vga_switcheroo: Sphinxify docs

Fix up formatting glitches remaining after the automatic rst conversion.

Cc: Jonathan Corbet <corbet@lwn.net>
Cc: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Lukas Wunner <lukas@wunner.de>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/3a369602ae35fdbf5e4a12f7e172088c89fa27bb.1468225027.git.lukas@wunner.de
このコミットが含まれているのは:
Lukas Wunner
2016-07-11 10:22:33 +02:00
committed by Daniel Vetter
コミット fb001dfd7e
3個のファイルの変更18行の追加22行の削除

ファイルの表示

@@ -52,9 +52,9 @@
*
* * muxed: Dual GPUs with a multiplexer chip to switch outputs between GPUs.
* * muxless: Dual GPUs but only one of them is connected to outputs.
* The other one is merely used to offload rendering, its results
* are copied over PCIe into the framebuffer. On Linux this is
* supported with DRI PRIME.
* The other one is merely used to offload rendering, its results
* are copied over PCIe into the framebuffer. On Linux this is
* supported with DRI PRIME.
*
* Hybrid graphics started to appear in the late Naughties and were initially
* all muxed. Newer laptops moved to a muxless architecture for cost reasons.
@@ -560,21 +560,21 @@ EXPORT_SYMBOL(vga_switcheroo_unlock_ddc);
* * OFF: Power off the device not in use.
* * ON: Power on the device not in use.
* * IGD: Switch to the integrated graphics device.
* Power on the integrated GPU if necessary, power off the discrete GPU.
* Prerequisite is that no user space processes (e.g. Xorg, alsactl)
* have opened device files of the GPUs or the audio client. If the
* switch fails, the user may invoke lsof(8) or fuser(1) on /dev/dri/
* and /dev/snd/controlC1 to identify processes blocking the switch.
* Power on the integrated GPU if necessary, power off the discrete GPU.
* Prerequisite is that no user space processes (e.g. Xorg, alsactl)
* have opened device files of the GPUs or the audio client. If the
* switch fails, the user may invoke lsof(8) or fuser(1) on /dev/dri/
* and /dev/snd/controlC1 to identify processes blocking the switch.
* * DIS: Switch to the discrete graphics device.
* * DIGD: Delayed switch to the integrated graphics device.
* This will perform the switch once the last user space process has
* closed the device files of the GPUs and the audio client.
* This will perform the switch once the last user space process has
* closed the device files of the GPUs and the audio client.
* * DDIS: Delayed switch to the discrete graphics device.
* * MIGD: Mux-only switch to the integrated graphics device.
* Does not remap console or change the power state of either gpu.
* If the integrated GPU is currently off, the screen will turn black.
* If it is on, the screen will show whatever happens to be in VRAM.
* Either way, the user has to blindly enter the command to switch back.
* Does not remap console or change the power state of either gpu.
* If the integrated GPU is currently off, the screen will turn black.
* If it is on, the screen will show whatever happens to be in VRAM.
* Either way, the user has to blindly enter the command to switch back.
* * MDIS: Mux-only switch to the discrete graphics device.
*
* For GPUs whose power state is controlled by the driver's runtime pm,