
/*
* For 32-bit frames with fxstate, copy the user state to the
* thread's fpu state, reconstruct fxstate from the fsave
* header. Validate and sanitize the copied state.
*/
struct user_i387_ia32_struct env;
union fpregs_state *state;
int err = 0;
void *tmp;
tmp = kzalloc(sizeof(*state) + fpu_kernel_xstate_size + 64, GFP_KERNEL);
if (!tmp)
return -ENOMEM;
state = PTR_ALIGN(tmp, 64);
if (using_compacted_format()) {
err = copy_user_to_xstate(&state->xsave, buf_fx);
} else {
err = __copy_from_user(&state->xsave, buf_fx, state_size);
if (!err && state_size > offsetof(struct xregs_state, header))
err = validate_xstate_header(&state->xsave.header);
}
if (err || __copy_from_user(&env, buf, sizeof(env))) {
err = -1;
} else {
sanitize_restored_xstate(state, &env, xfeatures, fx_only);
copy_kernel_to_fpregs(state);
}
kfree(tmp);
return err;
} else {
/*
* For 64-bit frames and 32-bit fsave frames, restore the user
* state to the registers directly (with exceptions handled).
*/
if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
fpu__clear(fpu);
return -1;
}
}
return 0;
}
static inline int xstate_sigframe_size(void)
{
return use_xsave() ? fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE :
fpu_user_xstate_size;
}
/*
* Restore FPU state from a sigframe:
*/
int fpu__restore_sig(void __user *buf, int ia32_frame)
{
void __user *buf_fx = buf;
int size = xstate_sigframe_size();
if (ia32_frame && use_fxsr()) {
buf_fx = buf + sizeof(struct fregs_state);
size += sizeof(struct fregs_state);
}
return __fpu__restore_sig(buf, buf_fx, size);
}
unsigned long
fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
unsigned long *buf_fx, unsigned long *size)
{
unsigned long frame_size = xstate_sigframe_size();
*buf_fx = sp = round_down(sp - frame_size, 64);
if (ia32_frame && use_fxsr()) {
frame_size += sizeof(struct fregs_state);
sp -= sizeof(struct fregs_state);
}
*size = frame_size;
return sp;
}
/*
* Prepare the SW reserved portion of the fxsave memory layout, indicating
* the presence of the extended state information in the memory layout
* pointed by the fpstate pointer in the sigcontext.
* This will be saved when ever the FP and extended state context is
* saved on the user stack during the signal handler delivery to the user.
*/
void fpu__init_prepare_fx_sw_frame(void)
{
int size = fpu_user_xstate_size + FP_XSTATE_MAGIC2_SIZE;
fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
fx_sw_reserved.extended_size = size;
fx_sw_reserved.xfeatures = xfeatures_mask;
fx_sw_reserved.xstate_size = fpu_user_xstate_size;
if (IS_ENABLED(CONFIG_IA32_EMULATION) ||
IS_ENABLED(CONFIG_X86_32)) {
int fsave_header_size = sizeof(struct fregs_state);
fx_sw_reserved_ia32 = fx_sw_reserved;
fx_sw_reserved_ia32.extended_size = size + fsave_header_size;
}
}