max fifo size is 128 and PA_SC_FIFO_SIZE[20:15]=SC_HIZ_TILE_FIFO_SIZE
field is programmed in units of two entries, but 6 bits is insufficient
to hold value 128/2 = 64, so set this field as 0 which is interpreted by
the hardware as maximum physical fifo size(128).
Signed-off-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Signed-off-by: Jack Xiao <Jack.Xiao@amd.com>
Acked-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Jack Xiao <Jack.Xiao@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
max instance number is 6 for navi10 and 7 for navi14, and we increase the
reg_offset array size to avoid out-of-bound access
Signed-off-by: Xiaojie Yuan <xiaojie.yuan@amd.com>
Reviewed-by: Hawking Zhang <Hawking.Zhang@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]:
Some active dongles have DP++ port and DP port at the same time. Current
code doesn't cover DP++ case and processes as default DVI case, in which
audio is disabled. Because of dual mode, DP case is also treat as DVI case
for the other port.
[How]:
According DP 1.4 spec, add DP++ procedure similar with HDMI case. Also
add None dongle type for DP case.
Signed-off-by: Dale Zhao <dale.zhao@amd.com>
Reviewed-by: Wenjing Liu <wenjing.liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Previously assume eDP sink present if connector present. Do not
need to enforce this restriction. Fix issue where driver attempt
to read link setting even though no edp connected.
{How]
Only read link setting after reading connection status.
Signed-off-by: Eric Yang <Eric.Yang2@amd.com>
Reviewed-by: Yongqiang Sun <yongqiang.sun@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
The audios array defined in "struct resource_pool" is only 6 (MAX_PIPES)
but the max number of audio devices (num_audio) is 7. In some projects,
it will run out of audios array.
[How]
Incraese the audios array size to 7.
Signed-off-by: Tai Man <taiman.wong@amd.com>
Reviewed-by: Joshua Aberback <Joshua.Aberback@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
For boards that support eDP but do not have a physical eDP
display connected an ASSERT will be thrown. This is not a
critical failure and shouldn't be treated as such.
[How]
Drop the assertion.
Signed-off-by: Zhan Liu <zhan.liu@amd.com>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
In dm_helpers_parse_edid_caps, there is a corner case where no speakers
can be allocated even though the audio mode count is greater than 0.
Enabling audio when no speaker allocations exists can cause issues in
the video stream.
[How]
Add a check to not enable audio unless one or more speaker allocations
exist (since doing this can cause issues in the video stream).
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Reviewed-by: Jun Lei <Jun.Lei@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
It is possible (but very unlikely) that constructing dc fails
before current_state is created.
We support 666 color depth in some scenarios, but this
isn't handled in get_norm_pix_clk. It uses exactly the
same pixel clock as the 888 case.
[How]
Check for non null current_state before destructing.
Add case for 666 color depth to get_norm_pix_clk to
avoid assertion.
Signed-off-by: Julian Parkin <julian.parkin@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Driver will create 0, 1, and 2 ddc engines for RV2,
but some platforms used 0, 1, and 3.
[How]
Still allocate 4 ddc engines for RV2.
Signed-off-by: Derek Lai <Derek.Lai@amd.com>
Reviewed-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Seamless boot optimization removed proper front end power off sequence.
In driver disable enable case, this causes driver to power gate hubp
and dpp while there is still memory fetching going on, this can cause
invalid memory requests to be generated which will hang data fabric.
[How]
Put back proper front end power off sequence
Signed-off-by: Eric Yang <Eric.Yang2@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Acked-by: Tony Cheng <Tony.Cheng@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
In pipe split issue occurs when we program immediate flip while vsync flip is pending
[how]
Don't program immediate flip until flip is no longer pending
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Reviewed-by: Jaehyun Chung <Jaehyun.Chung@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Some display's hsync width is lower than the minimum dcn20 is set
to support right now. This will cause optc1_validate_timing to fail which
eventually will result in wrong set mode. This was set to 8 as per
HW team's request for no valid reason.
[How]
Changing min_h_sync_width to 4 will let us validate timing for
preffered mode and light up the headset. This change was made
to Vega 10 before for a similar issue.
Signed-off-by: Fatemeh Darbehani <fatemeh.darbehani@amd.com>
Reviewed-by: Joshua Aberback <Joshua.Aberback@amd.com>
Acked-by: Aric Cyr <Aric.Cyr@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
On some platforms, the encoder id 3 is not populated. So the encoders
are not stored in right order as index (id: 0, 1, 2, 4, 5) at pool. This
would cause encoders id 4 & id 5 to fail when finding corresponding
audio device, defaulting to the first available audio device. As result,
we cannot stream audio into two DP ports with encoders id 4 & id 5.
[How]
It need to create enough audio device objects (0 - 5) to perform matching.
Then use encoder engine id to find matched audio device.
Signed-off-by: Tai Man <taiman.wong@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
When the system is going into suspend, set_backlight gets called
after the eDP got blanked. Since smooth brightness is enabled,
the driver will make a call into the DMCU to ramp the brightness.
The DMCU would try to enable ABM to do so. But since the display is
blanked, this ends up causing ABM1_ACE_DBUF_REG_UPDATE_PENDING to
get stuck at 1, which results in a dead lock in the DMCU firmware.
[how]
Disable brightness ramping when the eDP display is blanked.
Signed-off-by: Zi Yu Liao <ziyu.liao@amd.com>
Reviewed-by: Eric Yang <eric.yang2@amd.com>
Acked-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
When we recover from hang, we do not want to skip the audio enable call.
[How]
Disable audio in dc_reinitialize_hardware
Signed-off-by: Alvin Lee <alvin.lee2@amd.com>
Reviewed-by: Jun Lei <Jun.Lei@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
When launch D10.2, driver will write DPCD 0x107 with 0x00
[How]
Read MAX_DOWNSPREAD (0x0003h) then keep in current
link settings
Signed-off-by: Derek Lai <Derek.Lai@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[WHY]
Currently we don't wait for blacklight programming completion in DMCU
when setting backlight level. Some sequences such as PSR static screen
event trigger reprogramming requires it to be complete.
[How]
Add generic wait for dmcu command completion in set backlight level.
Signed-off-by: SivapiriyanKumarasamy <sivapiriyan.kumarasamy@amd.com>
Reviewed-by: Anthony Koo <Anthony.Koo@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
Hardware docs state that we must wait until the GPUVM context is ready
after programming it.
[How]
Poll until the valid bit of PAGE_TABLE_BASE_ADDR_LO32 is set to 1 after
programming it.
v2: fix include for udelay (Alex)
Signed-off-by: Julian Parkin <julian.parkin@amd.com>
Reviewed-by: Charlene Liu <Charlene.Liu@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
The current code will not wait for the entire frame
after global unlock.
This causes dsc dynamic target bpp update corruption when
there is a surface update immediately happens after this.
[how]
Wait for the entire whole frame after unlock before continuing
the rest of stream and surface update.
Signed-off-by: Wenjing Liu <Wenjing.Liu@amd.com>
Reviewed-by: Jun Lei <Jun.Lei@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[Why]
For DCE110, DCE112 and DCE120 the max_clks_by_state for the clk_mgr are
copied from their respective table before the call to
dce_clk_mgr_construct, but then dce_clk_mgr_construct overwrites
these with the dce80_max_clks_by_state.
[How]
Copy these after we call dce_clk_mgr_construct so we're using the
right tables.
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: David Francis <David.Francis@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
[why]
We reset the optimized_required in atomic_plane_disable
flag immediately after it is set in atomic_plane_disconnect, causing us to
never have flag set during next flip in UpdatePlanes.
[how]
Optimize directly after each time plane is removed.
Signed-off-by: Murton Liu <murton.liu@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Leo Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>