bpf: verifier: Allocate idmap scratch in verifier env
commit c9e73e3d2b1eb1ea7ff068e05007eec3bd8ef1c9 upstream. func_states_equal makes a very short lived allocation for idmap, probably because it's too large to fit on the stack. However the function is called quite often, leading to a lot of alloc / free churn. Replace the temporary allocation with dedicated scratch space in struct bpf_verifier_env. Signed-off-by: Lorenz Bauer <lmb@cloudflare.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Edward Cree <ecree.xilinx@gmail.com> Link: https://lore.kernel.org/bpf/20210429134656.122225-4-lmb@cloudflare.com Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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Greg Kroah-Hartman

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a11ca29c65
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@@ -204,6 +204,13 @@ struct bpf_idx_pair {
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u32 idx;
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};
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struct bpf_id_pair {
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u32 old;
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u32 cur;
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};
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/* Maximum number of register states that can exist at once */
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#define BPF_ID_MAP_SIZE (MAX_BPF_REG + MAX_BPF_STACK / BPF_REG_SIZE)
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#define MAX_CALL_FRAMES 8
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struct bpf_verifier_state {
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/* call stack tracking */
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@@ -401,6 +408,7 @@ struct bpf_verifier_env {
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const struct bpf_line_info *prev_linfo;
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struct bpf_verifier_log log;
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struct bpf_subprog_info subprog_info[BPF_MAX_SUBPROGS + 1];
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struct bpf_id_pair idmap_scratch[BPF_ID_MAP_SIZE];
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struct {
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int *insn_state;
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int *insn_stack;
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