Our I915g (early gen3, the oldest machine we have in the farm) is still
reporting occasional incoherency performing the following operations:
1) write through GGTT (indirect write into memory)
2) write through either CPU or WC (direct write into memory)
3) read from GGTT (indirect read)
Instead of reporting the value from (2), the read from GGTT reports the
earlier value written via the GGTT. We have made sure that the writes are
flushed from the CPU (commit 3a32497f0d ("drm/i915/selftests: Provide
full mb() around clflush") and commit add00e6d89 ("drm/i915: Flush the
WCB following a WC write")), but still see the error, just less
frequently. The only remaining cache that might be affected here is a
chipset cache, so flush that as well.
Testcase: igt/drv_selftest/live_coherency #gdg
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180717092655.28417-1-chris@chris-wilson.co.uk
With a broken GPU we expect it to fail during the initial
GPU setup where do a couple of context switches to record the defaults.
This is a task that takes a few milliseconds even on the slowest of
devices, but we may have to wait 60s for hangcheck to give in and
declare the machine inoperable. In this a case where any gpu hang is
unacceptable, both from a timeliness and practical standpoint.
We can therefore set a timeout on our wait-for-idle that is shorter than
the hangcheck (which may be up to 60s for a declaring a wedged driver)
and so detect the broken GPU much more quickly during driver load (and
so prevent stalling userspace for ages).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709122044.7028-2-chris@chris-wilson.co.uk
Usually we have no idea about the upper bound we need to wait to catch
up with userspace when idling the device, but in a few situations we
know the system was idle beforehand and can provide a short timeout in
order to very quickly catch a failure, long before hangcheck kicks in.
In the following patches, we will use the timeout to curtain two overly
long waits, where we know we can expect the GPU to complete within a
reasonable time or declare it broken.
In particular, with a broken GPU we expect it to fail during the initial
GPU setup where do a couple of context switches to record the defaults.
This is a task that takes a few milliseconds even on the slowest of
devices, but we may have to wait 60s for hangcheck to give in and
declare the machine inoperable. In this a case where any gpu hang is
unacceptable, both from a timeliness and practical standpoint.
The other improvement is that in selftests, we do not need to arm an
independent timer to inject a wedge, as we can just limit the timeout on
the wait directly.
v2: Include the timeout parameter in the trace.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709122044.7028-1-chris@chris-wilson.co.uk
In preparation to enabling -Wimplicit-fallthrough, mark switch cases
where we are expecting to fall through.
Addresses-Coverity-ID: 141432
Addresses-Coverity-ID: 141433
Addresses-Coverity-ID: 141434
Addresses-Coverity-ID: 141435
Addresses-Coverity-ID: 141436
Addresses-Coverity-ID: 1357360
Addresses-Coverity-ID: 1357403
Addresses-Coverity-ID: 1357433
Addresses-Coverity-ID: 1392622
Addresses-Coverity-ID: 1415273
Addresses-Coverity-ID: 1435752
Addresses-Coverity-ID: 1441500
Addresses-Coverity-ID: 1454596
Signed-off-by: Gustavo A. R. Silva <gustavo@embeddedor.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180628223541.GA17665@embeddedor.com
commit b2209e62a4 ("drm/i915/execlists: Reset the CSB head tracking on
reset/sanitization") and commit 1288786b18 ("drm/i915: Move GEM sanitize
from resume_early to resume") show the conflicting requirements on the
code. We must reset the GPU before trashing live state on a fast resume
(hibernation debug, or error paths), but we must only reset our state
tracking iff the GPU is reset (or power cycled). This is tricky if we
are disabling GPU reset to simulate broken hardware; we reset our state
tracking but the GPU is left intact and recovers from its stale state.
v2: Again without the assertion for forcewake, no longer required since
commit b3ee09a4de ("drm/i915/ringbuffer: Fix context restore upon reset")
as the contexts are reset from the CS ensuring everything is powered up.
Fixes: b2209e62a4 ("drm/i915/execlists: Reset the CSB head tracking on reset/sanitization")
Fixes: 1288786b18 ("drm/i915: Move GEM sanitize from resume_early to resume")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180616202534.18767-1-chris@chris-wilson.co.uk
If client is smart or lucky enough to create a new context
after each hang, our context banning mechanism will never
catch up, and as a result of that it will be saved from
client banning. This can result in a never ending streak of
gpu hangs caused by bad or malicious client, preventing
access from other legit gpu clients.
Fix this by always incrementing per client ban score if
it hangs in short successions regardless of context ban
scoring. The exception are non bannable contexts. They remain
detached from client ban scoring mechanism.
v2: xchg timestamp, tidyup (Chris)
v3: comment, bannable & banned together (Chris)
Fixes: b083a0870c ("drm/i915: Add per client max context ban limit")
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20180615104429.31477-1-mika.kuoppala@linux.intel.com
For symmetry, simplicity and ensuring the request is always truly idle
upon its completion, always emit the closing flush prior to emitting the
request breadcrumb. Previously, we would only emit the flush if we had
started a user batch, but this just leaves all the other paths open to
speculation (do they affect the GPU caches or not?) With mm switching, a
key requirement is that the GPU is flushed and invalidated before hand,
so for absolute safety, we want that closing flush be mandatory.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180612105135.4459-1-chris@chris-wilson.co.uk
Due to a silent conflict (silent because we are trying to fix the CI
test that is meant to exercising these failures!) between commit
51e645b665 ("drm/i915: Mark the GPU as wedged without error on fault
injection") and commit 8571a05a9d ("drm/i915: Use GEM suspend when
aborting initialisation"), we failed to actually squash the error
message after injecting the load failure.
Rearrange the code to export i915_load_failure() for better logging of
real errors (and quiet logging of injected errors).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180609111058.2660-1-chris@chris-wilson.co.uk
As part of our GEM initialisation now, we send a request to the hardware
in order to record the initial GPU state. This coupled with deferred
idle workers, makes aborting on error tricky. We already have the
mechanism in place to wait on the GPU and cancel all the deferred
workers for suspend, so let's reuse it during the error teardown. It is
already used in places for later init error handling, but doing so at
this point is slightly ugly due to the mutex dance (it's ok, the module
load is still single threaded).
Testcase: igt/drv_module_reload/basic-reload-inject
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michał Winiarski <michal.winiarski@intel.com>
Reviewed-by: Michał Winiarski <michal.winiarski@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180606145441.4460-1-chris@chris-wilson.co.uk
During testing we encounter a conflict between SUSPEND_TEST_DEVICES and
disabling reset (gem_eio/suspend). This results in the device continuing
on without being reset, but since it has gone through HW sanitization to
account for the suspend/resume cycle, we have to assume the device has
been reset to its defaults. A simple way around this is to skip the
sanitize phase for SUSPEND_TEST_DEVICES by moving it to suspend-late.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180531082246.9763-4-chris@chris-wilson.co.uk
During suspend we want to flush out all active contexts and their
rendering. To do so we queue a request from the kernel's context, once
we know that request is done, we know the GPU is completely idle. To
speed up that switch bump the GPU clocks.
Switching to the kernel context prior to idling is also used to enforce
a barrier before changing OA properties, and when evicting active
rendering from the global GTT. All cases where we do want to
race-to-idle.
v2: Limit the boosting to only the switch before suspend.
v3: Limit it to the wait-for-idle on suspend.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: David Weinehall <david.weinehall@linux.intel.com>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Tested-by: David Weinehall <david.weinehall@linux.intel.com> #v1
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180531082246.9763-2-chris@chris-wilson.co.uk
Since we use i915_gem_find_active_request() from inside
intel_engine_dump() and may call that at any time, we do not guarantee
that the engine is paused nor that the signal kthreads and irq handler
are suspended, so we cannot assert that the breadcrumb doesn't advance
and that the irq hasn't happened on another CPU signaling the request we
believe to be idle.
The second assert removed (that request->engine == engine) remains
valid, but is now more rigorously checked during retirement.
Fixes: f636edb214 ("drm/i915: Make i915_engine_info pretty printer to standalone")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180529132922.6831-1-chris@chris-wilson.co.uk
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
We were not very carefully checking to see if an older request on the
engine was an earlier switch-to-kernel-context before deciding to emit a
new switch. The end result would be that we could get into a permanent
loop of trying to emit a new request to perform the switch simply to
flush the existing switch.
What we need is a means of tracking the completion of each timeline
versus the kernel context, that is to detect if a more recent request
has been submitted that would result in a switch away from the kernel
context. To realise this, we need only to look in our syncmap on the
kernel context and check that we have synchronized against all active
rings.
v2: Since all ringbuffer clients currently share the same timeline, we do
have to use the gem_context to distinguish clients.
As a bonus, include all the tracing used to debug the death inside
suspend.
v3: Test, test, test. Construct a selftest to exercise and assert the
expected behaviour that multiple switch-to-contexts do not emit
redundant requests.
Reported-by: Mika Kuoppala <mika.kuoppala@intel.com>
Fixes: a89d1f921c ("drm/i915: Split i915_gem_timeline into individual timelines")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180524081135.15278-1-chris@chris-wilson.co.uk
When userspace is passing around swapbuffers using DRI, we frequently
have to open and close the same object in the foreign address space.
This shows itself as the same object being rebound at roughly 30fps
(with a second object also being rebound at 30fps), which involves us
having to rewrite the page tables and maintain the drm_mm range manager
every time.
However, since the object still exists and it is only the local handle
that disappears, if we are lazy and do not unbind the VMA immediately
when the local user closes the object but defer it until the GPU is
idle, then we can reuse the same VMA binding. We still have to be
careful to mark the handle and lookup tables as closed to maintain the
uABI, just allowing the underlying VMA to be resurrected if the user is
able to access the same object from the same context again.
If the object itself is destroyed (neither userspace keeping a handle to
it), the VMA will be reaped immediately as usual.
In the future, this will be even more useful as instantiating a new VMA
for use on the GPU will become heavier. A nuisance indeed, so nip it in
the bud.
v2: s/__i915_vma_final_close/i915_vma_destroy/ etc.
v3: Leave a hint as to why we deferred the unbind on close.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180503195115.22309-1-chris@chris-wilson.co.uk
We need to move to a more flexible timeline that doesn't assume one
fence context per engine, and so allow for a single timeline to be used
across a combination of engines. This means that preallocating a fence
context per engine is now a hindrance, and so we want to introduce the
singular timeline. From the code perspective, this has the notable
advantage of clearing up a lot of mirky semantics and some clumsy
pointer chasing.
By splitting the timeline up into a single entity rather than an array
of per-engine timelines, we can realise the goal of the previous patch
of tracking the timeline alongside the ring.
v2: Tweak wait_for_idle to stop the compiling thinking that ret may be
uninitialised.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180502163839.3248-2-chris@chris-wilson.co.uk