[PATCH] fbdev: iomove removal

Since no one is using the inbuf, outbuf of struct fb_pixmap I removed their
use in the framebuffer console.  The idea is instead move the pixmap
functionality below the accelerated functions intead of on top as the way
it is now.  If there is no objection please apply.  This is against Linus
latestr GIT tree.  Thank you.

Signed-off-by: James Simmons <jsimmons@www.infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This commit is contained in:
James Simmons
2005-06-21 17:16:58 -07:00
committed by Linus Torvalds
parent 5a3b5899f1
commit f5a9951c94
4 changed files with 12 additions and 83 deletions

View File

@@ -58,12 +58,8 @@ int soft_cursor(struct fb_info *info, struct fb_cursor *cursor)
} else
memcpy(src, image->data, dsize);
if (info->pixmap.outbuf)
fb_iomove_buf_aligned(info, &info->pixmap, dst, d_pitch, src,
s_pitch, image->height);
else
fb_sysmove_buf_aligned(info, &info->pixmap, dst, d_pitch, src,
s_pitch, image->height);
fb_sysmove_buf_aligned(info, &info->pixmap, dst, d_pitch, src,
s_pitch, image->height);
image->data = dst;
info->fbops->fb_imageblit(info, image);