Based on 2 normalized pattern(s):
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation
this program is free software you can redistribute it and or modify
it under the terms of the gnu general public license version 2 as
published by the free software foundation #
extracted by the scancode license scanner the SPDX license identifier
GPL-2.0-only
has been chosen to replace the boilerplate/reference in 4122 file(s).
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Enrico Weigelt <info@metux.net>
Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org>
Reviewed-by: Allison Randal <allison@lohutok.net>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190604081206.933168790@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
The binner BO is not required until the V3D is in use, so avoid
allocating it at probe and do it on the first non-dumb BO allocation.
Keep track of which clients are using the V3D and liberate the buffer
when there is none left, using a kref. Protect the logic with a
mutex to avoid race conditions.
The binner BO is created at the time of the first render ioctl and is
destroyed when there is no client and no exec job using it left.
The Out-Of-Memory (OOM) interrupt also gets some tweaking, to avoid
enabling it before having allocated a binner bo.
We also want to keep the BO alive during runtime suspend/resume to avoid
failing to allocate it at resume. This happens when the CMA pool is
full at that point and results in a hard crash.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190516145544.29051-5-paul.kocialkowski@bootlin.com
One might want to use the VC4 display stack without using Mesa.
Similar to the debugfs fixes for not having all of the possible
display bits enabled, make sure you can't oops in vc4 if v3d isn't
enabled.
v2: Fix matching against other v3d variants (review by Paul), don't
forget to set irq_enabled so that the vblank uapi works
v3: Use -ENODEV instead of -EINVAL on Paul's suggestion.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190401183559.3823-2-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
The global list of all debugfs entries for the driver was painful: the
list couldn't see into the components' structs, so each component had
its own debugs show function to find the component, then find the
regset and dump it. The components also had to be careful to check
that they were actually registered in vc4 before dereferencing
themselves, in case they weren't probed on a particular platform.
They routinely failed at that.
Instead, we can have the components add their debugfs callbacks to a
little list in vc4 to be registered at drm_dev_register() time, which
gets vc4_debugfs.c out of the business of knowing the whole list of
components.
Thanks to this change, dsi0 (if it existed) would register its node.
v2: Rebase on hvs_underrun addition.
v3: whitespace fixup
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20190401183559.3823-1-eric@anholt.net
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
The preferred bpp for the fbdev emulation buffer has been 32 so far, which
means that by default we will allocate an 8MB buffer with a 1920x1080
resolution.
Worse this memory will be allocated from the CMA pool, and will never be
freed even if we don't use the fbdev emulation. Therefore, reducing it is a
big deal, and switching to 16bpp by default will gain us around 4MB at
1920x1080, while keeping decent color depth. And users still have the
option to switch to 32bpp using the kernel command line.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190306140245.21973-1-maxime.ripard@bootlin.com
The HVS block is supposed to fill the pixelvalve FIFOs fast enough to
meet the requested framerate. The problem is, the HVS and memory bus
bandwidths are limited, and if we don't take these limitations into
account we might end up with HVS underflow errors.
This patch is trying to model the per-plane HVS and memory bus bandwidth
consumption and take a decision at atomic_check() time whether the
estimated load will fit in the HVS and membus budget.
Note that we take an extra margin on the memory bus consumption to let
the system run smoothly when other blocks are doing heavy use of the
memory bus. Same goes for the HVS limit, except the margin is smaller in
this case, since the HVS is not used by external components.
Signed-off-by: Boris Brezillon <boris.brezillon@bootlin.com>
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190220155124.25022-3-paul.kocialkowski@bootlin.com
The CMA helper is already using the drm_fb_helper_generic_probe part of
the generic fbdev emulation. This patch makes full use of the generic
fbdev emulation by using its drm_client callbacks. This means that
drm_mode_config_funcs->output_poll_changed and drm_driver->lastclose are
now handled by the emulation code. Additionally fbdev unregister happens
automatically on drm_dev_unregister().
The drm_fbdev_generic_setup() call is put after drm_dev_register() in the
driver. This is done to highlight the fact that fbdev emulation is an
internal client that makes use of the driver, it is not part of the
driver as such. If fbdev setup fails, an error is printed, but the driver
succeeds probing.
drm_fbdev_generic_setup() handles mode_config.num_connector being zero.
In that case it retries fbdev setup on the next .output_poll_changed.
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Noralf Trønnes <noralf@tronnes.org>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Acked-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180908134648.2582-19-noralf@tronnes.org
Pull drm updates from Dave Airlie:
"This starts to support NVIDIA volta hardware with nouveau, and adds
amdgpu support for the GPU in the Kabylake-G (the intel + radeon
single package chip), along with some initial Intel icelake enabling.
Summary:
New Drivers:
- v3d - driver for broadcom V3D V3.x+ hardware
- xen-front - XEN PV display frontend
core:
- handle zpos normalization in the core
- stop looking at legacy pointers in atomic paths
- improved scheduler documentation
- improved aspect ratio validation
- aspect ratio support for 64:27 and 256:135
- drop unused control node code.
i915:
- Icelake (ICL) enabling
- GuC/HuC refactoring
- PSR/PSR2 enabling and fixes
- DPLL management refactoring
- DP MST fixes
- NV12 enabling
- HDCP improvements
- GEM/Execlist/reset improvements
- GVT improvements
- stolen memory first 4k fix
amdgpu:
- Vega 20 support
- VEGAM support (Kabylake-G)
- preOS scanout buffer reservation
- power management gfxoff support for raven
- SR-IOV fixes
- Vega10 power profiles and clock voltage control
- scatter/gather display support on CZ/ST
amdkfd:
- GFX9 dGPU support
- userptr memory mapping
nouveau:
- major refactoring for Volta GV100 support
tda998x:
- HDMI i2c CEC support
etnaviv:
- removed unused logging code
- license text cleanups
- MMU handling improvements
- timeout fence fix for 50 days uptime
tegra:
- IOMMU support in gr2d/gr3d drivers
- zpos support
vc4:
- syncobj support
- CTM, plane alpha and async cursor support
analogix_dp:
- HPD and aux chan fixes
sun4i:
- MIPI DSI support
tilcdc:
- clock divider fixes for OMAP-l138 LCDK board
rcar-du:
- R8A77965 support
- dma-buf fences fixes
- hardware indexed crtc/du group handling
- generic zplane property support
atmel-hclcdc:
- generic zplane property support
mediatek:
- use generic video mode function
exynos:
- S5PV210 FIMD variant support
- IPP v2 framework
- more HW overlays support"
* tag 'drm-next-2018-06-06-1' of git://anongit.freedesktop.org/drm/drm: (1286 commits)
drm/amdgpu: fix 32-bit build warning
drm/exynos: fimc: signedness bug in fimc_setup_clocks()
drm/exynos: scaler: fix static checker warning
drm/amdgpu: Use dev_info() to report amdkfd is not supported for this ASIC
drm/amd/display: Remove use of division operator for long longs
drm/amdgpu: Update GFX info structure to match what vega20 used
drm/amdgpu/pp: remove duplicate assignment
drm/sched: add rcu_barrier after entity fini
drm/amdgpu: move VM BOs on LRU again
drm/amdgpu: consistenly use VM moved flag
drm/amdgpu: kmap PDs/PTs in amdgpu_vm_update_directories
drm/amdgpu: further optimize amdgpu_vm_handle_moved
drm/amdgpu: cleanup amdgpu_vm_validate_pt_bos v2
drm/amdgpu: rework VM state machine lock handling v2
drm/amdgpu: Add runtime VCN PG support
drm/amdgpu: Enable VCN static PG by default on RV
drm/amdgpu: Add VCN static PG support on RV
drm/amdgpu: Enable VCN CG by default on RV
drm/amdgpu: Add static CG control for VCN on RV
drm/exynos: Fix default value for zpos plane property
...
The hardware has a single block for applying a CTM prior to gamma lut.
It can be fed with pixels from one of our CRTC at a time and uses a
matrix with S0.9 scalars. Use private atomic state to reject attempts
from userland to apply CTM for more than one CRTC at a time and reject
matrices with scalars that we can't approximate without integer bits.
Signed-off-by: Stefan Schake <stschake@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/218067/
The V3D engine has various hardware counters which might be interesting
to userspace performance analysis tools.
Expose new ioctls to create/destroy a performance monitor object and
query the counter values of this perfmance monitor.
Note that a perfomance monitor is given an ID that is only valid on the
file descriptor it has been allocated from. A performance monitor can be
attached to a CL submission and the driver will enable HW counters for
this request and update the performance monitor values at the end of the
job.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20180112090926.12538-1-boris.brezillon@free-electrons.com
This ioctl will allow us to purge inactive userspace buffers when the
system is running out of contiguous memory.
For now, the purge logic is rather dumb in that it does not try to
release only the amount of BO needed to meet the last CMA alloc request
but instead purges all objects placed in the purgeable pool as soon as
we experience a CMA allocation failure.
Note that the in-kernel BO cache is always purged before the purgeable
cache because those objects are known to be unused while objects marked
as purgeable by a userspace application/library might have to be
restored when they are marked back as unpurgeable, which can be
expensive.
Signed-off-by: Boris Brezillon <boris.brezillon@free-electrons.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20171019125748.3152-1-boris.brezillon@free-electrons.com
This is useful to allow GL to provide defined results for overlapping
glBlitFramebuffer, which X11 in turn uses to accelerate uncomposited
window movement without first blitting to a temporary. x11perf
-copywinwin100 goes from 1850/sec to 4850/sec.
v2: Default to the same behavior as before when the flags aren't
passed. (suggested by Boris)
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725162733.28007-2-eric@anholt.net
Reviewed-by: Boris Brezillon <boris.brezillon@free-electrons.com>
This has proven immensely useful for debugging memory leaks and
overallocation (which is a rather serious concern on the platform,
given that we typically run at about 256MB of CMA out of up to 1GB
total memory, with framebuffers that are about 8MB ecah).
The state of the art without this is to dump debug logs from every GL
application, guess as to kernel allocations based on bo_stats, and try
to merge that all together into a global picture of memory allocation
state. With this, you can add a couple of calls to the debug build of
the 3D driver and get a pretty detailed view of GPU memory usage from
/debug/dri/0/bo_stats (or when we debug print to dmesg on allocation
failure).
The Mesa side currently labels at the gallium resource level (so you
see that a 1920x20 pixmap has been created, presumably for the window
system panel), but we could extend that to be even more useful with
glObjectLabel() names being sent all the way down to the kernel.
(partial) example of sorted debugfs output with Mesa labeling all
resources:
kernel BO cache: 16392kb BOs (3)
tiling shadow 1920x1080: 8160kb BOs (1)
resource 1920x1080@32/0: 8160kb BOs (1)
scanout resource 1920x1080@32/0: 8100kb BOs (1)
kernel: 8100kb BOs (1)
v2: Use strndup_user(), use lockdep assertion instead of just a
comment, fix an array[-1] reference, extend comment about name
freeing.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20170725182718.31468-2-eric@anholt.net
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
If we restrict this helper to only kms drivers (which is the case) we
can look up the correct mode easily ourselves. But it's a bit tricky:
- All legacy drivers look at crtc->hwmode. But that is updated already
at the beginning of the modeset helper, which means when we disable
a pipe. Hence the final timestamps might be a bit off. But since
this is an existing bug I'm not going to change it, but just try to
be bug-for-bug compatible with the current code. This only applies
to radeon&amdgpu.
- i915 tries to get it perfect by updating crtc->hwmode when the pipe
is off (i.e. vblank->enabled = false).
- All other atomic drivers look at crtc->state->adjusted_mode. Those
that look at state->requested_mode simply don't adjust their mode,
so it's the same. That has two problems: Accessing crtc->state from
interrupt handling code is unsafe, and it's updated before we shut
down the pipe. For nonblocking modesets it's even worse.
For atomic drivers try to implement what i915 does. To do that we add
a new hwmode field to the vblank structure, and update it from
drm_calc_timestamping_constants(). For atomic drivers that's called
from the right spot by the helper library already, so all fine. But
for safety let's enforce that.
For legacy driver this function is only called at the end (oh the
fun), which is broken, so again let's not bother and just stay
bug-for-bug compatible.
The benefit is that we can use drm_calc_vbltimestamp_from_scanoutpos
directly to implement ->get_vblank_timestamp in every driver, deleting
a lot of code.
v2: Completely new approach, trying to mimick the i915 solution.
v3: Fixup kerneldoc.
v4: Drop the WARN_ON to check that the vblank is off, atomic helpers
currently unconditionally call this. Recomputing the same stuff should
be harmless.
v5: Fix typos and move misplaced hunks to the right patches (Neil).
v6: Undo hunk movement (kbuild).
Cc: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Cc: Eric Anholt <eric@anholt.net>
Cc: Rob Clark <robdclark@gmail.com>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Christian König <christian.koenig@amd.com>
Cc: Ben Skeggs <bskeggs@redhat.com>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Acked-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170509140329.24114-4-daniel.vetter@ffwll.ch
Cygnus has V3D 2.6 instead of 2.1, and doesn't use the VC4 display
modules. The V3D can be uniquely identified by the IDENT[01]
registers, and there's nothing to key off of for the display change
other than the lack of DT nodes for the display components, but it's
convention to have new compatible strings anyway.
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Rob Herring <robh@kernel.org>
Link: http://patchwork.freedesktop.org/patch/msgid/20170428224223.21904-3-eric@anholt.net
This is needed for proper synchronization with display on another DRM
device (pl111 or tinydrm) with buffers produced by vc4 V3D. Fixes the
new igt vc4_dmabuf_poll testcase, and rendering of one of the glmark2
desktop tests on pl111+vc4.
This doesn't yet introduce waits on another device's fences before
vc4's rendering/display, because I don't have testcases for them.
v2: Reuse dma_fence_free(), retitle commit message to clarify that
it's not a full dma-buf fencing implementation yet.
Signed-off-by: Eric Anholt <eric@anholt.net>
Link: http://patchwork.freedesktop.org/patch/msgid/20170412191202.22740-6-eric@anholt.net
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
The DSI0 and DSI1 blocks on the 2835 are related hardware blocks.
Some registers move around, and the featureset is slightly different,
as DSI1 (the 4-lane DSI) is a later version of the hardware block.
This driver doesn't yet enable DSI0, since we don't have any hardware
to test against, but it does put a lot of the register definitions and
code in place.
v2: Use the clk_hw interfaces, don't set CLK_IS_BASIC (from review by
Stephen Boyd)
Signed-off-by: Eric Anholt <eric@anholt.net>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch> (v1)
Link: http://patchwork.freedesktop.org/patch/msgid/20170131192912.11316-1-eric@anholt.net
This pull request brings in VEC (TV-out) support for vc4, along with a
pageflipping race fix.
* tag 'drm-vc4-next-2016-12-09' of https://github.com/anholt/linux:
drm/vc4: Don't use drm_put_dev
drm/vc4: Document VEC DT binding
drm/vc4: Add support for the VEC (Video Encoder) IP
drm: Add TV connector states to drm_connector_state
drm: Turn DRM_MODE_SUBCONNECTOR_xx definitions into an enum
drm/vc4: Fix ->clock_select setting for the VEC encoder
drm/vc4: Fix race between page flip completion event and clean-up
vc4 already has a proper load sequence, but the unload one needed some
fixups: First unregister, and last drop the final ref.
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
FS threading brings performance improvements of 0-20% in glmark2.
The validation code checks for thread switch signals and ensures that
the registers of the other thread are not touched, and that our clamps
are not live across thread switches. It also checks that the
threading and branching instructions do not interfere.
(Original patch by Jonas, changes by anholt for style cleanup,
removing validation the kernel doesn't need to do, and adding the flag
for userspace).
v2: Minor style fixes from checkpatch.
Signed-off-by: Jonas Pfeil <pfeiljonas@gmx.de>
Signed-off-by: Eric Anholt <eric@anholt.net>
The pm_runtime_put() we were using immediately released power on the
device, which meant that we were generally turning the device off and
on once per frame. In many profiles I've looked at, that added up to
about 1% of CPU time, but this could get worse in the case of frequent
rendering and readback (as may happen in X rendering). By keeping the
device on until we've been idle for a couple of frames, we drop the
overhead of runtime PM down to sub-.1%.
Signed-off-by: Eric Anholt <eric@anholt.net>
The validation for it ends up being quite simple, but I hadn't got
around to it before merging the driver. For backwards compatibility,
we also need to add a flag so that the userspace GL driver can easily
tell if the kernel will allow ETC1 textures (on an old kernel, it will
continue to convert to RGBA8)
Signed-off-by: Eric Anholt <eric@anholt.net>
Linux 4.8-rc8
There was a lot of fallout in the imx/amdgpu/i915 drivers, so backmerge
it now to avoid troubles.
* tag 'v4.8-rc8': (1442 commits)
Linux 4.8-rc8
fault_in_multipages_readable() throws set-but-unused error
mm: check VMA flags to avoid invalid PROT_NONE NUMA balancing
radix tree: fix sibling entry handling in radix_tree_descend()
radix tree test suite: Test radix_tree_replace_slot() for multiorder entries
fix memory leaks in tracing_buffers_splice_read()
tracing: Move mutex to protect against resetting of seq data
MIPS: Fix delay slot emulation count in debugfs
MIPS: SMP: Fix possibility of deadlock when bringing CPUs online
mm: delete unnecessary and unsafe init_tlb_ubc()
huge tmpfs: fix Committed_AS leak
shmem: fix tmpfs to handle the huge= option properly
blk-mq: skip unmapped queues in blk_mq_alloc_request_hctx
MIPS: Fix pre-r6 emulation FPU initialisation
arm64: kgdb: handle read-only text / modules
arm64: Call numa_store_cpu_info() earlier.
locking/hung_task: Fix typo in CONFIG_DETECT_HUNG_TASK help text
nvme-rdma: only clear queue flags after successful connect
i2c: qup: skip qup_i2c_suspend if the device is already runtime suspended
perf/core: Limit matching exclusive events to one PMU
...
If the device was already up, a 1 is returned instead of 0. We were
erroring out, leading the 3D driver to sometimes fail at screen
initialization (generally with ENOENT returned to it).
Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: af713795c5 ("drm/vc4: Add a getparam ioctl for getting the V3D identity regs.")