This reverts commit 83c0bcb694.
Lucas pointed out this was a mistake, and I missed the discussion,
so just revert it out to save a rebase.
Signed-off-by: Dave Airlie <airlied@redhat.com>
The intention is to program exactly WIN_A, not WIN_A and possibly
others.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Window properties are programmed through a shared aperture and have to
happen atomically. Also we do the read-update-write dance on some of the
shared regs.
To make sure that different functions don't stumble over each other
protect the register access with a mutex.
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Instead of using the stride derived from the display mode, use the pitch
associated with the currently active framebuffer. This fixes a bug where
the LCD display content would be skewed when enabling HDMI with a video
mode different from that of the LCD.
Signed-off-by: Thierry Reding <thierry.reding@avionic-design.de>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Mark Zhang <markz@nvidia.com>
Tested-by: Stephen Warren <swarren@nvidia.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>