It's large and doesn't need contiguous memory. Fixes
allocation failures in some cases.
v2: kvfree the memory.
Reviewed-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The omapdrm driver uses dma_set_coherent_mask(), but that's not enough
anymore when LPAE is enabled.
From Christoph Hellwig <hch@lst.de>:
> The traditional arm DMA code ignores, but the generic dma-direct/swiotlb
> has stricter checks and thus fails mappings without a DMA mask. As we
> use swiotlb for arm with LPAE now, omapdrm needs to catch up and
> actually set a DMA mask.
Change the dma_set_coherent_mask() call to
dma_coerce_mask_and_coherent() so that the dev->dma_mask is also set.
Fixes: ad3c7b18c5 ("arm: use swiotlb for bounce buffering on LPAE configs")
Reported-by: "H. Nikolaus Schaller" <hns@goldelico.com>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Link: https://patchwork.freedesktop.org/patch/msgid/c219e7e6-0f66-d6fd-e0cf-59c803386825@ti.com
Reviewed-by: Christoph Hellwig <hch@lst.de>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Backport requested for omap dma mask fix. I'm not sure it still
requires it, but just in case. :)
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Pull objtool warning fix from Thomas Gleixner:
"The recent objtool fixes/enhancements unearthed a unbalanced CLAC in
the i915 driver.
Chris asked me to pick the fix up and route it through"
* 'core-urgent-for-linus' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
drm/i915: Remove redundant user_access_end() from __copy_from_user() error path
Currently when too many retries have occurred there is a memory
leak on the allocation for reply on the error return path. Fix
this by kfree'ing reply before returning.
Addresses-Coverity: ("Resource leak")
Fixes: a9cd9c044a ("drm/vmwgfx: Add a check to handle host message failure")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Deepak Rawat <drawat@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
This reverts commit 9ed2c993d7.
SET_CONFIG_REG writes to memory if register shadowing is enabled,
causing a VM fault.
NGG streamout is unstable anyway, so all UMDs should use legacy
streamout. I think Mesa is the only driver using NGG streamout.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Le Ma <Le.Ma@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Without this pin, the csb buffer will be filled with inconsistent
data after S3 resume. And that will causes gfx hang on gfxoff
exit since this csb will be executed then.
Signed-off-by: Likun Gao <Likun.Gao@amd.com>
Tested-by: Paul Gover <pmw.gover@yahoo.co.uk>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
Reviewed-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In commit fe64ba5c63 ("drm/rockchip: Resume DP early") we moved
resume to be early but left suspend at its normal time. This seems
like it could be OK, but casues problems if a suspend gets interrupted
partway through. The OS only balances matching suspend/resume levels.
...so if suspend was called then resume will be called. If suspend
late was called then resume early will be called. ...but if suspend
was called resume early might not get called. This leads to an
unbalance in the clock enables / disables.
Lets take the simple fix and just move suspend to be late to match.
This makes the PM core take proper care in keeping things balanced.
Fixes: fe64ba5c63 ("drm/rockchip: Resume DP early")
Signed-off-by: Douglas Anderson <dianders@chromium.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190802184616.44822-1-dianders@chromium.org
[Why]
Before this change, the fan control state on smu_v11 was not able to be
changed because the capability check for checking if the fan control
capability existed was inverted.
[How]
The capability check for fan control in smu_v11_0_auto_fan_control was
inverted, to correctly check for the absence, instead of presence of fan
control capabilities.
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Matt Coffin <mcoffin13@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Pull more drm fixes from Daniel Vetter:
"Dave sends his pull, everyone realizes they've been asleep at the
wheel and hits send on their own pulls :-/
Normally I'd just ignore these all because w/e for me and Dave. But
this time around the latecomers also included drm-intel-fixes, which
failed to send out a -fixes pull thus far for this release (screwed up
vacation coverage, despite that 2/3 maintainers were around ... they
all look appropriately guilty), and that really is overdue to get
landed.
And since I had to do a pull request anyway I pulled the other two
late ones too.
intel fixes (didn't have any ever since the main merge window pull):
- gvt fixes (2 cc: stable)
- fix gpu reset vs mm-shrinker vs wakeup fun (needed a few patches)
- two gem locking fixes (one cc: stable)
- pile of misc fixes all over with minor impact, 6 cc: stable, others
from this window
exynos:
- misc minor fixes
misc:
- some build/Kconfig fixes
- regression fix for vm scalability perf test which seems to mostly
exercise dmesg/console logging ...
- the vgem cache flush fix for arm64 broke the world on x86, so
that's reverted again
* tag 'drm-fixes-2019-08-02-1' of git://anongit.freedesktop.org/drm/drm: (42 commits)
Revert "drm/vgem: fix cache synchronization on arm/arm64"
drm/exynos: fix missing decrement of retry counter
drm/exynos: add CONFIG_MMU dependency
drm/exynos: remove redundant assignment to pointer 'node'
drm/exynos: using dev_get_drvdata directly
drm/bochs: Use shadow buffer for bochs framebuffer console
drm/fb-helper: Instanciate shadow FB if configured in device's mode_config
drm/fb-helper: Map DRM client buffer only when required
drm/client: Support unmapping of DRM client buffers
drm/i915: Only recover active engines
drm/i915: Add a wakeref getter for iff the wakeref is already active
drm/i915: Lift intel_engines_resume() to callers
drm/vgem: fix cache synchronization on arm/arm64
drm/i810: Use CONFIG_PREEMPTION
drm/bridge: tc358764: Fix build error
drm/bridge: lvds-encoder: Fix build error while CONFIG_DRM_KMS_HELPER=m
drm/i915/gvt: Adding ppgtt to GVT GEM context after shadow pdps settled.
drm/i915/gvt: grab runtime pm first for forcewake use
drm/i915/gvt: fix incorrect cache entry for guest page mapping
drm/i915/gvt: Checking workload's gma earlier
...
Pull drm fixes from Dave Airlie:
"Thanks to Daniel for handling the email the last couple of weeks, flus
and break-ins combined to derail me. Surprised nothing materialised
today to take me out again.
Just more amdgpu navi fixes, msm fixes and a single nouveau regression
fix:
amdgpu:
- navi10 temperature and pstate fixes
- vcn dynamic power management fix
- CS ioctl error handling fix
- debugfs info leak fix
- amdkfd VegaM fix
msm:
- dma sync call fix
- mdp5 dsi command mode fix
- fall-through fixes
- disabled GPU fix
nouveau:
- regression fix for displayport MST support"
* tag 'drm-fixes-2019-08-02' of git://anongit.freedesktop.org/drm/drm:
drm/nouveau: Only release VCPI slots on mode changes
drm: msm: Fix add_gpu_components
drm/msm: Annotate intentional switch statement fall throughs
drm/msm: add support for per-CRTC max_vblank_count on mdp5
drm/msm: Use the correct dma_sync calls in msm_gem
drm/amd/powerplay: correct UVD/VCE/VCN power status retrieval
drm/amd/powerplay: correct Navi10 VCN powergate control (v2)
drm/amd/powerplay: support VCN powergate status retrieval for SW SMU
drm/amd/powerplay: support VCN powergate status retrieval on Raven
drm/amd/powerplay: add new sensor type for VCN powergate status
drm/amdgpu: fix a potential information leaking bug
drm/amdgpu: fix error handling in amdgpu_cs_process_fence_dep
drm/amd/powerplay: enable SW SMU reset functionality
drm/amd/powerplay: fix null pointer dereference around dpm state relates
drm/amdgpu/powerplay: use proper revision id for navi
drm/amd/powerplay: fix temperature granularity error in smu11
drm/amd/powerplay: add callback function of get_thermal_temperature_range
drm/amdkfd: Fix byte align on VegaM
VCN 2.0 firmware now requires a packet start command to be sent before
any other decode ring buffer command.
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Sets the CMD_SOURCE bit for VCN 2.0 Decoder Ring Buffer commands. This
bit was previously set by the RBC HW on older firmware. Newer firmware
uses a SW RBC and this bit has to be set by the driver.
Signed-off-by: Thong Thai <thong.thai@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Currently the retry counter is not being decremented, leading to a
potential infinite spin if the scalar_reads don't change state.
Addresses-Coverity: ("Infinite loop")
Fixes: 280e54c9f6 ("drm/exynos: scaler: Reset hardware before starting the operation")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Compile-testing this driver on a NOMMU configuration shows a link failure:
drivers/gpu/drm/exynos/exynos_drm_gem.o: In function `exynos_drm_gem_fault':
exynos_drm_gem.c:(.text+0x484): undefined reference to `vmf_insert_mixed'
Add a CONFIG_MMU dependency to ensure we only enable this in configurations
that build correctly.
Many other drm drivers have the same dependency. It would be nice to
make this work in MMU-less configurations, but evidently nobody has
ever needed this so far.
Fixes: 156bdac990 ("drm/exynos: trigger build of all modules")
Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Reviewed-by: Vladimir Murzin <vladimir.murzin@arm.com>
Signed-off-by: Inki Dae <daeinki@gmail.com>
The pointer 'node' is being assigned with a value that is never
read and is re-assigned later. The assignment is redundant and
can be removed.
Addresses-Coverity: ("Unused value")
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Inki Dae <daeinki@gmail.com>
Several drivers cast a struct device pointer to a struct
platform_device pointer only to then call platform_get_drvdata().
To improve readability, these constructs can be simplified
by using dev_get_drvdata() directly.
Signed-off-by: Fuqian Huang <huangfq.daxian@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Inki Dae <inki.dae@samsung.com>
Looks like a regression got introduced into nv50_mstc_atomic_check()
that somehow didn't get found until now. If userspace changes
crtc_state->active to false but leaves the CRTC enabled, we end up
calling drm_dp_atomic_find_vcpi_slots() using the PBN calculated in
asyh->dp.pbn. However, if the display is inactive we end up calculating
a PBN of 0, which inadvertently causes us to have an allocation of 0.
>From there, if userspace then disables the CRTC afterwards we end up
accidentally attempting to free the VCPI twice:
WARNING: CPU: 0 PID: 1484 at drivers/gpu/drm/drm_dp_mst_topology.c:3336
drm_dp_atomic_release_vcpi_slots+0x87/0xb0 [drm_kms_helper]
RIP: 0010:drm_dp_atomic_release_vcpi_slots+0x87/0xb0 [drm_kms_helper]
Call Trace:
drm_atomic_helper_check_modeset+0x3f3/0xa60 [drm_kms_helper]
? drm_atomic_check_only+0x43/0x780 [drm]
drm_atomic_helper_check+0x15/0x90 [drm_kms_helper]
nv50_disp_atomic_check+0x83/0x1d0 [nouveau]
drm_atomic_check_only+0x54d/0x780 [drm]
? drm_atomic_set_crtc_for_connector+0xec/0x100 [drm]
drm_atomic_commit+0x13/0x50 [drm]
drm_atomic_helper_set_config+0x81/0x90 [drm_kms_helper]
drm_mode_setcrtc+0x194/0x6a0 [drm]
? vprintk_emit+0x16a/0x230
? drm_ioctl+0x163/0x390 [drm]
? drm_mode_getcrtc+0x180/0x180 [drm]
drm_ioctl_kernel+0xaa/0xf0 [drm]
drm_ioctl+0x208/0x390 [drm]
? drm_mode_getcrtc+0x180/0x180 [drm]
nouveau_drm_ioctl+0x63/0xb0 [nouveau]
do_vfs_ioctl+0x405/0x660
? recalc_sigpending+0x17/0x50
? _copy_from_user+0x37/0x60
ksys_ioctl+0x5e/0x90
? exit_to_usermode_loop+0x92/0xe0
__x64_sys_ioctl+0x16/0x20
do_syscall_64+0x59/0x190
entry_SYSCALL_64_after_hwframe+0x44/0xa9
WARNING: CPU: 0 PID: 1484 at drivers/gpu/drm/drm_dp_mst_topology.c:3336
drm_dp_atomic_release_vcpi_slots+0x87/0xb0 [drm_kms_helper]
---[ end trace 4c395c0c51b1f88d ]---
[drm:drm_dp_atomic_release_vcpi_slots [drm_kms_helper]] *ERROR* no VCPI for
[MST PORT:00000000e288eb7d] found in mst state 000000008e642070
So, fix this by doing what we probably should have done from the start: only
call drm_dp_atomic_find_vcpi_slots() when crtc_state->mode_changed is set, so
that VCPI allocations remain for as long as the CRTC is enabled.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Fixes: 232c9eec41 ("drm/nouveau: Use atomic VCPI helpers for MST")
Cc: Lyude Paul <lyude@redhat.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: David Airlie <airlied@redhat.com>
Cc: Jerry Zuo <Jerry.Zuo@amd.com>
Cc: Harry Wentland <harry.wentland@amd.com>
Cc: Juston Li <juston.li@intel.com>
Cc: Karol Herbst <karolherbst@gmail.com>
Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: <stable@vger.kernel.org> # v5.1+
Acked-by: Ben Skeggs <bskeggs@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190801220216.15323-1-lyude@redhat.com
add_gpu_components() adds found GPU nodes from the DT to the match list,
regardless of the status of the nodes. This is a problem, because if the
nodes are disabled, they should not be on the match list because they will
not be matched. This prevents display from initing if a GPU node is
defined, but it's status is disabled.
Fix this by checking the node's status before adding it to the match list.
Fixes: dc3ea265b8 (drm/msm: Drop the gpu binding)
Reviewed-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626180015.45242-1-jeffrey.l.hugo@gmail.com
The mdp5 drm/kms driver currently does not work on command-mode DSI
panels due to 'vblank wait timed out' errors. This causes a latency
of seconds, or tens of seconds in some cases, before content is shown
on the panel. This hardware does not have the something that we can use
as a frame counter available when running in command mode, so we need to
fall back to using timestamps by setting the max_vblank_count to zero.
This can be done on a per-CRTC basis, so the convert mdp5 to use
drm_crtc_set_max_vblank_count().
This change was tested on a LG Nexus 5 (hammerhead) phone.
Suggested-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com>
Reviewed-by: Jeffrey Hugo <jeffrey.l.hugo@gmail.com>
Signed-off-by: Brian Masney <masneyb@onstation.org>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190531094619.31704-3-masneyb@onstation.org
The bochs driver (and virtual hardware) requires buffer objects to
reside in video ram to display them to the screen. So it can not
display the framebuffer console because the respective buffer object
is permanently pinned in system memory.
Using a shadow buffer for the console solves this problem. The console
emulation will pin the buffer object only during updates from the shadow
buffer. Otherwise, the bochs driver can freely relocated the buffer
between system memory and video ram.
v2:
* select shadow FB via struct drm_mode_config.prefer_shadow_fbdev
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315833/
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Generic framebuffer emulation uses a shadow buffer for framebuffers with
dirty() function. If drivers want to use the shadow FB without such a
function, they can now set prefer_shadow or prefer_shadow_fbdev in their
mode_config structures. The former flag is exported to userspace, the
latter flag is fbdev-only.
v3:
* only schedule dirty worker if fbdev uses shadow fb
* test shadow fb settings with boolean operators
* use bool for struct drm_mode_config.prefer_shadow_fbdev
* fix documentation comments
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Tested-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315834/
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This patch changes DRM clients to not map the buffer by default. The
buffer, like any buffer object, should be mapped and unmapped when
needed.
An unmapped buffer object can be evicted to system memory and does
not consume video ram until displayed. This allows to use generic fbdev
emulation with drivers for low-memory devices, such as ast and mgag200.
This change affects the generic framebuffer console. HW-based consoles
map their console buffer once and keep it mapped. Userspace can mmap this
buffer into its address space. The shadow-buffered framebuffer console
only needs the buffer object to be mapped during updates. While not being
updated from the shadow buffer, the buffer object can remain unmapped.
Userspace will always mmap the shadow buffer.
v2:
* change DRM client to not map buffer by default
* manually map client buffer for fbdev with HW framebuffer
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315830/
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
DRM clients, such as the fbdev emulation, have their buffer objects
mapped by default. Mapping a buffer implicitly prevents its relocation.
Hence, the buffer may permanently consume video memory while it's
allocated. This is a problem for drivers of low-memory devices, such as
ast, mgag200 or older framebuffer hardware, which will then not have
enough memory to display other content (e.g., X11).
This patch introduces drm_client_buffer_vmap() and _vunmap(). Internal
DRM clients can use these functions to unmap and remap buffer objects
as needed.
There's no reference counting for vmap operations. Callers are expected
to either keep buffers mapped (as it is now), or call vmap and vunmap
in pairs around code that accesses the mapped memory.
v2:
* remove several duplicated NULL-pointer checks
v3:
* style and typo fixes
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Noralf Trønnes <noralf@tronnes.org>
Link: https://patchwork.freedesktop.org/patch/315831/
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
If we issue a reset to a currently idle engine, leave it idle
afterwards. This is useful to excise a linkage between reset and the
shrinker. When waking the engine, we need to pin the default context
image which we use for overwriting a guilty context -- if the engine is
idle we do not need this pinned image! However, this pinning means that
waking the engine acquires the FS_RECLAIM, and so may trigger the
shrinker. The shrinker itself may need to wait upon the GPU to unbind
and object and so may require services of reset; ergo we should avoid
the engine wake up path.
The danger in skipping the recovery for idle engines is that we leave the
engine with no context defined, which may interfere with the operation of
the power context on some older platforms. In practice, we should only
be resetting an active GPU but it something to look out for on Ironlake
(if memory serves).
Fixes: 79ffac8599 ("drm/i915: Invert the GEM wakeref hierarchy")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190626154549.10066-2-chris@chris-wilson.co.uk
(cherry picked from commit 18398904ca)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>