The current meaning of whether an object has a GGTT vma is very
ill-defined (and note we don't check for any partials either), it just
means that at some point it was in the GGTT but it may not be now. The
information we really care about here is whether it is taking up
precious mappable aperture space. This is the obj->fault_mappable flag.
We have a redundant long form reprinting of this information, so remove
that in favour of the compact flag.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012114827.17031-2-chris@chris-wilson.co.uk
The error state is purposefully racy as we expect it to be called at any
time and so have avoided any locking whilst capturing the crash dump.
However, with multi-engine GPUs and multiple CPUs, those races can
manifest into OOPSes as we attempt to chase dangling pointers freed on
other CPUs. Under discussion are lots of ways to slow down normal
operation in order to protect the post-mortem error capture, but what it
we take the opposite approach and freeze the machine whilst the error
capture runs (note the GPU may still running, but as long as we don't
process any of the results the driver's bookkeeping will be static).
Note that by of itself, this is not a complete fix. It also depends on
the compiler barriers in list_add/list_del to prevent traversing the
lists into the void. We also depend that we only require state from
carefully controlled sources - i.e. all the state we require for
post-mortem debugging should be reachable from the request itself so
that we only have to worry about retrieving the request carefully. Once
we have the request, we know that all pointers from it are intact.
v2: Avoid drm_clflush_pages() inside stop_machine() as it may use
stop_machine() itself for its wbinvd fallback.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-3-chris@chris-wilson.co.uk
We currently capture the GPU state after we detect a hang. This is vital
for us to both triage and debug hangs in the wild (post-mortem
debugging). However, it comes at the cost of running some potentially
dangerous code (since it has to make very few assumption about the state
of the driver) that is quite resource intensive.
This patch introduces both a method to disable error capture at runtime
(for users who hit bugs at runtime and need a workaround) and to disable
error capture at compiletime (for realtime users who want to minimise
any possible latency, and never require error capture, saving ~30k of
code). The cost is that we now have to be wary of (and test!) a kconfig
flag and a module parameter. The effect of the module parameter is easy
to verify through code inspection and runtime testing, but a kconfig flag
needs regular compile checking.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Acked-by: Jani Nikula <jani.nikula@linux.intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch
Link: http://patchwork.freedesktop.org/patch/msgid/20161012090522.367-2-chris@chris-wilson.co.uk
The 100c08 scratch page is mapped using dma_map_page() before the TTM
layer has had a chance to set the DMA mask. This means we are still
running with the default of 32 when this code executes, and this causes
problems for platforms with no memory below 4 GB (such as AMD Seattle)
So move the dma_map_page() to the .oneinit hook, which executes after the
DMA mask has been set.
Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The 100c10 scratch page is mapped using dma_map_page() before the TTM
layer has had a chance to set the DMA mask. This means we are still
running with the default of 32 when this code executes, and this causes
problems for platforms with no memory below 4 GB (such as AMD Seattle)
So move the dma_map_page() to the .oneinit hook, which executes after the
DMA mask has been set.
Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some subdevices (i.e., fb/nv50.c and fb/gf100.c) map a scratch page using
dma_map_page() way before the TTM layer has had a chance to set the DMA
mask. This may prevent the driver from loading at all on platforms whose
system memory is not covered by the default DMA mask of 32-bit (i.e., when
all RAM is above 4 GB).
So set a preliminary DMA mask right after constructing the PCI device, and
base it on the .dma_bits member of the MMU subdevice, which is what the TTM
layer will base the DMA mask on as well.
Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We get 1 warning when building kernel with W=1:
drivers/gpu/drm/nouveau/nvkm/engine/disp/sorg94.c:49:1: warning: no previous prototype for 'g94_sor_output_new' [-Wmissing-prototypes]
In fact, this function is called by no one and not exported,
so this patch removes it.
Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Doing direct 64 bit divisions in kernel code leads to references to
undefined symbols on 32 bit architectures. Replace such divisions with
calls to div64_s64 to make the module usable on 32 bit archs.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We get 2 warnings when building kernel with W=1:
drivers/gpu/drm/nouveau/nvkm/core/firmware.c:34:1: warning: no previous prototype for 'nvkm_firmware_get' [-Wmissing-prototypes]
drivers/gpu/drm/nouveau/nvkm/core/firmware.c:58:1: warning: no previous prototype for 'nvkm_firmware_put' [-Wmissing-prototypes]
In fact, both functions are declared in
drivers/gpu/drm/nouveau/include/nvkm/core/firmware.h,
so this patch adds missing header dependencies.
Signed-off-by: Baoyou Xie <baoyou.xie@linaro.org>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Tested on a NV34. There are reports of this also working on the other
nv3x chips. Largely useful for testing software written for NV2x without
having the actual hardware available.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We received a donation of a Titan which has this useless feature
allowing users to control the brightness of the LED behind the
logo of NVIDIA. In the true spirit of open source, let's expose
that to the users of very expensive cards!
This patch hooks up this LED/PWM to the LED subsystem which allows
blinking it in sync with cpu/disk/network/whatever activity (heartbeat
is quite nice!). Users may also implement some breathing effect or
morse code support in the userspace if they feel like it.
v2:
- surround the use of the LED framework with ifdef CONFIG_LEDS_CLASS
v3:
- avoid using ifdefs everywhere, follow the recommendations of
/doc/Documentation/CodingStyle. Suggested by Emil Velikov.
v4 (Ben):
- squashed series of fixes from ml
Signed-off-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This enables memory reclocking on Maxwell. Sadly without a PMU firmware it
is useless for gm20x gpus.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
I'm quite sure that those coefficients are real close, because while
testing the biggest error compared to nvidia was around -1.5% (biggest
error with right coefficients is 12.5mV / 600mV = 2%).
These coefficients were REed by modifing the voltage map entries and by
calculating the set voltage back until I was able to forecast which voltage
nvidia sets for a given voltage map entry.
With these formulars I am able to precisely predict at which exact
temperature Nvidia down- or upvolts due to a changed therm reading.
That's why I am quite sure these are right, or at least really really
close.
v4: Use better coefficients and speedo.
v5: Add error message when speedo is missing.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Since gf100 we need a speedo value for calculating the voltage. The readout
will be added in a later patch.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Depending on the value a different formular is used to calculated the
voltage for this entry.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
If we calculate the voltage in the table right, we get all kinds of values,
which never fit the hardware steps, so we use the closest higher value the
hardware can do.
v3: Simplify the implementation.
v5: Initialize best_err with volt->max_uv.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
0: base clock from the vbios is max clock (default)
1: boost only to boost clock from the vbios
2: boost to max clock available
v2: Moved into nvkm_cstate_valid.
v4: Check the existence of the clocks before limiting.
v5: Default to boost level 0.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This table contains three important clocks:
base clock: This is the non boosted max clock.
tdp clock: The clock at wich the vbios guarentees the TDP won't ever be
exceeded at max load (seems to be always the same as the base
clock, but behaves differently).
boost clock: The avg clock the gpu will stay boosted to. It doesn't seem to
affect the behaviour of the nvidia driver at all though.
v2: Make clear that base/boost/tdp fields are ids.
v5: Rename Base clock to vpstate.
Make vbios pointers 32bit.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
We should never allow to select a cstate which current voltage (depending
on the temperature) is higher than
1. the max volt entries in the voltage map table.
2. what tha gpu actually can volt to.
v3: Use find_best for all cstates before actually trying.
Add nvkm_cstate_get function to get cstate by index.
v5: Cstates with voltages lower then min_uv are valid.
Move nvkm_cstate_get into the previous commit.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Now the cstatei parameter can be used of the nvkm_cstate_prog function to
select a specific cstate.
v5: Make a constant for the magic value.
Use list_last_entry.
Add nvkm_cstate_get here instead of in the next commit.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
The voltage entries actually may map to a different voltage depending on
the current temperature.
v2: Only read the temperature when actually needed.
v5: Be smarter about using max().
Don't read the temperature anymore.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This way other subdevs can notify the clk subdev about temperature changes
without the need of clk to poll that value.
Also make this function safe to be called from an interrupt handler.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It is better to read out the id out of the cstate struct directly instead
of iterating over the list of cstates over and over again. Especially when
we start saving pointers to a nvkm_cstate struct, it makes things easier.
v5: Rename field to id.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Each pstate has its own voltage map entry like each cstate has.
The voltages of those entries act as a floor value for the currently
selected pstate and nvidia never sets a voltage below them.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There are at least three "max" entries, which specify the max voltage.
Because they are actually normal voltage map entries, they can also be
affected by the temperature.
Nvidia respects those entries and if they get changed, nvidia uses the
lower voltage from all three.
We shouldn't exceed those voltages at any given time.
v2: State what those entries do in the source.
v3: Add the third max entry.
v5: Better describe the entries.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
nvkm_volt_map_min is a copy of nvkm_volt_map, which always returns the
lowest possible voltage for a cstate.
nvkm_volt_map will get a temperature parameter there later and also fix
the voltage calculation, so that this functions will be completly
different later.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
There is a field in the voltage table which tells us if the VIDs are taken
from the entries or calculated through the header.
v2: Don't break older versions.
v5: Reverse flag name.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Some Fermi+ GPUs specify VID information via voltage table entries, rather
than describing them as a range in the header.
The mask may be bigger than 0x1fffff, but this value is already >2V, so it
will be fine for now.
This patch fixes volting issues on those cards enabling them to switch
cstates.
v6: rework message
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Reviewed-by: Martin Peres <martin.peres@free.fr>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Previously we parsed that table a bit wrong:
1. The entry layout depends on the sensor type used.
2. We have all resitors in one entry for the INA3221.
3. The config is already included in the vbios.
This commit addresses that issue and with that we should be able to read
out the right power consumption for every GPU with a INA209, INA219 and
INA3221.
Signed-off-by: Karol Herbst <karolherbst@gmail.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
gk20a_ibus_init_ibus_ring() can be called from gk20a_ibus_intr(), in
non-interruptible context. Replace use of usleep_range() with udelay().
Reported-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
It's been over two months, git definitely lost it's marbles. Conflicts
resolved by picking our version, plus manually checking the diff with
the parent in drm-intel-next-queued to make sure git didn't do
anything stupid. It did, so I removed 2 occasions where it
double-inserted a bit of code. The diff is now just
- kernel-doc changes
- drm format/name changes
- display-info changes
so looks all reasonable.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Pull drm updates from Dave Airlie:
"Core:
- Fence destaging work
- DRIVER_LEGACY to split off legacy drm drivers
- drm_mm refactoring
- Splitting drm_crtc.c into chunks and documenting better
- Display info fixes
- rbtree support for prime buffer lookup
- Simple VGA DAC driver
Panel:
- Add Nexus 7 panel
- More simple panels
i915:
- Refactoring GEM naming
- Refactored vma/active tracking
- Lockless request lookups
- Better stolen memory support
- FBC fixes
- SKL watermark fixes
- VGPU improvements
- dma-buf fencing support
- Better DP dongle support
amdgpu:
- Powerplay for Iceland asics
- Improved GPU reset support
- UVD/VEC powergating support for CZ/ST
- Preinitialised VRAM buffer support
- Virtual display support
- Initial SI support
- GTT rework
- PCI shutdown callback support
- HPD IRQ storm fixes
amdkfd:
- bugfixes
tilcdc:
- Atomic modesetting support
mediatek:
- AAL + GAMMA engine support
- Hook up gamma LUT
- Temporal dithering support
imx:
- Pixel clock from devicetree
- drm bridge support for LVDS bridges
- active plane reconfiguration
- VDIC deinterlacer support
- Frame synchronisation unit support
- Color space conversion support
analogix:
- PSR support
- Better panel on/off support
rockchip:
- rk3399 vop/crtc support
- PSR support
vc4:
- Interlaced vblank timing
- 3D rendering CPU overhead reduction
- HDMI output fixes
tda998x:
- HDMI audio ASoC support
sunxi:
- Allwinner A33 support
- better TCON support
msm:
- DT binding cleanups
- Explicit fence-fd support
sti:
- remove sti415/416 support
etnaviv:
- MMUv2 refactoring
- GC3000 support
exynos:
- Refactoring HDMI DCC/PHY
- G2D pm regression fix
- Page fault issues with wait for vblank
There is no nouveau work in this tree, as Ben didn't get a pull
request in, and he was fighting moving to atomic and adding mst
support, so maybe best it waits for a cycle"
* tag 'drm-for-v4.9' of git://people.freedesktop.org/~airlied/linux: (1412 commits)
drm/crtc: constify drm_crtc_index parameter
drm/i915: Fix conflict resolution from backmerge of v4.8-rc8 to drm-next
drm/i915/guc: Unwind GuC workqueue reservation if request construction fails
drm/i915: Reset the breadcrumbs IRQ more carefully
drm/i915: Force relocations via cpu if we run out of idle aperture
drm/i915: Distinguish last emitted request from last submitted request
drm/i915: Allow DP to work w/o EDID
drm/i915: Move long hpd handling into the hotplug work
drm/i915/execlists: Reinitialise context image after GPU hang
drm/i915: Use correct index for backtracking HUNG semaphores
drm/i915: Unalias obj->phys_handle and obj->userptr
drm/i915: Just clear the mmiodebug before a register access
drm/i915/gen9: only add the planes actually affected by ddb changes
drm/i915: Allow PCH DPLL sharing regardless of DPLL_SDVO_HIGH_SPEED
drm/i915/bxt: Fix HDMI DPLL configuration
drm/i915/gen9: fix the watermark res_blocks value
drm/i915/gen9: fix plane_blocks_per_line on watermarks calculations
drm/i915/gen9: minimum scanlines for Y tile is not always 4
drm/i915/gen9: fix the WaWmMemoryReadLatency implementation
drm/i915/kbl: KBL also needs to run the SAGV code
...
Pull media updates from Mauro Carvalho Chehab:
- Documentation improvements: conversion of all non-DocBook documents
to Sphinx and lots of fixes to the uAPI media book
- New PCI driver for Techwell TW5864 media grabber boards
- New SoC driver for ATMEL Image Sensor Controller
- Removal of some obsolete SoC drivers (s5p-tv driver and soc_camera
drivers)
- Addition of ST CEC driver
- Lots of drivers fixes, improvements and additions
* tag 'media/v4.9-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (464 commits)
[media] ttusb_dec: avoid the risk of go past buffer
[media] cx23885: Fix some smatch warnings
[media] si2165: switch to regmap
[media] si2165: use i2c_client->dev instead of i2c_adapter->dev for logging
[media] si2165: Remove legacy attach
[media] cx231xx: attach si2165 driver via i2c_client
[media] cx231xx: Prepare for attaching new style i2c_client DVB demod drivers
[media] cx23885: attach si2165 driver via i2c_client
[media] si2165: support i2c_client attach
[media] si2165: avoid division by zero
[media] rcar-vin: add R-Car gen2 fallback compatibility string
[media] lgdt3306a: remove 20*50 msec unnecessary timeout
[media] cx25821: Remove deprecated create_singlethread_workqueue
[media] cx25821: Drop Freeing of Workqueue
[media] cxd2841er: force 8MHz bandwidth for DVB-C if specified bw not supported
[media] redrat3: hardware-specific parameters
[media] redrat3: remove hw_timeout member
[media] cxd2841er: BER and SNR reading for ISDB-T
[media] dvb-usb: avoid link error with dib3000m{b,c|
[media] dvb-usb: split out common parts of dibusb
...