drm/msm/gpu: use pm-runtime
We need to use pm-runtime properly when IOMMU is using device_link() to control it's own clocks. Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
@@ -152,18 +152,9 @@ static int disable_axi(struct msm_gpu *gpu)
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int msm_gpu_pm_resume(struct msm_gpu *gpu)
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{
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struct drm_device *dev = gpu->dev;
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int ret;
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DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
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WARN_ON(!mutex_is_locked(&dev->struct_mutex));
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if (gpu->active_cnt++ > 0)
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return 0;
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if (WARN_ON(gpu->active_cnt <= 0))
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return -EINVAL;
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DBG("%s", gpu->name);
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ret = enable_pwrrail(gpu);
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if (ret)
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@@ -177,23 +168,16 @@ int msm_gpu_pm_resume(struct msm_gpu *gpu)
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if (ret)
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return ret;
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gpu->needs_hw_init = true;
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return 0;
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}
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int msm_gpu_pm_suspend(struct msm_gpu *gpu)
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{
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struct drm_device *dev = gpu->dev;
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int ret;
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DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
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WARN_ON(!mutex_is_locked(&dev->struct_mutex));
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if (--gpu->active_cnt > 0)
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return 0;
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if (WARN_ON(gpu->active_cnt < 0))
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return -EINVAL;
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DBG("%s", gpu->name);
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ret = disable_axi(gpu);
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if (ret)
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@@ -210,53 +194,20 @@ int msm_gpu_pm_suspend(struct msm_gpu *gpu)
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return 0;
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}
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/*
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* Inactivity detection (for suspend):
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*/
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static void inactive_worker(struct work_struct *work)
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int msm_gpu_hw_init(struct msm_gpu *gpu)
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{
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struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
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struct drm_device *dev = gpu->dev;
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int ret;
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if (gpu->inactive)
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return;
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if (!gpu->needs_hw_init)
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return 0;
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DBG("%s: inactive!\n", gpu->name);
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mutex_lock(&dev->struct_mutex);
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if (!(msm_gpu_active(gpu) || gpu->inactive)) {
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disable_axi(gpu);
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disable_clk(gpu);
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gpu->inactive = true;
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}
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mutex_unlock(&dev->struct_mutex);
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}
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disable_irq(gpu->irq);
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ret = gpu->funcs->hw_init(gpu);
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if (!ret)
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gpu->needs_hw_init = false;
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enable_irq(gpu->irq);
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static void inactive_handler(unsigned long data)
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{
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struct msm_gpu *gpu = (struct msm_gpu *)data;
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struct msm_drm_private *priv = gpu->dev->dev_private;
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queue_work(priv->wq, &gpu->inactive_work);
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}
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/* cancel inactive timer and make sure we are awake: */
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static void inactive_cancel(struct msm_gpu *gpu)
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{
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DBG("%s", gpu->name);
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del_timer(&gpu->inactive_timer);
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if (gpu->inactive) {
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enable_clk(gpu);
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enable_axi(gpu);
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gpu->inactive = false;
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}
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}
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static void inactive_start(struct msm_gpu *gpu)
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{
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DBG("%s", gpu->name);
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mod_timer(&gpu->inactive_timer,
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round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
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return ret;
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}
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/*
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@@ -296,8 +247,9 @@ static void recover_worker(struct work_struct *work)
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/* retire completed submits, plus the one that hung: */
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retire_submits(gpu);
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inactive_cancel(gpu);
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pm_runtime_get_sync(&gpu->pdev->dev);
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gpu->funcs->recover(gpu);
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pm_runtime_put_sync(&gpu->pdev->dev);
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/* replay the remaining submits after the one that hung: */
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list_for_each_entry(submit, &gpu->submit_list, node) {
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@@ -400,6 +352,8 @@ void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
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{
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unsigned long flags;
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pm_runtime_get_sync(&gpu->pdev->dev);
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spin_lock_irqsave(&gpu->perf_lock, flags);
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/* we could dynamically enable/disable perfcntr registers too.. */
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gpu->last_sample.active = msm_gpu_active(gpu);
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@@ -413,6 +367,7 @@ void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
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void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
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{
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gpu->perfcntr_active = false;
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pm_runtime_put_sync(&gpu->pdev->dev);
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}
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/* returns -errno or # of cntrs sampled */
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@@ -458,6 +413,8 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
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drm_gem_object_unreference(&msm_obj->base);
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}
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pm_runtime_mark_last_busy(&gpu->pdev->dev);
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pm_runtime_put_autosuspend(&gpu->pdev->dev);
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msm_gem_submit_free(submit);
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}
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@@ -492,9 +449,6 @@ static void retire_worker(struct work_struct *work)
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mutex_lock(&dev->struct_mutex);
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retire_submits(gpu);
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mutex_unlock(&dev->struct_mutex);
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if (!msm_gpu_active(gpu))
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inactive_start(gpu);
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}
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/* call from irq handler to schedule work to retire bo's */
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@@ -515,7 +469,9 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
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WARN_ON(!mutex_is_locked(&dev->struct_mutex));
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inactive_cancel(gpu);
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pm_runtime_get_sync(&gpu->pdev->dev);
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msm_gpu_hw_init(gpu);
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list_add_tail(&submit->node, &gpu->submit_list);
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@@ -576,7 +532,6 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
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gpu->dev = drm;
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gpu->funcs = funcs;
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gpu->name = name;
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gpu->inactive = true;
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gpu->fctx = msm_fence_context_alloc(drm, name);
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if (IS_ERR(gpu->fctx)) {
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ret = PTR_ERR(gpu->fctx);
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@@ -586,13 +541,10 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
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INIT_LIST_HEAD(&gpu->active_list);
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INIT_WORK(&gpu->retire_work, retire_worker);
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INIT_WORK(&gpu->inactive_work, inactive_worker);
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INIT_WORK(&gpu->recover_work, recover_worker);
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INIT_LIST_HEAD(&gpu->submit_list);
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setup_timer(&gpu->inactive_timer, inactive_handler,
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(unsigned long)gpu);
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setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
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(unsigned long)gpu);
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@@ -684,6 +636,9 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
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goto fail;
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}
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gpu->pdev = pdev;
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platform_set_drvdata(pdev, gpu);
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bs_init(gpu);
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return 0;
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