Till now, DE2 driver supported only UI planes. Before we add support for
VI planes, lets split out UI layer specific code from common parts. This
commit does the following:
- renames sun8i_layer.c to sun8i_ui_layer.c
- moves UI channel specific code to sun8i_ui_layer.c
- moves common code from sun8i_layer.c to sun8i_mixer.c
- renames function and structure names so it is apparent where they
belong to
No functional change is made.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-19-jernej.skrabec@siol.net
Till now, plane selection was hardcoded to first overlay in first UI
channel and layer parameter is unused.
Rename and add parameters to layer functions so they would represent HW
more accurately and start using then.
It turns out that overlays don't fit well in current DRM design, because
they can't be blended together or scaled independetly when they are set
to same channel. Because of that, always use only first overlay in each
channel.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-11-jernej.skrabec@siol.net
Current code sets alpha mode to global alpha mode and global alpha
value to 0xff which is totaly opaque. That is not needed for two
reasons:
- only one plane is active and thus it can be blended only with
background, which is black,
- it will hinder proper blending when more than one plane is supported
Default mode (0) considers pixel alpha value or 0xff if pixel has
no alpha information. Global alpha value is ignored in this case.
Because of that, just remove the code.
Signed-off-by: Jernej Skrabec <jernej.skrabec@siol.net>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20171201060550.10392-4-jernej.skrabec@siol.net
Allwinner have a new "Display Engine 2.0" in their new SoCs, which comes
with mixers to do graphic processing and feed data to TCON, like the old
backends and frontends.
Add support for the mixer on Allwinner V3s SoC; it's the simplest one.
Currently a lot of functions are still missing -- more investigations
are needed to gain enough information for them.
Signed-off-by: Icenowy Zheng <icenowy@aosc.io>
Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com>