usb: musb: pass platform_ops via platform_data

... then we don't need to export any symbols
from glue layer to musb_core.

Signed-off-by: Felipe Balbi <balbi@ti.com>
This commit is contained in:
Felipe Balbi
2010-12-02 09:48:58 +02:00
parent a023c631f5
commit f7ec94370f
9 changed files with 22 additions and 9 deletions

View File

@@ -510,7 +510,7 @@ static int davinci_musb_exit(struct musb *musb)
return 0;
}
const struct musb_platform_ops musb_ops = {
static const struct musb_platform_ops davinci_ops = {
.init = davinci_musb_init,
.exit = davinci_musb_exit,
@@ -551,6 +551,8 @@ static int __init davinci_probe(struct platform_device *pdev)
glue->dev = &pdev->dev;
glue->musb = musb;
pdata->platform_ops = &davinci_ops;
platform_set_drvdata(pdev, glue);
ret = platform_device_add_resources(musb, pdev->resource,