RDMA/nes: Convert timers to use timer_setup()

In preparation for unconditionally passing the struct timer_list pointer to
all timer callbacks, switch to using the new timer_setup() and from_timer()
to pass the timer pointer explicitly. A pointer from nesadapter back to
nesdev was added.

Cc: Faisal Latif <faisal.latif@intel.com>
Cc: Doug Ledford <dledford@redhat.com>
Cc: Sean Hefty <sean.hefty@intel.com>
Cc: Hal Rosenstock <hal.rosenstock@gmail.com>
Cc: linux-rdma@vger.kernel.org
Cc: Thomas Gleixner <tglx@linutronix.de>
Signed-off-by: Kees Cook <keescook@chromium.org>
Signed-off-by: Doug Ledford <dledford@redhat.com>
This commit is contained in:
Kees Cook
2017-10-04 17:45:27 -07:00
committed by Doug Ledford
parent 8a5776a5f4
commit f0309de91a
8 changed files with 29 additions and 36 deletions

View File

@@ -840,7 +840,7 @@ static void handle_recv_entry(struct nes_cm_node *cm_node, u32 rem_node)
/**
* nes_cm_timer_tick
*/
static void nes_cm_timer_tick(unsigned long pass)
static void nes_cm_timer_tick(struct timer_list *unused)
{
unsigned long flags;
unsigned long nexttimeout = jiffies + NES_LONG_TIME;
@@ -2670,8 +2670,7 @@ static struct nes_cm_core *nes_cm_alloc_core(void)
return NULL;
INIT_LIST_HEAD(&cm_core->connected_nodes);
init_timer(&cm_core->tcp_timer);
cm_core->tcp_timer.function = nes_cm_timer_tick;
timer_setup(&cm_core->tcp_timer, nes_cm_timer_tick, 0);
cm_core->mtu = NES_CM_DEFAULT_MTU;
cm_core->state = NES_CM_STATE_INITED;