Helps avoiding deadlock during GPU reset.
Added mutex to amdgpu_ctx to preserve order of fences on a ring.
v2:
Put waiting logic in a function in a seperate function in amdgpu_ctx.c
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This enables old fence waiting before reservation lock is aquired
which in turn is part of a bigger solution to deadlock happening
when gpu reset with VRAM recovery accures during intensive rendering.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function uvd_v6_0_enc_get_destroy_msg is local to the source and
does not need to be in global scope, so make it static.
Cleans up sparse warning:
symbol 'uvd_v6_0_enc_get_destroy_msg' was not declared. Should it be
static?
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't leak implementation details about how each priority behaves to
usermode. This allows greater flexibility in the future.
Squash into c2636dc53a
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
s/amdgpu_dm_find_first_crct_matching_connector/
amdgpu_dm_find_first_crtc_matching_connector/
And while here, make it static.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use dm_new_*_state and dm_old_*_state for their respective amdgpu_dm new
and old object states. Helps with readability, and enforces use of new
DRM api (choose either new, or old).
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
To conform to DRM's new API, we should not be accessing a DRM object's
internal state directly. Rather, the DRM for_each_old/new_* iterators,
and drm_atomic_get_old/new_* interface should be used.
This is an ongoing process. For now, update the DRM-facing atomic
functions, where the atomic state object is given.
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Use the correct for_each_new/old_* iterators instead of for_each_*
The following functions were considered:
amdgpu_dm_find_first_crtc_matching_connector: use for_each_new
- Old from_state_var flag was always choosing the new state
amdgpu_dm_display_resume: use for_each_new
- drm_atomic_helper_duplicate_state is called during suspend to
cache the state
- It sets 'state' within the state triplet to 'new_state'
amdgpu_dm_commit_planes: use for_each_old
- Called after the state was swapped (via atomic commit tail)
amdgpu_dm_atomic_commit: use for_each_new
- Called before the state is swapped
amdgpu_dm_atomic_commit_tail: use for_each_old
- Called after the state was swapped
dm_update_crtcs_state: use for_each_new
- Called before the state is swapped (via atomic check)
amdgpu_dm_atomic_check: use for_each_new
- Called before the state is swapped
v2: Split out typo fixes to a new patch.
v3: Say "functions considered" instead of "affected functions". The
latter implies that changes are made to each.
[airlied: squashed with my hacks]
Reviewed-by: Harry Wentland <harry.wentland@amd.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Leo (Sunpeng) Li <sunpeng.li@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This will allow __drm_mode_object_file to be extended to perform
access control checks based on the file in use.
v2: Also fix up vboxvideo driver in staging
[airlied: merging early as this is an API change]
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE ioctls are used to set
the priority of a different process in the current system.
When a request is dropped, the process's contexts will be
restored to the priority specified at context creation time.
A request can be dropped by setting the override priority to
AMDGPU_CTX_PRIORITY_UNSET.
An fd is used to identify the remote process. This is simpler than
passing a pid number, which is vulnerable to re-use, etc.
This functionality is limited to DRM_MASTER since abuse of this
interface can have a negative impact on the system's performance.
v2: removed unused output structure
v3: change refcounted interface for a regular set operation
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce amdgpu_ctx_priority_override(). A mechanism to override a
context's priority.
An override can be terminated by setting the override to
AMD_SCHED_PRIORITY_UNSET.
v2: change refcounted interface for a direct set
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returning invalid priorities as _NORMAL is a backwards compatibility
quirk of amdgpu_ctx_ioctl(). Move this detail one layer up where it
belongs.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Programming CP_HQD_QUEUE_PRIORITY enables a queue to take priority over
other queues on the same pipe. Multiple queues on a pipe are timesliced
so this gives us full precedence over other queues.
Programming CP_HQD_PIPE_PRIORITY changes the SPI_ARB_PRIORITY of the
wave as follows:
0x2: CS_H
0x1: CS_M
0x0: CS_L
The SPI block will then dispatch work according to the policy set by
SPI_ARB_PRIORITY. In the current policy CS_H is higher priority than
gfx.
In order to prevent getting stuck in loops of resources bouncing between
GFX and high priority compute and introducing further latency, we
statically reserve a portion of the pipe.
v2: fix srbm_select to ring->queue and use ring->funcs->type
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: switch int to enum amd_sched_priority
v5: corresponding changes for srbm_lock
v6: change CU reservation to PIPE_PERCENT allocation
v7: use kiq instead of MMIO
v8: back to MMIO, and make the implementation sleep safe.
v9: corresponding changes for splitting HIGH into _HW/_SW
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add an initial framework for changing the HW priorities of rings. The
framework allows requesting priority changes for the lifetime of an
amdgpu_job. After the job completes the priority will decay to the next
lowest priority for which a request is still valid.
A new ring function set_priority() can now be populated to take care of
the HW specific programming sequence for priority changes.
v2: set priority before emitting IB, and take a ref on amdgpu_job
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: plug amdgpu_ring_restore_priority_cb into amdgpu_job_free_cb
v5: use atomic for tracking job priorities instead of last_job
v6: rename amdgpu_ring_priority_[get/put]() and align parameters
v7: replace spinlocks with mutexes for KIQ compatibility
v8: raise ring priority during cs_ioctl, instead of job_run
v9: priority_get() before push_job()
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
* AMDGPU_CTX_PRIORITY_HIGH_HW
* AMDGPU_CTX_PRIORITY_HIGH_SW
* AMDGPU_CTX_PRIORITY_NORMAL
* AMDGPU_CTX_PRIORITY_LOW_SW
* AMDGPU_CTX_PRIORITY_LOW_HW
The driver will attempt to schedule work to the hardware according to
the priorities. No latency or throughput guarantees are provided by
this patch.
This interface intends to service the EGL_IMG_context_priority
extension, and vulkan equivalents.
Setting a priority above NORMAL requires CAP_SYS_NICE or DRM_MASTER.
v2: Instead of using flags, repurpose __pad
v3: Swap enum values of _NORMAL _HIGH for backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation into amdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiring CAP_SYS_ADMIN
v7: remove ctx->priority
v8: added AMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
v9: change the priority parameter to __s32
v10: split priorities into _SW and _HW
v11: Allow DRM_MASTER without CAP_SYS_NICE
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>