Register accessing is performed when IRQ is disabled. Never sleep in
this function.
Known issue: dead sleep in many use cases of index/data registers.
v2:
- wrap polling fence functions.
- don't trigger IRQ for polling in case of wrongly fence signal.
v3:
- handle wrap round gracefully.
- add comments for polling function
v4:
- don't return negative timeout confused with error code
Signed-off-by: pding <Pixel.Ding@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Only for GFX ring. This can help checking MCBP feature.
The fence at the end of the frame will indicate the completion status.
If the frame completed normally, the fence is written to the address
given in the EVENT_WRITE_EOP packet. If preemption occurred in the
previous IB the address is adjusted by 2 DWs. If work submitted in the
frame was reset before completion, the fence address is adjusted by
four DWs. In the case that preemption occurred, and before preemption
completed a reset was initiated, the address will be adjusted with six
DWs
Signed-off-by: pding <Pixel.Ding@amd.com>
Reviewed-by: Monk Liu <monk.liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
with current WB usage we only use 57 slots, so 512
is extreamly sufficient, and reduce to 512 can
make WB fit into one page.
Signed-off-by: Monk Liu <Monk.Liu@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
fw ucode is corrupted after vf flr by PSP so ucode_init() is
a must in psp_hw_init othewise KIQ/KCQ enabling will fail
Revert "drm/amdgpu: refine code delete duplicated error handling"
This reverts commit e57b87ff828f95efe992468e6d18c2c059b27aa9.
Revert "drm/amdgpu: move amdgpu_ucode_init_bo to amdgpu_device.c"
This reverts commit 815b8f8595148d06a64d2ce4282e8e80dfcb02f1.
Reviewed-by: Monk Liu <monk.liu@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Using the ARRAY_SIZE macro improves the readability of the code.
Found with Coccinelle with the following semantic patch:
@r depends on (org || report)@
type T;
T[] E;
position p;
@@
(
(sizeof(E)@p /sizeof(*E))
|
(sizeof(E)@p /sizeof(E[...]))
|
(sizeof(E)@p /sizeof(T))
)
Reviewed-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Jérémy Lefaure <jeremy.lefaure@lse.epita.fr>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Move the trace before we signal the scheduler fence and drop the
scheduler fence reference directly before we free the job.
v2: keep extra s_fence reference
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Liu, Monk <Monk.Liu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Replace some commonly repeated code with a function.
v2: Use amdgpu_find_mm_node() in amdgpu_ttm_io_mem_pfn()
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Add more generic function amdgpu_copy_ttm_mem_to_mem() that supports
arbitrary copy size, offsets and two BOs (source & dest.).
This is useful for KFD Cross Memory Attach feature where data needs to
be copied from BOs from different processes
v2: Add struct amdgpu_copy_mem and changed amdgpu_copy_ttm_mem_to_mem()
function parameters to use the struct
v3: Minor function name change
Signed-off-by: Harish Kasiviswanathan <Harish.Kasiviswanathan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
In amdgpu_cs_parser_init() in case of error handling
amdgpu_ctx_put() is called without setting p->ctx to NULL after that,
later amdgpu_cs_parser_fini() also calls amdgpu_ctx_put() again and
mess up the reference count.
Signed-off-by: Andrey Grodzovsky <Andrey.Grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Keep blocking the CS, but revert everything else. Mapping BOs and info IOCTL
are harmless and can still happen even when VRAM content ist lost.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
SR-IOV need to exchange some data between PF&VF through shared VRAM
PF will copy some necessary firmware and information to the shared
VRAM. It also requires some information from VF. PF will send a
key through mailbox2 to help guest calculate checksum so that it can
verify whether the data is correct.
So check the data on the specified offset of the shared VRAM, if the
checksum is right, read values from it and write some VF information
next to the data from PF.
Signed-off-by: Horace Chen <horace.chen@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Helps avoiding deadlock during GPU reset.
Added mutex to amdgpu_ctx to preserve order of fences on a ring.
v2:
Put waiting logic in a function in a seperate function in amdgpu_ctx.c
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This enables old fence waiting before reservation lock is aquired
which in turn is part of a bigger solution to deadlock happening
when gpu reset with VRAM recovery accures during intensive rendering.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
The function uvd_v6_0_enc_get_destroy_msg is local to the source and
does not need to be in global scope, so make it static.
Cleans up sparse warning:
symbol 'uvd_v6_0_enc_get_destroy_msg' was not declared. Should it be
static?
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Don't leak implementation details about how each priority behaves to
usermode. This allows greater flexibility in the future.
Squash into c2636dc53a
Signed-off-by: Andres Rodriguez <andresx7@gmail.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>