Rather than storing some identifier derived from the application
context that can't be used concretely anywhere, store a pointer to the
client directly so that accesses can be made directly through that
client object.
Reviewed-by: Dmitry Osipenko <digetx@gmail.com>
Tested-by: Dmitry Osipenko <digetx@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The compiler is complaining with the following errors:
drivers/gpu/host1x/cdma.c:94:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
drivers/gpu/host1x/cdma.c:113:48: error:
passing argument 3 of ‘dma_alloc_wc’ from incompatible pointer type
[-Werror=incompatible-pointer-types]
The expected pointer type of the third argument to dma_alloc_wc() is
dma_addr_t but phys_addr_t is passed.
Change the phys member of struct push_buffer to be dma_addr_t so that we
pass the correct type to dma_alloc_wc().
Also check pb->mapped for non-NULL in the destroy function as that is the
right way of checking if dma_alloc_wc() was successful.
Signed-off-by: Emil Goode <emil.fsw@goode.io>
Signed-off-by: Thierry Reding <treding@nvidia.com>
If IOVA allocation or IOMMU mapping fails, dma_free_wc() is invoked with
size=0 because of a typo, that triggers "kernel BUG at mm/vmalloc.c:124!".
Signed-off-by: Dmitry Osipenko <digetx@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Add support for the Host1x unit to be located behind
an IOMMU. This is required when gather buffers may be
allocated non-contiguously in physical memory, as can
be the case when TegraDRM is also using the IOMMU.
Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Insert a number of blank lines in places where they increase readability
of the code. Also collapse various variable declarations to shorten some
functions and finally rewrite some code for readability.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Fix a couple of occurrences where no blank line was used to separate
variable declarations from code or where block comments were wrongly
formatted.
Signed-off-by: Thierry Reding <treding@nvidia.com>
The local 'pos' variable doesn't serve any purpose other than being a
shortcut for pb->pos, but the result doesn't remove much, so simply drop
the local variable.
Signed-off-by: Thierry Reding <treding@nvidia.com>
This reduces the amount of casting that needs to be done to get rid of
annoying warnings on 64-bit builds.
Signed-off-by: Thierry Reding <treding@nvidia.com>
Expose the buffer objects, syncpoint and channel functionality in the
public public header so that drivers can use them.
Signed-off-by: Thierry Reding <treding@nvidia.com>