When the RPS tuning was applied to Baytrail, in commit 8fb55197e6
("drm/i915: Agressive downclocking on Baytrail"), concern was given that
it might cause Cherryview excess wakeups of the common power well.
However, the static thresholds perform poorly for Kodi, and the GPU is
unable to deliver the video frames on time. Enabling the dynamic, finer
thresholds used on all other platforms (including Skylake and Broxton
that also have the same multiple powerwell concerns) allows the GPU to
pick a more appropriate frequency and not drop frames.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: http://patchwork.freedesktop.org/patch/msgid/20170210150348.22146-1-chris@chris-wilson.co.uk
Reviewed-by: Radoslaw Szwichtenberg <radoslaw.szwichtenberg@intel.com>
Once upon a time before we had automated GPU state capture upon hangs,
we had intel_gpu_dump. Now we come almost full circle and reinstate that
view of the current GPU queues and registers by using the error capture
facility to snapshot the GPU state when debugfs/.../i915_gpu_info is
opened - which should provided useful debugging to both the error
capture routines (without having to cause a hang and avoid the error
state being eaten by igt) and generally.
v2: Rename drm_i915_error_state to i915_gpu_state to alleviate some name
collisions between the error state dump and inspecting the gpu state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@intel.com>
Reviewed-by: Mika Kuoppala <mika.kuoppala@intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170214164611.11381-1-chris@chris-wilson.co.uk
Most DRM messages include three pieces of information: the type of the
component (CRTC, ENCODER, CONNECTOR etc), the DRM object ID of the
component, and the component name. However, there are some messages
which omit the last piece of identifying information. This makes it
harder to debug failures when these messages are printed, because the
DRM object ID doesn't supply enough information to know which piece of
hardware had a problem.
Update the atomic modeset code to always print the component name along
with the type and DRM object ID.
Fixes: 4cba68507c ("drm/atomic-helper: Reject legacy flips on a disabled pipe")
Fixes: 8d4d0d700d ("drm/atomic-helper: Print an error if vblank wait times out")
Fixes: 5481c8fb1d ("drm/atomic-helper: Check encoder/crtc constraints")
Fixes: 99cf4a29fa ("drm/atomic: Add current-mode blob to CRTC state")
Fixes: cc4ceb484b ("drm: Global atomic state handling")
Signed-off-by: Russell King <rmk+kernel@armlinux.org.uk>
Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Acked-by: Thierry Reding <treding@nvidia.com>
[danvet: Wiggle in conflicting hunk.]
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Add for_each_(old)(new)_(plane,connector,crtc)_in_state iterators to
replace the old for_each_xxx_in_state ones. This is useful for >1 flip
depth and getting rid of all xxx->state dereferences.
This requires extra fixups done when committing a state after
duplicating, which in general isn't valid but is used by suspend/resume.
To handle these, introduce drm_atomic_helper_commit_duplicated_state
which performs those fixups before checking & committing the state.
Changes since v1:
- Remove nonblock parameter for commit_duplicated_state.
Changes since v2:
- Use commit_duplicated_state for i915 load detection.
- Add WARN_ON(old_state != obj->state) before swapping.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1484559464-27107-2-git-send-email-maarten.lankhorst@linux.intel.com
This removes the usage of intel_ring_emit in favour of
directly writing to the ring buffer.
intel_ring_emit was preventing the compiler for optimising
fetch and increment of the current ring buffer pointer and
therefore generating very verbose code for every write.
It had no useful purpose since all ringbuffer operations
are started and ended with intel_ring_begin and
intel_ring_advance respectively, with no bail out in the
middle possible, so it is fine to increment the tail in
intel_ring_begin and let the code manage the pointer
itself.
Useless instruction removal amounts to approximately
two and half kilobytes of saved text on my build.
Not sure if this has any measurable performance
implications but executing a ton of useless instructions
on fast paths cannot be good.
v2:
* Change return from intel_ring_begin to error pointer by
popular demand.
* Move tail increment to intel_ring_advance to enable some
error checking.
v3:
* Move tail advance back into intel_ring_begin.
* Rebase and tidy.
v4:
* Complete rebase after a few months since v3.
v5:
* Remove unecessary cast and fix !debug compile. (Chris Wilson)
v6:
* Make intel_ring_offset take request as well.
* Fix recording of request postfix plus a sprinkle of asserts.
(Chris Wilson)
v7:
* Use intel_ring_offset to get the postfix. (Chris Wilson)
* Convert GVT code as well.
v8:
* Rename *out++ to *cs++.
v9:
* Fix GVT out to cs conversion in GVT.
v10:
* Rebase for new intel_ring_begin in selftests.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Zhi Wang <zhi.a.wang@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20170214113242.29241-1-tvrtko.ursulin@linux.intel.com
For the inhibit ctx, load all mmio in render mmio list
into HW by MMIO write for ctx initialization.
For the none-inhibit ctx, only load the render mmio which
is not in_context into HW by MMIO write. Skip the MMIO write
for in_context mmio as context image will load it.
Signed-off-by: Chuanxiao Dong <chuanxiao.dong@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
* Add flip done event support for sprite plane on SKL platform.
* Fix bug #1452, "Call Trace:handle_default_event_virt+0xef/0x100
[i915]" while booting up guest.
Signed-off-by: Xu Han <xu.han@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
We also need reset vGPU virtual display emulation. Since all vreg has
been cleared, we need reset display related vreg to reflect our display
setting.
Signed-off-by: Changbin Du <changbin.du@intel.com>
Cc: Ping Gao <ping.a.gao@intel.com>
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
We need to be careful to only update addr mode for gvt shadow context
descriptor but keep other valid config. This fixes GPU hang caused by
invalid descriptor submitted for gvt workload.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
We need to properly setup alignment for GTT start/end/size
as required. Fixed warning from i915 gem.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
It is a relatively common idiom (8 instances) to first look up an IDR
entry, and then remove it from the tree if it is found, possibly doing
further operations upon the entry afterwards. If we change idr_remove()
to return the removed object, all of these users can save themselves a
walk of the IDR tree.
Signed-off-by: Matthew Wilcox <mawilcox@microsoft.com>
It is possible whilst allocating the page-directory tree for a ppgtt
bind that the shrinker may run and reap unused parts of the tree. If the
shrinker happens to remove a chunk of the tree that the
allocate_va_range has already processed, we may then try to insert into
the dangling tree. This test uses the fault-injection framework to force
the shrinker to be invoked before we allocate new pages, i.e. new chunks
of the PD tree.
References: https://bugs.freedesktop.org/show_bug.cgi?id=99295
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>