[PATCH] nfsd4: move replay_owner
It seems more natural to move the setting of the replay_owner into the relevant procedure instead of doing it in nfsv4_proc_compound. Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu> Signed-off-by: Neil Brown <neilb@suse.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Linus Torvalds

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@@ -438,17 +438,22 @@ extern int nfsd4_process_open1(struct nfsd4_open *open);
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extern int nfsd4_process_open2(struct svc_rqst *rqstp,
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struct svc_fh *current_fh, struct nfsd4_open *open);
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extern int nfsd4_open_confirm(struct svc_rqst *rqstp,
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struct svc_fh *current_fh, struct nfsd4_open_confirm *oc);
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struct svc_fh *current_fh, struct nfsd4_open_confirm *oc,
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struct nfs4_stateowner **);
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extern int nfsd4_close(struct svc_rqst *rqstp, struct svc_fh *current_fh,
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struct nfsd4_close *close);
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struct nfsd4_close *close,
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struct nfs4_stateowner **replay_owner);
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extern int nfsd4_open_downgrade(struct svc_rqst *rqstp,
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struct svc_fh *current_fh, struct nfsd4_open_downgrade *od);
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struct svc_fh *current_fh, struct nfsd4_open_downgrade *od,
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struct nfs4_stateowner **replay_owner);
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extern int nfsd4_lock(struct svc_rqst *rqstp, struct svc_fh *current_fh,
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struct nfsd4_lock *lock);
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struct nfsd4_lock *lock,
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struct nfs4_stateowner **replay_owner);
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extern int nfsd4_lockt(struct svc_rqst *rqstp, struct svc_fh *current_fh,
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struct nfsd4_lockt *lockt);
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extern int nfsd4_locku(struct svc_rqst *rqstp, struct svc_fh *current_fh,
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struct nfsd4_locku *locku);
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struct nfsd4_locku *locku,
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struct nfs4_stateowner **replay_owner);
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extern int
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nfsd4_release_lockowner(struct svc_rqst *rqstp,
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struct nfsd4_release_lockowner *rlockowner);
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