This issue here is (I think) purely theoretical, since a compiler
would need to be especially foolish to recompute the value of
i915_gem_request_completed right after it was already used. Hence the
additional barrier() is also not really a restriction.
But I believe this to be at least permissible, and since our rcu
trickery is a beast it's worth to annotate all the corner cases.
Chris proposed to instead just wrap a READ_ONCE around
request->fence.seqno in i915_gem_request_completed. But that has a
measurable impact on code size, and everywhere we hold a full
reference to the underlying request it's also not needed. And
personally I'd like to have just enough barriers and locking needed
for correctness, but not more - it makes it much easier in the future
to understand what's going on.
Since the busy ioctl has now fully embraced it's races there's no
point annotating it there too. We really only need it in
active_get_rcu, since that function _must_ deliver a correct snapshot
of the active fences (and not chase something else).
v2: Polish the comment a bit more (Chris).
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471856122-466-1-git-send-email-daniel.vetter@ffwll.ch
This came from the initial bringup code, which always idled the GPU
and always reset the overflow. That massively increases the size of
the working set when you're doing lots of small draws, though, as is
common on X desktops or piglit.
Signed-off-by: Eric Anholt <eric@anholt.net>
We'd end up NULL pointer dereferencing because we didn't take the
error path out in the parent. Fixes igt vc4_lookup_fail test.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a77 ("drm/vc4: Add support for drawing 3D frames.")
Cc: stable@vger.kernel.org
Overflow memory handling is tricky: While it's still referenced by the
BPO registers, we want to keep it from being freed. When we are
putting a new set of overflow memory in the registers, we need to
assign the old one to the last rendering job using it.
We were looking at "what's currently running in the binner", but since
the bin/render submission split, we may end up with the binner
completing and having no new job while the renderer is still
processing. So, if we don't find a bin job at all, look at the
highest-seqno (last) render job to attach our overflow to.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: ca26d28bba ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
Cc: stable@vger.kernel.org
The BO cache will complain if BOs are still allocated when we try to
destroy it (since freeing those BOs would try to hit the cache). You
could hit this if you were to unload the module after a GPU hang.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 214613656b ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
If the device was already up, a 1 is returned instead of 0. We were
erroring out, leading the 3D driver to sometimes fail at screen
initialization (generally with ENOENT returned to it).
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: af713795c5 ("drm/vc4: Add a getparam ioctl for getting the V3D identity regs.")
If you exceeded the size that kmalloc would return, you'd get a dmesg
warning and a return from the job submit. We can handle much
allocations with vmalloc, and drm_malloc_ab makes that decision.
Fixes failure in piglit's scissor-many.
Signed-off-by: Eric Anholt <eric@anholt.net>
If you managed to exceed the limit to switch to vmalloc, we'd use the
wrong free.
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: d5b1a78a77 ("drm/vc4: Add support for drawing 3D frames.")
Cc: stable@vger.kernel.org
Add missing drm_crtc_vblank_on/off() calls so vblank irq
handling/updating/timestamping never runs with a crtc shut down
or during its shutdown/startup, as that causes large jumps in
vblank count and trouble for compositors.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
On top of the interlaced video mode fix and with some additional
adjustments, this now works well. It has almost the same accuracy
as on regular progressive scan modes.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We can't handle doublescan modes at the moment, so if
userspace tries to set one, reject the mode set.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We must not apply CRTC_INTERLACE_HALVE_V to interlaced modes during
mode enumeration, as drm_helper_probe_single_connector_modes
does, so wrap it and reset the effect of CRTC_INTERLACE_HALVE_V
on affected interlaced modes.
Also mode_fixup interlaced modes passed in from user space.
This fixes the vblank timestamping constants and entries in
the mode->crtc_xxx fields needed for precise vblank timestamping.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
We already don't expose such modes to userspace, but make
sure userspace can't sneak some interlaced mode in.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Phenomenon: software hang when device resume back, read UVD fence is 0xffffffff
and read pcie pid is 0xffff.
The issue is caused by VCE reset when update cg setting. according to HW programming
guide, adjust update VCE cg sequence.
The patch apply to VCE2.0.
Signed-off-by: JimQu <Jim.Qu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In the recent patch
bc3d674 drm/i915: Allow userspace to request no-error-capture upon ...
the final version moved the flags and the associated #defines around
so they were adjacent; unfortunately, they ended up between a comment
and the thing (hw_id) to which the comment applies :(
So this patch reshuffles the comment and subject back together.
Also, as we're touching 'hw_id', let's change it from just 'unsigned'
to a fully-specified 'unsigned int', because some code checking tools
(including checkpatch) object to plain 'unsigned'.
Fixes: bc3d674462 ("drm/i915: Allow userspace to request no-error-capture...")
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1471616622-6919-1-git-send-email-david.s.gordon@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
The plane .prepare_fb() and .cleanup_fb() helpers are optional, there's
no need to implement empty stubs, and no need to explicitly set the
function pointers to NULL either.
Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
[danvet: Resolved conflicts with Chris' patch.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Pull more drm fixes from Dave Airlie:
"Daniel pointed out I'd missed some i915 fixes, and I also found a
single etnaviv fix I missed.
So here they are"
* tag 'drm-fixes-for-4.8-rc3-2' of git://people.freedesktop.org/~airlied/linux:
drm/etnaviv: take GPU lock later in the submit process
drm/i915: Fix modeset handling during gpu reset, v5.
drm/i915: fix aliasing_ppgtt leak
drm/i915: fix WaInsertDummyPushConstPs
drm/i915: Fix iboost setting for SKL Y/U DP DDI buffer translation entry 2
drm/i915/gen9: Give one extra block per line for SKL plane WM calculations
drm/i915: Acquire audio powerwell for HD-Audio registers
drm/i915: Add missing rpm wakelock to GGTT pread
drm/i915/fbc: FBC causes display flicker when VT-d is enabled on Skylake
drm/i915: Clean up the extra RPM ref on CHV with i915.enable_rc6=0
drm/i915: Program iboost settings for HDMI/DVI on SKL
drm/i915: Fix iboost setting for DDI with 4 lanes on SKL
drm/i915: Handle ENOSPC after failing to insert a mappable node
drm/i915: Flush GT idle status upon reset
Collection of i915 fixes.
* tag 'drm-intel-fixes-2016-08-15' of git://anongit.freedesktop.org/drm-intel:
drm/i915: Fix modeset handling during gpu reset, v5.
drm/i915: fix aliasing_ppgtt leak
drm/i915: fix WaInsertDummyPushConstPs
drm/i915: Fix iboost setting for SKL Y/U DP DDI buffer translation entry 2
drm/i915/gen9: Give one extra block per line for SKL plane WM calculations
drm/i915: Acquire audio powerwell for HD-Audio registers
drm/i915: Add missing rpm wakelock to GGTT pread
drm/i915/fbc: FBC causes display flicker when VT-d is enabled on Skylake
drm/i915: Clean up the extra RPM ref on CHV with i915.enable_rc6=0
drm/i915: Program iboost settings for HDMI/DVI on SKL
drm/i915: Fix iboost setting for DDI with 4 lanes on SKL
drm/i915: Handle ENOSPC after failing to insert a mappable node
drm/i915: Flush GT idle status upon reset
On the blitter (and in test code), we see long sequences of repeated
commands, e.g. XY_PIXEL_BLT, XY_SCANLINE_BLT, or XY_SRC_COPY. For these,
we can skip the hashtable lookup by remembering the previous command
descriptor and doing a straightforward compare of the command header.
The corollary is that we need to do one extra comparison before lookup
up new commands.
v2: Less magic mask (ok, it is still magic, but now you cannot see!)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-36-chris@chris-wilson.co.uk
The existing code's hashfunction is very suboptimal (most 3D commands
use the same bucket degrading the hash to a long list). The code even
acknowledge that the issue was known and the fix simple:
/*
* If we attempt to generate a perfect hash, we should be able to look at bits
* 31:29 of a command from a batch buffer and use the full mask for that
* client. The existing INSTR_CLIENT_MASK/SHIFT defines can be used for this.
*/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-35-chris@chris-wilson.co.uk
For simplicity, we want to continue using a contiguous mapping of the
command buffer, but we can reduce the number of vmappings we hold by
switching over to a page-by-page copy from the user batch buffer to the
shadow. The cost for saving one linear mapping is about 5% in trivial
workloads - which is more or less the overhead in calling kmap_atomic().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-34-chris@chris-wilson.co.uk
The single largest factor in the overhead of parsing the commands is the
setup of the virtual mapping to provide a continuous block for the batch
buffer. If we keep those vmappings around (against the better judgement
of mm/vmalloc.c, which we offset by handwaving and looking suggestively
at the shrinker) we can dramatically improve the performance of the
parser for small batches (such as media workloads). Furthermore, we can
use the prepare shmem read/write functions to determine how best we
need to clflush the range (rather than every page of the object).
The impact of caching both src/dst vmaps is +80% on ivb and +140% on byt
for the throughput on small batches. (Caching just the dst vmap and
iterating over the src, doing a page by page copy is roughly 5% slower
on both platforms. That may be an acceptable trade-off to eliminate one
cached vmapping, and we may be able to reduce the per-page copying overhead
further.) For *this* simple test case, the cmdparser is now within a
factor of 2 of ideal performance.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.william.auld@gmail.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-33-chris@chris-wilson.co.uk