Make surfaces swappable. Make sure we honor the maximum amount of surface
memory the device accepts. This is done by potentially reading back surface
contents not used by the current command submission and storing it
locally in buffer objects.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Use a list for resources referenced during command submission, instead of
an array.
As long as we don't implement parallell command submission this works fine
and simplifies things a bit.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Previously, query results could be placed in any buffer object, but since
we didn't allow pinned buffer objects, query results could be written when
that buffer was evicted, corrupting data in other buffers.
Now, require that buffers holding query results are no more than two pages
large, and allow one single pinned such buffer. When the command submission
code encounters query result structures in other buffers, the queries in the
pinned buffer will be finished using a query barrier for the last hardware
context using the buffer. Also if the command submission code detects
that a new hardware context is used for queries, all queries of the previous
hardware context is also flushed. Currently we use waiting for a no-op
occlusion query as a query barrier for a specific context.
The query buffer is also flushed and unpinned on context destructions,
master drops and before scanout bo placement.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add / fix some function comments.
Don't move out an fbdev framebuffer when unused. Just unpin.
Only have a single function that computes a SVGAGuestPtr from the buffer's
current placement, and make it more versatile by accepting a
struct ttm_buffer_object
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
When we hae screen objects we are allowed to place the overlay source
in the GMR area, do this as this will save precious VRAM.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Since 3D requires HWv8 and screen objects is always available on those
hosts we only need the screen objects path for surfaces.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
In preperation for screen objects, still leaves the delayed workqueue
for surface updates in place.
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This will make it easier to execute commands operating on user-space
resources but generated by the kernel.
JB: Added tracking if the sw_context was called from the kernel or userspace.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Most asics just use the hw default value which requires
no explicit programming. For those that need a different
value, the vbios will program it properly. As such,
there's no need to program these registers explicitly
in the driver. Changing MC_SHARED_CHREMAP requires a reload
of all data in vram otherwise its contents will be scambled.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=40103
v2: drop now unused channel_remap functions.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Cc: stable@kernel.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
The VDD force bit is turned on before touching the panel, but if it
was enabled, there was no call to turn it back off. Add a call.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Avoid any question about locked registers by just writing the unlock
pattern with every write to the register.
Signed-off-by: Keith Packard <keithp@keithp.com>
Verify that the eDP VDD is on, either with the panel being on or with
the VDD force-on bit being set.
This demonstrates that in many instances, VDD is not on when needed,
which leads to failed EDID communications.
Signed-off-by: Keith Packard <keithp@keithp.com>
We're going to assume that EDID is more reliable than the VBT tables
for eDP panels, which is notably true on MacBook machines where the
VBT contains completely bogus data.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This masks out all interrupts and ack's any pending ones at IRQ
uninstall time to make sure we don't receive any unexpected interrupts
later on.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
We were relying on the BIOS to set these bits, which doesn't always
happen.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
* 'drm-intel-fixes' of git://people.freedesktop.org/~keithp/linux:
drm/i915: FBC off for ironlake and older, otherwise on by default
drm/i915: Enable SDVO hotplug interrupts for HDMI and DVI
drm/i915: Enable dither whenever display bpc < frame buffer bpc
The reference clock configuration must be done before any mode setting
can occur as all outputs must be disabled to change
anything. Initialize the clocks after turning everything off during
the initialization process.
Also, re-initialize the refclk at resume time.
Signed-off-by: Keith Packard <keithp@keithp.com>
I can't find any reference clocks which run at 96MHz as seems to be
indicated from the comments in this code.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
When trying to use SSC on Ibex Peak without CK505, any non-SSC outputs
(like VGA or TV) get broken. So, do not use SSC on Ibex Peak unless
there is a CK505 available (as specified by the VBT).
On Cougar Point, all clocking is internal, so SSC can always be used,
and there will never be a CK505 available.
This eliminates VGA shimmer on some Ironlake machines which have a
CK505 clock source.
References: https://bugzilla.kernel.org/show_bug.cgi?id=21742
References: https://bugs.freedesktop.org/show_bug.cgi?id=38750
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
The PCH refclk settings are global, so we need to look at all of the
encoders, not just the current encoder when deciding how to configure
it. Also, handle systems with more than one panel (any combination of
PCH/non-PCH eDP and LVDS).
Disable SSC clocks when no panels are connected.
Signed-off-by: Keith Packard <keithp@keithp.com>
Allow SSC to be enabled even when the BIOS disables it for testing SSC paths.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
This includes whether an eDP panel is present, and whether that should
use SSC (and at what frequency)
Signed-off-by: Keith Packard <keithp@keithp.com>
This tells the driver whether a CK505 clock source is available on
pre-PCH hardware. If so, it should be used as the non-SSC source,
leaving the internal clock for use as the SSC source.
Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Chris Wison <chris@chris-wilson.co.uk>