According to Intel GFX PRM on 01.org, plane surface address can be updated
synchronously or asynchronously. Synchronous flip will hold plane surface
address update to start of next vsync, which is current implementation.
Asynchronous flip will update the address as soon as possible. Without
async flip, some 3D application could not reach better performance and
the maximum performance is no higher than vsync frequency.
The patch enables the async flip on plane surface address mmio update,
and increment flip count correctly.
With async flip enabled, some 3D applications have significant performance
improvement. i.e. 3DMark Ice Storm has a 300%~400% increment on score.
v2:
Use bit operation definition for flip mode. (zhenyu)
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Colin Xu <colin.xu@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
According to Intel GFX PRM on 01.org, the MI_DISPLAY_FLIP command can
either request display plane flip synchronously or asynchronously.
In synchronous flip, flip will be hold until next vsync, which
is not implemented yet in GVT. In asynchronous flip, flip will happen
immediately, which is current implementation.
The patch enables the sync flip on handling MI_DISPLAY_FLIP,
and increment flip count correctly by only increment on primary plane.
v2:
Use bit operation definition for flip mode. (zhenyu)
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Colin Xu <colin.xu@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Add SKL_FLIP_EVENT to address into intel_gvt_event_type for primary
and sprite0 plane flip event.
Add macro to address REG_50080 offset.
v2:
Add bit operation definition for flip mode. (zhenyu)
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Colin Xu <colin.xu@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
in init_skil_mmio_info, replaced register address with the known
name from i915_reg.h definition to improve code readbility.
Reviewed-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Xiaolin Zhang <xiaolin.zhang@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
shadow mm's pin count got increased in workload preparation phase, which
is after workload scanning.
it will get decreased in complete_current_workload() anyway after
workload completion.
Sometimes, if a workload meets a scanning error, its shadow mm pin count
will not get increased but will get decreased in the end.
This patch lets shadow mm's pin count not go below 0.
Fixes: 2707e44466 ("drm/i915/gvt: vGPU graphics memory virtualization")
Cc: zhenyuw@linux.intel.com
Cc: stable@vger.kernel.org #4.14+
Signed-off-by: Yan Zhao <yan.y.zhao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
in workload creation routine, if any failure occurs, do not queue this
workload for delivery. if this failure is fatal, enter into failsafe
mode.
Fixes: 6d76303553 ("drm/i915/gvt: Move common vGPU workload creation into scheduler.c")
Cc: stable@vger.kernel.org #4.19+
Cc: zhenyuw@linux.intel.com
Signed-off-by: Yan Zhao <yan.y.zhao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
GT VEBOX DISABLE is only 4 bits wide but it was using a 8 bits wide
mask, the remaning reserved bits is set to 0 causing 4 more
nonexistent VEBOX engines being detected as enabled, triggering the
BUG_ON() because of mismatch between vebox_mask and newly added
VEBOX_MASK().
[ 64.081621] [drm:intel_device_info_init_mmio [i915]] vdbox enable: 0005, instances: 0005
[ 64.081763] [drm:intel_device_info_init_mmio [i915]] vebox enable: 00f1, instances: 0001
[ 64.081825] intel_device_info_init_mmio:925 GEM_BUG_ON(vebox_mask != ({ unsigned int first__ = (VECS0); unsigned int count__ = (2); ((&(dev_priv)->__info)->engine_mask & (((~0UL) - (1UL << (first__)) + 1) & (~0UL >> (64 - 1 - (first__ + count__ - 1))))) >> first__; }))
[ 64.082047] ------------[ cut here ]------------
[ 64.082054] kernel BUG at drivers/gpu/drm/i915/intel_device_info.c:925!
BSpec: 20680
Fixes: 26376a7e74 ("drm/i915/icl: Check for fused-off VDBOX and VEBOX instances")
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Oscar Mateo <oscar.mateo@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190326230223.26336-1-jose.souza@intel.com
(cherry picked from commit 547fcf9b1c)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
This patch moves the virtio_gpu_cmd_create_resource() call (which
notifies the host about the new resource created) into the
virtio_gpu_object_create() function. That way we can call
virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host
already knows about the object when ttm initializes the object and calls
our driver callbacks.
Specifically the object is already created when the
virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(),
so the extra virtio_gpu_object_attach() calls done after
virtio_gpu_object_create() are not needed any more.
The fence support for the create ioctl becomes a bit more tricky though.
The code moved into virtio_gpu_object_create() too. We first submit the
(fenced) virtio_gpu_cmd_create_resource() command, then initialize the
ttm object, and finally attach just created object to the fence for the
command in case it didn't finish yet.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190318113332.10900-6-kraxel@redhat.com
Create virtio_gpu_object_params, use that to pass object parameters to
virtio_gpu_object_create. This is just the first step, followup patches
will add more parameters to the struct. The plan is to use the struct
for all object parameters.
Drop unused "kernel" parameter for virtio_gpu_alloc_object(), it is
unused and always false.
Also drop "pinned" parameter. virtio-gpu doesn't shuffle around
objects, so effecively they all are pinned anyway. Hardcode
TTM_PL_FLAG_NO_EVICT so ttm knows. Doesn't change much for the moment
as virtio-gpu supports TTM_PL_FLAG_TT only so there is no opportunity to
move around objects. That'll probably change in the future though.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190318113332.10900-3-kraxel@redhat.com
Drop the dummy ttm backend implementation, add a real one for
TTM_PL_FLAG_TT objects. The bin/unbind callbacks will call
virtio_gpu_object_{attach,detach}, to update the object state
on the host side, instead of invoking those calls from the
move_notify() callback.
With that in place the move and move_notify callbacks are not
needed any more, so drop them.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Acked-by: Noralf Trønnes <noralf@tronnes.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190318113332.10900-2-kraxel@redhat.com
Fixes gcc '-Wunused-but-set-variable' warning:
drivers/gpu/drm/virtio/virtgpu_ttm.c: In function 'virtio_gpu_init_mem_type':
drivers/gpu/drm/virtio/virtgpu_ttm.c:117:28: warning:
variable 'vgdev' set but not used [-Wunused-but-set-variable]
drivers/gpu/drm/virtio/virtgpu_ttm.c: In function 'virtio_gpu_bo_swap_notify':
drivers/gpu/drm/virtio/virtgpu_ttm.c:300:28: warning:
variable 'vgdev' set but not used [-Wunused-but-set-variable]
It is never used since introduction in dc5698e80c ("Add virtio gpu driver.")
Signed-off-by: YueHaibing <yuehaibing@huawei.com>
Reviewed-by: Mukesh Ojha <mojha@codeaurora.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20190325092631.152060-1-yuehaibing@huawei.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
On the D3 SoC the LVDS PHY must be enabled in the same register write
that enables the LVDS output. Skip writing the LVEN bit independently
on that platform, it will be set by the write that sets LVRES.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
The D3 and E3 SoCs have different pixel clock frequency limits for the
LVDS encoder than the other SoCs in the Gen3 family. Adjust the mode
fixup implementation accordingly.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo+renesas@jmondi.org>
The rcar_du_crtc functions have a heavy reliance on the rcar_du_group
structure, in many cases just to access the DU device context.
To better separate the groups out of the CRTC handling code, give the
rcar_du_crtc its own pointer to the device and remove the indirection
through the group pointers.
Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
The PLL parameters are computed by looping over the range of acceptable
M, N and E values, and selecting the combination that produces the
output frequency closest to the target. The internal frequency
constraints are taken into account by restricting the tested values for
the PLL parameters, reducing the search space. The target frequency,
however, is only taken into account when computing the post-PLL divider,
which can result in a 0 value for the divider when the PLL output
frequency being tested is lower than half of the target frequency.
Subsequent loops will produce a better set of PLL parameters, but for
some of the iterations this can result in a division by 0.
Fix it by clamping the divider value. We could instead restrict the E
values being tested in the inner loop, but that would require additional
calculation that would likely be less efficient as the E parameter can
only take three different values.
Fixes: c25c013611 ("drm: rcar-du: lvds: D3/E3 support")
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>