Komeda driver treats KMS-CRTC/PLANE as user which will acquire pipeline
resources, but we still need to release the unclaimed resources.
crtc_atomic_check is the final check stage, so beside build a display data
pipeline according the crtc_state, but still needs to release/disable the
unclaimed pipeline resources.
v2: Rebase
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
This function builds a display output pipeline according to crtc_state.
And this change only added single pipeline support, the dual pipeline with
slave enabled data flow support will be added in the following change.
v2: Rebase
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
Per komeda design KMS-plane maps to komeda layer input pipeline.
komeda_plane_atomic_check is for building a komeda layer input pipeline.
And KMS-plane is only a user of komeda resources. so there is no real HW
update for plane, but all HW update will be handled in crtc->flush.
v2: Rebase
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
build_layer_data_flow builds a input pipeline according to plane_state.
and in this initial stage only added this simplest pipeline usage:
Layer -> compiz
The scaler and layer_split will be added in the future.
v2:
- Rebase.
- Introduce struct komeda_data_flow_cfg
- Add a function komeda_component_validate_private to replace the MACRO
component_validate_private
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
Initialize koemda_layer, komeda_compiz, komeda_improc and
komeda_timing_ctrlr as drm private object, then track komeda private
component state by drm_atomic_state.
v2:
- Update code after Applied commit:
b962a12050 ("drm/atomic: integrate modeset lock with private objects")
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
get_state_and_set_user packed get_state and set_user into one function,
which get pipeline/component state for a specific pipeline/component, if
success set the user to it.
v2:
- Rebase.
- Applied commit:
b962a12050 ("drm/atomic: integrate modeset lock with private objects")
And delete our private modeset lock for pipeline.
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
This pair of functions return the old/new private object state for the
given private_obj, or NULL if the private_obj is not part of the global
atomic state.
Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com>
Signed-off-by: James Qian Wang (Arm Technology China) <james.qian.wang@arm.com>
Signed-off-by: Liviu Dudau <liviu.dudau@arm.com>
This reverts commit f74a6d9a2c.
BXT needs to access 0x141000-0x1417ff register to obtain the dram info.
But after the snapshot range of I915_MCHBAR is refined in f74a6d9a2c,
it only initializes the range of 0x144000-0x147fff for VGPU and then
causes that the guest GPU can't get the initialized value for dram
detection on BXT.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
We switched to a tree of per-engine HW context to accommodate the
introduction of virtual engines. However, we plan to also support
multiple instances of the same engine within the GEM context, defeating
our use of the engine as a key to looking up the HW context. Just
allocate a logical per-engine instance and always use an index into the
ctx->engines[]. Later on, this ctx->engines[] may be replaced by a user
specified map.
v2: Add for_each_gem_engine() helper to iterator within the engines lock
v3: intel_context_create_request() helper
v4: s/unsigned long/unsigned int/ 4 billion engines is quite enough.
v5: Push iterator locking to caller
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-7-chris@chris-wilson.co.uk
Our eventual goal is to rid request construction of struct_mutex, with
the short term step of lifting the struct_mutex requirements into the
higher levels (i.e. the caller must ensure that the context is already
pinned into the GTT). In this patch, we pin GVT's shadow context upon
allocation and so keep them pinned into the GGTT for as long as the
virtual machine is alive, and so we can use the simpler request
construction path safe in the knowledge that the hard work is already
done.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Zhenyu Wang <zhenyuw@linux.intel.com>
Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426163336.15906-1-chris@chris-wilson.co.uk
Broadwater and the rest of gen4 do support being able to saving and
reloading context specific registers between contexts, providing isolation
of the basic GPU state (as programmable by userspace). This allows
userspace to assume that the GPU retains their state from one batch to the
next, minimising the amount of state it needs to reload and manually save
across batches.
v2: CONSTANT_BUFFER woes
Running through piglit turned up an interesting issue, a GPU hang inside
the context load. The context image includes the CONSTANT_BUFFER command
that loads an address into a on-gpu buffer, and the context load was
executing that immediately. However, since it was reading from the GTT
there is no guarantee that the GTT retains the same configuration as
when the context was saved, resulting in stray reads and a GPU hang.
Having tried issuing a CONSTANT_BUFFER (to disable the command) from the
ring before saving the context to no avail, we resort to patching out
the instruction inside the context image before loading.
This does impose that gen4 always reissues CONSTANT_BUFFER commands on
each batch, but due to the use of a shared GTT that was and will remain
a requirement.
v3: ECOSKPD to the rescue
Ville found the magic bit in the ECOSKPD to disable saving and restoring
the CONSTANT_BUFFER from the context image, thereby completely avoiding
the GPU hangs from chasing invalid pointers. This appears to be the
default behaviour for gen5, and so we just need to tweak gen4 to match.
v4: Fix spelling of ECOSKPD and discover it already exists
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419172720.5462-1-chris@chris-wilson.co.uk
Ironlake does support being able to saving and reloading context specific
registers between contexts, providing isolation of the basic GPU state
(as programmable by userspace). This allows userspace to assume that the
GPU retains their state from one batch to the next, minimising the
amount of state it needs to reload, or manually save and restore.
v2: Fix off-by-one in reading CXT_SIZE, and add a comment that the
CXT_SIZE and context-layout do not match in bspec, but the difference is
irrelevant as we overallocate the full page anyway (Ville).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-2-chris@chris-wilson.co.uk
Despite what I think the prm recommends, commit f2253bd985
("drm/i915/ringbuffer: EMIT_INVALIDATE after switch context") turned out
to be a huge mistake when enabling Ironlake contexts as the GPU would
hang on either a MI_FLUSH or PIPE_CONTROL immediately following the
MI_SET_CONTEXT of an active mesa context (more vanilla contexts, e.g.
simple rendercopies with igt, do not suffer).
Ville found the following clue,
"[DevCTG+]: For the invalidate operation of the pipe control, the
following pointers are affected. The
invalidate operation affects the restore of these packets. If the pipe
control invalidate operation is completed
before the context save, the indirect pointers will not be restored from
memory.
1. Pipeline State Pointer
2. Media State Pointer
3. Constant Buffer Packet"
which suggests by us emitting the INVALIDATE prior to the MI_SET_CONTEXT,
we prevent the context-restore from chasing the dangling pointers within
the image, and explains why this likely prevents the GPU hang.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190419111749.3910-1-chris@chris-wilson.co.uk
We now have two locks for sideband access. The general one covering
sideband access across all generation, sb_lock, and a specific one
covering sideband access via the punit on vlv/chv. After lifting the
sb_lock around the punit into the callers, the pcu_lock is now redudant
and can be separated from its other use to regulate RPS (essentially
giving RPS a lock all of its own).
v2: Extract a couple of minor bug fixes.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Sagar Arun Kamble <sagar.a.kamble@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426081725.31217-4-chris@chris-wilson.co.uk
As we now employ a very heavy pm_qos around the punit access, we want to
minimise the number of synchronous requests by performing one for the
whole punit sequence rather than around individual accesses. The
sideband lock is used for this, so push the pm_qos into the sideband
lock acquisition and release, moving it from the lowlevel punit rw
routine to the callers. In the first step, we move the punit magic into
the common sideband lock so that we can acquire a bunch of ports
simultaneously, and if need be extend the workaround protection later.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190426081725.31217-2-chris@chris-wilson.co.uk
drm/imx: fix DP CSC handling
- Fix the DP color space conversion matrix setup to avoid bugs where
disabling the overlay plane while both primary and overlay plane are
routed via the CSC unit would not reconfigure the CSC routing
properly, leaving the display in a nonworking state, or the CSC
setting from a previously set mode would be left behind, causing
wrong colors when reenabling the display in certain configurations.
Signed-off-by: Dave Airlie <airlied@redhat.com>
From: Philipp Zabel <p.zabel@pengutronix.de>
Link: https://patchwork.freedesktop.org/patch/msgid/1556183136.2271.3.camel@pengutronix.de
Sphinx really wants colons after arguments :/
Fixes the following warnings:
drm_gem.c:1384: warning: Function parameter or member 'fence_array' not described in 'drm_gem_fence_array_add'
drm_gem.c:1384: warning: Function parameter or member 'fence' not described in 'drm_gem_fence_array_add'
drm_gem.c:1435: warning: Function parameter or member 'fence_array' not described in 'drm_gem_fence_array_add_implicit'
drm_gem.c:1435: warning: Function parameter or member 'obj' not described in 'drm_gem_fence_array_add_implicit'
drm_gem.c:1435: warning: Function parameter or member 'write' not described in 'drm_gem_fence_array_add_implicit'
Fixes: 5d5a179d3e ("drm: Add helpers for setting up an array of dma_fence dependencies.")
Cc: Eric Anholt <eric@anholt.net>
Cc: Qiang Yu <yuq825@gmail.com> (v1)
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Maxime Ripard <maxime.ripard@bootlin.com>
Cc: Sean Paul <sean@poorly.run>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: dri-devel@lists.freedesktop.org
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Sean Paul <seanpaul@chromium.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20190424204916.222155-1-sean@poorly.run
When ddc-i2c-bus property is used, a NULL pointer dereference is reported:
[ 31.041669] Unable to handle kernel NULL pointer dereference at virtual address 00000008
[ 31.041671] pgd = 4d3c16f6
[ 31.041673] [00000008] *pgd=00000000
[ 31.041678] Internal error: Oops: 5 [#1] SMP ARM
[ 31.041711] Hardware name: Rockchip (Device Tree)
[ 31.041718] PC is at i2c_transfer+0x8/0xe4
[ 31.041721] LR is at drm_scdc_read+0x54/0x84
[ 31.041723] pc : [<c073273c>] lr : [<c05926c4>] psr: 280f0013
[ 31.041725] sp : edffdad0 ip : 5ccb5511 fp : 00000058
[ 31.041727] r10: 00000780 r9 : edf91608 r8 : c11b0f48
[ 31.041728] r7 : 00000438 r6 : 00000000 r5 : 00000000 r4 : 00000000
[ 31.041730] r3 : edffdae7 r2 : 00000002 r1 : edffdaec r0 : 00000000
[ 31.041908] [<c073273c>] (i2c_transfer) from [<c05926c4>] (drm_scdc_read+0x54/0x84)
[ 31.041913] [<c05926c4>] (drm_scdc_read) from [<c0592858>] (drm_scdc_set_scrambling+0x30/0xbc)
[ 31.041919] [<c0592858>] (drm_scdc_set_scrambling) from [<c05cc0f4>] (dw_hdmi_update_power+0x1440/0x1610)
[ 31.041926] [<c05cc0f4>] (dw_hdmi_update_power) from [<c05cc574>] (dw_hdmi_bridge_enable+0x2c/0x70)
[ 31.041932] [<c05cc574>] (dw_hdmi_bridge_enable) from [<c05aed48>] (drm_bridge_enable+0x24/0x34)
[ 31.041938] [<c05aed48>] (drm_bridge_enable) from [<c0591060>] (drm_atomic_helper_commit_modeset_enables+0x114/0x220)
[ 31.041943] [<c0591060>] (drm_atomic_helper_commit_modeset_enables) from [<c05c3fe0>] (rockchip_atomic_helper_commit_tail_rpm+0x28/0x64)
hdmi->i2c may not be set when ddc-i2c-bus property is used in device tree.
Fix this by using hdmi->ddc as the i2c adapter when calling drm_scdc_*().
Also report that SCDC is not supported when there is no DDC bus.
Fixes: 264fce6cc2 ("drm/bridge: dw-hdmi: Add SCDC and TMDS Scrambling support")
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Heiko Stuebner <heiko@sntech.de>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Andrzej Hajda <a.hajda@samsung.com>
Link: https://patchwork.freedesktop.org/patch/msgid/VE1PR03MB59031814B5BCAB2152923BDAAC210@VE1PR03MB5903.eurprd03.prod.outlook.com