Looking through the attributes for DMA mappings, it appears that by
default dma_map_sg will try and create a kernel accessible map of the
page. We never access this, as we either have a struct page already or
an iomap, so we can request that the dma mapper does not create one.
Without a kernel map in place, one presumes the rest of the memory
control attributes do not apply. We also explicitly control the caches
around the mappings, so we can ask it not to bother synchronising itself.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Matthew Auld <matthew.auld@intel.com>
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200706224308.22636-1-chris@chris-wilson.co.uk
The cursor helpers reserve buffer objects in VRAM and update their
content. So although tied to modesetting, cursor helpers are more
of a memory manager. The modesetting's cursor plane requires this
functionality, so initialize cursors before modesetting.
While at it, also add an error check for ast_cursor_init().
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702115029.5281-12-tzimmermann@suse.de
Updating the image in a cursor's HW BO requires a mapping of the BO's
buffer in the kernel's address space. Cursor image updates can happen
frequently and create CPU overhead.
As cursor HW BOs are small and never move, they are now map exactly
once during the initialization and the mapping is used throughout the
driver's lifetime.
This change also removes a possible source of failures from
ast_cursor_show(). As the helper does not establish mappings, it cannot
fail. As a result, the cursor plane's atomic-update helper does not
call any failable interfaces. All failures are detected before trying
to update the cursor plane.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702115029.5281-10-tzimmermann@suse.de
Having a cursor move function is misleading, as it actually enables the
cursor's image for displaying. So rename it to ast_cursor_show(). It's
semantics is to show a cursor at the specified location on the screen.
The displayed cursor is always the image in the cursor front BO.
This change also simplifies struct ast_crtc to being a mere wrapper around
around struct drm_crtc. It will be removed by a later patch.
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702115029.5281-7-tzimmermann@suse.de
The new helper ast_cursor_blit() updates a cursor's backbuffer HW
BO from a framebuffer structure. The cursor plane's prepare_fb()
function now uses the new interface.
Pinning and mapping of BOs is done automatically by the helper. This
includes the source BO, which was not pinned by the original code in
prepare_fb().
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702115029.5281-4-tzimmermann@suse.de
The TXP so far has been leveraging the PixelValve infrastructure in the
driver, that was really two things: the interaction with DRM's CRTC
concept, the setup of the underlying pixelvalve and the setup of the shared
HVS, the pixelvalve part being irrelevant to the TXP since it accesses the
HVS directly.
Now that we have a clear separation between the three parts, we can
represent the TXP as a CRTC of its own, leveraging the common CRTC and HVS
code, but leaving aside the pixelvalve setup.
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Reviewed-by: Eric Anholt <eric@anholt.net>
Link: https://patchwork.freedesktop.org/patch/msgid/20f387f881b57f3474fa42d94cfd8bc1b7b80595.1591882579.git-series.maxime@cerno.tech
The current fence_y_offset calculation is broken. I think it more or
less used to do the right thing, but then I changed the plane code
to put the final x/y source offsets back into the src rectangle so
now it's just subtraacting the same value from itself. The code would
never have worked if we allowed the framebuffer to have a non-zero
offset.
Let's do this in a better way by just calculating the fence_y_offset
from the final plane surface offset. Note that we don't align the
plane surface address to fence rows so with horizontal panning there's
often a horizontal offset from the fence start to the surface address
as well. We have no way to tell the hardware about that so we just
ignore it. Based on some quick tests the invlidation still happens
correctly. I presume due to the invalidation nuking at least the full
line (or a segment of multiple lines).
Fixes: 54d4d719fa ("drm/i915: Overcome display engine stride limits via GTT remapping")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200429101034.8208-4-ville.syrjala@linux.intel.com
Reviewed-by: Matt Roper <matthew.d.roper@intel.com>
(cherry picked from commit 5331889b5f)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Getting wedged device on driver init is pretty much unrecoverable.
Since we're running various scenarios that may potentially hit this in
CI (module reload / selftests / hotunplug), and if it happens, it means
that we can't trust any subsequent CI results, we should just apply the
taint to let the CI know that it should reboot (CI checks taint between
test runs).
v2: Comment that WEDGED_ON_INIT is non-recoverable, distinguish
WEDGED_ON_INIT from WEDGED_ON_FINI (Chris)
v3: Appease checkpatch, fixup search-replace logic expression mindbomb
in assert (Chris)
Signed-off-by: Michał Winiarski <michal.winiarski@intel.com>
Cc: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Petri Latvala <petri.latvala@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Link: https://patchwork.freedesktop.org/patch/msgid/20200706144107.204821-1-michal@hardline.pl
Use the drm_bridge_connector helper to create a connector for pipelines
that use drm_bridge. This allows splitting connector operations across
multiple bridges when necessary, instead of having the last bridge in
the chain creating the connector and handling all connector operations
internally.
Signed-off-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
Replace the manual panel handling code by a drm_panel_bridge. This
simplifies the driver and allows all components in the display pipeline
to be treated as bridges, paving the way to generic connector handling.
Signed-off-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
Convert mtk_dsi to a bridge driver with built-in encoder support for
compatibility with existing component drivers.
Signed-off-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
This is really a cosmetic change just to make a bit more readable the
code after convert the driver to drm_bridge. The bridge variable name
will be used by the encoder drm_bridge, and the chained bridge will be
named next_bridge.
Signed-off-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Sam Ravnborg <sam@ravnborg.org>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
There are some `static const u8` variables that are not used, this
triggers a warning building with `make W=1`, it is safe to remove them,
so do it and make the compiler more happy.
Signed-off-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
The driver will be loaded by via a platform device. So we
will need to get the device_node from the parent device.
Depending on this we will set the driver data.
As all this is done later already, just delete the call to
of_device_get_match_data.
Signed-off-by: Matthias Brugger <matthias.bgg@gmail.com>
Reviewed-by: Enric Balletbo i Serra <enric.balletbo@collabora.com>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
In function mtk_dsi_clk_hs_state, remove unnecessary conversion
to bool return, this change is to make the code a bit readable.
Signed-off-by: Bernard Zhao <bernard@vivo.com>
Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
Normally i85x/i865 3D activity will block FBC until a 2D blit
occurs. I suppose this was meant to avoid recompression while
3D activity is still going on but the frame hasn't yet been
presented. Unfortunately that also means that a page flipped
3D workload will permanently block FBC even if it only renders
a single frame and then does nothing.
Since we are using software render tracking anyway we might as
well flip the chicken bit so that 3D does not block FBC. This
will avoid the permament FBC blockage in the aforemention use
case, but thanks to the software tracking the compressor will
not disturb 3D rendering activity.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702153723.24327-5-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Unlike all the other pre-snb desktop platforms i865 actually
supports FBC. Let's enable it.
Quote from the spec:
"DevSDG provides the same Run-Length Encoded Frame Buffer
Compression (RLEFBC) function as exists in DevMGM."
As i865 only has the one pipe we want to skip massaging the
plane<->pipe assignment aimed at getting FBC+LVDS working on
the mobile platforms.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702153723.24327-4-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Consult the actual plane stride instead of the fb stride. The two
will disagree when we remap the gtt. The plane stride is what the
hw will be fed so that's what we should look at for the FBC
retrictions/cfb allocation.
Since we no longer require a fence we are going to attempt using
FBC with remapping, and so we should look at correct stride.
With 90/270 degree rotation the plane stride is stored in units
of pixels, so we need to conver it to bytes for the purposes
of calculating the cfb stride. Not entirely sure if this matches
the hw behaviour though. Need to reverse engineer that at some
point...
We also need to reorder the pixel format check vs. stride check
to avoid triggering a spurious WARN(stride & 63) with cpp==1 and
plane stride==32.
v2: Try to deal with rotated stride and related WARN
Cc: José Roberto de Souza <jose.souza@intel.com>
Fixes: 691f7ba58d ("drm/i915/display/fbc: Make fences a nice-to-have for GEN9+")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20200702153723.24327-2-ville.syrjala@linux.intel.com
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>