1. delete amdgpu_powerplay.c used for wrapping smu ip functions
2. delete struct pp_instance,
3. make struct hwmgr as the smu hw handle.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Evan Quan <evan.quan@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Powerplay is for the hw ip smu, for RV, smu10 is used,
so use smu10 as the prefix of the files name/function name.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In send_message_to_smu helper functions,
Print out the error code for debug if smu failed to response.
The helper functions always return true, so no need to
check their return value.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1. There is a race condition when another ip also use same register pairs
2. check once at boot up by GetDriverIfVersion message is sufficient
to check SMU health. so delete is_smc_ram_running check.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
smu7_smumgr.h should not be included in rv and vega, The common functions
for all smu7 asics are put in smu_smumgr.c.
Not include cgs interface in smumgr.c. the code used cgs interface has been
deleted.
Not include smu_ucode_xfer_vi.h in rv/vega
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reusing local handle to initialize BO without resetting it to
NULL is wrong since it causes amdgpu_bo_create_reserved to skip
new BO creation and just reuse the given pointer for pinning.
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Rather then relying on the asic type for the second instance.
Makes it more consistent with the rest of the code.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Feifei Xu <Feifei.Xu@amd.com>
The pointer internal_buf is assigned a value but the pointer is never
read, hence it is redundant and can be removed.
Cleans up clang warning:
drivers/gpu/drm/amd/amdgpu/../powerplay/smumgr/smu7_smumgr.c:630:2:
warning: Value stored to 'internal_buf' is never read
Reviewed-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Regardless of whether the user has selected psp fw loading or
not. It's still needed for GPU reset among other things.
There are already guards in place to avoid setting up the full
psp if PSP fw loading is not enabled.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The per device firmware load method is limited to what makes sense for
that asic rather than whatever arbitrary value may have been set by the
user.
Reviewed-by: Rex Zhu <rezhu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This patch adds an essential check related to the size of the
payload to be transferred via aux channel.
Without this check dal_ddc_service_read_dpcd_data() is fed with
inappropriate payload size leading to deadlocks.
Signed-off-by: Shirish S <shirish.s@amd.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
root cause:
DMCU try to perform a smoothness brightness change.Incorrect initial
brightness level causes the 1 sec dim.
Change:
Cache brightness level in stream, and clear it when edp backlight on.
If brightness level in stream is 0, set brightness with ramp value is 0.
DMCU will set the brightness without smoothness transition.
v2: squash in null pointer fix (Harry)
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Increase clock, if current dpp div is 0 and request dpp div is 1, request clk is
higher than maximum dpp clk as per dpm table.
set dispclk to the value of maximum supported dpp clk
set div to 1
set dispclk to request value.
Decrease clock, currrent dpp div is 1 and request dpp div is 0, current clk is
higher than maximum dpp clk as per dpm table.
set dispclk to the value of maximum supported dpp clk
set div to 0
set dispclk to request value.
v2: squash in !DCN build fix
Signed-off-by: Yongqiang Sun <yongqiang.sun@amd.com>
Reviewed-by: Tony Cheng <Tony.Cheng@amd.com>
Reviewed-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Acked-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The order of planes is given by the order they are enumerated
by kms.
Planes with a higher ID appears above planes with a lower ID.
Currently the planes are enumerated in the wrong order,
putting the nv12 only plane after the two RGBA planes.
This patch corrects the plane enumeration order such that all
the overlay planes are initialized first then the primary planes.
Due to this change in order the dc_add_plane_to_context() shall
receive the planes in reverse order hence this patch reverses
the parsing of planes in DM side itself.
v2: drop local reverse macro for upstream
Signed-off-by: Shirish S <shirish.s@amd.com>
Signed-off-by: Pratik Vishwakarma <Pratik.Vishwakarma@amd.com>
Reviewed-by: Harry Wentland <Harry.Wentland@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>