[PATCH] ps3: Preallocate bootmem memory for ps3fb

Preallocate bootmem memory for the PS3 frame buffer device, which needs a
large block of physically-contiguous memory. The size of this memory block is
configurable:
  - The config option CONFIG_FB_PS3_DEFAULT_SIZE_M allows to specify the
    default amount of memory (in MiB) allocated to the virtual frame buffer.
  - The early boot parameter `ps3fb=xxx' allows to override the default value.
    It will be rounded up to a multiple of 1 MiB, if needed.

Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Signed-off-by: Geoff Levand <geoffrey.levand@am.sony.com>
Cc: James Simmons <jsimmons@infradead.org>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Cc: Paul Mackerras <paulus@samba.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This commit is contained in:
Geert Uytterhoeven
2007-02-12 00:55:22 -08:00
committed by Linus Torvalds
parent dcfe2666ff
commit fbdb3e5be3
2 changed files with 51 additions and 0 deletions

View File

@@ -388,4 +388,13 @@ struct ps3_vuart_port_device {
int ps3_vuart_port_device_register(struct ps3_vuart_port_device *dev);
struct ps3_prealloc {
const char *name;
void *address;
unsigned long size;
unsigned long align;
};
extern struct ps3_prealloc ps3fb_videomemory;
#endif