Linux 4.14-rc7
Requested by Ben Skeggs for nouveau to avoid major conflicts,
and things were getting a bit conflicty already, esp around amdgpu
reverts.
- Prevent a possible buffer overflow when updating the ring buffer by
bounds checking the command frame against the available space in the
ring buffer.
v2: update the ring_buffer_end address
v3: update the commit log
v4: squash in print fix (Michel)
Signed-off-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1,it should not work on non-SR-IOV case
2,the NO_VBIOS error is incorrect, should
handle it under detect_sriov_bios.
3,wrap the whole detect_sriov_bios with sriov check
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Last set of features for 4.15. Highlights:
- Add a bo flag to allow buffers to opt out of implicit sync
- Add ctx priority setting interface
- Lots more powerplay cleanups
- Start to plumb through vram lost infrastructure for gpu reset
- ttm support for huge pages
- misc cleanups and bug fixes
* 'drm-next-4.15' of git://people.freedesktop.org/~agd5f/linux: (73 commits)
drm/amd/powerplay: Place the constant on the right side of the test
drm/amd/powerplay: Remove useless variable
drm/amd/powerplay: Don't cast kzalloc() return value
drm/amdgpu: allow GTT overcommit during bind
drm/amdgpu: linear validate first then bind to GART
drm/amd/pp: Fix overflow when setup decf/pix/disp dpm table.
drm/amd/pp: thermal control not enabled on vega10.
drm/amdgpu: busywait KIQ register accessing (v4)
drm/amdgpu: report more amdgpu_fence_info
drm/amdgpu:don't check soft_reset for sriov
drm/amdgpu:fix duplicated setting job's vram_lost
drm/amdgpu:reduce wb to 512 slot
drm/amdgpu: fix regresstion on SR-IOV gpu reset failed
drm/amd/powerplay: Tidy up cz_dpm_powerup_vce()
drm/amd/powerplay: Tidy up cz_dpm_powerdown_vce()
drm/amd/powerplay: Tidy up cz_dpm_update_vce_dpm()
drm/amd/powerplay: Tidy up cz_dpm_update_uvd_dpm()
drm/amd/powerplay: Tidy up cz_dpm_powerup_uvd()
drm/amd/powerplay: Tidy up cz_dpm_powerdown_uvd()
drm/amd/powerplay: Tidy up cz_start_dpm()
...
While binding BOs to GART we need to allow a bit overcommit in the GTT
domain. Otherwise we can never use the full GART space when GART size=GTT size.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Chunming Zhou <david1.zhou@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
For VM emulation for old UVD/VCE we need to validate the BO with linear
VRAM flag set first and then eventually bind it to GART.
Validating with linear VRAM flag set can move the BO to GART making
UVD/VCE read/write from an unbound GART BO.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
CC: stable@vger.kernel.org
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Register accessing is performed when IRQ is disabled. Never sleep in
this function.
Known issue: dead sleep in many use cases of index/data registers.
v2:
- wrap polling fence functions.
- don't trigger IRQ for polling in case of wrongly fence signal.
v3:
- handle wrap round gracefully.
- add comments for polling function
v4:
- don't return negative timeout confused with error code
Signed-off-by: pding <Pixel.Ding@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only for GFX ring. This can help checking MCBP feature.
The fence at the end of the frame will indicate the completion status.
If the frame completed normally, the fence is written to the address
given in the EVENT_WRITE_EOP packet. If preemption occurred in the
previous IB the address is adjusted by 2 DWs. If work submitted in the
frame was reset before completion, the fence address is adjusted by
four DWs. In the case that preemption occurred, and before preemption
completed a reset was initiated, the address will be adjusted with six
DWs
Signed-off-by: pding <Pixel.Ding@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
with current WB usage we only use 57 slots, so 512
is extreamly sufficient, and reduce to 512 can
make WB fit into one page.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fw ucode is corrupted after vf flr by PSP so ucode_init() is
a must in psp_hw_init othewise KIQ/KCQ enabling will fail
Revert "drm/amdgpu: refine code delete duplicated error handling"
This reverts commit e57b87ff828f95efe992468e6d18c2c059b27aa9.
Revert "drm/amdgpu: move amdgpu_ucode_init_bo to amdgpu_device.c"
This reverts commit 815b8f8595148d06a64d2ce4282e8e80dfcb02f1.
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Using the ARRAY_SIZE macro improves the readability of the code.
Found with Coccinelle with the following semantic patch:
@r depends on (org || report)@
type T;
T[] E;
position p;
@@
(
(sizeof(E)@p /sizeof(*E))
|
(sizeof(E)@p /sizeof(E[...]))
|
(sizeof(E)@p /sizeof(T))
)
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Jérémy Lefaure <jeremy.lefaure@lse.epita.fr>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace some commonly repeated code with a function.
v2: Use amdgpu_find_mm_node() in amdgpu_ttm_io_mem_pfn()
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add more generic function amdgpu_copy_ttm_mem_to_mem() that supports
arbitrary copy size, offsets and two BOs (source & dest.).
This is useful for KFD Cross Memory Attach feature where data needs to
be copied from BOs from different processes
v2: Add struct amdgpu_copy_mem and changed amdgpu_copy_ttm_mem_to_mem()
function parameters to use the struct
v3: Minor function name change
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In amdgpu_cs_parser_init() in case of error handling
amdgpu_ctx_put() is called without setting p->ctx to NULL after that,
later amdgpu_cs_parser_fini() also calls amdgpu_ctx_put() again and
mess up the reference count.
Signed-off-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Keep blocking the CS, but revert everything else. Mapping BOs and info IOCTL
are harmless and can still happen even when VRAM content ist lost.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
SR-IOV need to exchange some data between PF&VF through shared VRAM
PF will copy some necessary firmware and information to the shared
VRAM. It also requires some information from VF. PF will send a
key through mailbox2 to help guest calculate checksum so that it can
verify whether the data is correct.
So check the data on the specified offset of the shared VRAM, if the
checksum is right, read values from it and write some VF information
next to the data from PF.
Signed-off-by: Horace Chen <horace.chen@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Helps avoiding deadlock during GPU reset.
Added mutex to amdgpu_ctx to preserve order of fences on a ring.
v2:
Put waiting logic in a function in a seperate function in amdgpu_ctx.c
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This enables old fence waiting before reservation lock is aquired
which in turn is part of a bigger solution to deadlock happening
when gpu reset with VRAM recovery accures during intensive rendering.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function uvd_v6_0_enc_get_destroy_msg is local to the source and
does not need to be in global scope, so make it static.
Cleans up sparse warning:
symbol 'uvd_v6_0_enc_get_destroy_msg' was not declared. Should it be
static?
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't leak implementation details about how each priority behaves to
usermode. This allows greater flexibility in the future.
Squash into c2636dc53a
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This will allow __drm_mode_object_file to be extended to perform
access control checks based on the file in use.
v2: Also fix up vboxvideo driver in staging
[airlied: merging early as this is an API change]
Suggested-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The AMDGPU_SCHED_OP_PROCESS_PRIORITY_OVERRIDE ioctls are used to set
the priority of a different process in the current system.
When a request is dropped, the process's contexts will be
restored to the priority specified at context creation time.
A request can be dropped by setting the override priority to
AMDGPU_CTX_PRIORITY_UNSET.
An fd is used to identify the remote process. This is simpler than
passing a pid number, which is vulnerable to re-use, etc.
This functionality is limited to DRM_MASTER since abuse of this
interface can have a negative impact on the system's performance.
v2: removed unused output structure
v3: change refcounted interface for a regular set operation
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce amdgpu_ctx_priority_override(). A mechanism to override a
context's priority.
An override can be terminated by setting the override to
AMD_SCHED_PRIORITY_UNSET.
v2: change refcounted interface for a direct set
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Returning invalid priorities as _NORMAL is a backwards compatibility
quirk of amdgpu_ctx_ioctl(). Move this detail one layer up where it
belongs.
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Programming CP_HQD_QUEUE_PRIORITY enables a queue to take priority over
other queues on the same pipe. Multiple queues on a pipe are timesliced
so this gives us full precedence over other queues.
Programming CP_HQD_PIPE_PRIORITY changes the SPI_ARB_PRIORITY of the
wave as follows:
0x2: CS_H
0x1: CS_M
0x0: CS_L
The SPI block will then dispatch work according to the policy set by
SPI_ARB_PRIORITY. In the current policy CS_H is higher priority than
gfx.
In order to prevent getting stuck in loops of resources bouncing between
GFX and high priority compute and introducing further latency, we
statically reserve a portion of the pipe.
v2: fix srbm_select to ring->queue and use ring->funcs->type
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: switch int to enum amd_sched_priority
v5: corresponding changes for srbm_lock
v6: change CU reservation to PIPE_PERCENT allocation
v7: use kiq instead of MMIO
v8: back to MMIO, and make the implementation sleep safe.
v9: corresponding changes for splitting HIGH into _HW/_SW
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add an initial framework for changing the HW priorities of rings. The
framework allows requesting priority changes for the lifetime of an
amdgpu_job. After the job completes the priority will decay to the next
lowest priority for which a request is still valid.
A new ring function set_priority() can now be populated to take care of
the HW specific programming sequence for priority changes.
v2: set priority before emitting IB, and take a ref on amdgpu_job
v3: use AMD_SCHED_PRIORITY_* instead of AMDGPU_CTX_PRIORITY_*
v4: plug amdgpu_ring_restore_priority_cb into amdgpu_job_free_cb
v5: use atomic for tracking job priorities instead of last_job
v6: rename amdgpu_ring_priority_[get/put]() and align parameters
v7: replace spinlocks with mutexes for KIQ compatibility
v8: raise ring priority during cs_ioctl, instead of job_run
v9: priority_get() before push_job()
Reviewed-by: Christian König <christian.koenig@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
* AMDGPU_CTX_PRIORITY_HIGH_HW
* AMDGPU_CTX_PRIORITY_HIGH_SW
* AMDGPU_CTX_PRIORITY_NORMAL
* AMDGPU_CTX_PRIORITY_LOW_SW
* AMDGPU_CTX_PRIORITY_LOW_HW
The driver will attempt to schedule work to the hardware according to
the priorities. No latency or throughput guarantees are provided by
this patch.
This interface intends to service the EGL_IMG_context_priority
extension, and vulkan equivalents.
Setting a priority above NORMAL requires CAP_SYS_NICE or DRM_MASTER.
v2: Instead of using flags, repurpose __pad
v3: Swap enum values of _NORMAL _HIGH for backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation into amdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiring CAP_SYS_ADMIN
v7: remove ctx->priority
v8: added AMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
v9: change the priority parameter to __s32
v10: split priorities into _SW and _HW
v11: Allow DRM_MASTER without CAP_SYS_NICE
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Introduce a flag to signal that access to a BO will be synchronized
through an external mechanism.
Currently all buffers shared between contexts are subject to implicit
synchronization. However, this is only required for protocols that
currently don't support an explicit synchronization mechanism (DRI2/3).
This patch introduces the AMDGPU_GEM_CREATE_EXPLICIT_SYNC, so that
users can specify when it is safe to disable implicit sync.
v2: only disable explicit sync in amdgpu_cs_ioctl
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>