VSC SDP Payload for PSR is one of data block type of SDP (Secondaray Data
Packet). In order to generalize SDP packet structure name, it renames
struct edp_vsc_psr to struct dp_sdp. And each SDP data blocks have
different usages, each SDP type has different reserved data blocks and
Video_Stream_Configuration Extension VESA SDP might use all of Data Blocks
as Extended INFORFRAME Data Byte. so it makes Data Block variables as
array type. And it adds comments of details of DB of VSC SDP Payload
for Pixel Encoding/Colorimetry Format. This comments follows DP 1.4a spec,
section 2.2.5.7.5, chapter "VSC SDP Payload for Pixel Encoding/Colorimetry
Format".
v7: Addressed review comments from Ville.
v9: Rename a member value name DB to db on struct dp_sdp [Laurent]
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521121721.32010-3-gwan-gyeong.mun@intel.com
This patch checks a support of YCBCR420 outputs on an encoder level.
If the input mode is YCBCR420-only mode then it prepares DP as an YCBCR420
output, else it continues with RGB output mode.
It set output_format to INTEL_OUTPUT_FORMAT_YCBCR420 in order to using
a pipe scaler as RGB to YCbCr 4:4:4.
v2:
Addressed review comments from Ville.
Style fixed with few naming.
%s/config/crtc_state/
%s/intel_crtc/crtc/
If lscon is active, it makes not to call intel_dp_ycbcr420_config()
to avoid to clobber of lspcon_ycbcr420_config() routine.
And it move the 420_only check into the intel_dp_ycbcr420_config().
v3: Fix uninitialized return value and it is reported by Dan Carpenter.
v4:
Addressed review comments from Ville.
In order to avoid the extra indentation, it inverts if-clause on
intel_dp_ycbcr420_config().
Remove the error print where no errors print are allowed.
v6: Rebase
v7:
Move intel_dp_get_colorimetry_status() to intel_dp from intel_psr.
intel_dp_get_colorimetry_status() checks
VSC_SDP_EXTENSION_FOR_COLORIMETRY_SUPPORTED bit in the
DPRX_FEATURE_ENUMERATION_LIST register.
And intel_dp_ycbcr420_config() uses intel_dp_get_colorimetry_status().
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Gwan-gyeong Mun <gwan-gyeong.mun@intel.com>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521121721.32010-2-gwan-gyeong.mun@intel.com
ADD HLG EOTF to the list of EOTF transfer functions supported.
Hybrid Log-Gamma (HLG) is a high dynamic range (HDR) standard.
HLG defines a nonlinear transfer function in which the lower
half of the signal values use a gamma curve and the upper half
of the signal values use a logarithmic curve.
v2: Rebase
v3: Fixed a warning message
v4: Addressed Shashank's review comments
v5: Addressed Jonas Karlman's review comment and dropped the i915
tag from header.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Shashank Sharma <shashank.sharma@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1558015817-12025-8-git-send-email-uma.shankar@intel.com
Enable Dynamic Range and Mastering Infoframe for HDR
content, which is defined in CEA 861.3 spec.
The metadata will be computed based on blending
policy in userspace compositors and passed as a connector
property blob to driver. The same will be sent as infoframe
to panel which support HDR.
Added the const version of infoframe for DRM metadata
for HDR.
v2: Rebase and added Ville's POC changes.
v3: No Change
v4: Addressed Shashank's review comments and merged the
patch making drm infoframe function arguments as constant.
v5: Rebase
v6: Fixed checkpatch warnings with --strict option. Addressed
Shashank's review comments and added his RB.
v7: Addressed Brian Starkey's review comments. Merged 2 patches
into one.
v8: Addressed Jonas Karlman review comments.
v9: Addressed Jonas Karlman review comments.
v10: Addressed Ville's review comments.
v11: Added BUILD_BUG_ON and sizeof instead of magic numbers as
per Ville's comments.
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Shashank Sharma <shashank.sharma@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1558015817-12025-5-git-send-email-uma.shankar@intel.com
HDR metadata block is introduced in CEA-861.3 spec.
Parsing the same to get the panel's HDR metadata.
v2: Rebase and added Ville's POC changes to the patch.
v3: No Change
v4: Addressed Shashank's review comments
v5: Addressed Shashank's comment and added his RB.
v6: Addressed Jonas Karlman review comments.
v7: Adressed Ville's review comments and fixed the issue
with length handling.
v8: Put the length check as per the convention followed in
existing code, as suggested by Ville.
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Shashank Sharma <shashank.sharma@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1558015817-12025-4-git-send-email-uma.shankar@intel.com
This patch adds a blob property to get HDR metadata
information from userspace. This will be send as part
of AVI Infoframe to panel.
It also implements get() and set() functions for HDR output
metadata property.The blob data is received from userspace and
saved in connector state, the same is returned as blob in get
property call to userspace.
v2: Rebase and modified the metadata structure elements
as per Ville's POC changes.
v3: No Change
v4: Addressed Shashank's review comments
v5: Rebase.
v6: Addressed Brian Starkey's review comments, defined
new structure with header for dynamic metadata scalability.
Merge get/set property functions for metadata in this patch.
v7: Addressed Jonas Karlman review comments and defined separate
structure for infoframe to better align with CTA 861.G spec. Added
Shashank's RB.
v8: Addressed Ville's review comments. Moved sink metadata structure
out of uapi headers as suggested by Jonas Karlman.
v9: Rebase and addressed Jonas Karlman review comments.
v10: Addressed Ville's review comments, dropped the metdata_changed
state variable as its not needed anymore.
Signed-off-by: Uma Shankar <uma.shankar@intel.com>
Reviewed-by: Shashank Sharma <shashank.sharma@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1558015817-12025-2-git-send-email-uma.shankar@intel.com
Engine discovery query allows userspace to enumerate engines, probe their
configuration features, all without needing to maintain the internal PCI
ID based database.
A new query for the generic i915 query ioctl is added named
DRM_I915_QUERY_ENGINE_INFO, together with accompanying structure
drm_i915_query_engine_info. The address of latter should be passed to the
kernel in the query.data_ptr field, and should be large enough for the
kernel to fill out all known engines as struct drm_i915_engine_info
elements trailing the query.
As with other queries, setting the item query length to zero allows
userspace to query minimum required buffer size.
Enumerated engines have common type mask which can be used to query all
hardware engines, versus engines userspace can submit to using the execbuf
uAPI.
Engines also have capabilities which are per engine class namespace of
bits describing features not present on all engine instances.
v2:
* Fixed HEVC assignment.
* Reorder some fields, rename type to flags, increase width. (Lionel)
* No need to allocate temporary storage if we do it engine by engine.
(Lionel)
v3:
* Describe engine flags and mark mbz fields. (Lionel)
* HEVC only applies to VCS.
v4:
* Squash SFC flag into main patch.
* Tidy some comments.
v5:
* Add uabi_ prefix to engine capabilities. (Chris Wilson)
* Report exact size of engine info array. (Chris Wilson)
* Drop the engine flags. (Joonas Lahtinen)
* Added some more reserved fields.
* Move flags after class/instance.
v6:
* Do not check engine info array was zeroed by userspace but zero the
unused fields for them instead.
v7:
* Simplify length calculation loop. (Lionel Landwerlin)
v8:
* Remove MBZ comments where not applicable.
* Rename ABI flags to match engine class define naming.
* Rename SFC ABI flag to reflect it applies to VCS and VECS.
* SFC is wired to even _logical_ engine instances.
* SFC applies to VCS and VECS.
* HEVC is present on all instances on Gen11. (Tony)
* Simplify length calculation even more. (Chris Wilson)
* Move info_ptr assigment closer to loop for clarity. (Chris Wilson)
* Use vdbox_sfc_access from runtime info.
* Rebase for RUNTIME_INFO.
* Refactor for lower indentation.
* Rename uAPI class/instance to engine_class/instance to avoid C++
keyword.
v9:
* Rebase for s/num_rings/num_engines/ in RUNTIME_INFO.
v10:
* Use new copy_query_item.
v11:
* Consolidate with struct i915_engine_class_instnace.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Jon Bloomfield <jon.bloomfield@intel.com>
Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Tony Ye <tony.ye@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> # v7
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190522090054.6007-1-tvrtko.ursulin@linux.intel.com
The push-to-system function forces a buffer out of video RAM. This decision
should rather be made by the memory manager. By replacing the function with
calls to the kunmap and unpin functions, the buffer's memory becomes available,
but the buffer remains in VRAM until it's evicted by a pin operation.
This patch replaces the remaining instances of drm_gem_vram_push_to_system()
in ast and mgag200, and removes the function from DRM.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20190521110831.20200-2-tzimmermann@suse.de
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Test context workarounds have been correctly applied in newly created
contexts.
To accomplish this the existing engine_wa_list_verify helper is extended
to take in a context from which reading of the workaround list will be
done.
Context workaround verification is done from the existing subtests, which
have been renamed to reflect they are no longer only about GT and engine
workarounds.
v2:
* Test after resets and refactor to use intel_context more. (Chris)
v3:
* Use ce->engine->i915 instead of ce->gem_context->i915. (Chris)
* gem_engine_iter.idx is engine->id + 1. (Chris)
v4:
* Make local function static.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20190520142546.12493-1-tvrtko.ursulin@linux.intel.com
There is a desire to split a task onto two engines and have them run at
the same time, e.g. scanline interleaving to spread the workload evenly.
Through the use of the out-fence from the first execbuf, we can
coordinate secondary execbuf to only become ready simultaneously with
the first, so that with all things idle the second execbufs are executed
in parallel with the first. The key difference here between the new
EXEC_FENCE_SUBMIT and the existing EXEC_FENCE_IN is that the in-fence
waits for the completion of the first request (so that all of its
rendering results are visible to the second execbuf, the more common
userspace fence requirement).
Since we only have a single input fence slot, userspace cannot mix an
in-fence and a submit-fence. It has to use one or the other! This is not
such a harsh requirement, since by virtue of the submit-fence, the
secondary execbuf inherit all of the dependencies from the first
request, and for the application the dependencies should be common
between the primary and secondary execbuf.
Suggested-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Testcase: igt/gem_exec_fence/parallel
Link: https://github.com/intel/media-driver/pull/546
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-10-chris@chris-wilson.co.uk
Some users require that when a master batch is executed on one particular
engine, a companion batch is run simultaneously on a specific slave
engine. For this purpose, we introduce virtual engine bonding, allowing
maps of master:slaves to be constructed to constrain which physical
engines a virtual engine may select given a fence on a master engine.
For the moment, we continue to ignore the issue of preemption deferring
the master request for later. Ideally, we would like to then also remove
the slave and run something else rather than have it stall the pipeline.
With load balancing, we should be able to move workload around it, but
there is a similar stall on the master pipeline while it may wait for
the slave to be executed. At the cost of more latency for the bonded
request, it may be interesting to launch both on their engines in
lockstep. (Bubbles abound.)
Opens: Also what about bonding an engine as its own master? It doesn't
break anything internally, so allow the silliness.
v2: Emancipate the bonds
v3: Couple in delayed scheduling for the selftests
v4: Handle invalid mutually exclusive bonding
v5: Mention what the uapi does
v6: s/nbond/num_bonds/
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-9-chris@chris-wilson.co.uk
Having allowed the user to define a set of engines that they will want
to only use, we go one step further and allow them to bind those engines
into a single virtual instance. Submitting a batch to the virtual engine
will then forward it to any one of the set in a manner as best to
distribute load. The virtual engine has a single timeline across all
engines (it operates as a single queue), so it is not able to concurrently
run batches across multiple engines by itself; that is left up to the user
to submit multiple concurrent batches to multiple queues. Multiple users
will be load balanced across the system.
The mechanism used for load balancing in this patch is a late greedy
balancer. When a request is ready for execution, it is added to each
engine's queue, and when an engine is ready for its next request it
claims it from the virtual engine. The first engine to do so, wins, i.e.
the request is executed at the earliest opportunity (idle moment) in the
system.
As not all HW is created equal, the user is still able to skip the
virtual engine and execute the batch on a specific engine, all within the
same queue. It will then be executed in order on the correct engine,
with execution on other virtual engines being moved away due to the load
detection.
A couple of areas for potential improvement left!
- The virtual engine always take priority over equal-priority tasks.
Mostly broken up by applying FQ_CODEL rules for prioritising new clients,
and hopefully the virtual and real engines are not then congested (i.e.
all work is via virtual engines, or all work is to the real engine).
- We require the breadcrumb irq around every virtual engine request. For
normal engines, we eliminate the need for the slow round trip via
interrupt by using the submit fence and queueing in order. For virtual
engines, we have to allow any job to transfer to a new ring, and cannot
coalesce the submissions, so require the completion fence instead,
forcing the persistent use of interrupts.
- We only drip feed single requests through each virtual engine and onto
the physical engines, even if there was enough work to fill all ELSP,
leaving small stalls with an idle CS event at the end of every request.
Could we be greedy and fill both slots? Being lazy is virtuous for load
distribution on less-than-full workloads though.
Other areas of improvement are more general, such as reducing lock
contention, reducing dispatch overhead, looking at direct submission
rather than bouncing around tasklets etc.
sseu: Lift the restriction to allow sseu to be reconfigured on virtual
engines composed of RENDER_CLASS (rcs).
v2: macroize check_user_mbz()
v3: Cancel virtual engines on wedging
v4: Commence commenting
v5: Replace 64b sibling_mask with a list of class:instance
v6: Drop the one-element array in the uabi
v7: Assert it is an virtual engine in to_virtual_engine()
v8: Skip over holes in [class][inst] so we can selftest with (vcs0, vcs2)
Link: https://github.com/intel/media-driver/pull/283
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-6-chris@chris-wilson.co.uk
A usecase arose out of handling context recovery in mesa, whereby they
wish to recreate a context with fresh logical state but preserving all
other details of the original. Currently, they create a new context and
iterate over which bits they want to copy across, but it would much more
convenient if they were able to just pass in a target context to clone
during creation. This essentially extends the setparam during creation
to pull the details from a target context instead of the user supplied
parameters.
The ideal here is that we don't expose control over anything more than
can be obtained via CONTEXT_PARAM. That is userspace retains explicit
control over all features, and this api is just convenience.
For example, you could replace
struct context_param p = { .param = CONTEXT_PARAM_VM };
param.ctx_id = old_id;
gem_context_get_param(&p.param);
new_id = gem_context_create();
param.ctx_id = new_id;
gem_context_set_param(&p.param);
gem_vm_destroy(param.value); /* drop the ref to VM_ID handle */
with
struct create_ext_param p = {
{ .name = CONTEXT_CREATE_CLONE },
.clone_id = old_id,
.flags = CLONE_FLAGS_VM
}
new_id = gem_context_create_ext(&p);
and not have to worry about stray namespace pollution etc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-5-chris@chris-wilson.co.uk
Allow the user to specify a local engine index (as opposed to
class:index) that they can use to refer to a preset engine inside the
ctx->engine[] array defined by an earlier I915_CONTEXT_PARAM_ENGINES.
This will be useful for setting SSEU parameters on virtual engines that
are local to the context and do not have a valid global class:instance
lookup.
Note that due to the ambiguity in using class:instance with
ctx->engines[], if a user supplied engine map is active the user must
specify the engine to alter by its index into the ctx->engines[].
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-3-chris@chris-wilson.co.uk
Over the last few years, we have debated how to extend the user API to
support an increase in the number of engines, that may be sparse and
even be heterogeneous within a class (not all video decoders created
equal). We settled on using (class, instance) tuples to identify a
specific engine, with an API for the user to construct a map of engines
to capabilities. Into this picture, we then add a challenge of virtual
engines; one user engine that maps behind the scenes to any number of
physical engines. To keep it general, we want the user to have full
control over that mapping. To that end, we allow the user to constrain a
context to define the set of engines that it can access, order fully
controlled by the user via (class, instance). With such precise control
in context setup, we can continue to use the existing execbuf uABI of
specifying a single index; only now it doesn't automagically map onto
the engines, it uses the user defined engine map from the context.
v2: Fixup freeing of local on success of get_engines()
v3: Allow empty engines[]
v4: s/nengine/num_engines/
v5: Replace 64 limit on num_engines with a note that execbuf is
currently limited to only using the first 64 engines.
v6: Actually use the engines_mutex to guard the ctx->engines.
Testcase: igt/gem_ctx_engines
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-2-chris@chris-wilson.co.uk
Having hid the partially exposed new ABI from the PR, put it back again
for completion of context recovery. A significant part of context
recovery is the ability to reuse as much of the old context as is
feasible (to avoid expensive reconstruction). The biggest chunk kept
hidden at the moment is fine-control over the ctx->ppgtt (the GPU page
tables and associated translation tables and kernel maps), so make
control over the ctx->ppgtt explicit.
This allows userspace to create and share virtual memory address spaces
(within the limits of a single fd) between contexts they own, along with
the ability to query the contexts for the vm state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190521211134.16117-1-chris@chris-wilson.co.uk
After "5918045c4ed4 drm/scheduler: rework job destruction", jobs are
only deleted when the timeout handler is able to be cancelled
successfully.
In case no timeout handler is running (timeout == MAX_SCHEDULE_TIMEOUT),
job cleanup would be skipped which may result in memory leaks.
Add the handling for the (timeout == MAX_SCHEDULE_TIMEOUT) case in
drm_sched_cleanup_jobs.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/306025/?series=60878&rev=2
After "5918045c4ed4 drm/scheduler: rework job destruction", lima started
to leak memory due to buffers not being destroyed after job execution in
the drm scheduler.
This started happening because the drm scheduler only destroyed buffers
after cancelling the job timeout handler, and for lima this handler was
never started as lima specified a MAX_SCHEDULE_TIMEOUT timeout.
Lima seems to run well in its current state with a real timeout, so to
make it more aligned with the other drivers from now on, let's use a
real default timeout.
This also fixes the observed memory leaks.
The 500ms value was chosen as it is the current value for all other
embedded gpu drivers using drm sched.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190520224229.21111-1-nunes.erico@gmail.com
Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option any later version this program is distributed in the
hope that it will be useful but without any warranty without even
the implied warranty of merchantability or fitness for a particular
purpose see the gnu general public license for more details you
should have received a copy of the gnu general public license along
with this program if not see http www gnu org licenses
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license as published by
the free software foundation either version 2 of the license or at
your option any later version this program is distributed in the
hope that it will be useful but without any warranty without even
the implied warranty of merchantability or fitness for a particular
purpose see the gnu general public license for more details [based]
[from] [clk] [highbank] [c] you should have received a copy of the
gnu general public license along with this program if not see http
www gnu org licenses
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-or-later
has been chosen to replace the boilerplate/reference in 355 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Jilayne Lovejoy <opensource@jilayne.com>
Reviewed-by: Steve Winslow <swinslow@gmail.com>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190519154041.837383322@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Add SPDX license identifiers to all Make/Kconfig files which:
- Have no license information of any form
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0-only
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Add SPDX license identifiers to all files which:
- Have no license information of any form
- Have MODULE_LICENCE("GPL*") inside which was used in the initial
scan/conversion to ignore the file
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0-only
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Add SPDX license identifiers to all files which:
- Have no license information of any form
- Have EXPORT_.*_SYMBOL_GPL inside which was used in the
initial scan/conversion to ignore the file
These files fall under the project license, GPL v2 only. The resulting SPDX
license identifier is:
GPL-2.0-only
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
If SVGA_3D_CMD_DX_SET_SHADER is called with a shader ID
of SVGA3D_INVALID_ID, and a shader type of
SVGA3D_SHADERTYPE_INVALID, the calculated binding.shader_slot
will be 4294967295, leading to an out-of-bounds read in vmw_binding_loc()
when the offset is calculated.
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
If SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW is called with a surface
ID of SVGA3D_INVALID_ID, the srf struct will remain NULL after
vmw_cmd_res_check(), leading to a null pointer dereference in
vmw_view_add().
Cc: <stable@vger.kernel.org>
Fixes: d80efd5cb3 ("drm/vmwgfx: Initial DX support")
Signed-off-by: Murray McAllister <murray.mcallister@gmail.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Use struct sg_dma_page_iter in favour struct of sg_page_iter, which fairly
recently was declared useless for obtaining dma addresses.
With a struct sg_dma_page_iter we can't call sg_page_iter_page() so
when the page is needed, use the same page lookup mechanism as for the
non-sg dma modes instead of calling sg_dma_page_iter.
Note, the fixes tag doesn't really point to a commit introducing a
failure / regression, but rather to a commit that implemented a simple
workaround for this problem.
Cc: Jason Gunthorpe <jgg@mellanox.com>
Fixes: d901b2760d ("lib/scatterlist: Provide a DMA page iterator")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Jason Gunthorpe <jgg@mellanox.com>
In compat mode, we allowed host-backed user-space with guest-backed
kernel / device. In this mode, set shader commands was broken since
no relocations were emitted. Fix this.
Cc: <stable@vger.kernel.org>
Fixes: e8c66efbfe ("drm/vmwgfx: Make user resource lookups reference-free during validation")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
User-space handles equal to zero are interpreted as uninitialized or
illegal by some drm systems (most notably kms). This means that a
dumb buffer or surface with a zero user-space handle can never be
used as a kms frame-buffer.
Cc: <stable@vger.kernel.org>
Fixes: c7eae62666 ("drm/vmwgfx: Make the object handles idr-generated")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
This may confuse user-space clients like plymouth that opens a drm
file descriptor as a result of a hotplug event and then generates a
new event...
Cc: <stable@vger.kernel.org>
Fixes: 5ea1734827 ("drm/vmwgfx: Send a hotplug event at master_set")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Deepak Rawat <drawat@vmware.com>
"ret" is uninitialized on this path but it should be -EINVAL.
Fixes: 930c8dfea4 ("drm/i915/gvt: Check if get_next_pt_type() always returns a valid value")
Signed-off-by: Dan Carpenter <dan.carpenter@oracle.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
the vGPU write on TRTTE and 0x4dfc is now write to vreg first. their
values all be restored hardware when context switching.
Fixes: e39c5add32 ("drm/i915/gvt: vGPU MMIO virtualization")
Acked-by: Zhenyu Wang <zhenyuw@linux.intel.com>
Signed-off-by: Yan Zhao <yan.y.zhao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>