drm/msm/gpu: use pm-runtime

We need to use pm-runtime properly when IOMMU is using device_link() to
control it's own clocks.

Signed-off-by: Rob Clark <robdclark@gmail.com>
This commit is contained in:
Rob Clark
2017-02-10 15:36:33 -05:00
parent c3c3ab199b
commit eeb754746b
6 changed files with 71 additions and 93 deletions

View File

@@ -152,18 +152,9 @@ static int disable_axi(struct msm_gpu *gpu)
int msm_gpu_pm_resume(struct msm_gpu *gpu)
{
struct drm_device *dev = gpu->dev;
int ret;
DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
if (gpu->active_cnt++ > 0)
return 0;
if (WARN_ON(gpu->active_cnt <= 0))
return -EINVAL;
DBG("%s", gpu->name);
ret = enable_pwrrail(gpu);
if (ret)
@@ -177,23 +168,16 @@ int msm_gpu_pm_resume(struct msm_gpu *gpu)
if (ret)
return ret;
gpu->needs_hw_init = true;
return 0;
}
int msm_gpu_pm_suspend(struct msm_gpu *gpu)
{
struct drm_device *dev = gpu->dev;
int ret;
DBG("%s: active_cnt=%d", gpu->name, gpu->active_cnt);
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
if (--gpu->active_cnt > 0)
return 0;
if (WARN_ON(gpu->active_cnt < 0))
return -EINVAL;
DBG("%s", gpu->name);
ret = disable_axi(gpu);
if (ret)
@@ -210,53 +194,20 @@ int msm_gpu_pm_suspend(struct msm_gpu *gpu)
return 0;
}
/*
* Inactivity detection (for suspend):
*/
static void inactive_worker(struct work_struct *work)
int msm_gpu_hw_init(struct msm_gpu *gpu)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, inactive_work);
struct drm_device *dev = gpu->dev;
int ret;
if (gpu->inactive)
return;
if (!gpu->needs_hw_init)
return 0;
DBG("%s: inactive!\n", gpu->name);
mutex_lock(&dev->struct_mutex);
if (!(msm_gpu_active(gpu) || gpu->inactive)) {
disable_axi(gpu);
disable_clk(gpu);
gpu->inactive = true;
}
mutex_unlock(&dev->struct_mutex);
}
disable_irq(gpu->irq);
ret = gpu->funcs->hw_init(gpu);
if (!ret)
gpu->needs_hw_init = false;
enable_irq(gpu->irq);
static void inactive_handler(unsigned long data)
{
struct msm_gpu *gpu = (struct msm_gpu *)data;
struct msm_drm_private *priv = gpu->dev->dev_private;
queue_work(priv->wq, &gpu->inactive_work);
}
/* cancel inactive timer and make sure we are awake: */
static void inactive_cancel(struct msm_gpu *gpu)
{
DBG("%s", gpu->name);
del_timer(&gpu->inactive_timer);
if (gpu->inactive) {
enable_clk(gpu);
enable_axi(gpu);
gpu->inactive = false;
}
}
static void inactive_start(struct msm_gpu *gpu)
{
DBG("%s", gpu->name);
mod_timer(&gpu->inactive_timer,
round_jiffies_up(jiffies + DRM_MSM_INACTIVE_JIFFIES));
return ret;
}
/*
@@ -296,8 +247,9 @@ static void recover_worker(struct work_struct *work)
/* retire completed submits, plus the one that hung: */
retire_submits(gpu);
inactive_cancel(gpu);
pm_runtime_get_sync(&gpu->pdev->dev);
gpu->funcs->recover(gpu);
pm_runtime_put_sync(&gpu->pdev->dev);
/* replay the remaining submits after the one that hung: */
list_for_each_entry(submit, &gpu->submit_list, node) {
@@ -400,6 +352,8 @@ void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
{
unsigned long flags;
pm_runtime_get_sync(&gpu->pdev->dev);
spin_lock_irqsave(&gpu->perf_lock, flags);
/* we could dynamically enable/disable perfcntr registers too.. */
gpu->last_sample.active = msm_gpu_active(gpu);
@@ -413,6 +367,7 @@ void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
{
gpu->perfcntr_active = false;
pm_runtime_put_sync(&gpu->pdev->dev);
}
/* returns -errno or # of cntrs sampled */
@@ -458,6 +413,8 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
drm_gem_object_unreference(&msm_obj->base);
}
pm_runtime_mark_last_busy(&gpu->pdev->dev);
pm_runtime_put_autosuspend(&gpu->pdev->dev);
msm_gem_submit_free(submit);
}
@@ -492,9 +449,6 @@ static void retire_worker(struct work_struct *work)
mutex_lock(&dev->struct_mutex);
retire_submits(gpu);
mutex_unlock(&dev->struct_mutex);
if (!msm_gpu_active(gpu))
inactive_start(gpu);
}
/* call from irq handler to schedule work to retire bo's */
@@ -515,7 +469,9 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
inactive_cancel(gpu);
pm_runtime_get_sync(&gpu->pdev->dev);
msm_gpu_hw_init(gpu);
list_add_tail(&submit->node, &gpu->submit_list);
@@ -576,7 +532,6 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
gpu->dev = drm;
gpu->funcs = funcs;
gpu->name = name;
gpu->inactive = true;
gpu->fctx = msm_fence_context_alloc(drm, name);
if (IS_ERR(gpu->fctx)) {
ret = PTR_ERR(gpu->fctx);
@@ -586,13 +541,10 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
INIT_LIST_HEAD(&gpu->active_list);
INIT_WORK(&gpu->retire_work, retire_worker);
INIT_WORK(&gpu->inactive_work, inactive_worker);
INIT_WORK(&gpu->recover_work, recover_worker);
INIT_LIST_HEAD(&gpu->submit_list);
setup_timer(&gpu->inactive_timer, inactive_handler,
(unsigned long)gpu);
setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
(unsigned long)gpu);
@@ -684,6 +636,9 @@ int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
goto fail;
}
gpu->pdev = pdev;
platform_set_drvdata(pdev, gpu);
bs_init(gpu);
return 0;