Merge branch 'master' of master.kernel.org:/pub/scm/linux/kernel/git/davem/net-2.6

Conflicts:
	net/mac80211/ht.c
This commit is contained in:
David S. Miller
2009-12-01 22:13:38 -08:00
233 changed files with 4039 additions and 933 deletions

View File

@@ -94,6 +94,7 @@ obj-$(CONFIG_X86_DS) += trace/
obj-$(CONFIG_RING_BUFFER) += trace/
obj-$(CONFIG_SMP) += sched_cpupri.o
obj-$(CONFIG_SLOW_WORK) += slow-work.o
obj-$(CONFIG_SLOW_WORK_DEBUG) += slow-work-debugfs.o
obj-$(CONFIG_PERF_EVENTS) += perf_event.o
ifneq ($(CONFIG_SCHED_OMIT_FRAME_POINTER),y)

227
kernel/slow-work-debugfs.c Normal file
View File

@@ -0,0 +1,227 @@
/* Slow work debugging
*
* Copyright (C) 2009 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public Licence
* as published by the Free Software Foundation; either version
* 2 of the Licence, or (at your option) any later version.
*/
#include <linux/module.h>
#include <linux/slow-work.h>
#include <linux/fs.h>
#include <linux/time.h>
#include <linux/seq_file.h>
#include "slow-work.h"
#define ITERATOR_SHIFT (BITS_PER_LONG - 4)
#define ITERATOR_SELECTOR (0xfUL << ITERATOR_SHIFT)
#define ITERATOR_COUNTER (~ITERATOR_SELECTOR)
void slow_work_new_thread_desc(struct slow_work *work, struct seq_file *m)
{
seq_puts(m, "Slow-work: New thread");
}
/*
* Render the time mark field on a work item into a 5-char time with units plus
* a space
*/
static void slow_work_print_mark(struct seq_file *m, struct slow_work *work)
{
struct timespec now, diff;
now = CURRENT_TIME;
diff = timespec_sub(now, work->mark);
if (diff.tv_sec < 0)
seq_puts(m, " -ve ");
else if (diff.tv_sec == 0 && diff.tv_nsec < 1000)
seq_printf(m, "%3luns ", diff.tv_nsec);
else if (diff.tv_sec == 0 && diff.tv_nsec < 1000000)
seq_printf(m, "%3luus ", diff.tv_nsec / 1000);
else if (diff.tv_sec == 0 && diff.tv_nsec < 1000000000)
seq_printf(m, "%3lums ", diff.tv_nsec / 1000000);
else if (diff.tv_sec <= 1)
seq_puts(m, " 1s ");
else if (diff.tv_sec < 60)
seq_printf(m, "%4lus ", diff.tv_sec);
else if (diff.tv_sec < 60 * 60)
seq_printf(m, "%4lum ", diff.tv_sec / 60);
else if (diff.tv_sec < 60 * 60 * 24)
seq_printf(m, "%4luh ", diff.tv_sec / 3600);
else
seq_puts(m, "exces ");
}
/*
* Describe a slow work item for debugfs
*/
static int slow_work_runqueue_show(struct seq_file *m, void *v)
{
struct slow_work *work;
struct list_head *p = v;
unsigned long id;
switch ((unsigned long) v) {
case 1:
seq_puts(m, "THR PID ITEM ADDR FL MARK DESC\n");
return 0;
case 2:
seq_puts(m, "=== ===== ================ == ===== ==========\n");
return 0;
case 3 ... 3 + SLOW_WORK_THREAD_LIMIT - 1:
id = (unsigned long) v - 3;
read_lock(&slow_work_execs_lock);
work = slow_work_execs[id];
if (work) {
smp_read_barrier_depends();
seq_printf(m, "%3lu %5d %16p %2lx ",
id, slow_work_pids[id], work, work->flags);
slow_work_print_mark(m, work);
if (work->ops->desc)
work->ops->desc(work, m);
seq_putc(m, '\n');
}
read_unlock(&slow_work_execs_lock);
return 0;
default:
work = list_entry(p, struct slow_work, link);
seq_printf(m, "%3s - %16p %2lx ",
work->flags & SLOW_WORK_VERY_SLOW ? "vsq" : "sq",
work, work->flags);
slow_work_print_mark(m, work);
if (work->ops->desc)
work->ops->desc(work, m);
seq_putc(m, '\n');
return 0;
}
}
/*
* map the iterator to a work item
*/
static void *slow_work_runqueue_index(struct seq_file *m, loff_t *_pos)
{
struct list_head *p;
unsigned long count, id;
switch (*_pos >> ITERATOR_SHIFT) {
case 0x0:
if (*_pos == 0)
*_pos = 1;
if (*_pos < 3)
return (void *)(unsigned long) *_pos;
if (*_pos < 3 + SLOW_WORK_THREAD_LIMIT)
for (id = *_pos - 3;
id < SLOW_WORK_THREAD_LIMIT;
id++, (*_pos)++)
if (slow_work_execs[id])
return (void *)(unsigned long) *_pos;
*_pos = 0x1UL << ITERATOR_SHIFT;
case 0x1:
count = *_pos & ITERATOR_COUNTER;
list_for_each(p, &slow_work_queue) {
if (count == 0)
return p;
count--;
}
*_pos = 0x2UL << ITERATOR_SHIFT;
case 0x2:
count = *_pos & ITERATOR_COUNTER;
list_for_each(p, &vslow_work_queue) {
if (count == 0)
return p;
count--;
}
*_pos = 0x3UL << ITERATOR_SHIFT;
default:
return NULL;
}
}
/*
* set up the iterator to start reading from the first line
*/
static void *slow_work_runqueue_start(struct seq_file *m, loff_t *_pos)
{
spin_lock_irq(&slow_work_queue_lock);
return slow_work_runqueue_index(m, _pos);
}
/*
* move to the next line
*/
static void *slow_work_runqueue_next(struct seq_file *m, void *v, loff_t *_pos)
{
struct list_head *p = v;
unsigned long selector = *_pos >> ITERATOR_SHIFT;
(*_pos)++;
switch (selector) {
case 0x0:
return slow_work_runqueue_index(m, _pos);
case 0x1:
if (*_pos >> ITERATOR_SHIFT == 0x1) {
p = p->next;
if (p != &slow_work_queue)
return p;
}
*_pos = 0x2UL << ITERATOR_SHIFT;
p = &vslow_work_queue;
case 0x2:
if (*_pos >> ITERATOR_SHIFT == 0x2) {
p = p->next;
if (p != &vslow_work_queue)
return p;
}
*_pos = 0x3UL << ITERATOR_SHIFT;
default:
return NULL;
}
}
/*
* clean up after reading
*/
static void slow_work_runqueue_stop(struct seq_file *m, void *v)
{
spin_unlock_irq(&slow_work_queue_lock);
}
static const struct seq_operations slow_work_runqueue_ops = {
.start = slow_work_runqueue_start,
.stop = slow_work_runqueue_stop,
.next = slow_work_runqueue_next,
.show = slow_work_runqueue_show,
};
/*
* open "/sys/kernel/debug/slow_work/runqueue" to list queue contents
*/
static int slow_work_runqueue_open(struct inode *inode, struct file *file)
{
return seq_open(file, &slow_work_runqueue_ops);
}
const struct file_operations slow_work_runqueue_fops = {
.owner = THIS_MODULE,
.open = slow_work_runqueue_open,
.read = seq_read,
.llseek = seq_lseek,
.release = seq_release,
};

View File

@@ -16,11 +16,8 @@
#include <linux/kthread.h>
#include <linux/freezer.h>
#include <linux/wait.h>
#define SLOW_WORK_CULL_TIMEOUT (5 * HZ) /* cull threads 5s after running out of
* things to do */
#define SLOW_WORK_OOM_TIMEOUT (5 * HZ) /* can't start new threads for 5s after
* OOM */
#include <linux/debugfs.h>
#include "slow-work.h"
static void slow_work_cull_timeout(unsigned long);
static void slow_work_oom_timeout(unsigned long);
@@ -46,7 +43,7 @@ static unsigned vslow_work_proportion = 50; /* % of threads that may process
#ifdef CONFIG_SYSCTL
static const int slow_work_min_min_threads = 2;
static int slow_work_max_max_threads = 255;
static int slow_work_max_max_threads = SLOW_WORK_THREAD_LIMIT;
static const int slow_work_min_vslow = 1;
static const int slow_work_max_vslow = 99;
@@ -97,6 +94,56 @@ static DEFINE_TIMER(slow_work_cull_timer, slow_work_cull_timeout, 0, 0);
static DEFINE_TIMER(slow_work_oom_timer, slow_work_oom_timeout, 0, 0);
static struct slow_work slow_work_new_thread; /* new thread starter */
/*
* slow work ID allocation (use slow_work_queue_lock)
*/
static DECLARE_BITMAP(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
/*
* Unregistration tracking to prevent put_ref() from disappearing during module
* unload
*/
#ifdef CONFIG_MODULES
static struct module *slow_work_thread_processing[SLOW_WORK_THREAD_LIMIT];
static struct module *slow_work_unreg_module;
static struct slow_work *slow_work_unreg_work_item;
static DECLARE_WAIT_QUEUE_HEAD(slow_work_unreg_wq);
static DEFINE_MUTEX(slow_work_unreg_sync_lock);
static void slow_work_set_thread_processing(int id, struct slow_work *work)
{
if (work)
slow_work_thread_processing[id] = work->owner;
}
static void slow_work_done_thread_processing(int id, struct slow_work *work)
{
struct module *module = slow_work_thread_processing[id];
slow_work_thread_processing[id] = NULL;
smp_mb();
if (slow_work_unreg_work_item == work ||
slow_work_unreg_module == module)
wake_up_all(&slow_work_unreg_wq);
}
static void slow_work_clear_thread_processing(int id)
{
slow_work_thread_processing[id] = NULL;
}
#else
static void slow_work_set_thread_processing(int id, struct slow_work *work) {}
static void slow_work_done_thread_processing(int id, struct slow_work *work) {}
static void slow_work_clear_thread_processing(int id) {}
#endif
/*
* Data for tracking currently executing items for indication through /proc
*/
#ifdef CONFIG_SLOW_WORK_DEBUG
struct slow_work *slow_work_execs[SLOW_WORK_THREAD_LIMIT];
pid_t slow_work_pids[SLOW_WORK_THREAD_LIMIT];
DEFINE_RWLOCK(slow_work_execs_lock);
#endif
/*
* The queues of work items and the lock governing access to them. These are
* shared between all the CPUs. It doesn't make sense to have per-CPU queues
@@ -105,9 +152,18 @@ static struct slow_work slow_work_new_thread; /* new thread starter */
* There are two queues of work items: one for slow work items, and one for
* very slow work items.
*/
static LIST_HEAD(slow_work_queue);
static LIST_HEAD(vslow_work_queue);
static DEFINE_SPINLOCK(slow_work_queue_lock);
LIST_HEAD(slow_work_queue);
LIST_HEAD(vslow_work_queue);
DEFINE_SPINLOCK(slow_work_queue_lock);
/*
* The following are two wait queues that get pinged when a work item is placed
* on an empty queue. These allow work items that are hogging a thread by
* sleeping in a way that could be deferred to yield their thread and enqueue
* themselves.
*/
static DECLARE_WAIT_QUEUE_HEAD(slow_work_queue_waits_for_occupation);
static DECLARE_WAIT_QUEUE_HEAD(vslow_work_queue_waits_for_occupation);
/*
* The thread controls. A variable used to signal to the threads that they
@@ -126,6 +182,20 @@ static DECLARE_COMPLETION(slow_work_last_thread_exited);
static int slow_work_user_count;
static DEFINE_MUTEX(slow_work_user_lock);
static inline int slow_work_get_ref(struct slow_work *work)
{
if (work->ops->get_ref)
return work->ops->get_ref(work);
return 0;
}
static inline void slow_work_put_ref(struct slow_work *work)
{
if (work->ops->put_ref)
work->ops->put_ref(work);
}
/*
* Calculate the maximum number of active threads in the pool that are
* permitted to process very slow work items.
@@ -149,7 +219,7 @@ static unsigned slow_work_calc_vsmax(void)
* Attempt to execute stuff queued on a slow thread. Return true if we managed
* it, false if there was nothing to do.
*/
static bool slow_work_execute(void)
static noinline bool slow_work_execute(int id)
{
struct slow_work *work = NULL;
unsigned vsmax;
@@ -186,6 +256,13 @@ static bool slow_work_execute(void)
} else {
very_slow = false; /* avoid the compiler warning */
}
slow_work_set_thread_processing(id, work);
if (work) {
slow_work_mark_time(work);
slow_work_begin_exec(id, work);
}
spin_unlock_irq(&slow_work_queue_lock);
if (!work)
@@ -194,12 +271,19 @@ static bool slow_work_execute(void)
if (!test_and_clear_bit(SLOW_WORK_PENDING, &work->flags))
BUG();
work->ops->execute(work);
/* don't execute if the work is in the process of being cancelled */
if (!test_bit(SLOW_WORK_CANCELLING, &work->flags))
work->ops->execute(work);
if (very_slow)
atomic_dec(&vslow_work_executing_count);
clear_bit_unlock(SLOW_WORK_EXECUTING, &work->flags);
/* wake up anyone waiting for this work to be complete */
wake_up_bit(&work->flags, SLOW_WORK_EXECUTING);
slow_work_end_exec(id, work);
/* if someone tried to enqueue the item whilst we were executing it,
* then it'll be left unenqueued to avoid multiple threads trying to
* execute it simultaneously
@@ -219,7 +303,10 @@ static bool slow_work_execute(void)
spin_unlock_irq(&slow_work_queue_lock);
}
work->ops->put_ref(work);
/* sort out the race between module unloading and put_ref() */
slow_work_put_ref(work);
slow_work_done_thread_processing(id, work);
return true;
auto_requeue:
@@ -227,14 +314,60 @@ auto_requeue:
* - we transfer our ref on the item back to the appropriate queue
* - don't wake another thread up as we're awake already
*/
slow_work_mark_time(work);
if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
list_add_tail(&work->link, &vslow_work_queue);
else
list_add_tail(&work->link, &slow_work_queue);
spin_unlock_irq(&slow_work_queue_lock);
slow_work_clear_thread_processing(id);
return true;
}
/**
* slow_work_sleep_till_thread_needed - Sleep till thread needed by other work
* work: The work item under execution that wants to sleep
* _timeout: Scheduler sleep timeout
*
* Allow a requeueable work item to sleep on a slow-work processor thread until
* that thread is needed to do some other work or the sleep is interrupted by
* some other event.
*
* The caller must set up a wake up event before calling this and must have set
* the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
* condition before calling this function as no test is made here.
*
* False is returned if there is nothing on the queue; true is returned if the
* work item should be requeued
*/
bool slow_work_sleep_till_thread_needed(struct slow_work *work,
signed long *_timeout)
{
wait_queue_head_t *wfo_wq;
struct list_head *queue;
DEFINE_WAIT(wait);
if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
wfo_wq = &vslow_work_queue_waits_for_occupation;
queue = &vslow_work_queue;
} else {
wfo_wq = &slow_work_queue_waits_for_occupation;
queue = &slow_work_queue;
}
if (!list_empty(queue))
return true;
add_wait_queue_exclusive(wfo_wq, &wait);
if (list_empty(queue))
*_timeout = schedule_timeout(*_timeout);
finish_wait(wfo_wq, &wait);
return !list_empty(queue);
}
EXPORT_SYMBOL(slow_work_sleep_till_thread_needed);
/**
* slow_work_enqueue - Schedule a slow work item for processing
* @work: The work item to queue
@@ -260,16 +393,22 @@ auto_requeue:
* allowed to pick items to execute. This ensures that very slow items won't
* overly block ones that are just ordinarily slow.
*
* Returns 0 if successful, -EAGAIN if not.
* Returns 0 if successful, -EAGAIN if not (or -ECANCELED if cancelled work is
* attempted queued)
*/
int slow_work_enqueue(struct slow_work *work)
{
wait_queue_head_t *wfo_wq;
struct list_head *queue;
unsigned long flags;
int ret;
if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
return -ECANCELED;
BUG_ON(slow_work_user_count <= 0);
BUG_ON(!work);
BUG_ON(!work->ops);
BUG_ON(!work->ops->get_ref);
/* when honouring an enqueue request, we only promise that we will run
* the work function in the future; we do not promise to run it once
@@ -280,8 +419,19 @@ int slow_work_enqueue(struct slow_work *work)
* maintaining our promise
*/
if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
wfo_wq = &vslow_work_queue_waits_for_occupation;
queue = &vslow_work_queue;
} else {
wfo_wq = &slow_work_queue_waits_for_occupation;
queue = &slow_work_queue;
}
spin_lock_irqsave(&slow_work_queue_lock, flags);
if (unlikely(test_bit(SLOW_WORK_CANCELLING, &work->flags)))
goto cancelled;
/* we promise that we will not attempt to execute the work
* function in more than one thread simultaneously
*
@@ -299,25 +449,221 @@ int slow_work_enqueue(struct slow_work *work)
if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
} else {
if (work->ops->get_ref(work) < 0)
goto cant_get_ref;
if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags))
list_add_tail(&work->link, &vslow_work_queue);
else
list_add_tail(&work->link, &slow_work_queue);
ret = slow_work_get_ref(work);
if (ret < 0)
goto failed;
slow_work_mark_time(work);
list_add_tail(&work->link, queue);
wake_up(&slow_work_thread_wq);
/* if someone who could be requeued is sleeping on a
* thread, then ask them to yield their thread */
if (work->link.prev == queue)
wake_up(wfo_wq);
}
spin_unlock_irqrestore(&slow_work_queue_lock, flags);
}
return 0;
cant_get_ref:
cancelled:
ret = -ECANCELED;
failed:
spin_unlock_irqrestore(&slow_work_queue_lock, flags);
return -EAGAIN;
return ret;
}
EXPORT_SYMBOL(slow_work_enqueue);
static int slow_work_wait(void *word)
{
schedule();
return 0;
}
/**
* slow_work_cancel - Cancel a slow work item
* @work: The work item to cancel
*
* This function will cancel a previously enqueued work item. If we cannot
* cancel the work item, it is guarenteed to have run when this function
* returns.
*/
void slow_work_cancel(struct slow_work *work)
{
bool wait = true, put = false;
set_bit(SLOW_WORK_CANCELLING, &work->flags);
smp_mb();
/* if the work item is a delayed work item with an active timer, we
* need to wait for the timer to finish _before_ getting the spinlock,
* lest we deadlock against the timer routine
*
* the timer routine will leave DELAYED set if it notices the
* CANCELLING flag in time
*/
if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
struct delayed_slow_work *dwork =
container_of(work, struct delayed_slow_work, work);
del_timer_sync(&dwork->timer);
}
spin_lock_irq(&slow_work_queue_lock);
if (test_bit(SLOW_WORK_DELAYED, &work->flags)) {
/* the timer routine aborted or never happened, so we are left
* holding the timer's reference on the item and should just
* drop the pending flag and wait for any ongoing execution to
* finish */
struct delayed_slow_work *dwork =
container_of(work, struct delayed_slow_work, work);
BUG_ON(timer_pending(&dwork->timer));
BUG_ON(!list_empty(&work->link));
clear_bit(SLOW_WORK_DELAYED, &work->flags);
put = true;
clear_bit(SLOW_WORK_PENDING, &work->flags);
} else if (test_bit(SLOW_WORK_PENDING, &work->flags) &&
!list_empty(&work->link)) {
/* the link in the pending queue holds a reference on the item
* that we will need to release */
list_del_init(&work->link);
wait = false;
put = true;
clear_bit(SLOW_WORK_PENDING, &work->flags);
} else if (test_and_clear_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags)) {
/* the executor is holding our only reference on the item, so
* we merely need to wait for it to finish executing */
clear_bit(SLOW_WORK_PENDING, &work->flags);
}
spin_unlock_irq(&slow_work_queue_lock);
/* the EXECUTING flag is set by the executor whilst the spinlock is set
* and before the item is dequeued - so assuming the above doesn't
* actually dequeue it, simply waiting for the EXECUTING flag to be
* released here should be sufficient */
if (wait)
wait_on_bit(&work->flags, SLOW_WORK_EXECUTING, slow_work_wait,
TASK_UNINTERRUPTIBLE);
clear_bit(SLOW_WORK_CANCELLING, &work->flags);
if (put)
slow_work_put_ref(work);
}
EXPORT_SYMBOL(slow_work_cancel);
/*
* Handle expiry of the delay timer, indicating that a delayed slow work item
* should now be queued if not cancelled
*/
static void delayed_slow_work_timer(unsigned long data)
{
wait_queue_head_t *wfo_wq;
struct list_head *queue;
struct slow_work *work = (struct slow_work *) data;
unsigned long flags;
bool queued = false, put = false, first = false;
if (test_bit(SLOW_WORK_VERY_SLOW, &work->flags)) {
wfo_wq = &vslow_work_queue_waits_for_occupation;
queue = &vslow_work_queue;
} else {
wfo_wq = &slow_work_queue_waits_for_occupation;
queue = &slow_work_queue;
}
spin_lock_irqsave(&slow_work_queue_lock, flags);
if (likely(!test_bit(SLOW_WORK_CANCELLING, &work->flags))) {
clear_bit(SLOW_WORK_DELAYED, &work->flags);
if (test_bit(SLOW_WORK_EXECUTING, &work->flags)) {
/* we discard the reference the timer was holding in
* favour of the one the executor holds */
set_bit(SLOW_WORK_ENQ_DEFERRED, &work->flags);
put = true;
} else {
slow_work_mark_time(work);
list_add_tail(&work->link, queue);
queued = true;
if (work->link.prev == queue)
first = true;
}
}
spin_unlock_irqrestore(&slow_work_queue_lock, flags);
if (put)
slow_work_put_ref(work);
if (first)
wake_up(wfo_wq);
if (queued)
wake_up(&slow_work_thread_wq);
}
/**
* delayed_slow_work_enqueue - Schedule a delayed slow work item for processing
* @dwork: The delayed work item to queue
* @delay: When to start executing the work, in jiffies from now
*
* This is similar to slow_work_enqueue(), but it adds a delay before the work
* is actually queued for processing.
*
* The item can have delayed processing requested on it whilst it is being
* executed. The delay will begin immediately, and if it expires before the
* item finishes executing, the item will be placed back on the queue when it
* has done executing.
*/
int delayed_slow_work_enqueue(struct delayed_slow_work *dwork,
unsigned long delay)
{
struct slow_work *work = &dwork->work;
unsigned long flags;
int ret;
if (delay == 0)
return slow_work_enqueue(&dwork->work);
BUG_ON(slow_work_user_count <= 0);
BUG_ON(!work);
BUG_ON(!work->ops);
if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
return -ECANCELED;
if (!test_and_set_bit_lock(SLOW_WORK_PENDING, &work->flags)) {
spin_lock_irqsave(&slow_work_queue_lock, flags);
if (test_bit(SLOW_WORK_CANCELLING, &work->flags))
goto cancelled;
/* the timer holds a reference whilst it is pending */
ret = work->ops->get_ref(work);
if (ret < 0)
goto cant_get_ref;
if (test_and_set_bit(SLOW_WORK_DELAYED, &work->flags))
BUG();
dwork->timer.expires = jiffies + delay;
dwork->timer.data = (unsigned long) work;
dwork->timer.function = delayed_slow_work_timer;
add_timer(&dwork->timer);
spin_unlock_irqrestore(&slow_work_queue_lock, flags);
}
return 0;
cancelled:
ret = -ECANCELED;
cant_get_ref:
spin_unlock_irqrestore(&slow_work_queue_lock, flags);
return ret;
}
EXPORT_SYMBOL(delayed_slow_work_enqueue);
/*
* Schedule a cull of the thread pool at some time in the near future
*/
@@ -368,13 +714,23 @@ static inline bool slow_work_available(int vsmax)
*/
static int slow_work_thread(void *_data)
{
int vsmax;
int vsmax, id;
DEFINE_WAIT(wait);
set_freezable();
set_user_nice(current, -5);
/* allocate ourselves an ID */
spin_lock_irq(&slow_work_queue_lock);
id = find_first_zero_bit(slow_work_ids, SLOW_WORK_THREAD_LIMIT);
BUG_ON(id < 0 || id >= SLOW_WORK_THREAD_LIMIT);
__set_bit(id, slow_work_ids);
slow_work_set_thread_pid(id, current->pid);
spin_unlock_irq(&slow_work_queue_lock);
sprintf(current->comm, "kslowd%03u", id);
for (;;) {
vsmax = vslow_work_proportion;
vsmax *= atomic_read(&slow_work_thread_count);
@@ -395,7 +751,7 @@ static int slow_work_thread(void *_data)
vsmax *= atomic_read(&slow_work_thread_count);
vsmax /= 100;
if (slow_work_available(vsmax) && slow_work_execute()) {
if (slow_work_available(vsmax) && slow_work_execute(id)) {
cond_resched();
if (list_empty(&slow_work_queue) &&
list_empty(&vslow_work_queue) &&
@@ -412,6 +768,11 @@ static int slow_work_thread(void *_data)
break;
}
spin_lock_irq(&slow_work_queue_lock);
slow_work_set_thread_pid(id, 0);
__clear_bit(id, slow_work_ids);
spin_unlock_irq(&slow_work_queue_lock);
if (atomic_dec_and_test(&slow_work_thread_count))
complete_and_exit(&slow_work_last_thread_exited, 0);
return 0;
@@ -426,21 +787,6 @@ static void slow_work_cull_timeout(unsigned long data)
wake_up(&slow_work_thread_wq);
}
/*
* Get a reference on slow work thread starter
*/
static int slow_work_new_thread_get_ref(struct slow_work *work)
{
return 0;
}
/*
* Drop a reference on slow work thread starter
*/
static void slow_work_new_thread_put_ref(struct slow_work *work)
{
}
/*
* Start a new slow work thread
*/
@@ -475,9 +821,11 @@ static void slow_work_new_thread_execute(struct slow_work *work)
}
static const struct slow_work_ops slow_work_new_thread_ops = {
.get_ref = slow_work_new_thread_get_ref,
.put_ref = slow_work_new_thread_put_ref,
.owner = THIS_MODULE,
.execute = slow_work_new_thread_execute,
#ifdef CONFIG_SLOW_WORK_DEBUG
.desc = slow_work_new_thread_desc,
#endif
};
/*
@@ -546,12 +894,13 @@ static int slow_work_max_threads_sysctl(struct ctl_table *table, int write,
/**
* slow_work_register_user - Register a user of the facility
* @module: The module about to make use of the facility
*
* Register a user of the facility, starting up the initial threads if there
* aren't any other users at this point. This will return 0 if successful, or
* an error if not.
*/
int slow_work_register_user(void)
int slow_work_register_user(struct module *module)
{
struct task_struct *p;
int loop;
@@ -598,14 +947,81 @@ error:
}
EXPORT_SYMBOL(slow_work_register_user);
/*
* wait for all outstanding items from the calling module to complete
* - note that more items may be queued whilst we're waiting
*/
static void slow_work_wait_for_items(struct module *module)
{
#ifdef CONFIG_MODULES
DECLARE_WAITQUEUE(myself, current);
struct slow_work *work;
int loop;
mutex_lock(&slow_work_unreg_sync_lock);
add_wait_queue(&slow_work_unreg_wq, &myself);
for (;;) {
spin_lock_irq(&slow_work_queue_lock);
/* first of all, we wait for the last queued item in each list
* to be processed */
list_for_each_entry_reverse(work, &vslow_work_queue, link) {
if (work->owner == module) {
set_current_state(TASK_UNINTERRUPTIBLE);
slow_work_unreg_work_item = work;
goto do_wait;
}
}
list_for_each_entry_reverse(work, &slow_work_queue, link) {
if (work->owner == module) {
set_current_state(TASK_UNINTERRUPTIBLE);
slow_work_unreg_work_item = work;
goto do_wait;
}
}
/* then we wait for the items being processed to finish */
slow_work_unreg_module = module;
smp_mb();
for (loop = 0; loop < SLOW_WORK_THREAD_LIMIT; loop++) {
if (slow_work_thread_processing[loop] == module)
goto do_wait;
}
spin_unlock_irq(&slow_work_queue_lock);
break; /* okay, we're done */
do_wait:
spin_unlock_irq(&slow_work_queue_lock);
schedule();
slow_work_unreg_work_item = NULL;
slow_work_unreg_module = NULL;
}
remove_wait_queue(&slow_work_unreg_wq, &myself);
mutex_unlock(&slow_work_unreg_sync_lock);
#endif /* CONFIG_MODULES */
}
/**
* slow_work_unregister_user - Unregister a user of the facility
* @module: The module whose items should be cleared
*
* Unregister a user of the facility, killing all the threads if this was the
* last one.
*
* This waits for all the work items belonging to the nominated module to go
* away before proceeding.
*/
void slow_work_unregister_user(void)
void slow_work_unregister_user(struct module *module)
{
/* first of all, wait for all outstanding items from the calling module
* to complete */
if (module)
slow_work_wait_for_items(module);
/* then we can actually go about shutting down the facility if need
* be */
mutex_lock(&slow_work_user_lock);
BUG_ON(slow_work_user_count <= 0);
@@ -638,6 +1054,16 @@ static int __init init_slow_work(void)
#ifdef CONFIG_SYSCTL
if (slow_work_max_max_threads < nr_cpus * 2)
slow_work_max_max_threads = nr_cpus * 2;
#endif
#ifdef CONFIG_SLOW_WORK_DEBUG
{
struct dentry *dbdir;
dbdir = debugfs_create_dir("slow_work", NULL);
if (dbdir && !IS_ERR(dbdir))
debugfs_create_file("runqueue", S_IFREG | 0400, dbdir,
NULL, &slow_work_runqueue_fops);
}
#endif
return 0;
}

72
kernel/slow-work.h Normal file
View File

@@ -0,0 +1,72 @@
/* Slow work private definitions
*
* Copyright (C) 2009 Red Hat, Inc. All Rights Reserved.
* Written by David Howells (dhowells@redhat.com)
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public Licence
* as published by the Free Software Foundation; either version
* 2 of the Licence, or (at your option) any later version.
*/
#define SLOW_WORK_CULL_TIMEOUT (5 * HZ) /* cull threads 5s after running out of
* things to do */
#define SLOW_WORK_OOM_TIMEOUT (5 * HZ) /* can't start new threads for 5s after
* OOM */
#define SLOW_WORK_THREAD_LIMIT 255 /* abs maximum number of slow-work threads */
/*
* slow-work.c
*/
#ifdef CONFIG_SLOW_WORK_DEBUG
extern struct slow_work *slow_work_execs[];
extern pid_t slow_work_pids[];
extern rwlock_t slow_work_execs_lock;
#endif
extern struct list_head slow_work_queue;
extern struct list_head vslow_work_queue;
extern spinlock_t slow_work_queue_lock;
/*
* slow-work-debugfs.c
*/
#ifdef CONFIG_SLOW_WORK_DEBUG
extern const struct file_operations slow_work_runqueue_fops;
extern void slow_work_new_thread_desc(struct slow_work *, struct seq_file *);
#endif
/*
* Helper functions
*/
static inline void slow_work_set_thread_pid(int id, pid_t pid)
{
#ifdef CONFIG_SLOW_WORK_PROC
slow_work_pids[id] = pid;
#endif
}
static inline void slow_work_mark_time(struct slow_work *work)
{
#ifdef CONFIG_SLOW_WORK_PROC
work->mark = CURRENT_TIME;
#endif
}
static inline void slow_work_begin_exec(int id, struct slow_work *work)
{
#ifdef CONFIG_SLOW_WORK_PROC
slow_work_execs[id] = work;
#endif
}
static inline void slow_work_end_exec(int id, struct slow_work *work)
{
#ifdef CONFIG_SLOW_WORK_PROC
write_lock(&slow_work_execs_lock);
slow_work_execs[id] = NULL;
write_unlock(&slow_work_execs_lock);
#endif
}