x86/fpu: Rename fpu::fpstate_active to fpu::initialized
The x86 FPU code used to have a complex state machine where both the FPU registers and the FPU state context could be 'active' (or inactive) independently of each other - which enabled features like lazy FPU restore. Much of this complexity is gone in the current code: now we basically can have FPU-less tasks (kernel threads) that don't use (and save/restore) FPU state at all, plus full FPU users that save/restore directly with no laziness whatsoever. But the fpu::fpstate_active still carries bits of the old complexity - meanwhile this flag has become a simple flag that shows whether the FPU context saving area in the thread struct is initialized and used, or not. Rename it to fpu::initialized to express this simplicity in the name as well. Cc: Andrew Morton <akpm@linux-foundation.org> Cc: Andy Lutomirski <luto@amacapital.net> Cc: Borislav Petkov <bp@alien8.de> Cc: Dave Hansen <dave.hansen@linux.intel.com> Cc: Eric Biggers <ebiggers3@gmail.com> Cc: Fenghua Yu <fenghua.yu@intel.com> Cc: Linus Torvalds <torvalds@linux-foundation.org> Cc: Oleg Nesterov <oleg@redhat.com> Cc: Peter Zijlstra <peterz@infradead.org> Cc: Rik van Riel <riel@redhat.com> Cc: Thomas Gleixner <tglx@linutronix.de> Cc: Yu-cheng Yu <yu-cheng.yu@intel.com> Link: http://lkml.kernel.org/r/20170923130016.21448-30-mingo@kernel.org Signed-off-by: Ingo Molnar <mingo@kernel.org>
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@@ -527,7 +527,7 @@ static inline void fpregs_activate(struct fpu *fpu)
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static inline void
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switch_fpu_prepare(struct fpu *old_fpu, int cpu)
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{
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if (old_fpu->fpstate_active) {
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if (old_fpu->initialized) {
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if (!copy_fpregs_to_fpstate(old_fpu))
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old_fpu->last_cpu = -1;
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else
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@@ -550,7 +550,7 @@ switch_fpu_prepare(struct fpu *old_fpu, int cpu)
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static inline void switch_fpu_finish(struct fpu *new_fpu, int cpu)
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{
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bool preload = static_cpu_has(X86_FEATURE_FPU) &&
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new_fpu->fpstate_active;
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new_fpu->initialized;
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if (preload) {
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if (!fpregs_state_valid(new_fpu, cpu))
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