nfsd4: convert 4.1 replay encoding
Limits on maxresp_sz mean that we only ever need to replay rpc's that are contained entirely in the head. The one exception is very small zero-copy reads. That's an odd corner case as clients wouldn't normally ask those to be cached. in any case, this seems a little more robust. Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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@@ -3659,7 +3659,7 @@ nfsd4_encode_sequence(struct nfsd4_compoundres *resp, __be32 nfserr,
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WRITE32(seq->maxslots - 1); /* sr_target_highest_slotid */
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WRITE32(seq->status_flags);
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resp->cstate.datap = p; /* DRC cache data pointer */
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resp->cstate.data_offset = xdr->buf->len; /* DRC cache data pointer */
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return 0;
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}
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