ip: use rb trees for IP frag queue.
Similar to TCP OOO RX queue, it makes sense to use rb trees to store IP fragments, so that OOO fragments are inserted faster. Tested: - a follow-up patch contains a rather comprehensive ip defrag self-test (functional) - ran neper `udp_stream -c -H <host> -F 100 -l 300 -T 20`: netstat --statistics Ip: 282078937 total packets received 0 forwarded 0 incoming packets discarded 946760 incoming packets delivered 18743456 requests sent out 101 fragments dropped after timeout 282077129 reassemblies required 944952 packets reassembled ok 262734239 packet reassembles failed (The numbers/stats above are somewhat better re: reassemblies vs a kernel without this patchset. More comprehensive performance testing TBD). Reported-by: Jann Horn <jannh@google.com> Reported-by: Juha-Matti Tilli <juha-matti.tilli@iki.fi> Suggested-by: Eric Dumazet <edumazet@google.com> Signed-off-by: Peter Oskolkov <posk@google.com> Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
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David S. Miller

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@@ -676,13 +676,16 @@ struct sk_buff {
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* UDP receive path is one user.
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*/
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unsigned long dev_scratch;
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int ip_defrag_offset;
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};
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};
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struct rb_node rbnode; /* used in netem & tcp stack */
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struct rb_node rbnode; /* used in netem, ip4 defrag, and tcp stack */
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struct list_head list;
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};
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struct sock *sk;
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union {
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struct sock *sk;
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int ip_defrag_offset;
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};
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union {
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ktime_t tstamp;
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