scsi: core: Only re-run queue in scsi_end_request() if device queue is busy

The request queue is currently run unconditionally in scsi_end_request() if
both target queue and host queue are ready.

Recently Long Li reported that cost of a queue run can be very heavy in
case of high queue depth. Improve this situation by only running the
request queue when this LUN is busy.

Link: https://lore.kernel.org/r/20200910075056.36509-1-ming.lei@redhat.com
Reported-by: Long Li <longli@microsoft.com>
Tested-by: Long Li <longli@microsoft.com>
Tested-by: Kashyap Desai <kashyap.desai@broadcom.com>
Reviewed-by: Bart Van Assche <bvanassche@acm.org>
Reviewed-by: Hannes Reinecke <hare@suse.de>
Reviewed-by: Ewan D. Milne <emilne@redhat.com>
Reviewed-by: John Garry <john.garry@huawei.com>
Signed-off-by: Ming Lei <ming.lei@redhat.com>
Signed-off-by: Martin K. Petersen <martin.petersen@oracle.com>
Этот коммит содержится в:
Ming Lei
2020-09-10 15:50:56 +08:00
коммит произвёл Martin K. Petersen
родитель f97e6e1eab
Коммит ed5dd6a67d
2 изменённых файлов: 45 добавлений и 4 удалений

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@@ -109,6 +109,7 @@ struct scsi_device {
atomic_t device_busy; /* commands actually active on LLDD */
atomic_t device_blocked; /* Device returned QUEUE_FULL. */
atomic_t restarts;
spinlock_t list_lock;
struct list_head starved_entry;
unsigned short queue_depth; /* How deep of a queue we want */