On icl+ the plane state that gets passed to update_slave() is not
the plane state of the plane we're programming. With NV12 the
plane state would be coming from the master (UV) plane whereas
the plane we're programming is the slave (Y) plane. For that reason
we need to explicitly pass around the slave plane (or we'd have to
otherwise deduce it by checking whether we were called via
.update_plane() or .update_slave()).
In the case of icl_program_input_csc_coeff() it's actually OK to
assume that we are always the master plane because the input CSC
only exists on HDR planes which can never be a slave plane. But
for consistency let's pass in the plane explicitly anyway.
While at it drop the "_coeff" from the function name since it's
kinda redundant, and this makes the name a bit shorter :)
Cc: Uma Shankar <uma.shankar@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181114210729.16185-14-ville.syrjala@linux.intel.com
Reviewed-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
On SKL+ the plane WM/BUF_CFG registers are a proper part of each
plane's register set. That means accessing them will cancel any
pending plane update, and we would need a PLANE_SURF register write
to arm the wm/ddb change as well.
To avoid all the problems with that let's just move the wm/ddb
programming into the plane update/disable hooks. Now all plane
registers get written in one (hopefully atomic) operation.
To make that feasible we'll move the plane ddb tracking into
the crtc state. Watermarks were already tracked there.
v2: Rebase due to input CSC
v3: Split out a bunch of junk (Matt)
v4: Add skl_wm_add_affected_planes() to deal with
cursor special case and non-zero wm register reset value
v5: Drop the unrelated for_each_intel_plane_mask() fix (Matt)
Remove the redundant ddb memset() (Matt)
Cc: Matt Roper <matthew.d.roper@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> #v3
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181127165900.31298-1-ville.syrjala@linux.intel.com
We're going to need access to the new crtc state in ->disable_plane()
for SKL+ wm/ddb programming and pre-skl pipe gamma/csc control. Pass
the crtc state down.
We'll also try to make intel_crtc_disable_planes() do the right
thing as much as it's possible. The fact that we don't have a
separate crtc state for the disabled state when we're going to
re-enable the crtc later means we might end up poking at a few
extra planes in there. But that's harmless. I suppose one might
argue that we wouldn't have to care about proper ddb/wm/csc/gamma
if the pipe is going to permanently disable anyway, but the state
checker probably cares so we should try our best to make sure
everything is programmed correctly even in that case.
v2: Fix the commit message a bit (Matt)
Cc: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181114210729.16185-5-ville.syrjala@linux.intel.com
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Some observations about the plane registers:
- the control register will self-arm if the plane is not already
enabled, thus we want to write it as close to (or ideally after)
the surface register
- tileoff/linoff/offset/aux_offset are self-arming as well so we want
them close to the surface register as well
- color keying registers we maybe self arming before SKL. Not 100%
sure but we can try to keep them near to the surface register
as well
- chv pipe b csc register are double buffered but self arming so
moving them down a bit
- the rest should be mostly armed by the surface register so we can
safely write them first, and to just for some consistency let's try
to follow keep them in order based on the register offset
None of this will have any effect of course unless the vblank evasion
fails (which it still does sometimes). Another potential future benefit
might be pulling the non-self armings registers outside the vblank
evasion since they won't latch until the arming register has been
written. This would make the critical section a bit lighter and thus
less likely to exceed the deadline.
v2: Rebase due to input CSC
v3: Swap LINOFF/TILEOFF and KEYMSK/KEYMAX to actually follow
the last rule above (Matt)
Add a bit more rationale to the commit message (Matt)
Cc: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181114210729.16185-2-ville.syrjala@linux.intel.com
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reduce the clutter in the sprite update functions by writing
both TILEOFF and LINOFF registers unconditionally. We already
did this for primary planes so might as well do it for the
sprites too.
There is no harm in writing both registers. Which one gets
used depends on the tilimg mode selected in the plane control
registers.
It might even make sense to clear the register that won't
get used. That could make register dumps a little easier to
parse. But I'm not sure it's worth the extra hassle.
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181108150955.23948-1-ville.syrjala@linux.intel.com
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> #irc
Plane input CSC needs to be enabled to convert frambuffers from
YUV to RGB. This is needed for bottom 3 planes on ICL, rest of
the planes have hardcoded conversion and taken care by the legacy
code.
This patch defines the co-efficient values for YUV to RGB conversion
in BT709 and BT601 formats. It programs the coefficients and enables
the plane input csc unit in hardware.
This has been verified and tested by Maarten and the change is working
as expecpted.
v2: Addressed Maarten's and Ville's review comments and added the
coefficients in a 2D array instead of independent Macros.
v3: Added individual coefficient matrix (9 values) instead of 6
register values as per Maarten's comment. Also addresed a shift
issue with B channel coefficient.
v4: Added support for Limited Range Color Handling
v5: Fixed Matt and Maarten's review comments.
v6: Added human readable matrix values for YUV to RGB Conversion along
with just the bspec register values, as per Matt's suggestion.
v7: Refactored the code, move csc coefficient programming function to
intel_sprite.c and made it static as per Ville's review comment.
v8: Addressed Ville's review comment. Called the coefficient programming
from within the skl_program_plane and used I915_WRITE_FW instead of
I915_WRITE.
v9: Fixed Ville's review comments.
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1541099420-12419-3-git-send-email-uma.shankar@intel.com
make W=1 caught the implicit prototypes (as would sparse):
drivers/gpu/drm/i915/intel_sprite.c:462:1: error: no previous prototype for ‘skl_update_plane’ [-Werror=missing-prototypes]
skl_update_plane(struct intel_plane *plane,
^~~~~~~~~~~~~~~~
drivers/gpu/drm/i915/intel_sprite.c:487:1: error: no previous prototype for ‘skl_disable_plane’ [-Werror=missing-prototypes]
skl_disable_plane(struct intel_plane *plane, struct intel_crtc *crtc)
^~~~~~~~~~~~~~~~~
Fixes: 1e364f9008 ("drm/i915/gen11: Program the Y and UV plane for planar mode correctly, v3.")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181024105402.18915-1-chris@chris-wilson.co.uk
The UV plane is the master plane that does all color correction etc.
It needs to be programmed with the dimensions for color plane 1 (UV).
The Y plane just feeds the Y pixels to it. Program the scaler from the
master only, and set PLANE_CTL_YUV420_Y_PLANE on the slave plane.
Changes since v1:
- Make a common skl_program_plane, and use it for both plane updates.
Changes since v2:
- Make color_plane explicit, to clarify skl_update_plane(). (Ville)
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181018115134.9061-8-maarten.lankhorst@linux.intel.com
The first 3 planes (primary, sprite 0 and 1) have a dedicated chroma
upsampler to upscale YUV420 to YUV444 and the scaler should only be
used for upscaling. Because of this we shouldn't program the scalers
in planar mode if NV12 and the chroma upsampler are used. Instead
program the scalers like on normal planes.
Sprite 2 and 3 have no dedicated scaler, and need to program the
selected Y plane in the scaler mode.
Changes since v1:
- Make the comment less confusing.
Changes since v2:
- Fix checkpatch warning (Matt)
- gen10- -> Pre-gen11 (Ville)
- PS_SCALER_MODE_PACKED -> PS_SCALER_MODE_NORMAL. (Matt)
- Add comment about scaler mode in intel_atomic_setup_scaler(). (Matt)
- Rename need_scaling to need_scaler. (Matt)
- Move the crtc need_scaling check to skl_update_scaler_crtc().
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181018115134.9061-6-maarten.lankhorst@linux.intel.com
There's not much point in following the primary vs. sprite split
for the SKL+ universal plane init code. The only difference is
of our own doing in the form of the .check_plane(). Let's make
a small exception for that little detail and otherwise share
the same code to initialize all the universal planes.
Eventually we should eliminate the mess around .check_plane()
as well, but for now let's be happy with some code reduction.
v2: Remember to set up plane->has_fbc
Make skl_plane_has_ccs() static
v3: Rebase due to NV12, rename some variables
v4: Don't leave the color_encoding/range props behind
v5: Rebase dur to blend properties, skl_plane_max_stride() and
skl_plane_check()
v6: Make skl_update_plane() static
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com> #v4
Link: https://patchwork.freedesktop.org/patch/msgid/20181005125817.22576-10-ville.syrjala@linux.intel.com
We're currently not providing the possible_crtcs mask to
drm_universal_plane_init() for primary/cursor planes. While that does
work on account of drm_crtc_init_with_planes() filling those up
for us, it's inconsisten with what we're doing for sprite planes.
Let's just always pass the possible_crtcs bitmask to
drm_universal_plane_init(). This does assume that crtc->index
== pipe. But we're already making that assumption elsewhere so
it doesn't seem like a very big sin here.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Stanislav Lisovskiy <stanislav.lisovskiy@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181005125817.22576-3-ville.syrjala@linux.intel.com
Add plane alpha blending support with the different blend modes.
This has been tested on a icl to show the correct results,
on earlier platforms small rounding errors cause issues. But this
already happens case with fully transparant or fully opaque RGB8888
fb's.
The recommended HW workaround is to disable alpha blending when the
plane alpha is 0 (transparant, hide plane) or 0xff (opaque, disable blending).
This is easy to implement on any platform, so just do that.
The tests for userspace are also available, and pass on gen11.
Changes since v1:
- Change mistaken < 0xff0 to 0xff00.
- Only set PLANE_KEYMSK_ALPHA_ENABLE when plane alpha < 0xff00, ignore blend mode.
- Rework disabling FBC when per pixel alpha is used.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
[mlankhorst: Change MISSING_CASE default to explicit alpha disable (mattrope)]
Link: https://patchwork.freedesktop.org/patch/msgid/20180815103405.22679-1-maarten.lankhorst@linux.intel.com
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
commit 4e0b83a567 ("drm/i915: Extract per-platform plane->check()
functions") removed the plane max stride check for sprite planes.
I was going to add it back when introducing GTT remapping for the
display, but after further thought it seems better to re-introduce
it separately.
So let's add the max stride check back. And let's do it in a nicer
form than what we had before and do it for all plane types (easy
now that we have the ->max_stride() plane vfunc).
Only sprite planes really need this for now since primary planes
are capable of scanning out the current max fb size we allow, and
cursors have more stringent stride checks elsewhere.
Cc: José Roberto de Souza <jose.souza@intel.com>
Fixes: 4e0b83a567 ("drm/i915: Extract per-platform plane->check() functions")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180918140243.12207-1-ville.syrjala@linux.intel.com
Reviewed-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Split up intel_check_primary_plane() and intel_check_sprite_plane()
into per-platform variants. This way we can get a unified behaviour
between the SKL universal planes, and we stop checking for non-SKL
specific scaling limits for the "sprite" planes. And we now get
a natural place where to add more plarform specific checks.
v2: Split the .check_plane() calling convention change out (José)
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180907152413.15761-10-ville.syrjala@linux.intel.com
Let's store the final plane stride in the plane state. This avoids
having to pick between the normal vs. rotated stride during hardware
programming. And once we get GTT remapping the plane stride will
no longer match the fb stride so we'll need a place to store it
anyway.
v2: Keep checking fb->pitches[0] for cursor as later on we won't
populate plane_state->color_plane[0].stride for invisible planes
and we have been checking the cursor fb stride even for invisible
planes
v3: s/betwen/between in commit msg (José)
v4: Check color_plane[0].stride instead of fb->pitches[0] in
the skl_check_main_surface() X-tiling kludge
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180911150139.23922-1-ville.syrjala@linux.intel.com