According to BSpec, cdclk for BDW has to be not less than 432 MHz with DP
audio enabled, port width x4, and link rate HBR2 (5.4 GHz). With cdclk less
than 432 MHz, enabling audio leads to pipe FIFO underruns and displays
cycling on/off.
From BSpec:
"Display» BDW-SKL» dpr» [Register] DP_TP_CTL [BDW+,EXCLUDE(CHV)]
Workaround : Do not use DisplayPort with CDCLK less than 432 MHz, audio
enabled, port width x4, and link rate HBR2 (5.4 GHz), or else there may
be audio corruption or screen corruption."
Since, some DP configurations (e.g., MST) use port width x4 and HBR2
link rate, let's increase the cdclk to >= 432 MHz to enable audio for those
cases.
v4: Changed commit message
v3: Combine BDW pixel rate adjustments into a function (Jani)
v2: Restrict fix to BDW
Retain the set cdclk across modesets (Ville)
Cc: stable@vger.kernel.org
Signed-off-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@intel.com>
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1478026080-2925-1-git-send-email-dhinakaran.pandiyan@intel.com
(cherry picked from commit b30ce9e055)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
We assume that the GPU is idle once receiving the seqno via the last
request's user interrupt. In execlist mode the corresponding context
completed interrupt can be delayed though and until this latter
interrupt arrives we consider the request to be pending on the ELSP
submit port. This can cause a problem during system suspend where this
last request will be seen by the resume code as still pending. Such
pending requests are normally replayed after a GPU reset, but during
resume we reset both SW and HW tracking of the ring head/tail pointers,
so replaying the pending request with its stale tail pointer will leave
the ring in an inconsistent state. A subsequent request submission can
lead then to the GPU executing from uninitialized area in the ring
behind the above stale tail pointer.
Fix this by making sure any pending request on the ELSP port is
completed before suspending. I used a polling wait since the completion
time I measured was <1ms and since normally we only need to wait during
system suspend. GPU idling during runtime suspend is scheduled with a
delay (currently 50-100ms) after the retirement of the last request at
which point the context completed interrupt must have arrived already.
The chance of this bug was increased by
commit 1c777c5d1d
Author: Imre Deak <imre.deak@intel.com>
Date: Wed Oct 12 17:46:37 2016 +0300
drm/i915/hsw: Fix GPU hang during resume from S3-devices state
but it could happen even without the explicit GPU reset, since we
disable interrupts afterwards during the suspend sequence.
v2:
- Do an unlocked poll-wait first. (Chris)
v3-4:
- s/intel_lr_engines_idle/intel_execlists_idle/ and move
i915.enable_execlists check to the new helper. (Chris)
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98470
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1478510405-11799-3-git-send-email-imre.deak@intel.com
dma_buf_map_attachment() never returns NULL, so there is no need to
check for it.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Memory for the brick clock is allocated by devm_kzalloc(), so there is
no need here to free it explicitly.
The only function that calls tegra_clk_sor_brick_register() is the probe
function and it correctly checks and handles the return value, which, on
failure, will cause devm_ allocated memory to be freed automatically.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: Thierry Reding <treding@nvidia.com>
The devm_pinctrl_register() function returns an error pointer or a valid
handle. So checking for NULL here is pointless and can never trigger.
Check the returned value with IS_ERR instead and propagate this value as
done in the other functions which call devm_pinctrl_register().
Fixes: 0751bb5c44 ("drm/tegra: dpaux: Add pinctrl support")
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Acked-by: Jon Hunter <jonathanh@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
All the unused entries in the page table tree(PML4E->PDPE->PDE->PTE)
should point to scratch page table/scratch page to avoid page walk error
due to the page prefetching.
When removing an entry in shadow PPGTT, it need map to scratch page
also, the older implementation use single scratch page to assign to all
level entries, it doesn't align the page walk behavior when removed
entry is in PML, PDP, PD. To avoid potential page walk error this patch
implement a scratch page tree to replace the single scratch page.
v2: more details in commit message address Kevin's comments.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
When SW wishes to reset the render engine, it will program
engine's reset control register and wait response from HW.
We need emulate the behavior of this register so guest i915
driver could walk through the engine reset flow. The registers
are not emulated in gvt yet, this patch add the emulation
logic.
v2: add more desc info in commit message.
Signed-off-by: Zhi Wang <zhi.a.wang@intel.com>
Signed-off-by: Du, Changbin <changbin.du@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
From commit e95433c73a, workload status setting
was changed to only capture on error path, but we need to set it properly in
normal path too, otherwise we'll fail to complete workload which could lead
guest VM vGPU reset.
v2: uses braces and add Fixes tag.
Fixes: e95433c73a ("drm/i915: Rearrange i915_wait_request() accounting with callers")
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Misc ctl related registers are for WA purpose, should detect the
stepping info first before updating HW value.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Need a explicit write_vreg in TLB MMIO write handler, beside that
TLB vreg should update correspondingly following HW status to do
correct emulation.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Missing write_vreg in DMA_CTRL write handler would make obsolete
value return when read vreg.
v2: get data from vreg after updating it.
Signed-off-by: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This is to fix smatch warning on
drivers/gpu/drm/i915/gvt/cmd_parser.c:1421 cmd_handler_mi_op_2f()
warn: shift has higher precedence than mask
We need bits 20-19 mask for data size.
Cc: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
This avoids an issue that occurs when we're attempting to preempt multiple
channels simultaneously. HW seems to ignore preempt requests while it's
still processing a previous one, which, well, makes sense.
Fixes random "fifo: SCHED_ERROR 0d []" + GPCCS page faults during parallel
piglit runs on (at least) GM107.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Cc: stable@vger.kernel.org
Look for firmware files using the legacy ("nouveau/nvxx_fucxxxx") path
if they cannot be found in the new, "official" path. User setups were
broken by the switch, which is bad.
There are only 4 firmware files we may want to look up that way, so
hardcode them into the lookup function. All new firmware files should
use the standard "nvidia/<chip>/gr/" path.
Fixes: 8539b37ace ("drm/nouveau/gr: use NVIDIA-provided external firmwares")
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Cc: stable@vger.kernel.org
This commit implements the atomic commit interfaces, and implements the
legacy modeset and page flipping interfaces on top of them.
There's two major changes in behavior from before:
- We're now making use of interlocks between core and satellite EVO
channels, which greatly improves our ability to keep their states
synchronised.
- DPMS is now implemented as a full modeset to either tear down the
entire pipe (or bring it back up). This choice was made mostly
to ease the initial implementation, but I'm also not sure what we
gain by bring backing the old behaviour. We shall see.
This does NOT currently expose the atomic ioctl by default, due to
limited testing having been performed.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Just a shuffle of blocks into an order consistent with the rest of the
code, renaming hdmi/audio funtions for atomic, and removal of unused
code.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
To handle low-power DPMS states, we currently change an OR's (Output
Resource) normal (active) power state to be off, leaving the rest of
the display configured as usual.
Under atomic modesetting, we will instead be doing a full modeset to
tear down the pipe fully when entering a low-power state.
As we'll no longer be touching the OR's PWR registers during runtime
operation, we need to ensure the normal power state is set correctly
during initialisation.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
This commit separates the calculation of EVO state from the commit, in
order to make the same code useful for atomic modesetting.
The legacy interfaces have been wrapped on top of them.
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>