More amdgpu and radeon stuff for drm-next. Stoney support is the big change.
The rest is just bug fixes and code cleanups. The Stoney stuff is pretty
low impact with respect to existing chips.
* 'drm-next-4.4' of git://people.freedesktop.org/~agd5f/linux:
drm/amdgpu: change VM size default to 64GB
drm/amdgpu: add Stoney pci ids
drm/amdgpu: update the core VI support for Stoney
drm/amdgpu: add VCE support for Stoney (v2)
drm/amdgpu: add UVD support for Stoney
drm/amdgpu: add GFX support for Stoney (v2)
drm/amdgpu: add SDMA support for Stoney (v2)
drm/amdgpu: add DCE support for Stoney
drm/amdgpu: Update SMC/DPM for Stoney
drm/amdgpu: add GMC support for Stoney
drm/amdgpu: add Stoney chip family
drm/amdgpu: fix the broken vm->mutex V2
drm/amdgpu: remove the unnecessary parameter adev for amdgpu_fence_wait_any()
drm/amdgpu: remove the exclusive lock
drm/amdgpu: remove old lockup detection infrastructure
drm: fix trivial typos
drm/amdgpu/dce: simplify suspend/resume
drm/amdgpu/gfx8: set TC_WB_ACTION_EN in RELEASE_MEM packet
drm/radeon: Use rdev->gem.mutex to protect hyperz/cmask owners
Another round of drm-misc. Unfortunately the DRM_UNLOCKED removal for
DRIVER_MODESET isn't complete yet for lack of review on 1-2 patches.
Otherwise just various stuff all over.
* tag 'topic/drm-misc-2015-10-08' of git://anongit.freedesktop.org/drm-intel:
drm: Stop using drm_vblank_count() as the hw frame counter
drm/irq: Use unsigned int pipe in public API
drm: Use DRM_ROTATE_MASK and DRM_REFLECT_MASK
drm: Add DRM_ROTATE_MASK and DRM_REFLECT_MASK
vga_switcheroo: Add missing locking
vgaarb: use kzalloc in vga_arbiter_add_pci_device()
drm: Don't zero vblank timestamps from the irq handler
drm: Hack around CONFIG_AGP=m build failures
drm/i915: Remove setparam ioctl
drm: Remove dummy agp ioctl wrappers
drm/vmwgfx: Stop checking for DRM_UNLOCKED
drm/drm_ioctl.c: kerneldoc
drm: Define a drm_invalid_op ioctl implementation
drm: Remove __OS_HAS_AGP
drm/doc: Update docs about device instance setup
Rework the sdma structures in the driver to
consolidate all of the sdma info into a single
structure and allow for asics that may have
different numbers of sdma instances.
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
we used to adopt wait_reg_mem to let CE wait before DE finish page
updating, but from Tonga+, CE doesn't support wait_reg_mem package so
this logic no longer works.
so here is another approach to do same thing:
Insert two of SWITCH_BUFFER at both front and end of vm_flush can
guarantee that CE not go further to process IB_const before vm_flush
done.
Insert two of SWITCH_BUFFER also works on CI, so remove legency method
to sync CE and ME
v2:
Insert double SWITCH_BUFFER at front of vm flush as well.
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Embed the scheduler into the ring structure instead of allocating it.
Use the ring name directly instead of the id.
v2: rebased, whitespace cleanup
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Chunming Zhou<david1.zhou@amd.com>
The insert_nop function is added to amdgpu_ring_funcs structure as
well as the default implementation
Signed-off-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Saving the current UVD state on suspend and restoring it on resume
just doesn't work reliable. Just close cleanup all sessions on suspend.
Ported from radeon commit "12e49feadff6d7b7ebbe852b36943a71524d8d34".
v2: rebased
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Rename the function and update the related code with this modified function.
Add the new parameter of bool wait_all.
If wait_all is true, it will return when all fences are signaled or timeout.
If wait_all is false, it will return when any fence is signaled or timeout.
Signed-off-by: Junwei Zhang <Jerry.Zhang@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Pagetables can be moved and therefore the page directory update can be necessary
for the current cs even if none of the the bo's are moved. In that scenario
there is no fence between the sdma0 and gfx ring, so we add one.
v2 (chk): rebased
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
scheduler fence is based on kernel fence framework.
v2: squash in Christian's build fix
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Christian K?nig <christian.koenig@amd.com>
Avoiding a couple of casts.
v2: rename c_entity to entity as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
We didn't initialized the mutex in the cloned bo list resulting in nice
warnings from lockdep. Also fixes error handling in this function.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
This way can avoid interrupt lost, and can process sched job exactly.
Signed-off-by: Chunming Zhou <david1.zhou@amd.com>
Reviewed-by: Jammy Zhou <Jammy.Zhou@amd.com>
It is theoretically possible that a swapped out BO gets the
same GTT address, but different backing pages while being swapped in.
Instead just use another VA state to note updated areas.
Ported from not upstream yet radeon commit with the same name.
v2: fix some bugs in the original implementation found in the radeon code.
v3: squash in VCE/UVD fix
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
thus unnecessary wake up could be avoid between rings
v2:
move wait_queue_head to fence_drv from ring
Signed-off-by: monk.liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>