/* * Copyright (c) 2016 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef __DRM_FRAMEBUFFER_H__ #define __DRM_FRAMEBUFFER_H__ #include #include #include struct drm_framebuffer; struct drm_file; struct drm_device; /** * struct drm_framebuffer_funcs - framebuffer hooks */ struct drm_framebuffer_funcs { /** * @destroy: * * Clean up framebuffer resources, specifically also unreference the * backing storage. The core guarantees to call this function for every * framebuffer successfully created by ->fb_create() in * &drm_mode_config_funcs. Drivers must also call * drm_framebuffer_cleanup() to release DRM core resources for this * framebuffer. */ void (*destroy)(struct drm_framebuffer *framebuffer); /** * @create_handle: * * Create a buffer handle in the driver-specific buffer manager (either * GEM or TTM) valid for the passed-in struct &drm_file. This is used by * the core to implement the GETFB IOCTL, which returns (for * sufficiently priviledged user) also a native buffer handle. This can * be used for seamless transitions between modesetting clients by * copying the current screen contents to a private buffer and blending * between that and the new contents. * * GEM based drivers should call drm_gem_handle_create() to create the * handle. * * RETURNS: * * 0 on success or a negative error code on failure. */ int (*create_handle)(struct drm_framebuffer *fb, struct drm_file *file_priv, unsigned int *handle); /** * @dirty: * * Optional callback for the dirty fb IOCTL. * * Userspace can notify the driver via this callback that an area of the * framebuffer has changed and should be flushed to the display * hardware. This can also be used internally, e.g. by the fbdev * emulation, though that's not the case currently. * * See documentation in drm_mode.h for the struct drm_mode_fb_dirty_cmd * for more information as all the semantics and arguments have a one to * one mapping on this function. * * RETURNS: * * 0 on success or a negative error code on failure. */ int (*dirty)(struct drm_framebuffer *framebuffer, struct drm_file *file_priv, unsigned flags, unsigned color, struct drm_clip_rect *clips, unsigned num_clips); }; struct drm_framebuffer { struct drm_device *dev; /* * Note that the fb is refcounted for the benefit of driver internals, * for example some hw, disabling a CRTC/plane is asynchronous, and * scanout does not actually complete until the next vblank. So some * cleanup (like releasing the reference(s) on the backing GEM bo(s)) * should be deferred. In cases like this, the driver would like to * hold a ref to the fb even though it has already been removed from * userspace perspective. * The refcount is stored inside the mode object. */ /* * Place on the dev->mode_config.fb_list, access protected by * dev->mode_config.fb_lock. */ struct list_head head; struct drm_mode_object base; const struct drm_framebuffer_funcs *funcs; unsigned int pitches[4]; unsigned int offsets[4]; uint64_t modifier[4]; unsigned int width; unsigned int height; /* depth can be 15 or 16 */ unsigned int depth; int bits_per_pixel; int flags; uint32_t pixel_format; /* fourcc format */ int hot_x; int hot_y; struct list_head filp_head; }; int drm_framebuffer_init(struct drm_device *dev, struct drm_framebuffer *fb, const struct drm_framebuffer_funcs *funcs); struct drm_framebuffer *drm_framebuffer_lookup(struct drm_device *dev, uint32_t id); void drm_framebuffer_remove(struct drm_framebuffer *fb); void drm_framebuffer_cleanup(struct drm_framebuffer *fb); void drm_framebuffer_unregister_private(struct drm_framebuffer *fb); /** * drm_framebuffer_reference - incr the fb refcnt * @fb: framebuffer * * This functions increments the fb's refcount. */ static inline void drm_framebuffer_reference(struct drm_framebuffer *fb) { drm_mode_object_reference(&fb->base); } /** * drm_framebuffer_unreference - unref a framebuffer * @fb: framebuffer to unref * * This functions decrements the fb's refcount and frees it if it drops to zero. */ static inline void drm_framebuffer_unreference(struct drm_framebuffer *fb) { drm_mode_object_unreference(&fb->base); } /** * drm_framebuffer_read_refcount - read the framebuffer reference count. * @fb: framebuffer * * This functions returns the framebuffer's reference count. */ static inline uint32_t drm_framebuffer_read_refcount(struct drm_framebuffer *fb) { return atomic_read(&fb->base.refcount.refcount); } #endif