x86/fpu: Rename fpu::fpstate_active to fpu::initialized

The x86 FPU code used to have a complex state machine where both the FPU
registers and the FPU state context could be 'active' (or inactive)
independently of each other - which enabled features like lazy FPU restore.

Much of this complexity is gone in the current code: now we basically can
have FPU-less tasks (kernel threads) that don't use (and save/restore) FPU
state at all, plus full FPU users that save/restore directly with no laziness
whatsoever.

But the fpu::fpstate_active still carries bits of the old complexity - meanwhile
this flag has become a simple flag that shows whether the FPU context saving
area in the thread struct is initialized and used, or not.

Rename it to fpu::initialized to express this simplicity in the name as well.

Cc: Andrew Morton <akpm@linux-foundation.org>
Cc: Andy Lutomirski <luto@amacapital.net>
Cc: Borislav Petkov <bp@alien8.de>
Cc: Dave Hansen <dave.hansen@linux.intel.com>
Cc: Eric Biggers <ebiggers3@gmail.com>
Cc: Fenghua Yu <fenghua.yu@intel.com>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Oleg Nesterov <oleg@redhat.com>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Rik van Riel <riel@redhat.com>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Yu-cheng Yu <yu-cheng.yu@intel.com>
Link: http://lkml.kernel.org/r/20170923130016.21448-30-mingo@kernel.org
Signed-off-by: Ingo Molnar <mingo@kernel.org>
This commit is contained in:
Ingo Molnar
2017-09-26 09:43:36 +02:00
parent 685c930d6e
commit e4a81bfcaa
11 changed files with 35 additions and 35 deletions

View File

@@ -527,7 +527,7 @@ static inline void fpregs_activate(struct fpu *fpu)
static inline void
switch_fpu_prepare(struct fpu *old_fpu, int cpu)
{
if (old_fpu->fpstate_active) {
if (old_fpu->initialized) {
if (!copy_fpregs_to_fpstate(old_fpu))
old_fpu->last_cpu = -1;
else
@@ -550,7 +550,7 @@ switch_fpu_prepare(struct fpu *old_fpu, int cpu)
static inline void switch_fpu_finish(struct fpu *new_fpu, int cpu)
{
bool preload = static_cpu_has(X86_FEATURE_FPU) &&
new_fpu->fpstate_active;
new_fpu->initialized;
if (preload) {
if (!fpregs_state_valid(new_fpu, cpu))