This discussion started because we use token pasting in the
GEN{2,3}_IRQ_INIT and GEN{2,3}_IRQ_RESET macros, so gen2-4 passes an
empty argument to those macros, making the code a little weird. The
original proposal was to just add a comment as the empty argument, but
Ville suggested we just add a prefix to the registers, and that indeed
sounds like a more elegant solution.
Now doing this is kinda against our rules for register naming since we
only add gens or platform names as register prefixes when the given
gen/platform changes a register that already existed before. On the
other hand, we have so many instances of IIR/IMR in comments that
adding a prefix would make the users of these register more easily
findable, in addition to make our token pasting macros actually
readable. So IMHO opening an exception here is worth it.
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190410235344.31199-4-paulo.r.zanoni@intel.com
Currently i915_reset.c mixes calls to intel_uncore, pci and our old
style I915_READ mmio interfaces. Cast aside the old implicit macros,
and harmonise on using uncore throughout.
add/remove: 1/1 grow/shrink: 0/4 up/down: 65/-207 (-142)
Function old new delta
rmw_register - 65 +65
gen8_reset_engines 945 942 -3
g4x_do_reset 407 376 -31
intel_gpu_reset 545 509 -36
clear_register 63 - -63
i915_clear_error_registers 461 387 -74
A little bit of pointer dancing elimination works wonders.
v2: Roll up the helpers into intel_uncore for general use
With the helpers gcc was a little more eager to inline:
add/remove: 0/1 grow/shrink: 1/3 up/down: 99/-133 (-34)
Function old new delta
i915_clear_error_registers 461 560 +99
gen8_reset_engines 945 942 -3
g4x_do_reset 407 376 -31
intel_gpu_reset 545 509 -36
clear_register 63 - -63
Total: Before=1544400, After=1544366, chg -0.00%
Win some, lose some, gcc is gcc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190405202419.3093-1-chris@chris-wilson.co.uk
In the next patch, we are introducing a broad virtual engine to encompass
multiple physical engines, losing the 1:1 nature of BIT(engine->id). To
reflect the broader set of engines implied by the virtual instance, lets
store the full bitmask.
v2: Use intel_engine_mask_t (s/ring_mask/engine_mask/)
v3: Tvrtko voted for moah churn so teach everyone to not mention ring
and use $class$instance throughout.
v4: Comment upon the disparity in bspec for using VCS1,VCS2 in gen8 and
VCS[0-4] in later gen. We opt to keep the code consistent and use
0-index naming throughout.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190305180332.30900-1-chris@chris-wilson.co.uk
At a few points in our uABI, we check to see if the driver is wedged and
report -EIO back to the user in that case. However, as we perform the
check and reset asynchronously (where once before they were both
serialised by the struct_mutex), we may instead see the temporary wedging
used to cancel inflight rendering to avoid a deadlock during reset
(caused by either us timing out in our reset handler,
i915_wedge_on_timeout or with malice aforethought in intel_reset_prepare
for a stuck modeset). If we suspect this is the case, that is we see a
wedged driver *and* reset in progress, then wait until the reset is
resolved before reporting upon the wedged status.
v2: might_sleep() (Mika)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109580
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220145637.23503-1-chris@chris-wilson.co.uk
Currently, we accumulate each time a context hangs the GPU, offset
against the number of requests it submits, and if that score exceeds a
certain threshold, we ban that context from submitting any more requests
(cancelling any work in flight). In contrast, we use a simple timer on
the file, that if we see more than a 9 hangs faster than 60s apart in
total across all of its contexts, we will ban the client from creating
any more contexts. This leads to a confusing situation where the file
may be banned before the context, so lets use a simple timer scheme for
each.
If the context submits 3 hanging requests within a 120s period, declare
it forbidden to ever send more requests.
This has the advantage of not being easy to repair by simply sending
empty requests, but has the disadvantage that if the context is idle
then it is forgiven. However, if the context is idle, it is not
disrupting the system, but a hog can evade the request counting and
cause much more severe disruption to the system.
Updating ban_score from request retirement is dubious as the retirement
is purposely not in sync with request submission (i.e. we try and batch
retirement to reduce overhead and avoid latency on submission), which
leads to surprising situations where we can forgive a hang immediately
due to a backlog of requests from before the hang being retired
afterwards.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190219122215.8941-2-chris@chris-wilson.co.uk
At least on i965g and i965gm, performing a device reset clobbers the IER
resulting in loss of interrupts thereafter. So, run the irq_postinstall
hook to restore them.
v2: Ville pointed out that he already attempted to solve this problem by
reinstalling the interrupts in intel_reset_finish() (part of the display
handling around reset). However, reinstalling the irq clobbers the
i915->irq_mask which we need for handling MI_USER_INTERRUPTS, and does
so too late to handle any interrupts generated from resuming the rings.
The simple solution to both is to pull the interrupt reenabling from
afterwards to around the device reset.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190218153106.16768-1-chris@chris-wilson.co.uk
Some clients, such as mesa, may only emit minimal incremental batches
that rely on the logical context state from previous batches. They know
that recovery is impossible after a hang as their required GPU state is
lost, and that each in flight and subsequent batch will hang (resetting
the context image back to default perpetuating the problem).
To avoid getting into the state in the first place, we can allow clients
to opt out of automatic recovery and elect to ban any guilty context
following a hang. This prevents the continual stream of hangs and allows
the client to recreate their context and rebuild the state from scratch.
v2: Prefer calling it recoverable rather than unrecoverable.
References: https://lists.freedesktop.org/archives/mesa-dev/2019-February/215431.html
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org> # for mesa
Link: https://patchwork.freedesktop.org/patch/msgid/20190218105821.17293-1-chris@chris-wilson.co.uk
Currently we try to stop the engine by programming the ring registers to
be disabled before we perform the reset. Sometimes, we see the context
image also have invalid ring registers, which one presumes may be
actually caused by us doing so. Lets risk not doing programming the
ring to zero on the first attempt to avoid preserving that corruption
into the context image, leaving the w/a in place for subsequent
reset attempts.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190213232047.8486-1-chris@chris-wilson.co.uk
On wedging, we mark all executing requests as complete and all pending
requests completed as soon as they are ready. Before unwedging though we
wish to flush those pending requests prior to restoring default
execution, and so we must wait. Do so uninterruptibly as we do not provide
the EINTR gracefully back to userspace in this case but persists in
keeping the permanently wedged state without restarting the syscall.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208153708.20023-4-chris@chris-wilson.co.uk
Previously, we were able to rely on the recursive properties of
struct_mutex to allow us to serialise revoking mmaps and reacquiring the
FENCE registers with them being clobbered over a global device reset.
I then proceeded to throw out the baby with the bath water in order to
pursue a struct_mutex-less reset.
Perusing LWN for alternative strategies, the dilemma on how to serialise
access to a global resource on one side was answered by
https://lwn.net/Articles/202847/ -- Sleepable RCU:
1 int readside(void) {
2 int idx;
3 rcu_read_lock();
4 if (nomoresrcu) {
5 rcu_read_unlock();
6 return -EINVAL;
7 }
8 idx = srcu_read_lock(&ss);
9 rcu_read_unlock();
10 /* SRCU read-side critical section. */
11 srcu_read_unlock(&ss, idx);
12 return 0;
13 }
14
15 void cleanup(void)
16 {
17 nomoresrcu = 1;
18 synchronize_rcu();
19 synchronize_srcu(&ss);
20 cleanup_srcu_struct(&ss);
21 }
No more worrying about stop_machine, just an uber-complex mutex,
optimised for reads, with the overhead pushed to the rare reset path.
However, we do run the risk of a deadlock as we allocate underneath the
SRCU read lock, and the allocation may require a GPU reset, causing a
dependency cycle via the in-flight requests. We resolve that by declaring
the driver wedged and cancelling all in-flight rendering.
v2: Use expedited rcu barriers to match our earlier timing
characteristics.
v3: Try to annotate locking contexts for sparse
v4: Reduce selftest lock duration to avoid a reset deadlock with fences
v5: s/srcu/reset_backoff_srcu/
v6: Remove more stale comments
Testcase: igt/gem_mmap_gtt/hang
Fixes: eb8d0f5af4 ("drm/i915: Remove GPU reset dependence on struct_mutex")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190208153708.20023-2-chris@chris-wilson.co.uk
Looking forward, we need to break the struct_mutex dependency on
i915_gem_active. In the meantime, external use of i915_gem_active is
quite beguiling, little do new users suspect that it implies a barrier
as each request it tracks must be ordered wrt the previous one. As one
of many, it can be used to track activity across multiple timelines, a
shared fence, which fits our unordered request submission much better. We
need to steer external users away from the singular, exclusive fence
imposed by i915_gem_active to i915_active instead. As part of that
process, we move i915_gem_active out of i915_request.c into
i915_active.c to start separating the two concepts, and rename it to
i915_active_request (both to tie it to the concept of tracking just one
request, and to give it a longer, less appealing name).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190205130005.2807-5-chris@chris-wilson.co.uk
A few years ago, see commit 688e6c7258 ("drm/i915: Slaughter the
thundering i915_wait_request herd"), the issue of handling multiple
clients waiting in parallel was brought to our attention. The
requirement was that every client should be woken immediately upon its
request being signaled, without incurring any cpu overhead.
To handle certain fragility of our hw meant that we could not do a
simple check inside the irq handler (some generations required almost
unbounded delays before we could be sure of seqno coherency) and so
request completion checking required delegation.
Before commit 688e6c7258, the solution was simple. Every client
waiting on a request would be woken on every interrupt and each would do
a heavyweight check to see if their request was complete. Commit
688e6c7258 introduced an rbtree so that only the earliest waiter on
the global timeline would woken, and would wake the next and so on.
(Along with various complications to handle requests being reordered
along the global timeline, and also a requirement for kthread to provide
a delegate for fence signaling that had no process context.)
The global rbtree depends on knowing the execution timeline (and global
seqno). Without knowing that order, we must instead check all contexts
queued to the HW to see which may have advanced. We trim that list by
only checking queued contexts that are being waited on, but still we
keep a list of all active contexts and their active signalers that we
inspect from inside the irq handler. By moving the waiters onto the fence
signal list, we can combine the client wakeup with the dma_fence
signaling (a dramatic reduction in complexity, but does require the HW
being coherent, the seqno must be visible from the cpu before the
interrupt is raised - we keep a timer backup just in case).
Having previously fixed all the issues with irq-seqno serialisation (by
inserting delays onto the GPU after each request instead of random delays
on the CPU after each interrupt), we can rely on the seqno state to
perfom direct wakeups from the interrupt handler. This allows us to
preserve our single context switch behaviour of the current routine,
with the only downside that we lose the RT priority sorting of wakeups.
In general, direct wakeup latency of multiple clients is about the same
(about 10% better in most cases) with a reduction in total CPU time spent
in the waiter (about 20-50% depending on gen). Average herd behaviour is
improved, but at the cost of not delegating wakeups on task_prio.
v2: Capture fence signaling state for error state and add comments to
warm even the most cold of hearts.
v3: Check if the request is still active before busywaiting
v4: Reduce the amount of pointer misdirection with list_for_each_safe
and using a local i915_request variable inside the loops
v5: Add a missing pluralisation to a purely informative selftest message.
References: 688e6c7258 ("drm/i915: Slaughter the thundering i915_wait_request herd")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190129205230.19056-2-chris@chris-wilson.co.uk
Now that we have allocated ourselves a cacheline to store a breadcrumb,
we can emit a write from the GPU into the timeline's HWSP of the
per-context seqno as we complete each request. This drops the mirroring
of the per-engine HWSP and allows each context to operate independently.
We do not need to unwind the per-context timeline, and so requests are
always consistent with the timeline breadcrumb, greatly simplifying the
completion checks as we no longer need to be concerned about the
global_seqno changing mid check.
One complication though is that we have to be wary that the request may
outlive the HWSP and so avoid touching the potentially danging pointer
after we have retired the fence. We also have to guard our access of the
HWSP with RCU, the release of the obj->mm.pages should already be RCU-safe.
At this point, we are emitting both per-context and global seqno and
still using the single per-engine execution timeline for resolving
interrupts.
v2: s/fake_complete/mark_complete/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190128181812.22804-5-chris@chris-wilson.co.uk
Now that the submission backends are controlled via their own spinlocks,
with a wave of a magic wand we can lift the struct_mutex requirement
around GPU reset. That is we allow the submission frontend (userspace)
to keep on submitting while we process the GPU reset as we can suspend
the backend independently.
The major change is around the backoff/handoff strategy for performing
the reset. With no mutex deadlock, we no longer have to coordinate with
any waiter, and just perform the reset immediately.
Testcase: igt/gem_mmap_gtt/hang # regresses
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190125132230.22221-3-chris@chris-wilson.co.uk
The guc (and huc) currently inexcruitably depend on struct_mutex for
device reinitialisation from inside the reset, and indeed taking any
mutex here is verboten (as we must be able to reset from underneath any
of our mutexes). That makes recovering the guc unviable without, for
example, reserving contiguous vma space and pages for it to use.
The plan to re-enable global reset for the GuC centres around reusing the
WOPM reserved space at the top of the aperture (that we know we can
populate a contiguous range large enough to dma xfer the fw image).
In the meantime, hopefully no one even notices as the device-reset is
only used as a backup to the per-engine resets for handling GPU hangs.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Acked-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Reviewed-by: John Harrison <John.C.Harrison@Intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190125132230.22221-2-chris@chris-wilson.co.uk