Allow for the MOCS to be programmed for all engines.
Currently we program the MOCS when the first render batch
goes through. This works on most platforms but fails on
platforms that do not run a render batch early,
i.e. headless servers. The patch now programs all initialised engines
on init and the RCS is programmed again within the initial batch. This
is done for predictable consistency with regards to the hardware
context.
Hardware context loading sets the values of the MOCS for RCS
and L3CC. Programming them from within the batch makes sure that
the render context is valid, no matter what the previous state of
the saved-context was.
v2: posted correct version to the mailing list.
v3: moved programming to within engine->init_hw() (Chris Wilson)
v4: code formatting and white-space changes. (Chris Wilson)
Testcase: igt/gem_mocs_settings
Signed-off-by: Peter Antoine <peter.antoine@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1460556205-6644-1-git-send-email-chris@chris-wilson.co.uk
Conceptually, each request is a record of a hardware transaction - we
build up a list of pending commands and then either commit them to
hardware, or cancel them. However, whilst building up the list of
pending commands, we may modify state outside of the request and make
references to the pending request. If we do so and then cancel that
request, external objects then point to the deleted request leading to
both graphical and memory corruption.
The easiest example is to consider object/VMA tracking. When we mark an
object as active in a request, we store a pointer to this, the most
recent request, in the object. Then we want to free that object, we wait
for the most recent request to be idle before proceeding (otherwise the
hardware will write to pages now owned by the system, or we will attempt
to read from those pages before the hardware is finished writing). If
the request was cancelled instead, that wait completes immediately. As a
result, all requests must be committed and not cancelled if the external
state is unknown.
All that remains of i915_gem_request_cancel() users are just a couple of
extremely unlikely allocation failures, so remove the API entirely.
A consequence of committing all incomplete requests is that we generate
excess breadcrumbs and fill the ring much more often with dummy work. We
have completely undone the outstanding_last_seqno optimisation.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93907
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: stable@vger.kernel.org
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-16-git-send-email-chris@chris-wilson.co.uk
Reporting -EIO from i915_wait_request() has proven very troublematic
over the years, with numerous hard-to-reproduce bugs cropping up in the
corner case of where a reset occurs and the code wasn't expecting such
an error.
If the we reset the GPU or have detected a hang and wish to reset the
GPU, the request is forcibly complete and the wait broken. Currently, we
report either -EAGAIN or -EIO in order for the caller to retreat and
restart the wait (if appropriate) after dropping and then reacquiring
the struct_mutex (essential to allow the GPU reset to proceed). However,
if we take the view that the request is complete (no further work will
be done on it by the GPU because it is dead and soon to be reset), then
we can proceed with the task at hand and then drop the struct_mutex
allowing the reset to occur. This transfers the burden of checking
whether it is safe to proceed to the caller, which in all but one
instance it is safe - completely eliminating the source of all spurious
-EIO.
Of note, we only have two API entry points where we expect that
userspace can observe an EIO. First is when submitting an execbuf, if
the GPU is terminally wedged, then the operation cannot succeed and an
-EIO is reported. Secondly, existing userspace uses the throttle ioctl
to detect an already wedged GPU before starting using HW acceleration
(or to confirm that the GPU is wedged after an error condition). So if
the GPU is wedged when the user calls throttle, also report -EIO.
v2: Split more carefully the change to i915_wait_request() and assorted
ABI from the reset handling.
v3: Add a couple of WARN_ON(EIO) to the interruptible modesetting code
so that we don't start to leak EIO there in future (and break our hang
resistant modesetting).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-9-git-send-email-chris@chris-wilson.co.uk
Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-1-git-send-email-chris@chris-wilson.co.uk
As the request is only valid during the same global reset epoch, we can
record the current reset_counter when constructing the request and reuse
it when waiting upon that request in future. This removes a very hairy
atomic check serialised by the struct_mutex at the time of waiting and
allows us to transfer those waits to a central dispatcher for all
waiters and all requests.
PS: With per-engine resets, we obviously cannot assume a global reset
epoch for the requests - a per-engine epoch makes the most sense. The
challenge then is how to handle checking in the waiter for when to break
the wait, as the fine-grained reset may also want to requeue the
request (i.e. the assumption that just because the epoch changes the
request is completed may be broken - or we just avoid breaking that
assumption with the fine-grained resets).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-7-git-send-email-chris@chris-wilson.co.uk
This is principally a little bit of syntatic sugar to hide the
atomic_read()s throughout the code to retrieve the current reset_counter.
It also provides the other utility functions to check the reset state on the
already read reset_counter, so that (in later patches) we can read it once
and do multiple tests rather than risk the value changing between tests.
v2: Be more strict on converting existing i915_reset_in_progress() over to
the more verbose i915_reset_in_progress_or_wedged().
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1460565315-7748-4-git-send-email-chris@chris-wilson.co.uk
We can use the new pin/lazy unpin API for simplicity
and more performance in the execlist submission paths.
v2:
* Fix error handling and convert more users.
* Compact some names for readability.
v3:
* intel_lr_context_free was not unpinning.
* Special case for GPU reset which otherwise unbalances
the HWS object pages pin count by running the engine
initialization only (not destructors).
v4:
* Rebased on top of hws setup/init split.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1460472042-1998-1-git-send-email-tvrtko.ursulin@linux.intel.com
[tursulin: renames: s/hwd/hws/, s/obj_addr/vaddr/]
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Split the hardware status page into setup and initialisation,
where setup means setting up the driver state to support the
engine, and initialization means programming the hardware
with the before set up state.
This way the design matches the design of the engine setup/init
code which is split in the same fashion and it enables the
stages to be used in a balanced fashion (engine setup - hws
setup, engine init - hws init).
This will enable the upcoming improvements to slot in without
any kludges on the GPU reset path.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Suggested-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Rather than blindly waking up all forcewake domains on command
submission, we can teach each engine what is (or are) the correct
one to take.
On platforms with multiple forcewake domains like VLV, CHV, SKL
and BXT, this has the potential of lowering the GPU and CPU
power use and submission latency.
To implement it we add a function named
intel_uncore_forcewake_for_reg whose purpose is to query which
forcewake domains need to be taken to read or write a specific
register with raw mmio accessors.
These enables the execlists engine setup to query which
forcewake domains are relevant per engine on the currently
running platform.
v2:
* Kerneldoc.
* Split from intel_uncore.c macro extraction, WARN_ON,
no warns on old platforms. (Chris Wilson)
v3:
* Single domain per engine, mention all registers,
bi-directional function and a new name, fix handling
of gen6 and gen7 writes. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1460468251-14069-1-git-send-email-tvrtko.ursulin@linux.intel.com
In order to simplify future patches, extract the
lazy_coherency optimisation our of the engine->get_seqno() vfunc into
its own callback.
v2: Rename the barrier to engine->irq_seqno_barrier to try and better
reflect that the barrier is only required after the user interrupt before
reading the seqno (to ensure that the seqno update lands in time as we
do not have strict seqno-irq ordering on all platforms).
Reviewed-by: Dave Gordon <david.s.gordon@intel.com> [#v2]
v3: Comments for hangcheck paranoia. Mika wanted to keep the extra
barrier inside the hangcheck, just in case. I can argue that it doesn't
provide a barrier against anything, but the side-effects of applying the
barrier may prevent a false declaration of a hung GPU.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Cc: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1460195877-20520-2-git-send-email-chris@chris-wilson.co.uk
Currently for the case where there is enough space at the end of Ring
buffer for accommodating only the base request, the wrapround is done
immediately and as a result the base request gets added at the start
of Ring buffer. But there may not be enough free space at the beginning
to accommodate the base request, as before the wraparound, the wait was
effectively done for the reserved_size free space from the start of
Ring buffer. In such a case there is a potential of Ring buffer overflow,
the instructions at the head of Ring (ACTHD) can get overwritten.
Since the base request can fit in the remaining space, there is no need
to wraparound immediately. The wraparound will anyway happen later when
the reserved part starts getting used.
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Akash Goel <akash.goel@intel.com>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1457688402-10411-1-git-send-email-akash.goel@intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@vger.kernel.org
Doing a lot of work in the interrupt handler introduces huge
latencies to the system as a whole.
Most dramatic effect can be seen by running an all engine
stress test like igt/gem_exec_nop/all where, when the kernel
config is lean enough, the whole system can be brought into
multi-second periods of complete non-interactivty. That can
look for example like this:
NMI watchdog: BUG: soft lockup - CPU#0 stuck for 23s! [kworker/u8:3:143]
Modules linked in: [redacted for brevity]
CPU: 0 PID: 143 Comm: kworker/u8:3 Tainted: G U L 4.5.0-160321+ #183
Hardware name: Intel Corporation Broadwell Client platform/WhiteTip Mountain 1
Workqueue: i915 gen6_pm_rps_work [i915]
task: ffff8800aae88000 ti: ffff8800aae90000 task.ti: ffff8800aae90000
RIP: 0010:[<ffffffff8104a3c2>] [<ffffffff8104a3c2>] __do_softirq+0x72/0x1d0
RSP: 0000:ffff88014f403f38 EFLAGS: 00000206
RAX: ffff8800aae94000 RBX: 0000000000000000 RCX: 00000000000006e0
RDX: 0000000000000020 RSI: 0000000004208060 RDI: 0000000000215d80
RBP: ffff88014f403f80 R08: 0000000b1b42c180 R09: 0000000000000022
R10: 0000000000000004 R11: 00000000ffffffff R12: 000000000000a030
R13: 0000000000000082 R14: ffff8800aa4d0080 R15: 0000000000000082
FS: 0000000000000000(0000) GS:ffff88014f400000(0000) knlGS:0000000000000000
CS: 0010 DS: 0000 ES: 0000 CR0: 0000000080050033
CR2: 00007fa53b90c000 CR3: 0000000001a0a000 CR4: 00000000001406f0
DR0: 0000000000000000 DR1: 0000000000000000 DR2: 0000000000000000
DR3: 0000000000000000 DR6: 00000000fffe0ff0 DR7: 0000000000000400
Stack:
042080601b33869f ffff8800aae94000 00000000fffc2678 ffff88010000000a
0000000000000000 000000000000a030 0000000000005302 ffff8800aa4d0080
0000000000000206 ffff88014f403f90 ffffffff8104a716 ffff88014f403fa8
Call Trace:
<IRQ>
[<ffffffff8104a716>] irq_exit+0x86/0x90
[<ffffffff81031e7d>] smp_apic_timer_interrupt+0x3d/0x50
[<ffffffff814f3eac>] apic_timer_interrupt+0x7c/0x90
<EOI>
[<ffffffffa01c5b40>] ? gen8_write64+0x1a0/0x1a0 [i915]
[<ffffffff814f2b39>] ? _raw_spin_unlock_irqrestore+0x9/0x20
[<ffffffffa01c5c44>] gen8_write32+0x104/0x1a0 [i915]
[<ffffffff8132c6a2>] ? n_tty_receive_buf_common+0x372/0xae0
[<ffffffffa017cc9e>] gen6_set_rps_thresholds+0x1be/0x330 [i915]
[<ffffffffa017eaf0>] gen6_set_rps+0x70/0x200 [i915]
[<ffffffffa0185375>] intel_set_rps+0x25/0x30 [i915]
[<ffffffffa01768fd>] gen6_pm_rps_work+0x10d/0x2e0 [i915]
[<ffffffff81063852>] ? finish_task_switch+0x72/0x1c0
[<ffffffff8105ab29>] process_one_work+0x139/0x350
[<ffffffff8105b186>] worker_thread+0x126/0x490
[<ffffffff8105b060>] ? rescuer_thread+0x320/0x320
[<ffffffff8105fa64>] kthread+0xc4/0xe0
[<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170
[<ffffffff814f351f>] ret_from_fork+0x3f/0x70
[<ffffffff8105f9a0>] ? kthread_create_on_node+0x170/0x170
I could not explain, or find a code path, which would explain
a +20 second lockup, but from some instrumentation it was
apparent the interrupts off proportion of time was between
10-25% under heavy load which is quite bad.
When a interrupt "cliff" is reached, which was >~320k irq/s on
my machine, the whole system goes into a terrible state of the
above described multi-second lockups.
By moving the GT interrupt handling to a tasklet in a most
simple way, the problem above disappears completely.
Testing the effect on sytem-wide latencies using
igt/gem_syslatency shows the following before this patch:
gem_syslatency: cycles=1532739, latency mean=416531.829us max=2499237us
gem_syslatency: cycles=1839434, latency mean=1458099.157us max=4998944us
gem_syslatency: cycles=1432570, latency mean=2688.451us max=1201185us
gem_syslatency: cycles=1533543, latency mean=416520.499us max=2498886us
This shows that the unrelated process is experiencing huge
delays in its wake-up latency. After the patch the results
look like this:
gem_syslatency: cycles=808907, latency mean=53.133us max=1640us
gem_syslatency: cycles=862154, latency mean=62.778us max=2117us
gem_syslatency: cycles=856039, latency mean=58.079us max=2123us
gem_syslatency: cycles=841683, latency mean=56.914us max=1667us
Showing a huge improvement in the unrelated process wake-up
latency. It also shows an approximate halving in the number
of total empty batches submitted during the test. This may
not be worrying since the test puts the driver under
a very unrealistic load with ncpu threads doing empty batch
submission to all GPU engines each.
Another benefit compared to the hard-irq handling is that now
work on all engines can be dispatched in parallel since we can
have up to number of CPUs active tasklets. (While previously
a single hard-irq would serially dispatch on one engine after
another.)
More interesting scenario with regards to throughput is
"gem_latency -n 100" which shows 25% better throughput and
CPU usage, and 14% better dispatch latencies.
I did not find any gains or regressions with Synmark2 or
GLbench under light testing. More benchmarking is certainly
required.
v2:
* execlists_lock should be taken as spin_lock_bh when
queuing work from userspace now. (Chris Wilson)
* uncore.lock must be taken with spin_lock_irq when
submitting requests since that now runs from either
softirq or process context.
v3:
* Expanded commit message with more testing data;
* converted missed locking sites to _bh;
* added execlist_lock comment. (Chris Wilson)
v4:
* Mention dispatch parallelism in commit. (Chris Wilson)
* Do not hold uncore.lock over MMIO reads since the block
is already serialised per-engine via the tasklet itself.
(Chris Wilson)
* intel_lrc_irq_handler should be static. (Chris Wilson)
* Cancel/sync the tasklet on GPU reset. (Chris Wilson)
* Document and WARN that tasklet cannot be active/pending
on engine cleanup. (Chris Wilson/Imre Deak)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Imre Deak <imre.deak@intel.com>
Testcase: igt/gem_exec_nop/all
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94350
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1459768316-6670-1-git-send-email-tvrtko.ursulin@linux.intel.com
By reading the CSB (slow MMIO accesses) into a temporary local
buffer we can decrease the duration of holding the execlist
lock.
Main advantage is that during heavy batch buffer submission we
reduce the execlist lock contention, which should decrease the
latency and CPU usage between the submitting userspace process
and interrupt handling.
Downside is that we need to grab and relase the forcewake twice,
but as the below numbers will show this is completely hidden
by the primary gains.
Testing with "gem_latency -n 100" (submit batch buffers with a
hundred nops each) shows more than doubling of the throughput
and more than halving of the dispatch latency, overall latency
and CPU time spend in the submitting process.
Submitting empty batches ("gem_latency -n 0") does not seem
significantly affected by this change with throughput and CPU
time improving by half a percent, and overall latency worsening
by the same amount.
Above tests were done in a hundred runs on a big core Broadwell.
v2:
* Overflow protection to local CSB buffer.
* Use closer dev_priv in execlists_submit_requests. (Chris Wilson)
v3: Rebase.
v4: Added commend about irq needed to be disabled in
execlists_submit_request. (Chris Wilson)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilsno <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1458219586-20452-1-git-send-email-tvrtko.ursulin@linux.intel.com
Some trivial ones, first pass done with Coccinelle:
@@
@@
(
- I915_NUM_RINGS
+ I915_NUM_ENGINES
|
- intel_ring_flag
+ intel_engine_flag
|
- for_each_ring
+ for_each_engine
|
- i915_gem_request_get_ring
+ i915_gem_request_get_engine
|
- intel_ring_idle
+ intel_engine_idle
|
- i915_gem_reset_ring_status
+ i915_gem_reset_engine_status
|
- i915_gem_reset_ring_cleanup
+ i915_gem_reset_engine_cleanup
|
- init_ring_lists
+ init_engine_lists
)
But that didn't fully work so I cleaned it up with:
for f in *.[hc]; do sed -i -e s/I915_NUM_RINGS/I915_NUM_ENGINES/ $f; done
for f in *.[hc]; do sed -i -e s/i915_gem_request_get_ring/i915_gem_request_get_engine/ $f; done
for f in *.[hc]; do sed -i -e s/intel_ring_flag/intel_engine_flag/ $f; done
for f in *.[hc]; do sed -i -e s/intel_ring_idle/intel_engine_idle/ $f; done
for f in *.[hc]; do sed -i -e s/init_ring_lists/init_engine_lists/ $f; done
for f in *.[hc]; do sed -i -e s/i915_gem_reset_ring_cleanup/i915_gem_reset_engine_cleanup/ $f; done
for f in *.[hc]; do sed -i -e s/i915_gem_reset_ring_status/i915_gem_reset_engine_status/ $f; done
v2: Rebase.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
I do not see that this needs to be done atomically and up to
one second is quite a long time to busy loop.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Assorted changes in the areas of code cleanup, reduction of
invariant conditional in the interrupt handler and lock
contention and MMIO access optimisation.
* Remove needless initialization.
* Improve cache locality by reorganizing code and/or using
branch hints to keep unexpected or error conditions out
of line.
* Favor busy submit path vs. empty queue.
* Less branching in hot-paths.
v2:
* Avoid mmio reads when possible. (Chris Wilson)
* Use natural integer size for csb indices.
* Remove useless return value from execlists_update_context.
* Extract 32-bit ppgtt PDPs update so it is out of line and
shared with two callers.
* Grab forcewake across all mmio operations to ease the
load on uncore lock and use chepear mmio ops.
v3:
* Removed some more pointless u8 data types.
* Removed unused return from execlists_context_queue.
* Commit message updates.
v4:
* Unclumsify the unqueue if statement. (Chris Wilson)
* Hide forcewake from the queuing function. (Chris Wilson)
Version 3 now makes the irq handling code path ~20% smaller on
48-bit PPGTT hardware, and a little bit less elsewhere. Hot
paths are mostly in-line now and hammering on the uncore
spinlock is greatly reduced together with mmio traffic to an
extent.
Benchmarking with "gem_latency -n 100" (keep submitting
batches with 100 nop instruction) shows approximately 4% higher
throughput, 2% less CPU time and 22% smaller latencies. This was
on a big-core while small-cores could benefit even more.
Most likely reason for the improvements are the MMIO
optimization and uncore lock traffic reduction.
One odd result is with "gem_latency -n 0" (dispatching empty
batches) which shows 5% more throughput, 8% less CPU time,
25% better producer and consumer latencies, but 15% higher
dispatch latency which is yet unexplained.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1456505912-22286-1-git-send-email-tvrtko.ursulin@linux.intel.com
In GuC mode LRC pinning lifetime depends exclusively on the
request liftime. Since that is terminated by the seqno update
that opens up a race condition between GPU finishing writing
out the context image and the driver unpinning the LRC.
To extend the LRC lifetime we will employ a similar approach
to what legacy ringbuffer submission does.
We will start tracking the last submitted context per engine
and keep it pinned until it is replaced by another one.
Note that the driver unload path is a bit fragile and could
benefit greatly from efforts to unify the legacy and exec
list submission code paths.
At the moment i915_gem_context_fini has special casing for the
two which are potentialy not needed, and also depends on
i915_gem_cleanup_ringbuffer running before itself.
v2:
* Move pinning into engine->emit_request and actually fix
the reference/unreference logic. (Chris Wilson)
* ring->dev can be NULL on driver unload so use a different
route towards it.
v3:
* Rebase.
* Handle the reset path. (Chris Wilson)
* Exclude default context from the pinning - it is impossible
to get it right before default context special casing in
general is eliminated.
v4:
* Rebased & moved context tracking to
intel_logical_ring_advance_and_submit.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Issue: VIZ-4277
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Nick Hoath <nicholas.hoath@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453976997-25424-1-git-send-email-tvrtko.ursulin@linux.intel.com
Previously intel_lr_context_(un)pin were operating on requests
which is in conflict with their names.
If we make them take a context and an engine, it makes the names
make more sense and it also makes future fixes possible.
v2: Rebase for default_context/kernel_context change.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Nick Hoath <nicholas.hoath@intel.com>
Tvrtko was looking through the execbuffer-ioctl and noticed that the
uABI was tightly coupled to our internal engine identifiers. Close
inspection also revealed that we leak those internal engine identifiers
through the busy-ioctl, and those internal identifiers already do not
match the user identifiers. Fortuitiously, there is only one user of the
set of busy rings from the busy-ioctl, and they only wish to choose
between the RENDER and the BLT engines.
Let's fix the userspace ABI while we still can.
v2: Update the uAPI documentation to explain the identifiers.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Testcase: igt/gem_busy
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1452876706-21620-1-git-send-email-chris@chris-wilson.co.uk
Broadwell and later currently use the same unordered command sequence to
update the seqno in the HWS status page and then assert the user
interrupt. We should apply the w/a from legacy (where we do an mmio
read to delay the seqno read after the interrupt), but this is not
enough to enforce coherent seqno visibilty on Skylake. Rather than
search for the proper post-interrupt seqno barrier, use a strongly
ordered command sequence to write the seqno, then assert the user
interrupt from the ring.
v2: Move around the wa tail dwords to avoid adding duplicate code.
v3: Add references, comments on workarounds and bit5 check.
References: https://bugs.freedesktop.org/show_bug.cgi?id=93693
Testcase: igt/gem_ring_sync_loop #skl
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453297415-17793-1-git-send-email-mika.kuoppala@intel.com
There are a few bits of code which the transformations implemented by
the previous patch reveal to be suboptimal, once the notion of a per-
ring default context has gone away. So this tidies up the leftovers.
It could have been squashed into the previous patch, but that would have
made that patch less clearly a simple transformation. In particular, any
change which alters the code block structure or indentation has been
deferred into this separate patch, because such things tend to make
diffs more difficult to read.
v4: Rebased
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Nick Hoath <nicholas.hoath@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453230175-19330-4-git-send-email-david.s.gordon@intel.com
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Now that we've eliminated a lot of uses of ring->default_context,
we can eliminate the pointer itself.
All the engines share the same default intel_context, so we can just
keep a single reference to it in the dev_priv structure rather than one
in each of the engine[] elements. This make refcounting more sensible
too, as we now have a refcount of one for the one pointer, rather than
a refcount of one but multiple pointers.
From an idea by Chris Wilson.
v2: transform an extra instance of ring->default_context introduced by
42f1cae8c drm/i915: Restore inhibiting the load of the default context
That patch's commentary includes:
v2: Mark the global default context as uninitialized on GPU reset so
that the context-local workarounds are reloaded upon re-enabling
The code implementing that now also benefits from the replacement of
the multiple (per-ring) pointers to the default context with a single
pointer to the unique kernel context.
v4: Rebased, remove underused local (Nick Hoath)
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Nick Hoath <nicholas.hoath@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/1453230175-19330-3-git-send-email-david.s.gordon@intel.com
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
There are a number of places where the driver needs a request, but isn't
working on behalf of any specific user or in a specific context. At
present, we associate them with the per-engine default context. A future
patch will abolish those per-engine context pointers; but we can already
eliminate a lot of the references to them, just by making the allocator
allow NULL as a shorthand for "an appropriate context for this ring",
which will mean that the callers don't need to know anything about how
the "appropriate context" is found (e.g. per-ring vs per-device, etc).
So this patch renames the existing i915_gem_request_alloc(), and makes
it local (static inline), and replaces it with a wrapper that provides
a default if the context is NULL, and also has a nicer calling
convention (doesn't require a pointer to an output parameter). Then we
change all callers to use the new convention:
OLD:
err = i915_gem_request_alloc(ring, user_ctx, &req);
if (err) ...
NEW:
req = i915_gem_request_alloc(ring, user_ctx);
if (IS_ERR(req)) ...
OLD:
err = i915_gem_request_alloc(ring, ring->default_context, &req);
if (err) ...
NEW:
req = i915_gem_request_alloc(ring, NULL);
if (IS_ERR(req)) ...
v4: Rebased
Signed-off-by: Dave Gordon <david.s.gordon@intel.com>
Reviewed-by: Nick Hoath <nicholas.hoath@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1453230175-19330-2-git-send-email-david.s.gordon@intel.com
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
LRC code was calling GEM API like i915_gem_obj_ggtt_offset from
places where the struct_mutex cannot be grabbed (irq handlers).
To avoid that this patch caches some interesting bits and values
in the engine and context structures.
Some usages are also removed where they are not needed like a
few asserts which are either impossible or have been checked
already during engine initialization.
Side benefit is also that interrupt handlers and command
submission stop evaluating invariant conditionals, like what
Gen we are running on, on every interrupt and every command
submitted.
This patch deals with logical ring context id and descriptors
while subsequent patches will deal with the remaining issues.
v2:
* Cache the VMA instead of the address. (Chris Wilson)
* Incorporate Dave Gordon's good comments and function name.
v3:
* Extract ctx descriptor template to a function and group
functions dealing with ctx descriptor & co together near
top of the file. (Dave Gordon)
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Dave Gordon <david.s.gordon@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/1452870629-13830-1-git-send-email-tvrtko.ursulin@linux.intel.com